2023-12-08 12:19:51 +11:00
|
|
|
# Configuration file
|
|
|
|
|
|
|
|
general {
|
|
|
|
|
|
|
|
blocks {
|
|
|
|
# Fixes rendering issues with banners by correctly sizing their render bounding boxes
|
|
|
|
# Incompatible with RenderLib
|
|
|
|
B:"Banner Bounding Box"=true
|
|
|
|
|
|
|
|
# Fixes inconsistent delays of comparators to prevent redstone timing issues
|
|
|
|
B:"Comparator Timing"=true
|
|
|
|
|
|
|
|
# Only damage living entities hit by falling blocks, prevents killing items and XP
|
|
|
|
B:"Falling Block Entity Damage"=true
|
|
|
|
|
|
|
|
# Slims down the hopper bounding box for easier access of nearby blocks
|
|
|
|
B:"Hopper Bounding Box"=true
|
|
|
|
|
|
|
|
# Prevents crashes when the destination tile entity becomes unavailable during the item insert process
|
|
|
|
# Mainly utilized to suppress edge case symptoms with Thaumcraft's Thaumatorium
|
|
|
|
B:"Hopper Insert Safety Check"=true
|
|
|
|
|
|
|
|
# Prevents voiding held items when right + left clicking on an item frame simultaneously
|
|
|
|
B:"Item Frame Void"=true
|
|
|
|
|
|
|
|
# Disables climbing movement when flying
|
|
|
|
B:"Ladder Flying Slowdown"=true
|
|
|
|
B:"Mining Glitch"=true
|
|
|
|
|
|
|
|
# Properly saves the last state of pistons to tags
|
|
|
|
B:"Piston Progress"=true
|
|
|
|
|
2024-07-12 17:03:26 +10:00
|
|
|
# Improves retraction behavior on double piston extenders
|
|
|
|
B:"Piston Retraction"=false
|
|
|
|
|
|
|
|
# Fixes sleeping always resetting rain and thunder times
|
|
|
|
B:"Sleep Resets Weather"=true
|
|
|
|
|
2023-12-08 12:19:51 +11:00
|
|
|
"block overlay" {
|
|
|
|
# Fixes x-ray when standing in non-suffocating blocks
|
|
|
|
B:"[1] Block Overlay Toggle"=true
|
|
|
|
|
|
|
|
# Excludes blocks from the block overlay bugfix
|
|
|
|
# Syntax: modid:block
|
|
|
|
S:"[2] Blacklist" <
|
|
|
|
>
|
|
|
|
|
|
|
|
# Includes blocks in the block overlay bugfix
|
|
|
|
# Syntax: modid:block
|
|
|
|
S:"[3] Whitelist" <
|
|
|
|
>
|
|
|
|
}
|
|
|
|
|
2024-07-12 17:03:26 +10:00
|
|
|
"mining glitch" {
|
|
|
|
# Prevents ghost blocks by sending additional movement packets
|
|
|
|
B:"[1] Mining Glitch Toggle"=true
|
|
|
|
|
|
|
|
# Defines the maximum number of movement packets that can be sent per tick
|
|
|
|
# Vanilla default is 5
|
|
|
|
I:"[2] Maximum Movement Packets"=10
|
|
|
|
}
|
|
|
|
|
2023-12-08 12:19:51 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
entities {
|
|
|
|
# Improves the attack radius of hostile mobs by checking the line of sight with raytracing
|
|
|
|
B:"Attack Radius"=true
|
|
|
|
|
|
|
|
# Prevents fire projectiles burning entities when blocking with shields
|
|
|
|
B:"Block Fire"=true
|
|
|
|
|
|
|
|
# Fixes entities glitching through the bottom of boats
|
|
|
|
B:"Boat Riding Offset"=true
|
|
|
|
|
|
|
|
# Replaces linked entity AI task sets with concurrent sets to avoid mod exception concerning entity AI
|
|
|
|
# Only enable this if you're facing concurrent modification exceptions with entity AI tasks, for example Thaumcraft's Pechs
|
|
|
|
B:"Concurrent Entity AI Tasks"=false
|
|
|
|
|
|
|
|
# Fixes corrupted entities exceeding the allowed death time
|
|
|
|
B:"Death Time"=true
|
|
|
|
|
|
|
|
# Fixes lag caused by dead entities by sending additional packets when the player is not alive
|
|
|
|
B:"Destroy Entity Packets"=true
|
|
|
|
|
|
|
|
# Fixes missing player states when changing dimensions by sending additional packets
|
|
|
|
B:"Dimension Change Player States"=true
|
|
|
|
|
|
|
|
# Fixes item duplications when players are dropping items and disconnecting
|
|
|
|
B:"Disconnect Dupe"=true
|
|
|
|
|
|
|
|
# Fixes a duplication exploit connected to the inventories of donkeys and mules
|
|
|
|
B:"Donkey/Mule Dupe"=true
|
|
|
|
|
|
|
|
# Fixes consuming an item having a chance of also consuming a second item without any animation
|
|
|
|
B:"Double Consumption"=true
|
|
|
|
|
|
|
|
# Relocate elytra deployment and landing to client side to prevent issues with high latencies
|
|
|
|
B:"Elytra Deployment & Landing"=true
|
|
|
|
|
|
|
|
# Saves entity bounding boxes to tags to prevent breakouts and suffocation
|
|
|
|
B:"Entity Bounding Box"=true
|
|
|
|
|
|
|
|
# Fixes non-functional elytra firework boosting and guardian targeting if the entity ID is 0
|
|
|
|
B:"Entity ID"=true
|
|
|
|
|
|
|
|
# Prevents corruption of entities caused by invalid health or damage values
|
|
|
|
B:"Entity NaN Values"=true
|
|
|
|
|
|
|
|
# Pushes entities out of blocks when growing up to prevent suffocation
|
|
|
|
B:"Entity Suffocation"=true
|
|
|
|
|
|
|
|
# Fixes entity tracker to prevent client-sided desyncs when teleporting or changing dimensions
|
|
|
|
# Incompatible with SpongeForge
|
|
|
|
B:"Entity Tracker"=true
|
|
|
|
|
|
|
|
# Changes UUIDs of loaded entities in case their UUIDs are already assigned (and removes log spam)
|
|
|
|
B:"Entity UUID"=true
|
|
|
|
|
2024-07-20 11:10:49 +10:00
|
|
|
# Fixes the player model occasionally disappearing when flying with elytra in a straight line in third-person mode
|
|
|
|
# Incompatible with OpenModsLib
|
|
|
|
B:"Fixes Invisible Player when Flying with Elytra"=true
|
|
|
|
|
2023-12-08 12:19:51 +11:00
|
|
|
# Modifies falling logic of horses, listening to LivingFallEvent and taking jump boost into account
|
|
|
|
B:"Horse Falling"=true
|
|
|
|
|
|
|
|
# Corrects maximum player health on joining by setting the last saved health value
|
|
|
|
B:"Max Player Health"=true
|
|
|
|
|
2024-07-12 17:03:26 +10:00
|
|
|
# Fixes non-player entities being able to control minecarts
|
|
|
|
B:"Minecart AI"=true
|
|
|
|
|
2023-12-08 12:19:51 +11:00
|
|
|
# Fixes mounts and boats sometimes disappearing after dismounting
|
|
|
|
B:"Mount Desync"=true
|
|
|
|
|
|
|
|
# Fixes saturation depleting in peaceful mode
|
|
|
|
B:"Player Saturation"=true
|
|
|
|
|
|
|
|
# Fixes a duplication exploit connected to shearing mooshrooms
|
|
|
|
B:"Shear Mooshroom Dupe"=true
|
|
|
|
|
|
|
|
# Fixes skeletons not looking at their targets when strafing
|
|
|
|
B:"Skeleton Aim"=true
|
|
|
|
|
2024-07-12 17:03:26 +10:00
|
|
|
# Fixes untipped arrows emitting blue tipped arrow particles upon reloading a world
|
|
|
|
B:"Untipped Arrow Particles"=true
|
|
|
|
|
2023-12-08 12:19:51 +11:00
|
|
|
# Returns missing hoods to villager mantles
|
|
|
|
B:"Villager Mantle Hoods"=true
|
|
|
|
|
|
|
|
"entity desync" {
|
|
|
|
# Fixes entity motion desyncs most notable with arrows and thrown items
|
|
|
|
B:"[1] Entity Desync Toggle"=true
|
|
|
|
|
|
|
|
# Syntax: modid:entity
|
|
|
|
# Example: minecraft:minecart
|
|
|
|
S:"[2] Entity Blacklist" <
|
|
|
|
minecraft:minecart
|
|
|
|
>
|
|
|
|
}
|
|
|
|
|
2024-07-12 17:03:26 +10:00
|
|
|
"entity lists" {
|
|
|
|
# Fixes chunk entity lists often not getting updated correctly
|
|
|
|
B:"Chunk Updates"=true
|
|
|
|
|
|
|
|
# Fixes client-side memory leak where some entity ids are not set before being added to the world's entity list
|
|
|
|
B:"World Additions"=true
|
|
|
|
}
|
|
|
|
|
2023-12-08 12:19:51 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
misc {
|
|
|
|
# Improves the accuracy of smooth lighting by checking for suffocation and light opacity
|
|
|
|
B:"Accurate Smooth Lighting"=true
|
|
|
|
|
2024-07-12 17:03:26 +10:00
|
|
|
# Fixes crafted item statistics not increasing correctly when items are crafted with shift-click or drop methods
|
|
|
|
B:"Crafted Item Statistics"=true
|
|
|
|
|
2023-12-08 12:19:51 +11:00
|
|
|
# Fixes entity and particle rendering issues by enabling depth buffer writing
|
|
|
|
B:"Depth Mask"=true
|
|
|
|
|
|
|
|
# Replaces the help command, sorts and reports broken commands
|
|
|
|
B:"Help Command"=true
|
|
|
|
|
|
|
|
# Prevents various crashes with Turkish locale
|
|
|
|
B:"Locale Crash"=true
|
|
|
|
|
|
|
|
# Increases the packet size limit to account for large packets in modded environments
|
|
|
|
# Vanilla default is 0x200000
|
|
|
|
# Incompatible with SpongeForge and RandomPatches
|
|
|
|
I:"Packet Size"=16777216
|
|
|
|
|
2024-07-12 17:03:26 +10:00
|
|
|
# Fixes various particle types not showing up on the client
|
|
|
|
B:"Particle Spawning"=true
|
|
|
|
|
|
|
|
# Fixes potion effects not displaying their level above 'IV'
|
|
|
|
B:"Potion Amplifier Visibility"=true
|
|
|
|
|
|
|
|
# Fixes the spectator menu not showing player skins
|
|
|
|
B:"Spectator Menu"=true
|
|
|
|
|
2023-12-08 12:19:51 +11:00
|
|
|
"model gap" {
|
|
|
|
# Fixes transparent gaps in all 3D models of blocks and items
|
|
|
|
B:"[1] Model Gap Toggle"=true
|
|
|
|
|
|
|
|
# Quad X/Y offset
|
|
|
|
# Moves the quad toward the center of the item
|
|
|
|
# Use to hide gaps, keep as close to 0 as possible
|
|
|
|
D:"[2] Recess Value"=0.007
|
|
|
|
|
|
|
|
# Quad expansion increment
|
|
|
|
# Enlarges each quad
|
|
|
|
# Use to hide gaps, keep as close to 0 as possible
|
|
|
|
D:"[3] Expansion Value"=0.008
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
world {
|
|
|
|
# Fixes loading of outdated chunks to prevent duplications, deletions and data corruption
|
|
|
|
# Incompatible with SpongeForge
|
|
|
|
B:"Chunk Saving"=true
|
|
|
|
|
|
|
|
# Fixes invisible chunks in edge cases (small enclosed rooms at chunk borders)
|
|
|
|
B:"Frustum Culling"=true
|
|
|
|
|
2024-07-12 17:03:26 +10:00
|
|
|
# Fixes duplication issues that can occur when entities travel through portals
|
|
|
|
B:"Portal Traveling Dupe"=true
|
|
|
|
|
2023-12-08 12:19:51 +11:00
|
|
|
# Changes the data table of tile entities to resolve issues
|
|
|
|
# HASHMAP: Vanilla default
|
|
|
|
# LINKED_HASHMAP: Keeps the loading order of tile entities to prevent issues during the first ticks of chunk loading
|
|
|
|
# CONCURRENT_HASHMAP: Allows simultaneous access to tile entities to prevent concurrent modification exceptions
|
|
|
|
# CONCURRENT_LINKED_HASHMAP: Combines LINKED_HASHMAP and CONCURRENT_HASHMAP, may have random side effects
|
|
|
|
# Valid values:
|
|
|
|
# HASHMAP
|
|
|
|
# LINKED_HASHMAP
|
|
|
|
# CONCURRENT_HASHMAP
|
|
|
|
# CONCURRENT_LINKED_HASHMAP
|
|
|
|
S:"Tile Entity Map"=LINKED_HASHMAP
|
2024-07-12 17:03:26 +10:00
|
|
|
|
|
|
|
# Fixes witch hut structure data not accounting for the height it is generated at
|
|
|
|
B:"Witch Huts"=true
|
2023-12-08 12:19:51 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|