75 lines
1.6 KiB
Python

from discord.ext import commands
import discord
import asyncio
def check_for_mention_1_player(message):
if len(message.mentions) == 1:
return True
else:
return False
def accept(message):
return True
class UnoGameCog(commands.Cog):
def __init__(self, client):
self.client = client
@commands.command()
async def uno_create(self, ctx):
if self.client.get_channel(ctx.channel.id) == self.client.get_channel(555052075306713109):
embed = discord.Embed(colour=discord.Colour.purple())
embed.set_author(name="How many players?")
msg = await ctx.send(embed=embed)
await msg.add_reaction('2⃣')
await msg.add_reaction('3⃣')
await asyncio.sleep(1)
try:
reaction, user = await self.client.wait_for('reaction_add', timeout=20.0)
if str(reaction) == '2⃣' and ctx.author == user:
embed.set_author(name="Cool, mention the other player")
await msg.edit(embed=embed)
message = await self.client.wait_for('message', timeout=20.0, check=check_for_mention_1_player)
embed.set_author(name="Awesome, that user has 20 seconds to say \"accept\" in chat")
await msg.edit(embed=embed)
await self.client.wait_for('message', timeout=20.0, check=accept)
except asyncio.TimeoutError:
await ctx.send("time out or incorrect query")
def setup(client):
client.add_cog(UnoGameCog(client))