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# Configuration file
##########################################################################################################
# boats
#--------------------------------------------------------------------------------------------------------#
# Options related to boats.
##########################################################################################################
boats {
# Whether to patch EntityBoat.
# Default: true
B:patchEntityBoat = true
# Prevents underwater boat passengers from being ejected after 60 ticks (3 seconds).
# Default: false
B:preventUnderwaterBoatPassengerEjection = false
# The buoyancy of boats when they are under flowing water.
# The vanilla default is -0.0007.
# Min: -1.7976931348623157E308
# Max: 1.7976931348623157E308
# Default: 0.023
D:underwaterBoatBuoyancy = 0.023
}
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# client
#--------------------------------------------------------------------------------------------------------#
# Options related to client-sided features.
##########################################################################################################
client {
# Adds a separate keybind for dismounting.
# Default: true
B:dismountKeybind = false
# Speeds up language switching.
# Default: true
B:fastLanguageSwitch = true
# Forces Minecraft to show the title screen after disconnecting rather than the Multiplayer or Realms menu.
# Default: false
B:forceTitleScreenOnDisconnect = true
# The framerate limit slider step size.
# If this is set to 10.0, vanilla behavior is not changed.
# Min: 4.9E-324
# Max: 260.0
# Default: 1.0
D:framerateLimitSliderStepSize = 1.0
# Whether to fix the player model occasionally disappearing when flying with elytra in a straight line in third-person mode.
# Default: true
B:invisiblePlayerModelFix = true
# Whether to add the Toggle Narrator keybind to the controls.
# Default: true
B:narratorKeybind = true
# Set this to false to disable the Minecraft class patches (the Toggle Narrator keybind and custom window title/icon).
# Default: true
B:patchMinecraftClass = true
# Set this to false to force disable the "force title screen on disconnect" patch.
# Default: true
B:patchTitleScreenOnDisconnect = true
# Whether to apply the potion glint patch so that the potion glowing effect can be toggled.
# Default: true
B:patchPotionGlint = false
# Whether to remove the glowing effect from potions.
# Default: false
B:removePotionGlint = false
# Backports the smooth eye level change animations from Minecraft 1.13 and newer.
# Default: true
B:patchSmoothEyeLevelChanges = true
# Whether smooth eye level change animations should be enabled.
# Default: true
B:smoothEyeLevelChanges = true
# Enables the /rpreloadclient command.
# Default: true
B:rpreloadclient = true
##########################################################################################################
# window
#--------------------------------------------------------------------------------------------------------#
# Options related to the Minecraft window.
##########################################################################################################
window {
# The path to the 16x16 Minecraft window icon.
# Leave this and the 32x32 icon blank to use the default icon.
# Default:
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S:icon16 = logo/256x.png
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# The path to the 32x32 Minecraft window icon.
# Leave this and the 16x16 icon blank to use the default icon.
# Default:
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S:icon32 = logo/256x.png
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# The path to the 256x256 window icon which is used on Mac OS X.
# Leave this, the 16x16 icon and the 32x32 icon blank to use the default icon.
# Default:
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S:icon256 = logo/256x.png
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# The Minecraft window title.
# Default: Minecraft 1.12.2
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S:title = Nomifactory (CEu version, 1.5.2, Normal Mode)
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}
}
##########################################################################################################
# misc
#--------------------------------------------------------------------------------------------------------#
# Options that don't fit into any other categories.
##########################################################################################################
misc {
# Whether to prevent the observer from emitting a signal when it is placed.
# This fixes MC-109832.
# Default: true
B:disableObserverSignalOnPlace = true
# Whether to fix dismount positions being too high.
# This fixes MC-3328 and MC-111726.
# Default: true
B:dismountPositionFix = true
# Fixes the End portal and End gateway break particle textures and improves End portal rendering.
# Default: true
B:endPortalTweaks = true
# Whether to patch WorldServer to prevent a "TickNextTick list out of synch" IllegalStateException.
# Default: true
B:fixTickNextTickListOutOfSynch = true
# Fixes MC-2025.
# More information can be found here: https://www.reddit.com/r/Mojira/comments/8pgd4q/final_and_proper_fix_to_mc2025_simple_reliable/
# Default: true
B:mc2025Fix = true
# Fixes MC-64836, which causes non-player entities to be allowed to control minecarts using their AI.
# Default: true
B:minecartAIFix = true
# Fixes MC-5694, which causes fast mining to sometimes only destroy blocks client-side only.
# Default: true
B:miningGhostBlocksFix = true
# Fixes MC-10369 (server-side particle spawning not creating particles for clients) and MC-93826 (breeding hearts only showing once instead of all of the time an animal can breed).
# Default: true
B:particleFixes = true
# Set this to false to disable the NetHandlerPlayServer patches (the speed limits and disconnect timeouts).
# Default: true
B:patchNetHandlerPlayServer = true
# Whether to patch the packet size limit.
# Default: true
B:patchPacketSizeLimit = false
# The packet size limit.
# The vanilla limit is 2097152.
# Min: 257
# Max: 2147483647
# Default: 16777216
I:packetSizeLimit = 16777216
# Fixes MC-54026, which causes blocks attached to slime blocks in some circumstances to create ghost blocks if a piston pushes the slime block.
# Default: true
B:pistonGhostBlocksFix = true
# Fixes MC-11944, which allows players to replace End portals, End gateways and Nether portals using buckets.
# Default: true
B:portalBucketReplacementFix = true
# Enables the portal bucket replacement fix for Nether portals.
# Default: false
B:portalBucketReplacementFixForNetherPortals = false
# Fixes MC-129057, which prevents ingredients with NBT data from being transferred to the crafting grid when a recipe is clicked in the recipe book.
# Default: true
B:recipeBookNBTFix = true
# Enables the /rpreload command.
# Default: true
B:rpreload = true
# Fixes player skull stacking.
# Default: true
B:skullStackingFix = true
# Whether skull stacking requires the same textures or just the same player profile.
# Default: true
B:skullStackingRequiresSameTextures = true
}
##########################################################################################################
# speedLimits
#--------------------------------------------------------------------------------------------------------#
# Options related to the movement speed limits.
##########################################################################################################
speedLimits {
# The maximum player speed.
# The vanilla default is 100.0.
# Min: 1.0
# Max: 3.4028234663852886E38
# Default: 1000000.0
D:maxPlayerSpeed = 1000000.0
# The maximum player elytra speed.
# The vanilla default is 300.0.
# Min: 1.0
# Max: 3.4028234663852886E38
# Default: 1000000.0
D:maxPlayerElytraSpeed = 1000000.0
# The maximum player vehicle speed.
# The vanilla default is 100.0.
# Min: 1.0
# Max: 1.7976931348623157E308
# Default: 1000000.0
D:maxPlayerVehicleSpeed = 1000000.0
}
##########################################################################################################
# timeouts
#--------------------------------------------------------------------------------------------------------#
# Options related to the disconnect timeouts.
##########################################################################################################
timeouts {
# The interval at which the server sends the KeepAlive packet.
# Min: 1
# Max: 2147483647
# Default: 15
I:keepAlivePacketInterval = 15
# The login timeout in ticks.
# Min: 1
# Max: 2147483647
# Default: 1800
I:loginTimeout = 1800
# Whether to apply the login timeout.
# Default: true
B:patchLoginTimeout = true
# The read timeout in seconds.
# This is the time it takes for a player to be disconnected after not responding to a KeepAlive packet.
# This value is automatically rounded up to a product of keepAlivePacketInterval.
# Min: 1
# Max: 2147483647
# Default: 90
I:readTimeout = 90
# Whether to patch NetworkManager to apply the client-sided read timeout.
# Default: true
B:patchNetworkManager = true
}