703 lines
20 KiB
JSON
703 lines
20 KiB
JSON
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{
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"renderingSettings": {
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"renderHUD_1P": {
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"value": true,
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"comment": "If false, the HUD in vehicles will not render in 1st-person mode."
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},
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"renderHUD_3P": {
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"value": true,
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"comment": "If false, the HUD in vehicles will not render in 3rd-person mode."
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},
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"fullHUD_1P": {
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"value": true,
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"comment": "If true, the full-size HUD will render in 1st-person rather than the half-size HUD."
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},
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"fullHUD_3P": {
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"value": false,
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"comment": "If true, the full-size HUD will render in 3rd-person rather than the half-size HUD."
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},
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"transpHUD_1P": {
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"value": false,
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"comment": "If true, the background textures for the HUD will not be rendered in 1st-person."
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},
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"transpHUD_3P": {
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"value": false,
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"comment": "If true, the background textures for the HUD will not be rendered in 1st-person."
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},
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"renderWindows": {
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"value": true,
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"comment": "Should the glass on windows be rendered on vehicles?"
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},
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"innerWindows": {
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"value": false,
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"comment": "Should the glass on windows be rendered on the inside of the vehicle? Note: if renderWindows is false, this config has no effect."
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},
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"vehicleBeams": {
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"value": true,
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"comment": "If false, beams on vehicles will not render."
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},
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"blockBeams": {
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"value": true,
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"comment": "If false, beams on blocks will not render."
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},
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"brightLights": {
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"value": true,
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"comment": "If false, lights from vehicles and blocks will not make themselves bright and instead will render as if they were part of the model at that same brightness. Useful if you have shaders and this is causing troubles."
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},
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"blendedLights": {
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"value": true,
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"comment": "If false, beam-based lights from vehicles and blocks will not do brightness blending. This is different from the general brightness setting as this will do OpenGL blending on the world to make it brighter, not just the beams themselves."
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},
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"playerTweaks": {
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"value": true,
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"comment": "If true, player hands will be modified when holding guns, and hands and legs will be modified when riding in vehicles. Set this to false (and restart the game) if mods cause issues, like two-hand rendering or player model issues. Automatically set to false if some mods are detected."
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},
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"renderingMode": {
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"value": 0,
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"comment": "Internal rendering mode value, don't touch!"
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}
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},
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"controlSettings": {
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"kbOverride": {
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"value": false,
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"comment": "Should keyboard controls be ignored when a joystick control is mapped? Leave true to free up the keyboard while using a joysick."
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},
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"north360": {
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"value": true,
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"comment": "If true, instruments will represent North as 360 degrees, instead of the Minecraft default of 180. Allows using the heading system that real-world pilots and militaries do."
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},
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"simpleThrottle": {
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"value": true,
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"comment": "If true, then vehicles will automatically go into reverse after stopped with the brake rather than staying stopped and waiting for you to shift. When going in reverse, the opposite is true: the vehicle will shift into forwards when pressing forwards when stopped. Additionally, the parking brake will automatically be set when leaving the vehicle."
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},
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"halfThrottle": {
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"value": false,
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"comment": "If true, then the gas key will only be a half-throttle, with the MOD+Throttle key becoming the full-speed control. Useful if you want a more controlled vehicle experience. Only valid on car/boat types with on-off throttles, and does not work in conjunction with simpleThrottle as that changes how the MOD key works with gas and brake keys."
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},
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"autostartEng": {
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"value": false,
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"comment": "If true, engines will automatically start when a driver enters a vehicle, and will turn off when they leave. The parking brake will also be applied when leaving the vehicle. Note: this does not bypass the fuel or electrical system."
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},
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"autoTrnSignals": {
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"value": true,
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"comment": "If true, turns signals will come on automatically when you start a turn, and will turn off when the turn completes. If this is false, then they will only be able to be activated with the keybinds or via the panel."
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},
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"useShifter": {
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"value": false,
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"comment": "Set to true if you are using a shifter for shifting gears. Required since IV doesn't know this automatically since a shifter in neutral won't press any buttons."
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},
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"heliAutoLevel": {
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"value": true,
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"comment": "If true, helicopters will automatically return to level flight when you let off the control stick. However, this will prevent them from doing loops. The realistic value for this config is false, but the one that's more player-freindly is true. Hence it being the default."
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},
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"classicJystk": {
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"value": false,
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"comment": "If true, the classic controller code will be used. Note: THIS CODE MAY CRASH MOBILE DEVICES! Also note that switching will probably mess up your keybinds. Only do this if you are having issues with a joystick or controller not being recognized. After changing this setting, reboot the game to make it take effect."
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},
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"steeringControlRate": {
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"value": 2.0,
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"comment": "How many degrees to turn the wheels on vehicles for every tick the button is held down. This is not used when using a joystick."
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},
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"steeringReturnRate": {
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"value": 4.0,
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"comment": "How many degrees to turn the wheels on vehicles for every tick the button is NOT held down. This is not used when using a joystick."
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},
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"flightControlRate": {
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"value": 0.6,
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"comment": "How many degrees to move the elevators and ailerons on aircraft for every tick the button is held down. This is not used when using a joystick."
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},
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"mouseYokeRate": {
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"value": 0.1,
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"comment": "How many degrees to move control surfaces for every 1 mouse unit change. Used for mouse yoke controls."
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},
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"joystickDeadZone": {
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"value": 0.03,
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"comment": "Dead zone for joystick axis. This is NOT joystick specific."
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},
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"soundVolume": {
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"value": 1.0,
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"comment": "Volume for all sounds in the mod. This is used instead of the game's master volume."
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},
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"radioVolume": {
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"value": 1.0,
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"comment": "Volume for radios in the mod. This is used instead of the game's master volume."
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}
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},
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"controls": {
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"keysetID": 12,
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"keyboard": {
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"car.mod": {
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"keyCode": 54
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},
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"aircraft.js_inhibit": {
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"keyCode": 70
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},
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"aircraft.brake": {
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"keyCode": 45
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},
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"aircraft.throttle_u": {
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"keyCode": 46
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},
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"car.lights": {
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"keyCode": 76
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},
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"car.panel": {
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"keyCode": 34
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},
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"car.shift_u": {
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"keyCode": 25
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},
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"car.horn": {
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"keyCode": 36
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},
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"aircraft.radio": {
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"keyCode": 12
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},
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"aircraft.yaw_l": {
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"keyCode": 35
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},
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"aircraft.changeview": {
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"keyCode": 16
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},
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"car.gas": {
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"keyCode": 51
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},
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"aircraft.throttle_d": {
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"keyCode": 20
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},
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"aircraft.gun_fire": {
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"keyCode": 57
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},
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"car.turn_l": {
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"keyCode": 30
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},
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"aircraft.roll_l": {
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"keyCode": 30
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},
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"aircraft.gun_switch": {
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"keyCode": 47
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},
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"car.turn_r": {
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"keyCode": 18
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},
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"aircraft.yaw_r": {
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"keyCode": 49
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},
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"aircraft.roll_r": {
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"keyCode": 18
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},
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"car.shift_d": {
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"keyCode": 22
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},
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"car.turnsignal_r": {
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"keyCode": 77
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},
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"car.radio": {
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"keyCode": 12
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},
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"car.gun_fire": {
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"keyCode": 57
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},
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"aircraft.pitch_d": {
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"keyCode": 51
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},
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"car.zoom_o": {
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"keyCode": 209
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},
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"aircraft.zoom_o": {
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"keyCode": 209
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},
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"aircraft.zoom_i": {
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"keyCode": 201
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},
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"car.js_inhibit": {
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"keyCode": 70
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},
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"aircraft.flaps_d": {
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"keyCode": 32
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},
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"car.zoom_i": {
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"keyCode": 201
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},
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"car.gun_switch": {
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"keyCode": 37
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},
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"car.changeview": {
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"keyCode": 45
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},
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"aircraft.pitch_u": {
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"keyCode": 24
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},
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"aircraft.mod": {
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"keyCode": 54
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},
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"aircraft.flaps_u": {
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"keyCode": 33
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},
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"car.brake": {
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"keyCode": 24
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},
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"aircraft.panel": {
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"keyCode": 34
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},
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"car.turnsignal_l": {
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"keyCode": 75
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},
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"general.custom1": {
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"keyCode": 82
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},
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"general.custom2": {
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"keyCode": 79
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},
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"general.custom3": {
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"keyCode": 80
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},
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"general.custom4": {
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"keyCode": 81
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},
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"general.reload": {
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"keyCode": 19
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},
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"aircraft.park": {
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"keyCode": 54
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},
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"car.park": {
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"keyCode": 49
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}
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},
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"joystick": {
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"general.custom1": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"general.custom2": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"general.custom3": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"general.custom4": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"general.reload": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.camlock": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.yaw": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.pitch": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.roll": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.throttle": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.brake": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.brake_digital": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.gear": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.flaps_u": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.flaps_d": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.panel": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.park": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.radio": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.gun_fire": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.gun_switch": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.zoom_i": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.zoom_o": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.changeview": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.look_l": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.look_r": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.look_u": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.look_d": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.look_a": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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},
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"aircraft.trim_yaw_r": {
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"buttonIndex": 0,
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"invertedAxis": false,
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"axisMinTravel": 0.0,
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"axisMaxTravel": 0.0
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||
|
},
|
||
|
"aircraft.trim_yaw_l": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"aircraft.trim_pitch_u": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"aircraft.trim_pitch_d": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"aircraft.trim_roll_r": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"aircraft.trim_roll_l": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"aircraft.reverse": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"aircraft.js_inhibit": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.mod": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.camlock": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.turn": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.gas": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.brake": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.brake_digital": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.panel": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.shift_u": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.shift_d": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.shift_1": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.shift_2": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.shift_3": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.shift_4": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.shift_5": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.shift_6": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.shift_7": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.shift_8": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.shift_9": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.shift_r": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.horn": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.park": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.radio": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.gun_fire": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.gun_switch": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.zoom_i": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.zoom_o": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.changeview": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.look_l": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.look_r": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.look_u": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.look_d": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.look_a": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.lights": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.turnsignal_l": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.turnsignal_r": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
},
|
||
|
"car.js_inhibit": {
|
||
|
"buttonIndex": 0,
|
||
|
"invertedAxis": false,
|
||
|
"axisMinTravel": 0.0,
|
||
|
"axisMaxTravel": 0.0
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|