From 002da4bc24983a160cfb08cf4ee711b7d0c38e7e Mon Sep 17 00:00:00 2001 From: IntegerLimit <103940576+IntegerLimit@users.noreply.github.com> Date: Wed, 15 Feb 2023 18:39:50 +1100 Subject: [PATCH] QB Fixes (#226) * Revert "Revert "Merge branch 'processing-lines-p2' into main"" This reverts commit db7af29d9f79af9b989fb03e2e20814cfbd70a2b. * More Changes [NM] Adds framework of Polytetrafluoroethylene Adds two ae2 quests, first, the extended processing pattern terminal, provided by dev second, the pattern expansion card Changed [Plastic Here] sheets to solidifying [Plastic Here]. * Add Icons for Polytetrafluoroethylene Chain * Add tasks and prerequisites to PTFE chain * Move PTFE chain and Phantom Booster quest Phantom Booster quest now states how to use it. * AE2 stuff Fix up error in 'Setting up autocrafting' quest Port new AE2 quests to HM * Rearranging and fixes [NM] Fixes #232 'Early Game Chapter' was rearranged 'HV Power Storage' quest renamed to 'Good HV Power Storage' Mentioned Glowstone-Doped Silicon Boules in Nitrogen Quest Rearrange text in 'Hot Titanium' quest. * Fixes [NM & HM] Fixes Issue #232 in HM Rearrange Phantomface quest's description in NM & HM Port Actually Additions quests to HM. * Early Game Stuff [NM] Rearranged 'The Beginning' Chapter. Added tips on 'Aluminium' quest, 'Compacting Drawer' quest, and 'Obsidian' quest. * Rock Breaker Quests Adds two Rock Breaker related quests One at HV, aimed at Obsidian One at EV, for Black Granite Processing 'EV Machine Hull' quest was edited to mention Neodynium Small Rewording of 'Hydrofluoric Acid' quest. * Fixes [NM] Fixes Naq proc quest not being 'Or' Stuff with ethylene quest Paper Rings mentioned in LV Pumps Underlined -> Italic Changes in Implosion Compressor * Players start with terminal = false * Remove unfinished Ethylene and PTFE Lines * Update HM qb. * Small Fixes [NM & HM] * Quest Reformatting (NM & HM) * Activated Certus Quartz -> Certus Quartz --- .../expert/betterquesting/DefaultQuests.json | 1039 +++++--- .../config-overrides/expert/gregtech.cfg | 2 +- .../normal/betterquesting/DefaultQuests.json | 2316 +++++++++++++++-- .../config-overrides/normal/gregtech.cfg | 2 +- .../config/betterquesting/DefaultQuests.json | 2316 +++++++++++++++-- .../saved_quests/ExpertQuests.json | 1039 +++++--- overrides/config/gregtech.cfg | 2 +- overrides/scripts/_oreDict.zs | 17 + 8 files changed, 5648 insertions(+), 1085 deletions(-) diff --git a/overrides/config-overrides/expert/betterquesting/DefaultQuests.json b/overrides/config-overrides/expert/betterquesting/DefaultQuests.json index 263fe00..81f4293 100644 --- a/overrides/config-overrides/expert/betterquesting/DefaultQuests.json +++ b/overrides/config-overrides/expert/betterquesting/DefaultQuests.json @@ -10,7 +10,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The main purpose for this device is to turn §6Activated Certus Quartz Crystal§r into §6Charged Certus Quartz Crystal§r.\n\nThis device can be powered with RF via energy conduits or use AE energy from a network via ME conduits or cables.\n\nIt accepts power from two sides. Which two sides? It\u0027s pretty easy to guess.\n\n\n\n\n\n\n\n\nOk, ok. It\u0027s the top and bottom.\n\n", + "desc:8": "The main purpose for this device is to turn §6Certus Quartz§r into §6Charged Certus Quartz Crystals§r.\n\nThis device can be powered with RF via energy conduits or use AE energy from a network via ME conduits or cables.\n\nIt accepts power from two sides. Which two sides? It\u0027s pretty easy to guess.\n\n\n\n\n\n\n\n\nOk, ok. It\u0027s the top and bottom.\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -283,12 +283,12 @@ "TorchPlacing:1": 1 }, "GT.Tool:10": { - "AttackDamage:5": 3.5, - "AttackSpeed:5": -3.2, + "AttackDamage:5": 8.5, + "AttackSpeed:5": -3.1000001, "Durability:3": 0, "HarvestLevel:3": 3, "Material:8": "diamond", - "MaxDurability:3": 768, + "MaxDurability:3": 2304, "ToolSpeed:5": 6.4 }, "HideFlags:3": 2 @@ -395,7 +395,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§aMining Hammers§r offer a relatively cheap way to mine out areas much faster. They clear a 3x3 of blocks and mine quickly, so they\u0027re absolutely worth investing your first few ingots of metal into§..\n\n§2GTCEu now has Mining Hammers natively! You can craft them with any GT tool material.", + "desc:8": "§aMining Hammers§r offer a relatively cheap way to mine out areas much faster. They clear a 3x3 of blocks and mine quickly.\n\n§2GTCEu now has Mining Hammers natively! You can craft them with any GT tool material. §r\n\nYour free Diamond Mining Hammer should last you a bit, and you can always fix it using an anvil and some diamonds.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -3396,7 +3396,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Now that you have everything you need to power your machines, it\u0027s time to put it all together.\n\nYour Steam Dynamo needs burnable fuel (like §6Coal§r) and §9water§r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a §aCrescent Hammer§r, if needed.\n\n§6Energy Conduits§r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter.\n\nThe Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a §aWrench§r. Attach your §6Conductive Iron Cables§r to the output side of the Energy Converter.\n\nNow all you need are some §bGregTech§r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:\n\nThe §6Wiremill§r will make crafting wires much, much easier.\n\nThe §2Metal Bender§r will make Plates from one ingot instead of two.", + "desc:8": "Now that you have everything you need to power your machines, it\u0027s time to put it all together.\n\nYour Steam Dynamo needs burnable fuel (like §6Coal§r) and §9water§r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a §aCrescent Hammer§r, if needed.\n\n§6Energy Conduits§r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter.\n\nThe Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a §aWrench§r. Attach your §6Conductive Iron Cables§r to the output side of the Energy Converter.\n\nNow all you need are some §bGregTech§r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:\n\nThe §6Wiremill§r will make crafting wires much, much easier.\n\nThe §2Bending Machine§r will make 1 plate from one ingot.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -4747,7 +4747,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Cuts things up.\n\nThe §3Cutting Machine§r is able to cut wafers, rods, wood, and various other things for you, making it a versatile crafting tool. Cutting blocks into 9 plates is much faster than using a §2Metal Bender §rto make them one at a time.\n\nThis quest accepts the LV or MV version. The LV version can cut §6Silicon Boules§r for easier §6Diodes§r, and can also cut plates and other components. The MV version is required for cutting §6Wafers§r.\n\nThe blade will require you to make §2Cobalt Brass§r (for LV) or §2Vanadiumsteel§r (for MV).\n\nCutting Machines work with plain §9Water§r for all recipes. You can also use §9Distilled Water§r which speeds up the processing somewhat, or §9Lubricant§r that speeds it up greatly (and uses very little per operation). These might be a little tricky to make right now, but are very worthwhile upgrades in the future.\n\nYou might consider waiting until you have §2Integrated Circuits§r before progressing too far down the path of MV machines, since these circuits are much easier to make than §2Electronic Circuits§r.", + "desc:8": "Cuts things up.\n\nThe §3Cutting Machine§r is able to cut wafers, rods, wood, and various other things for you, making it a versatile crafting tool. Cutting blocks into 9 plates is much faster than using a §2Bending Machine §rto make them one at a time.\n\nThis quest accepts the LV or MV version. The LV version can cut §6Silicon Boules§r for easier §6Diodes§r, and can also cut plates and other components. The MV version is required for cutting §6Wafers§r.\n\nThe blade will require you to make §2Cobalt Brass§r (for LV) or §2Vanadiumsteel§r (for MV).\n\nCutting Machines work with plain §9Water§r for all recipes. You can also use §9Distilled Water§r which speeds up the processing somewhat, or §9Lubricant§r that speeds it up greatly (and uses very little per operation). These might be a little tricky to make right now, but are very worthwhile upgrades in the future.\n\nYou might consider waiting until you have §2Integrated Circuits§r before progressing too far down the path of MV machines, since these circuits are much easier to make than §2Electronic Circuits§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -5566,7 +5566,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Sulfuric Acid is mainly produced in a 3-step process:§r\n-§6 Sulfur§o§r added to §9Oxygen§r to produce §9Sulfur Dioxide§r. §9SO₂§r also can come from treating certain §6Sulfur-containing Dusts§r with §9Oxygen§r in the EBF, or by processing §eNether Air§r.\n- §9Sulfur Dioxide§r added to more §9Oxygen§r, with §cVanadium Pentoxide§r catalyst, to produce §9Sulfur Trioxide§r.\n- §9Sulfur Trioxide§r added to §9Water§r, to produce §eSulfuric Acid§r.\n\nThe shortcut Sulfur + Water reaction is locked behind the Large Chemical Reactor, unlocked at EV.\n\n§rYou\u0027ll need huge amounts of this for a whole range of chemical reactions, as it is a very common ingredient.\n\nSulfur can be electrolyzed from many things, but is also easily available via §bDeep Mob Learning§r\u0027s §aBlaze Model§r.", + "desc:8": "§2Sulfuric Acid is mainly produced in a 3-step process:§r\n-§6 Sulfur§o§r added to §9Oxygen§r to produce §9Sulfur Dioxide§r. §9SO₂§r also can come from treating certain §6Sulfur-containing Dusts§r with §9Oxygen§r in the EBF, or by processing §eNether Air§r.\n- §9Sulfur Dioxide§r added to more §9Oxygen§r, with §cVanadium Pentoxide§r catalyst, to produce §9Sulfur Trioxide§r.\n- §9Sulfur Trioxide§r added to §9Water§r, to produce §eSulfuric Acid§r.\n\nThe shortcut Sulfur + Water reaction is locked behind the Large Chemical Reactor, unlocked at EV.\n\n§rYou\u0027ll need huge amounts of this for a whole range of chemical reactions, as it is a very common ingredient.\n\nSulfur can be electrolyzed from many things.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -5621,7 +5621,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§9Ethylene§r is a hydrocarbon made from §2either cracking and distilling Light Fuel, or§r dehydrating §9Ethanol§r with §9Sulfuric Acid§r in a §3Chemical Reactor§r. It is an extremely important chemical in the production of plastics.\n\n§9Polyethylene (PE)§r is the most common category of plastic, made from polymers of §9Ethylene§r. Adding §9Oxygen§r in a §3Chemical Reactor§r recreates (with some artistic license) early accidental synthesis of Polyethylene.\n\nWhen you have large amounts of §6Rutile§r and §6Bauxite§r (probably after you visit the Moon) you can consider using §9Titanium Tetrachloride§r as a catalyst to improve your Polyethylene yields. For now it\u0027s not a great idea, as in addition to its Overworld rarity, you need it for §6Titanium§r.\n\n§cPhthalic Anhydride§r acts as an alternative to §9Titanium Tetrachloride§r for increasing plastic yields.", + "desc:8": "§9Ethylene§r is a hydrocarbon made from §2either severly-cracking and distilling Light Fuel, or§r dehydrating §9Ethanol§r with §9Sulfuric Acid§r in a §3Chemical Reactor§r. It is an extremely important chemical in the production of plastics.\n\n§9Polyethylene (PE)§r is the most common category of plastic, made from polymers of §9Ethylene§r. Adding §9Oxygen§r in a §3Chemical Reactor§r recreates (with some artistic license) early accidental synthesis of Polyethylene.\n\nWhen you have large amounts of §6Rutile§r and §6Bauxite§r (probably after you visit the Moon) you can consider using §9Titanium Tetrachloride§r as a catalyst to improve your Polyethylene yields. For now it\u0027s not a great idea, as in addition to its Overworld rarity, you need it for §6Titanium§r.\n\n§cPhthalic Anhydride§r acts as an alternative to §9Titanium Tetrachloride§r for increasing plastic yields.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -8384,7 +8384,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Another common component of any machine that uses fluids. Also usable as a cover for moving fluids between §bGregTech§r machines and adjacent tanks or machines.\n\nYou can use §6Paper Rings§r or §6Rubber Rings§r, but both will require a §aKnife§r to craft. A stick and a piece of flint will make a Knife with low durability, or check the recipe for metal ones.", + "desc:8": "Another common component of any machine that uses fluids. Also usable as a cover for moving fluids between §bGregTech§r machines and adjacent tanks or machines.\n\nYou must use §6Rubber Rings§r, which will require a §aKnife§r to craft. A stick and a piece of flint will make a Knife with low durability, or check the recipe for metal ones.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -12936,7 +12936,8 @@ }, "228:10": { "preRequisites:11": [ - 490 + 490, + 29 ], "properties:10": { "betterquesting:10": { @@ -13216,7 +13217,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "There\u0027s a great deal of interesting content within §bActually Additions§r, and although most of it is not strictly required for progression, you should still look through what it offers and build what interests you.\n\nIn particular, the §aDrill§r with all the upgrades is a fantastically powerful mining tool, and the §3Vertical Digger§r is a machine which can be placed to automate mining an entire vein for you.\n\n§3Phantomfaces§r, §3Auto Placers/Breakers§r, §3Lava Factories§r, and much more can be utilized at your discretion to supplement and refine your automation techniques.", + "desc:8": "There\u0027s a great deal of interesting content within §bActually Additions§r, and although most of it is not strictly required for progression, you should still look through what it offers and build what interests you.\n\n§2The Drill is overpowered by the GregTech Drill, however it is still an option, as AA Drills do not have or lose durability. The Vertical Digger has been completely removed, as it is replaced by the GregTech single-block miners, and multi-block Ore Drilling Plants.\n\n§3Phantomfaces§r, §3Auto Placers/Breakers§r, §3Lava Factories§r, and much more can be utilized at your discretion to supplement and refine your automation techniques.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -14693,7 +14694,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§3Electrolyzers§r use electricity to separate items into their more basic components.\n\nFor example, you can break down §9Water§r into §9Hydrogen Gas§r and §9Oxygen Gas§r, or break down §6Silicon Dioxide Dust§r, which you can get from processing §6Sand§r, into §6Sodium Dust§r and §9Oxygen Gas§r.", + "desc:8": "§3Electrolyzers§r use electricity to separate items into their more basic components.\n\nFor example, you can break down §9Water§r into §9Hydrogen Gas§r and §9Oxygen Gas§r, or break down §6Silicon Dioxide Dust§r, which you can get from processing §6Sand§r, into §6Silicon Dust§r and §9Oxygen Gas§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -15017,11 +15018,11 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Item Pipes are back in GTCEu! They will transport items instantly through them.\n\nTheir advantage over EnderIO Item Conduits is their far higher throughput. An unupgraded EIO Item Conduit transports 8 items per second, and up to 128 when upgraded. In comparison, small low-tier Item Pipes can transfer 64 items per second, and those made from later materials can transfer multiple stacks per second.\n\nThey don\u0027t auto-extract by themselves, so you have to use Conveyor covers etc. with them.\n\nThe priority mechanics are more complicated, so skip ahead if you are not interested:\nA Destination will have a Routing Value calculated, which is the sum of all Routing Values of the individual Pipes to that Destination. Whichever Destination has the lowest Routing Value will be the one selected for Insertion.\nRestrictive Pipes typically have the lowest Priority for insertion due to their higher Routing Value.", + "desc:8": "§2Item Pipes are back in GTCEu! They will transport items instantly through them.§r\n\nThis quest accepts a §bGregTech §6Item Pipe§r of any material, and size and of both normal and restrictive variants.\n\nTheir advantage over §bEnderIO§r §6Item Conduits§r is their far higher §6throughput§r. An unupgraded EIO Item Conduit transports §2§r§38 items per second§r, and up to §3128§r when upgraded. In comparison, small low-tier Item Pipes can transfer §364 items per second§r, and those made from later materials can transfer multiple stacks per second.\n\nFurthermore, with a §6Robot Arm§r cover, these can do perfect §3Round-Robin§r, equally spliiting the items between the §eDestinations§r.\n\nFor now, the recommended material to use for these is §6Tin§r.\n\nThey don\u0027t §3auto-extract§r by themselves, so you have to use §6Conveyor§r covers etc. with them.\n\nThe priority mechanics are more complicated, so skip ahead if you are not interested:\nA §eDestination§r will have a §3Routing Value§r calculated, which is the sum of all §3Routing Values§r of the individual Pipes to that §eDestination§r. Whichever §eDestination§r has the lowest §3Routing Value§r will be the one selected for Insertion.\n§6Restrictive Pipes§r typically have the lowest §3Priority§r for insertion due to their higher §3Routing Value§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, - "Damage:2": 23, + "Damage:2": 112, "OreDict:8": "", "id:8": "gregtech:item_pipe_small" }, @@ -15053,8 +15054,8 @@ "requiredItems:9": { "0:10": { "Count:3": 1, - "Damage:2": 23, - "OreDict:8": "", + "Damage:2": 112, + "OreDict:8": "questbookItemPipes", "id:8": "gregtech:item_pipe_small" } }, @@ -22431,8 +22432,8 @@ }, "404:10": { "preRequisites:11": [ - 104, - 403 + 403, + 809 ], "properties:10": { "betterquesting:10": { @@ -26092,7 +26093,7 @@ }, "490:10": { "preRequisites:11": [ - 146 + 413 ], "properties:10": { "betterquesting:10": { @@ -26843,7 +26844,7 @@ }, "503:10": { "preRequisites:11": [ - 243 + 844 ], "properties:10": { "betterquesting:10": { @@ -28822,7 +28823,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The §3Extruder§r is an alternative way to form shapes from metal. §aExtruder Shapes§r are used for telling an Extruder which shape to make.\n\nExtruders are §2no longer strictly needed for Large Pipes.§r Extruders use ingots, but are as efficient for making §6Gears§r as melting and solidifying. They are also the most efficient way to make §6Bolts§r, §6Small Gears§r, and §6Rings§r.\n\nYou can also use Extruders to make things from other machines like plates and wires, but they are less efficient than using the dedicated machines for these purposes.", + "desc:8": "The §3Extruder§r is an alternative way to form shapes from metal. §aExtruder Shapes§r are used for telling an Extruder which shape to make.\n\nExtruders are §2no longer strictly needed for Large Pipes.§r Extruders use ingots, but are as efficient for making §6Gears§r as melting and solidifying. They are also the most efficient way to make §6Bolts§r, §6Small Gears§r, and §6Rings§r.\n\nYou can also use Extruders to make things from other machines like plates and wires, but they are less efficient than using the dedicated machines for these purposes.\n\n§2There is also an LV version, but most of the Extruder\u0027s recipes must be run at MV or higher.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -29365,7 +29366,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Fluid Rigs will harvest fluids from underground fluid veins. Note that the fluid veins are simply simulated and don\u0027t exist in the world. §r\n\nUse your §3Prospector\u0027s Scanner§r to see the type and amount of fluid underground and to check the depletion state of the vein. The first number represents the base amount of fluid extracted per second. \n\nIn the §eOverworld§r, it can harvest: §9Oil, Light Oil, Heavy Oil, Raw Oil, Natural Gas, Salt Water§r\n\nIn the §eNether§r: §eLava, Natural Gas§r\n\nOn the §eMoon§r: §9Deuterium, Helium-3§r\n\nThe first tier of Fluid Rig is good for §d100,000 operations§r. Higher tier Fluid Rigs harvest fluids far faster and deplete veins slower.", + "desc:8": "§2Fluid Rigs will harvest fluids from underground fluid veins. Note that the fluid veins are simply simulated and don\u0027t exist in the world. §r\n\nShift-right-click while holding the §3Prospector\u0027s Scanner§r to set it to fluid mode, then right click it in order to see the type and amount of fluid underground and to check the depletion state of the vein. The first number represents the base amount of fluid extracted per second. \n\nIn the §eOverworld§r, it can harvest: §9Oil, Light Oil, Heavy Oil, Raw Oil, Natural Gas, Salt Water§r\n\nIn the §eNether§r: §eLava, Natural Gas§r\n\nOn the §eMoon§r: §9Deuterium, Helium-3§r\n\nThe first tier of Fluid Rig is good for §d100,000 operations§r. Higher tier Fluid Rigs harvest fluids far faster and deplete veins slower.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -29484,12 +29485,13 @@ }, "551:10": { "preRequisites:11": [ - 233 + 233, + 912 ], "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "These are useful for extending the range of other \"Phantom\" machines and devices from §bActually Additions§r.", + "desc:8": "These are useful for extending the range of other \"Phantom\" machines and devices from §bActually Additions§r.\n\nPlace up to three on top of a Phantom machine.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -38401,7 +38403,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§6Uraninite Ore§r is the first source of §6Pulsating Dust§r but is not a very good one in the long term. Instead you should make §6Resonant Clathrates§r, which are an infinitely-renewable and effective source of Pulsating Dust.\n\nResonant Clathrates are made by melting §6Ender Pearls§r with a §3Fluid Extractor§r into §9Resonant Ender§r, then mixing that with §6Nether Quartz§r in an MV or better §3Chemical Reactor§r. Smelting this clathrate gives Pulsating Dust.\n\nWith Resonant Clathrates now accessible, everything you need for crafting §6Pulsating Polymer Clay§r can be automated in a net-positive loop.§r Doing so is a boon to automation of §bDeep Mob Learning§r, which is §ea primary source of important materials for the rest of the pack§r.\n\nThe exact implementation is up to you. Make use of the various LV and MV machines you have, and look through §bJEI§r for the automatable infinite sources of each ingredient (like §aEnderman Models§r for pearls).\n\n", + "desc:8": "§6Uraninite Ore§r is the first source of §6Pulsating Dust§r but is not a very good one in the long term. Instead you should make §6Resonant Clathrates§r, which are an infinitely-renewable and effective source of Pulsating Dust.\n\nResonant Clathrates are made by melting §6Ender Pearls§r with a §3Fluid Extractor§r into §9Resonant Ender§r, then mixing that with §6Nether Quartz§r in an MV or better §3Chemical Reactor§r. Smelting this clathrate gives Pulsating Dust.\n\nEnder Pearls are best gotten through §3Ender Lilies§r. You need §6Pulsating Dust§r for many things.\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -39819,7 +39821,7 @@ }, "755:10": { "preRequisites:11": [ - 3 + 394 ], "properties:10": { "betterquesting:10": { @@ -41408,7 +41410,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The §3Farming Station§r is a machine that automates growing and harvesting trees and crops around it, based on what items you put in it.\n\nThe Farming Station will principally collect crops, saplings, and wood, but it will also collect things like §6Apples§r from Oak Trees and §6Sticky Resin§r from Rubber Trees. It can also collect leaves if you want it to.\n\nLike other §bEnderIO§r machines, it requires an §6RF capacitor§r. The quality of capacitor affects the overall size of the farm as well as the speed and energy at which it operates.\n\nYou can configure which crops or tree types will be planted relative to the Farming Station by placing the crop or sapling in the various quadrants in the GUI. Clicking the lock button will ensure that the stack placed there won\u0027t be completely consumed, as that could lead to plants migrating to other quadrants.\n\nIn addition to power, the Farming Station§r requires specific §etools§r (and usually a supply of §9Water§r) to operate. If you\u0027re missing anything, the machine will refuse to operate and displays a message over itself to let you know.\n\nFor planting §6crops§r or §6saplings§r, you need a §aHoe§r.\nFor chopping §6trees§r, you need an §aAxe§r. To collect §6leaves§r, you also need §aShears§r.\n\nTool durability is consumed as the farm performs work, so the tools will eventually break. You can make §aStone Tools§r from a cobblestone generator and some sticks, or even §aDiamond Tools§r using diamonds from your §3Deep Mob Learning§r setup.\n\nAlternately, you can invest in fancier tools such as th§re §aDark Backhoe§r (which is designed for use in the Farming Station), or even unbreakable tools much later like the §aFlux Infused Axe§r and §aOmniwrench§r (shears).\n\nThe Farming Station also has a lesser-known feature: it respects enchantments and upgrades on your tools. Tools with §eEmpowered§r upgrades will be ejected into the output slots when they run out of charge (if they don\u0027t break first). Tools with the §eMending§r enchantment are similarly ejected when they are about to break.\n\nYou can use these properties to your advantage.\n\n", + "desc:8": "The §3Farming Station§r is a machine that automates growing and harvesting trees and crops around it, based on what items you put in it.\n\nThe Farming Station will principally collect crops, saplings, and wood, but it will also collect things like §6Apples§r from Oak Trees and §6Sticky Resin§r from Rubber Trees. It can also collect leaves if you want it to.\n\nLike other §bEnderIO§r machines, it requires an §6RF capacitor§r. The quality of capacitor affects the overall size of the farm as well as the speed and energy at which it operates.\n\nYou can configure which crops or tree types will be planted relative to the Farming Station by placing the crop or sapling in the various quadrants in the GUI. Clicking the lock button will ensure that the stack placed there won\u0027t be completely consumed, as that could lead to plants migrating to other quadrants.\n\nIn addition to power, the Farming Station§r requires specific §etools§r (and usually a supply of §9Water§r) to operate. If you\u0027re missing anything, the machine will refuse to operate and displays a message over itself to let you know.\n\nFor planting §6crops§r or §6saplings§r, you need a §aHoe§r.\nFor chopping §6trees§r, you need an §aAxe§r. To collect §6leaves§r, you also need §aShears§r.\n\nTool durability is consumed as the farm performs work, so the tools will eventually break. You can make §aStone Tools§r from a cobblestone generator and some sticks.\n\nAlternately, you can invest in fancier tools such as th§re §aDark Backhoe§r (which is designed for use in the Farming Station), or even unbreakable tools much later like the §aFlux Infused Axe§r and §aOmniwrench§r (shears).\n\nThe Farming Station also has a lesser-known feature: it respects enchantments and upgrades on your tools. Tools with §eEmpowered§r upgrades will be ejected into the output slots when they run out of charge (if they don\u0027t break first). Tools with the §eMending§r enchantment are similarly ejected when they are about to break.\n\nYou can use these properties to your advantage.\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -42407,7 +42409,7 @@ "ismain:1": 0, "issilent:1": 1, "lockedprogress:1": 1, - "name:8": "Genesis", + "name:8": "STE-Genesis", "questlogic:8": "AND", "repeat_relative:1": 1, "repeattime:3": -1, @@ -42563,6 +42565,45 @@ } }, "809:10": { + "preRequisites:11": [ + 104 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "This quest teaches you the basics about §bApplied Energistics 2§r autocrafting. If you are new this mod, it is highly recommended that you watch a video or read a guide online. Just remember that channels are disabled by default in this pack.\n\nBy now, you should have §6ME Interfaces, §6Molecular Assemblers, Crafting Units, Patterns§r and a §6Pattern Terminal§r. \n\nFirst, for all crafts, you\u0027ll need a §eCrafting CPU§r. These are structures that must be in a rectangular prism, and can be only one block. These compose of:\n* §6Crafting Storages§r, which determine how big a craft can be. For now, §64K Crafting Storages§r should be enough. You must have at least one per CPU.\n* §6Co-Processing Units§r, which are used to craft multiple things at once. These are optional.\n* §6Crafting Monitors§r, used to see what is crafting. Not needed, and you can right-click on the CPU to find out what is crafting anyways, so this is pretty much just decoration.\n* §6Crafting Units§r, which aren\u0027t needed at all, and are just used to fill holes, if you have a lack of materials.\n\nSecond, you\u0027ll need the place for the autocrafting. For Crafting Table recipes, you\u0027ll need §6Molecular Assemblers§r. §6Interfaces§r are placed next to them. Autocrafting with §bGregTech§r is explained later, in the quest following this one.\n\nFinally, you\u0027ll need a §6Pattern§r. In order to make this, put empty §6Patterns§r in the §6Pattern Terminal§r, and find the recipe in §bJEI§r, while still in the §6Pattern Terminal§r. Then, click \u0027+\u0027 in §bJEI§r, and press the arrow to encode the recipe. This goes in the §6Interface§r that you set up in the last step. You can use §6Interface Terminals§r to access §6Interfaces\u0027§r pattern slots.\n\nEventually, you\u0027ll need a lot of §6Patterns§r, lots of CPUs, and ones with more storage, and lots of §6§6§6Interfaces§r§r§r. If you run out of pattern slots in an §6Interface§r, you can add more §6Interfaces§r, or use newly added §6Pattern Expansion Cards§r, which add 9 slots each. You can have a maximum of 3 §6Pattern Expansion Cards§r in an §6Interface§r, which makes the amount of pattern slots go to 36.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "appliedenergistics2:crafting_monitor" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Setting Up Autocrafting", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 809, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + } + }, + "810:10": { "preRequisites:11": [ 60 ], @@ -42615,7 +42656,60 @@ } } }, - "810:10": { + "811:10": { + "preRequisites:11": [ + 106, + 408 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "§bPackagedAuto§r is cool, but check this out!\n\nThe §6Extended Processing Pattern Terminal§r is a new device which allows you to encode regular §bApplied Energistics§r patterns with processing recipes that have up to 16 ingredients and 6 outputs.\n\nThese are extremely useful for automating recipes for complex multiblocks like the §3Assembly Line§r, while avoiding PackagedAuto§r pitfalls like round-robin being really awkward, since §6Unpackagers§r have internal buffers, as well as being able to use the §6Interface Terminal§r, instead of running around your base.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 341, + "OreDict:8": "", + "id:8": "appliedenergistics2:part" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Extended Processing Pattern Terminal", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 811, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 341, + "OreDict:8": "", + "id:8": "appliedenergistics2:part" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "812:10": { "preRequisites:11": [ 94, 505 @@ -42650,7 +42744,7 @@ "rewards:9": {}, "tasks:9": {} }, - "811:10": { + "813:10": { "preRequisites:11": [ 4 ], @@ -42689,7 +42783,7 @@ } } }, - "812:10": { + "814:10": { "preRequisites:11": [ 21 ], @@ -42741,7 +42835,7 @@ } } }, - "813:10": { + "815:10": { "preRequisites:11": [ 145 ], @@ -42809,7 +42903,7 @@ } } }, - "814:10": { + "816:10": { "preRequisites:11": [ 76, 818 @@ -42862,14 +42956,14 @@ } } }, - "815:10": { + "817:10": { "preRequisites:11": [ 141 ], "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The Steam Grinder functions as 5.3 LV Macerators in parallel. It requires an input of Steam through a Steam Hatch, but it uses very little Steam.\n\nYou may want to consider setting up a rudimentary ore-doubling setup with it. Point the output in the direction of several upgraded Furnaces.\n\nYou may wish to wait until you have a Metal Bender at LV to reduce the cost.", + "desc:8": "The Steam Grinder functions as 5.3 LV Macerators in parallel. It requires an input of Steam through a Steam Hatch, but it uses very little Steam.\n\nYou may want to consider setting up a rudimentary ore-doubling setup with it. Point the output in the direction of several upgraded Furnaces.\n\nYou may wish to wait until you have a Bending Machine at LV to reduce the cost.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -42938,7 +43032,7 @@ } } }, - "816:10": { + "818:10": { "preRequisites:11": [ 530 ], @@ -42990,14 +43084,14 @@ } } }, - "817:10": { + "819:10": { "preRequisites:11": [ - 70 + 58 ], "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2With MV Batteries unlocked, you can make Power Units for electric GT tools. Most notable among them is the Drill, which at MV tier can mine a 3x3x3 area of blocks.\n\nHigher tier drills can mine 5x5x5, 7x7x7 and 9x9x9 areas! Shift-right-click to change the breaking area.\n\nCharge these with a Battery of appropriate tier, or in an appropriately tiered machine.\n\nYou may want to look into Chainsaws for mass tree felling as well. The other electric tools are probably not worth making.", + "desc:8": "This quest accepts a §6Power Unit§r of any tier.\n\nWith §bGregTech §6Power Storage§r unlocked, you can make §6Power Units§r for electric GT tools. \n\nCheck if that tool has that tier first! §6Drills§r are available at all tiers, the §6Wrench§r is available at §7LV§r, §6HV§r and §1IV§r, and the other electric tools, such as §6Chainsaws§r and §6Screwdrivers§r are only available at §7LV§r. \n\n§2The most notable among them is the Drill, which at LV tier can mine a 3x3x1 area of blocks.\n\nHigher tier drills can mine 3x3x3 (MV), 5x5x5 (HV), 7x7x7 (EV) and 9x9x9 (IV) areas! Shift-right-click to change the breaking area.§r\n\nCharge these with a §6Battery§r of appropriate tier, or in an appropriately tiered §3Machine§r, §3Battery Buffer§r or §3Turbo Charger§r.\n\nYou may want to look into §6Chainsaws§r for mass tree felling, as well as a §6Wrench§r for mass breaking GT machines. The other electric tools are probably not worth making.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -43033,7 +43127,7 @@ "ismain:1": 0, "issilent:1": 0, "lockedprogress:1": 0, - "name:8": "§2GregTech Drill", + "name:8": "§2GregTech Electric Tools", "questlogic:8": "AND", "repeat_relative:1": 1, "repeattime:3": -1, @@ -43057,16 +43151,19 @@ "requiredItems:9": { "0:10": { "Count:3": 1, - "Damage:2": 447, - "OreDict:8": "", - "id:8": "gregtech:meta_item_1" + "Damage:2": 446, + "OreDict:8": "questbookPowerUnit", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 100000 + } } }, "taskID:8": "bq_standard:retrieval" } } }, - "818:10": { + "820:10": { "preRequisites:11": [ 72, 78, @@ -43075,7 +43172,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Diodes are a component in the next Circuit tiers. They are made from liquid Glass, Fine Copper Wire and Gallium Arsenide, which is made in a Mixer with Gallium and Arsenic. \n\nYou can also use Fine Annealed Copper Wire instead of Fine Copper Wire, which doubles your output. This is highly recommended.\n\nLater, you will unlock better recipes for this.", + "desc:8": "§6Diodes§r are a component in the next Circuit tiers. They are made in an §3Assembler§r from liquid §9Glass§r, §6Fine Copper Wire§r and §6Gallium Arsenide§r. \n\nAlways be on the lookout for §ebetter recipes§r! §6Fine Annealed Copper Wire§r doubles your yield, and §9Polyethylene§r unlocks a few more efficient recipes.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -43120,7 +43217,7 @@ } } }, - "819:10": { + "821:10": { "preRequisites:11": [ 27 ], @@ -43177,7 +43274,7 @@ } } }, - "820:10": { + "822:10": { "preRequisites:11": [ 82 ], @@ -43229,7 +43326,7 @@ } } }, - "821:10": { + "823:10": { "preRequisites:11": [ 727 ], @@ -43281,7 +43378,7 @@ } } }, - "822:10": { + "824:10": { "preRequisites:11": [ 95 ], @@ -43333,7 +43430,7 @@ } } }, - "823:10": { + "825:10": { "preRequisites:11": [ 153, 899 @@ -43387,7 +43484,7 @@ } } }, - "824:10": { + "826:10": { "preRequisites:11": [ 825 ], @@ -43457,7 +43554,7 @@ } } }, - "825:10": { + "827:10": { "preRequisites:11": [ 177 ], @@ -43515,7 +43612,7 @@ } } }, - "826:10": { + "828:10": { "preRequisites:11": [ 198 ], @@ -43568,7 +43665,59 @@ } } }, - "827:10": { + "829:10": { + "preRequisites:11": [ + 109 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "A very useful upgrade card that can be applied to §6Interfaces§r. Saves having many interfaces crowded around a machine or multiblock.\n\nYou can have up to §33 §6Pattern Expansion Cards§r installed per interface, bringing the amount of pattern slots from 9 to 36.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 58, + "OreDict:8": "", + "id:8": "appliedenergistics2:material" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Pattern Expansion Cards", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 829, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 58, + "OreDict:8": "", + "id:8": "appliedenergistics2:material" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "830:10": { "preRequisites:11": [ 93 ], @@ -43620,7 +43769,7 @@ } } }, - "828:10": { + "831:10": { "preRequisites:11": [ 830 ], @@ -43672,7 +43821,7 @@ } } }, - "829:10": { + "832:10": { "preRequisites:11": [ 830 ], @@ -43743,7 +43892,7 @@ } } }, - "830:10": { + "833:10": { "preRequisites:11": [ 830 ], @@ -43807,7 +43956,7 @@ } } }, - "831:10": { + "834:10": { "preRequisites:11": [ 96 ], @@ -43859,7 +44008,7 @@ } } }, - "832:10": { + "835:10": { "preRequisites:11": [ 93 ], @@ -43911,7 +44060,7 @@ } } }, - "833:10": { + "836:10": { "preRequisites:11": [ 147, 259 @@ -43964,7 +44113,7 @@ } } }, - "834:10": { + "837:10": { "preRequisites:11": [ 91, 810, @@ -44018,7 +44167,7 @@ } } }, - "835:10": { + "838:10": { "preRequisites:11": [ 194, 526 @@ -44071,7 +44220,7 @@ } } }, - "836:10": { + "839:10": { "preRequisites:11": [ 325, 904 @@ -44124,7 +44273,7 @@ } } }, - "837:10": { + "840:10": { "preRequisites:11": [ 323, 791, @@ -44178,7 +44327,7 @@ } } }, - "838:10": { + "841:10": { "preRequisites:11": [ 312 ], @@ -44230,7 +44379,7 @@ } } }, - "839:10": { + "842:10": { "preRequisites:11": [ 242, 327 @@ -44283,7 +44432,7 @@ } } }, - "840:10": { + "843:10": { "preRequisites:11": [ 323 ], @@ -44336,7 +44485,7 @@ } } }, - "841:10": { + "844:10": { "preRequisites:11": [ 845, 847 @@ -44389,7 +44538,7 @@ } } }, - "842:10": { + "845:10": { "preRequisites:11": [ 324, 843 @@ -44442,7 +44591,7 @@ } } }, - "843:10": { + "846:10": { "preRequisites:11": [ 844 ], @@ -44494,7 +44643,7 @@ } } }, - "844:10": { + "847:10": { "preRequisites:11": [ 324, 843 @@ -44547,7 +44696,7 @@ } } }, - "845:10": { + "848:10": { "preRequisites:11": [ 847 ], @@ -44599,7 +44748,7 @@ } } }, - "846:10": { + "849:10": { "preRequisites:11": [ 690 ], @@ -44651,7 +44800,7 @@ } } }, - "847:10": { + "850:10": { "preRequisites:11": [ 828, 841, @@ -44730,7 +44879,7 @@ } } }, - "848:10": { + "851:10": { "preRequisites:11": [ 312 ], @@ -44782,7 +44931,7 @@ } } }, - "849:10": { + "852:10": { "preRequisites:11": [ 677, 749 @@ -44835,7 +44984,7 @@ } } }, - "850:10": { + "853:10": { "preRequisites:11": [ 827 ], @@ -44887,7 +45036,7 @@ } } }, - "851:10": { + "854:10": { "preRequisites:11": [ 196 ], @@ -44939,7 +45088,7 @@ } } }, - "852:10": { + "855:10": { "preRequisites:11": [ 607 ], @@ -44991,7 +45140,7 @@ } } }, - "853:10": { + "856:10": { "preRequisites:11": [ 855 ], @@ -45043,7 +45192,7 @@ } } }, - "854:10": { + "857:10": { "preRequisites:11": [ 339 ], @@ -45113,7 +45262,7 @@ } } }, - "855:10": { + "858:10": { "preRequisites:11": [ 255, 857 @@ -45178,7 +45327,7 @@ } } }, - "856:10": { + "859:10": { "preRequisites:11": [ 690, 858 @@ -45231,7 +45380,7 @@ } } }, - "857:10": { + "860:10": { "preRequisites:11": [ 531, 826, @@ -45309,7 +45458,7 @@ } } }, - "858:10": { + "861:10": { "preRequisites:11": [ 607, 756 @@ -45368,7 +45517,7 @@ } } }, - "859:10": { + "862:10": { "preRequisites:11": [ 727 ], @@ -45420,7 +45569,7 @@ } } }, - "860:10": { + "863:10": { "preRequisites:11": [ 727 ], @@ -45472,7 +45621,7 @@ } } }, - "861:10": { + "864:10": { "preRequisites:11": [ 827 ], @@ -45524,7 +45673,7 @@ } } }, - "862:10": { + "865:10": { "preRequisites:11": [ 827 ], @@ -45576,7 +45725,7 @@ } } }, - "863:10": { + "866:10": { "preRequisites:11": [ 727 ], @@ -45628,7 +45777,7 @@ } } }, - "864:10": { + "867:10": { "preRequisites:11": [ 727 ], @@ -45680,7 +45829,7 @@ } } }, - "865:10": { + "868:10": { "preRequisites:11": [ 234 ], @@ -45732,7 +45881,7 @@ } } }, - "866:10": { + "869:10": { "preRequisites:11": [ 139 ], @@ -45784,7 +45933,7 @@ } } }, - "867:10": { + "870:10": { "preRequisites:11": [ 139 ], @@ -45836,7 +45985,7 @@ } } }, - "868:10": { + "871:10": { "preRequisites:11": [ 139 ], @@ -45888,7 +46037,7 @@ } } }, - "869:10": { + "872:10": { "preRequisites:11": [ 325 ], @@ -45940,7 +46089,7 @@ } } }, - "870:10": { + "873:10": { "preRequisites:11": [ 287 ], @@ -45992,7 +46141,7 @@ } } }, - "871:10": { + "874:10": { "preRequisites:11": [ 727 ], @@ -46044,7 +46193,7 @@ } } }, - "872:10": { + "875:10": { "preRequisites:11": [ 6 ], @@ -46096,7 +46245,7 @@ } } }, - "873:10": { + "876:10": { "preRequisites:11": [ 196 ], @@ -46148,7 +46297,7 @@ } } }, - "874:10": { + "877:10": { "preRequisites:11": [ 287 ], @@ -46200,7 +46349,7 @@ } } }, - "875:10": { + "878:10": { "preRequisites:11": [ 847 ], @@ -46252,7 +46401,7 @@ } } }, - "876:10": { + "879:10": { "preRequisites:11": [ 323 ], @@ -46304,7 +46453,7 @@ } } }, - "877:10": { + "880:10": { "preRequisites:11": [ 397 ], @@ -46356,7 +46505,7 @@ } } }, - "878:10": { + "881:10": { "preRequisites:11": [ 153 ], @@ -46405,7 +46554,7 @@ } } }, - "879:10": { + "882:10": { "preRequisites:11": [ 325, 750 @@ -46440,7 +46589,7 @@ "rewards:9": {}, "tasks:9": {} }, - "880:10": { + "883:10": { "preRequisites:11": [ 885 ], @@ -46492,7 +46641,7 @@ } } }, - "881:10": { + "884:10": { "preRequisites:11": [ 288 ], @@ -46544,7 +46693,7 @@ } } }, - "882:10": { + "885:10": { "preRequisites:11": [ 749 ], @@ -46596,7 +46745,7 @@ } } }, - "883:10": { + "886:10": { "preRequisites:11": [ 89 ], @@ -46648,7 +46797,7 @@ } } }, - "884:10": { + "887:10": { "preRequisites:11": [ 165, 546 @@ -46702,7 +46851,7 @@ } } }, - "885:10": { + "888:10": { "preRequisites:11": [ 161, 166, @@ -46757,7 +46906,7 @@ } } }, - "886:10": { + "889:10": { "preRequisites:11": [ 827 ], @@ -46791,7 +46940,7 @@ "rewards:9": {}, "tasks:9": {} }, - "887:10": { + "890:10": { "preRequisites:11": [ 56 ], @@ -46830,7 +46979,7 @@ } } }, - "888:10": { + "891:10": { "preRequisites:11": [ 94 ], @@ -46879,7 +47028,7 @@ } } }, - "889:10": { + "892:10": { "preRequisites:11": [ 541 ], @@ -46944,7 +47093,7 @@ } } }, - "890:10": { + "893:10": { "preRequisites:11": [ 3 ], @@ -46983,7 +47132,7 @@ } } }, - "891:10": { + "894:10": { "preRequisites:11": [ 147 ], @@ -47035,7 +47184,7 @@ } } }, - "892:10": { + "895:10": { "preRequisites:11": [ 88, 894 @@ -47094,7 +47243,7 @@ } } }, - "893:10": { + "896:10": { "preRequisites:11": [ 6 ], @@ -47147,7 +47296,7 @@ } } }, - "894:10": { + "897:10": { "preRequisites:11": [ 830, 896 @@ -47200,7 +47349,7 @@ } } }, - "895:10": { + "898:10": { "preRequisites:11": [ 93, 891 @@ -47259,7 +47408,7 @@ } } }, - "896:10": { + "899:10": { "preRequisites:11": [ 71 ], @@ -47312,7 +47461,7 @@ } } }, - "897:10": { + "900:10": { "preRequisites:11": [ 888 ], @@ -47365,7 +47514,7 @@ } } }, - "898:10": { + "901:10": { "preRequisites:11": [ 179, 888 @@ -47400,14 +47549,14 @@ "rewards:9": {}, "tasks:9": {} }, - "899:10": { + "902:10": { "preRequisites:11": [ - 805 + 3 ], "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2The Tablet device you spawned with is very valuable to do plenty of tasks in GregTech.§r\n\nThis Quest explains how you can use the §4Terminal§.. §bThis is merely basic information, you can skip this for a while as the Terminal isn\u0027t used much in the early game§r.\n\nThe Terminal runs on §4GregOS™§r (not an actual Trademark), an operating system which works with §5Applications§r.\n\n§9Machines Guides§r, §9Multiblock Guides§r, §9Item Guides§r, §9§9Tutorials§r are what they sound like. Note that they are currently still being worked on.\n\n§9System Settings§r changes... settings (duh) related to the Terminal. You can §bset your own background picture§r, remove the double confirmation on exit, and more. Most of the keybinds apply to the §5Home§r button. Double clicking by default exists any open Application.\n\n§9Multiblock Helper§r is split into two functionalities. The first one requires a requires a §dLV§r Battery and a §dCamera§r mounted to enable §bVR visualization§r of multiblock structures. The upgrade unlocked at §6HV§r allows you to §6debug§r and §6auto-build§r.\n\n§9Battery Manager§r, assuming you have a Battery mounted, checks the Energy level and indicates energy usage of other Apps.\n\n§9Hardware Manager§r is used to mount Hardwares, such as Battery, to enable other Apps.\n\n§9App Store§r (not exactly a Store) adds Apps to your collection, and allows upgrades for some of them. Keep in mind Apps may still require specific mounted devices to function.\n\n§9Ore Prospector§r works the same way as the portable §dProspector§r and can be upgraded several times.\n\n§9Fluid Prospector§r works the same way as the portable §dProspector§r (but for fluids!) and can be upgraded several times.\n\n§9Recipe Chart§r is a wonderful chart planner to build Recipe Chains and visualize them.\n\n§9GT Console§r configures machines as if you were using regular tools, but without using them! This is similar to the remote access from the §3Central Monitor§r.\n\n§9World Prospector§r is a §dX-Ray VR§r for filtered blocks.\n\n§9Virtual Tank Viewer§r is used in combination with §3Ender Fluid Covers§r. It stores information about all your §dVirtual Tanks§r.\n\n§9Cape Selector§r lets you become fancy! You can have your characters wear a fancy §dCape§r.\",\n", + "desc:8": "§2The Tablet device you now get is very valuable to do plenty of tasks in GregTech.§r\n\n§oBe careful with removing the battery. Removing it will cause it to become a normal HV battery, and will no longer have 6.4m EU.§r\n\nThis Quest explains how you can use the §4Terminal§r. §bThis is merely basic information, you can skip this for a while as the Terminal isn\u0027t used much in the early game§r.\n\nThe Terminal runs on §4GregOS™§r (not an actual Trademark), an operating system which works with §5Applications§r.\n\n§9Machines Guides§r, §9Multiblock Guides§r, §9Item Guides§r, §9§9Tutorials§r are what they sound like. Note that they are currently still being worked on.\n\n§9System Settings§r changes... settings (duh) related to the Terminal. You can §bset your own background picture§r, remove the double confirmation on exit, and more. Most of the keybinds apply to the §5Home§r button. Double clicking by default exists any open Application.\n\n§9Multiblock Helper§r is split into two functionalities. The first one requires a requires a §dLV§r Battery and a §dCamera§r mounted to enable §bVR visualization§r of multiblock structures. The upgrade unlocked at §6HV§r allows you to §6debug§r and §6auto-build§r.\n\n§9Battery Manager§r, assuming you have a Battery mounted, checks the Energy level and indicates energy usage of other Apps.\n\n§9Hardware Manager§r is used to mount Hardwares, such as Battery, to enable other Apps.\n\n§9App Store§r (not exactly a Store) adds Apps to your collection, and allows upgrades for some of them. Keep in mind Apps may still require specific mounted devices to function.\n\n§9Ore Prospector§r works the same way as the portable §dProspector§r and can be upgraded several times.\n\n§9Fluid Prospector§r works the same way as the portable §dProspector§r (but for fluids!) and can be upgraded several times.\n\n§9Recipe Chart§r is a wonderful chart planner to build Recipe Chains and visualize them.\n\n§9GT Console§r configures machines as if you were using regular tools, but without using them! This is similar to the remote access from the §3Central Monitor§r.\n\n§9World Prospector§r is a §dX-Ray VR§r for filtered blocks.\n\n§9Virtual Tank Viewer§r is used in combination with §3Ender Fluid Covers§r. It stores information about all your §dVirtual Tanks§r.\n\n§9Cape Selector§r lets you become fancy! You can have your characters wear a fancy §dCape§r.\",\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -47432,11 +47581,78 @@ "snd_complete:8": "minecraft:entity.player.levelup", "snd_update:8": "minecraft:entity.player.levelup", "tasklogic:8": "AND", - "visibility:8": "ALWAYS" + "visibility:8": "UNLOCKED" } }, "questID:3": 902, - "rewards:9": {}, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 465, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "terminal:10": { + "_hw:10": { + "battery:10": { + "charge:4": 6400000, + "item:10": { + "Count:3": 1, + "Damage:2": 734, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1200000 + } + }, + "maxCharge:4": 6400000, + "tier:3": 3 + }, + "device1:10": { + "d:3": 1, + "item:10": { + "Count:3": 1, + "Damage:2": 467, + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 6400000 + } + } + }, + "device2:10": { + "d:3": 3, + "item:10": { + "Count:3": 1, + "Damage:2": 504, + "id:8": "gregtech:meta_item_1" + } + } + }, + "_installed:9": { + "0:8": "ore_prospector", + "1:8": "world_prospector", + "2:8": "fluid_prospector" + }, + "fluid_prospector:10": { + "_tier:3": 3 + }, + "ore_prospector:10": { + "_tier:3": 3 + }, + "world_prospector:10": { + "_tier:3": 2, + "slots:10": {} + } + } + } + } + } + } + }, "tasks:9": { "0:10": { "index:3": 0, @@ -47444,7 +47660,7 @@ } } }, - "900:10": { + "903:10": { "preRequisites:11": [ 59, 72 @@ -47497,7 +47713,7 @@ } } }, - "901:10": { + "904:10": { "preRequisites:11": [ 781 ], @@ -47550,7 +47766,7 @@ } } }, - "902:10": { + "905:10": { "preRequisites:11": [ 904 ], @@ -47603,7 +47819,7 @@ } } }, - "903:10": { + "906:10": { "preRequisites:11": [ 535 ], @@ -47679,7 +47895,7 @@ } } }, - "904:10": { + "907:10": { "preRequisites:11": [ 533, 906 @@ -47714,7 +47930,7 @@ "rewards:9": {}, "tasks:9": {} }, - "905:10": { + "908:10": { "preRequisites:11": [ 196 ], @@ -47748,7 +47964,7 @@ "rewards:9": {}, "tasks:9": {} }, - "906:10": { + "909:10": { "preRequisites:11": [ 670, 805 @@ -47813,7 +48029,7 @@ } } }, - "907:10": { + "910:10": { "preRequisites:11": [ 527, 827 @@ -47866,7 +48082,7 @@ } } }, - "908:10": { + "911:10": { "preRequisites:11": [ 38 ], @@ -47917,6 +48133,178 @@ "taskID:8": "bq_standard:retrieval" } } + }, + "912:10": { + "preRequisites:11": [ + 344, + 233 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "§6Phantomfaces§r are powerful blocks added by §bActually Additions§r. They work by connecting to an inventory. \n\nIn order to do this, grab a §6Phantom Connector§r and shift-right click the inventory which you want to connect to, and then shift-right clicking on the §6Phantomface§r. You should see a message saying that it has been successfully connected. Keep in mind that these have a range, so don\u0027t put your inventories too far away.\n\nNow, whenever an item goes into that inventory, it will go into the §6Phantomface§r. This also works the other way around. §6\n\nPhantomfaces§r can also be crafted into other variants, such as §6Phantom Breakers§r and §6Phantom Placers§r. These work just like the §6Phantomface§r, but with a slight variation. For example, §6Phantom Breakers§r would put the item they broke into the inventory it is connected to.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "actuallyadditions:block_phantomface" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Phantomfaces", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 912, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "actuallyadditions:block_phantomface" + }, + "1:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "actuallyadditions:item_phantom_connector" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "913:10": { + "preRequisites:11": [ + 805 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "If you §osomehow§r run out of charge on your prospector. Simply submit it back in, and we\u0027ll give you a fresh one!\n\nAvailable once per hour.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 467, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1600000 + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Recharge Your Prospector!", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": 72000, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 913, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 467, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1600000 + } + } + } + } + }, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 1, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 467, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1600000 + } + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "914:10": { + "preRequisites:11": [ + 805 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "The Progression tab was added so you can keep track of the important bits of the pack.\n\nCircuits are the baseline of the entire Nomifactory progression, so keep climbing!", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "betterquesting:placeholder" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Progression Tab", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 914, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + } } }, "questLines:9": { @@ -47978,15 +48366,15 @@ "id:3": 28, "sizeX:3": 24, "sizeY:3": 24, - 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"143:10": { + "144:10": { "id:3": 900, "sizeX:3": 32, "sizeY:3": 32, "x:3": -108, "y:3": 68 + }, + "145:10": { + "id:3": 912, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -474, + "y:3": 174 } } }, @@ -50793,104 +51181,97 @@ "y:3": 134 }, "84:10": { - "id:3": 765, - "sizeX:3": 24, - "sizeY:3": 24, - "x:3": -264, - "y:3": 60 - }, - "85:10": { "id:3": 766, "sizeX:3": 20, "sizeY:3": 20, "x:3": -264, "y:3": 162 }, - "86:10": { + "85:10": { "id:3": 767, "sizeX:3": 20, "sizeY:3": 20, "x:3": -226, "y:3": 190 }, - "87:10": { + "86:10": { "id:3": 768, "sizeX:3": 20, "sizeY:3": 20, "x:3": -190, "y:3": 218 }, - "88:10": { + "87:10": { "id:3": 769, "sizeX:3": 20, "sizeY:3": 20, "x:3": -154, "y:3": 246 }, - "89:10": { + "88:10": { "id:3": 770, "sizeX:3": 20, "sizeY:3": 20, "x:3": -118, "y:3": 274 }, - "90:10": { + "89:10": { "id:3": 771, "sizeX:3": 20, "sizeY:3": 20, "x:3": -82, "y:3": 302 }, - "91:10": { + "90:10": { "id:3": 772, "sizeX:3": 20, "sizeY:3": 20, "x:3": -46, "y:3": 330 }, - "92:10": { + "91:10": { "id:3": 799, "sizeX:3": 24, "sizeY:3": 24, "x:3": 96, "y:3": 168 }, - "93:10": { + "92:10": { "id:3": 816, "sizeX:3": 24, "sizeY:3": 24, "x:3": -192, "y:3": 96 }, - "94:10": { + "93:10": { "id:3": 819, "sizeX:3": 24, "sizeY:3": 24, "x:3": 144, "y:3": 396 }, - "95:10": { + "94:10": { "id:3": 822, "sizeX:3": 24, "sizeY:3": 24, "x:3": -192, "y:3": 60 }, - "96:10": { + "95:10": { "id:3": 844, "sizeX:3": 24, "sizeY:3": 24, "x:3": 288, "y:3": 276 }, - "97:10": { + "96:10": { "id:3": 847, "sizeX:3": 24, "sizeY:3": 24, "x:3": 324, "y:3": 240 }, - "98:10": { + "97:10": { "id:3": 854, "sizeX:3": 24, "sizeY:3": 24, @@ -52777,8 +53158,8 @@ "id:3": 5, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -108, - "y:3": 132 + "x:3": -72, + "y:3": 108 }, "3:10": { "id:3": 6, @@ -52890,7 +53271,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -12, - "y:3": 356 + "y:3": 354 }, "19:10": { "id:3": 40, @@ -52911,14 +53292,14 @@ "sizeX:3": 72, "sizeY:3": 72, "x:3": -36, - "y:3": 428 + "y:3": 468 }, "22:10": { "id:3": 58, "sizeX:3": 24, "sizeY:3": 24, "x:3": -90, - "y:3": 356 + "y:3": 354 }, "23:10": { "id:3": 66, @@ -52945,7 +53326,7 @@ "id:3": 353, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -138, + "x:3": -108, "y:3": 108 }, "27:10": { @@ -52959,8 +53340,8 @@ "id:3": 370, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 114, - "y:3": 42 + "x:3": 120, + "y:3": 48 }, "29:10": { "id:3": 371, @@ -53009,7 +53390,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -90, - "y:3": 428 + "y:3": 432 }, "36:10": { "id:3": 488, @@ -53072,7 +53453,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": 120, - "y:3": 80 + "y:3": 78 }, "45:10": { "id:3": 692, @@ -53089,67 +53470,88 @@ "y:3": -12 }, "47:10": { + "id:3": 755, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -54, + "y:3": 432 + }, + "48:10": { "id:3": 780, "sizeX:3": 24, "sizeY:3": 24, "x:3": 120, "y:3": 200 }, - "48:10": { + "49:10": { "id:3": 786, "sizeX:3": 24, "sizeY:3": 24, "x:3": -228, "y:3": 60 }, - "49:10": { + "50:10": { "id:3": 803, "sizeX:3": 24, "sizeY:3": 24, "x:3": -228, "y:3": 96 }, - "50:10": { + "51:10": { "id:3": 808, "sizeX:3": 24, "sizeY:3": 24, "x:3": -192, "y:3": 96 }, - "51:10": { + "52:10": { "id:3": 813, "sizeX:3": 24, "sizeY:3": 24, "x:3": -108, "y:3": 60 }, - "52:10": { + "53:10": { "id:3": 817, "sizeX:3": 24, "sizeY:3": 24, "x:3": -108, "y:3": 200 }, - "53:10": { - "id:3": 902, - "sizeX:3": 24, - "sizeY:3": 24, - "x:3": -192, - "y:3": 24 - }, "54:10": { + "id:3": 902, + "sizeX:3": 36, + "sizeY:3": 36, + "x:3": 36, + "y:3": -30 + }, + "55:10": { "id:3": 909, "sizeX:3": 40, "sizeY:3": 40, "x:3": 64, "y:3": 192 }, - "55:10": { + "56:10": { "id:3": 911, "sizeX:3": 24, "sizeY:3": 24, "x:3": -54, - "y:3": 356 + "y:3": 354 + }, + "57:10": { + "id:3": 913, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -192, + "y:3": 24 + }, + "58:10": { + "id:3": 914, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -228, + "y:3": 132 } } }, @@ -53828,7 +54230,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": 208, - "y:3": 568 + "y:3": 592 }, "16:10": { "id:3": 109, @@ -53946,22 +54348,22 @@ "id:3": 404, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 104, - "y:3": 616 + "x:3": 168, + "y:3": 656 }, "33:10": { "id:3": 406, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 168, - "y:3": 656 + "x:3": 104, + "y:3": 696 }, "34:10": { "id:3": 408, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 168, - "y:3": 616 + "x:3": 104, + "y:3": 656 }, "35:10": { "id:3": 494, @@ -53990,13 +54392,34 @@ "sizeY:3": 24, "x:3": -96, "y:3": 480 + }, + "39:10": { + "id:3": 809, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 168, + "y:3": 616 + }, + "40:10": { + "id:3": 811, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 40, + "y:3": 656 + }, + "41:10": { + "id:3": 829, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 208, + "y:3": 556 } } } }, "questSettings:10": { "betterquesting:10": { - "editmode:1": 1, + "editmode:1": 0, "hardcore:1": 0, "home_anchor_x:5": 0.5, "home_anchor_y:5": 0.0, diff --git a/overrides/config-overrides/expert/gregtech.cfg b/overrides/config-overrides/expert/gregtech.cfg index afabac5..d1413f9 100644 --- a/overrides/config-overrides/expert/gregtech.cfg +++ b/overrides/config-overrides/expert/gregtech.cfg @@ -485,7 +485,7 @@ general { # Whether to give the terminal to new players on login # Default: true - B:spawnTerminal=true + B:spawnTerminal=false } ########################################################################################################## diff --git a/overrides/config-overrides/normal/betterquesting/DefaultQuests.json b/overrides/config-overrides/normal/betterquesting/DefaultQuests.json index b751397..3b94329 100644 --- a/overrides/config-overrides/normal/betterquesting/DefaultQuests.json +++ b/overrides/config-overrides/normal/betterquesting/DefaultQuests.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The main purpose for this device is to turn §6Certus Quartz§r into §6Charged Certus Quartz Crystal§r.\n\nThis device can be powered with RF via energy conduits or use AE energy from a network via ME conduits or cables.\n\nIt accepts power from two sides. Which two sides? It\u0027s pretty easy to guess.\n\n\n\n\n\n\n\n\nOk, ok. It\u0027s the top and bottom.\n\n", + "desc:8": "The main purpose for this device is to turn §6Certus Quartz§r into §6Charged Certus Quartz Crystals§r.\n\nThis device can be powered with RF via energy conduits or use AE energy from a network via ME conduits or cables.\n\nIt accepts power from two sides. Which two sides? It\u0027s pretty easy to guess.\n\n\n\n\n\n\n\n\nOk, ok. It\u0027s the top and bottom.\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -445,7 +445,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§aMining Hammers§r offer a relatively cheap way to mine out areas much faster. They clear a 3x3 of blocks and mine quickly.\n\n§2GTCEu now has Mining Hammers natively! You can craft them with any GT tool material. §rYour free 4 Diamond Mining Hammers should last you a while, and you can always fix them using an anvil and some diamonds.", + "desc:8": "§aMining Hammers§r offer a relatively cheap way to mine out areas much faster. They clear a 3x3 of blocks and mine quickly.\n\n§2GTCEu now has Mining Hammers natively! You can craft them with any GT tool material. §r\n\nYour free 4 Diamond Mining Hammers should last you a while, and you can always fix them using an anvil and some diamonds.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -753,7 +753,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "In most expert packs, you want to try to process as little ore as possible before you get access to ore doubling. It\u0027s a habit most of us pick up.\n\n§eYou shouldn\u0027t feel any pressure to do that in Nomifactory, though§f. Ore veins are massive, and mining is extremely fast with §aMining Hammers§f. What\u0027s more, even once you get access to §3Macerators§f, they initially process ore slowly and require power to operate.\n\nObvious exceptions would be rare materials or anything you buy with §dOmnicoins §fbecause you can\u0027t find it. Those are worth doubling, if possible.\n\nBut at least for now, you shouldn\u0027t feel any guilt about smelting the more common ores without doubling them! §eOre doubling can be safely ignored until you have the §2Steam Grinder§r§e, or Medium Voltage machines or even later.§r", + "desc:8": "In most expert packs, you want to try to process as little ore as possible before you get access to ore doubling. It\u0027s a habit most of us pick up.\n\n§eYou shouldn\u0027t feel any pressure to do that in Nomifactory, though§f. Ore veins are massive, and mining is extremely fast with §aMining Hammers§f. What\u0027s more, even once you get access to §3Macerators§f, they initially process ore slowly and require power to operate.\n\nObvious exceptions would be rare materials or anything you buy with §dNomicoins §fbecause you can\u0027t find it. Those are worth doubling, if possible.\n\nBut at least for now, you shouldn\u0027t feel any guilt about smelting the more common ores without doubling them! §eOre doubling can be safely ignored until you have the §2Steam Grinder§r§e, or Medium Voltage machines or even later.§r", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -1862,7 +1862,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "You\u0027ll need §6Obsidian§r to make §6Dark Steel§r. Most of the tools you can make cannot mine Obsidian, but you do have a few potential options for ones that will work. The options you\u0027re most likely to have access to at this point are:\n\n1) A §aDiamond Pickaxe§r or §aDiamond Mining Hammer§r.\n\n2) A §aPlatinum Mining Hammer§r (not pickaxe though).", + "desc:8": "You\u0027ll need §6Obsidian§r to make §6Dark Steel§r. Most of the tools you can make cannot mine Obsidian, but you do have a few potential options for ones that will work. The options you\u0027re most likely to have access to at this point are:\n\n1) A §aDiamond Pickaxe§r or §aDiamond Mining Hammer§r.\n\n2) A §aPlatinum Mining Hammer§r (not pickaxe though).\n\nLater. you can use a §3Rock Breaker§r at voltage §aHV§r or higher to make §6Obsidian§r without spending §6Lava§r!", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -1930,7 +1930,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Your first major crafting project!\n\nYou\u0027ll need a small bit of §6Silver§f for this dynamo. If you haven\u0027t found a §6Galena vein§f yet (which is where Silver is), then consider \"buying\" some §6Silver Ore§r using §dOmnicoins§r. You won\u0027t need a ton of silver and lead just yet, so it won\u0027t bankrupt you.\n\nKeep in mind that §eDynamos only output power when burning through fuel, and only the block attached directly to the coil will get provided with power§f.", + "desc:8": "Your first major crafting project!\n\nYou\u0027ll need a small bit of §6Silver§f for this dynamo. If you haven\u0027t found a §6Galena vein§f yet (which is where Silver is), then consider \"buying\" some §6Silver Ore§r using §dNomicoins§r. You won\u0027t need a ton of silver and lead just yet, so it won\u0027t bankrupt you.\n\nKeep in mind that §eDynamos only output power when burning through fuel, and only the block attached directly to the coil will get provided with power§f.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -4054,7 +4054,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Now that you have everything you need to power your machines, it\u0027s time to put it all together.\n\nYour Steam Dynamo needs burnable fuel (like §6Coal§r) and §9water§r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a §aCrescent Hammer§r, if needed.\n\n§6Energy Conduits§r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter.\n\nThe Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a §aWrench§r. Attach your §6Conductive Iron Cables§r to the output side of the Energy Converter.\n\nNow all you need are some §bGregTech§r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:\n\nThe §6Wiremill§r will make crafting wires much, much easier.\n\nThe §2Metal Bender§r will make Plates from one ingot instead of two.", + "desc:8": "Now that you have everything you need to power your machines, it\u0027s time to put it all together.\n\nYour Steam Dynamo needs burnable fuel (like §6Coal§r) and §9water§r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a §aCrescent Hammer§r, if needed.\n\n§6Energy Conduits§r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter.\n\nThe Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a §aWrench§r. Attach your §6Conductive Iron Cables§r to the output side of the Energy Converter.\n\nNow all you need are some §bGregTech§r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:\n\nThe §6Wiremill§r will make crafting wires much, much easier.\n\nThe §2Bending Machine§r will make Plates from one ingot instead of two.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -4173,7 +4173,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§6Batteries§r are §bGregTech §rpower storage for §aEU§r energy.\n\nAlthough there are several types of rechargeable batteries you can make, §2Lithium Batteries§r are the best ones, and the only ones you should really consider making.\n\n§6Lithium§r is possible to find inside of §6Tungsten§r veins, however, they are fairly rare. Consider \"buying\" some Lithium with §dOmnicoins§r.", + "desc:8": "§6Batteries§r are §bGregTech §rpower storage for §aEU§r energy.\n\nAlthough there are several types of rechargeable batteries you can make, §2Lithium Batteries§r are the best ones, and the only ones you should really consider making.\n\n§6Lithium§r is possible to find inside of §6Tungsten§r veins, however, they are fairly rare. Consider \"buying\" some Lithium with §dNomicoins§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -5030,7 +5030,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "With your EBF running, start to create a supply of §6Aluminium Ingots§r. These are crucial ingredients for MV machines, including §bApplied Energistics§r.\n\n§2With LV power, you can only get Aluminium Dust from electrolyzing Clay Dust, Sapphire Dust or Green Sapphire Dust. Once you make an MV Electrolyzer, you can get it from a plethora of other raw resources.§r\n\nIf you find your power supply is faltering, you may want to make additional dynamos and turn them into steam boilers and turbines. Upgrading your dynamos is also advisable.\n\nHowever, you\u0027re also about to reach MV. You\u0027re bound to discover a better power source than steam before long.\n\n§2You can cut by a third the smelting time of Aluminium and some other smelting processes with Nitrogen gas. Higher-tier processes may take different gases.", + "desc:8": "With your EBF running, start to create a supply of §6Aluminium Ingots§r. These are crucial ingredients for MV machines, including §bApplied Energistics§r.\n\n§2With LV power, you can only get Aluminium Dust from electrolyzing Clay Dust, Sapphire Dust or Green Sapphire Dust. Clay Dust is recommended. Once you make an MV Electrolyzer, you can get it from a plethora of other raw resources.§r\n\nIf you find your power supply is faltering, you may want to make additional dynamos and turn them into steam boilers and turbines. Upgrading your dynamos is also advisable.\n\nHowever, you\u0027re also about to reach MV. You\u0027re bound to discover a better power source than steam before long.\n\n§2You can cut by a third the smelting time of Aluminium and some other smelting processes with Nitrogen gas. Higher-tier processes may take different gases.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -5722,7 +5722,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Cuts things up.\n\nThe §3Cutting Machine§r is able to cut wafers, rods, wood, and various other things for you, making it a versatile crafting tool. Cutting blocks into 9 plates may be faster than using a §2Metal Bender §rto make them one at a time.\n\nThe MV version is required for cutting §6Silicon Boules§r for easier §6Diodes§r once you get §9Polyethylene (PE)§r, and for cutting §6Wafers§r into usable components. \n\nThe blade will require you to make §2Vanadiumsteel§r.\n\nCutting Machines work with plain §9Water§r for all recipes. You can also use §9Distilled Water§r which speeds up the processing somewhat, or §9Lubricant§r that speeds it up greatly (and uses very little per operation). These might be a little tricky to make right now, but are very worthwhile upgrades in the future.\n", + "desc:8": "Cuts things up.\n\nThe §3Cutting Machine§r is able to cut wafers, rods, wood, and various other things for you, making it a versatile crafting tool. Cutting blocks into 9 plates may be faster than using a §2Bending Machine §rto make them one at a time.\n\nThe MV version is required for cutting §6Silicon Boules§r for easier §6Diodes§r once you get §9Polyethylene (PE)§r, and for cutting §6Wafers§r into usable components. \n\nThe blade will require you to make §2Vanadiumsteel§r.\n\nCutting Machines work with plain §9Water§r for all recipes. You can also use §9Distilled Water§r which speeds up the processing somewhat, or §9Lubricant§r that speeds it up greatly (and uses very little per operation). These might be a little tricky to make right now, but are very worthwhile upgrades in the future.\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -6774,7 +6774,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§9Ethylene§r is a hydrocarbon obtained from §dOil Processing§r, or by dehydrating §9Ethanol§r with §9Sulfuric Acid§r in a §3Chemical Reactor§r. Choose a method that works for you:\n\n- The §9Ethanol§r route allows you to use your existing §6Sugarcane§r farm to produce §9Ethylene§r. However, the recipes require §bMedium Voltage§r machines to run.\n\n- The §dOil Processing§r route requires §2only LV machines§r, but you will have to source §9Oil§r from somewhere. §2Severely Steam-Cracked Naphtha§r is most efficient with respect to §9Ethylene§r, but §2Severely Steam-Cracked Light Fuel§r gives a better mix of products once you have a §3Distillation Tower§r.\n\nIt is an extremely important chemical in the production of plastics, as you\u0027ll need §9Ethylene§r in your production of §9Polyethylene (PE)§r, §9Polyvinyl Chloride (PVC)§r, and can be used in the production of §9Styrene-Butadiene Rubber (SBR)§r, the best form of rubber.", + "desc:8": "§9Ethylene§r is a hydrocarbon obtained from §dOil Processing§r, or by dehydrating §9Ethanol§r with §9Sulfuric Acid§r in a §3Chemical Reactor§r. Choose a method that works for you:\n\n- The §9Ethanol§r route allows you to use your existing §6Sugarcane§r farm to produce §9Ethylene§r. However, the recipes require §bMedium Voltage§r machines to run.\n\n- The §dOil Processing§r route requires §2only LV machines§r, but you will have to source §9Oil§r, or its variants, from somewhere. §2Severely Steam-Cracked Light Fuel§r is most efficient with §9Raw Oil, Oil and Heavy Oil§r. §2Severely Steam-Cracked Naphtha§r is more efficient when you are using §9Light Oil§r.\n\nIt is an extremely important chemical in the production of plastics, as you\u0027ll need §9Ethylene§r in your production of §9Polyethylene (PE)§r, §9Polyvinyl Chloride (PVC)§r, and can be used in the production of §9Styrene-Butadiene Rubber (SBR)§r, the best form of rubber.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -8899,7 +8899,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§6Surface Mounted Devices§r, or §6SMD§rs for short, are §2more efficient ways to produce the Circuit components you\u0027ve been making. They will be used until the second-to-last theme of circuits.§r\n\nAll SMD components must be produced in at least a §2HV Assembling Machine§r, and they all will require liquid §9Polyethylene§r.\n\nStart off with the §6SMD Transistor§r. These are simply a §6Gallium §2Foil§r and §6Fine Annealed Copper Wire§r.\n\nNext up are §6SMD Resistors§r, which are also simple: §6Carbon Dust§r and §6Fine Electrum Wire§r.\n\nNext up are §6SMD Diodes§r, which are fairly simple. §2Gallium Arsenide Dust§r and §6Fine Platinum Wire§r net you half a stack. §2If you can\u0027t go to the End to mine Platinum there yet, buy some with Omnicoins.§r\n\nThen are §6SMD Capacitors§r. You\u0027ll need sheets of §6Polyvinyl Chloride§r to make these, or they can also be made more slowly with §6Silicone Rubber§r. §2Using Tantalum Foil in place of Aluminium doubles your yield.\n\nFinally, and new to CEu, SMD Inductors. Made with Nickel Zinc Ferrite and Fine Cupronickel Wire.§r\n\nInvest in a robust system of automation for SMD components and all of their ingredients, since you\u0027ll never stop needing them. They will also work in place of the non-SMD versions you\u0027ve been using in all but the simplest of recipes.", + "desc:8": "§6Surface Mounted Devices§r, or §6SMD§rs for short, are §2more efficient ways to produce the Circuit components you\u0027ve been making. They will be used until the second-to-last theme of circuits.§r\n\nAll SMD components must be produced in at least a §2HV Assembling Machine§r, and they all will require liquid §9Polyethylene§r.\n\nStart off with the §6SMD Transistor§r. These are simply a §6Gallium §2Foil§r and §6Fine Annealed Copper Wire§r.\n\nNext up are §6SMD Resistors§r, which are also simple: §6Carbon Dust§r and §6Fine Electrum Wire§r.\n\nNext up are §6SMD Diodes§r, which are fairly simple. §2Gallium Arsenide Dust§r and §6Fine Platinum Wire§r net you half a stack. §2If you can\u0027t go to the End to mine Platinum there yet, buy some with Nomicoins.§r\n\nThen are §6SMD Capacitors§r. You\u0027ll need sheets of §6Polyvinyl Chloride§r to make these, or they can also be made more slowly with §6Silicone Rubber§r. §2Using Tantalum Foil in place of Aluminium doubles your yield.\n\nFinally, and new to CEu, SMD Inductors. Made with Nickel Zinc Ferrite and Fine Cupronickel Wire.§r\n\nInvest in a robust system of automation for SMD components and all of their ingredients, since you\u0027ll never stop needing them. They will also work in place of the non-SMD versions you\u0027ve been using in all but the simplest of recipes.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -9203,7 +9203,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§9Vinyl Chloride§r is an industrial chemical made from chlorinating §9Ethylene§r (adding §9Chlorine§r at high temperature) in a §3Chemical Reactor§r. §9Ethane§r can be used as an alternative reagent.\n\nIt is used to create the plastic §9Polyvinyl Chloride§r, most well known as PVC. While it deviates from reality, in GregTech you chemically react Vinyl Chloride and §9Oxygen§r to polymerize it into PVC. \n\nLater, you can use §9Titanium Tetrachloride§r to catalyze this reaction as well for greater yield.\n\nYou\u0027ll only need to solidify this into sheet form. If you want PVC pipes too, you can pulverise the sheet into dust and use that in the extruder, or you can solidify it into bars seperately.\n\n§6PVC Sheets§r are superior to §6Polyethylene Sheets§r for making plastic substrates, producing twice as many §6Plastic Boards§r per craft.\n\n", + "desc:8": "§9Vinyl Chloride§r is an industrial chemical made from chlorinating §9Ethylene§r (adding §9Chlorine§r at high temperature) in a §3Chemical Reactor§r. §9Ethane§r can be used as an alternative reagent.\n\nIt is used to create the plastic §9Polyvinyl Chloride§r, most well known as PVC. While it deviates from reality, in GregTech you chemically react Vinyl Chloride and §9Oxygen§r to polymerize it into PVC. \n\nLater, you can use §9Titanium Tetrachloride§r to catalyze this reaction as well for greater yield.\n\nYou\u0027ll only need to solidify this into sheet form. If you want PVC pipes too, you can pulverise the sheet into dust and use that in the extruder, or you can solidify it into bars seperately.\n\n§6PVC Sheets§r are superior to §6Polyethylene Sheets§r for making plastic substrates, producing twice as many §6Plastic Boards§r per craft.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -9860,7 +9860,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "While there are no types of veins that are extremely rare, you\u0027re likely to struggle with finding at least one of the less common vein types. This isn\u0027t really avoidable.\n\nYou will accumulate a lot of §dOmnicoins§f from quest turn-ins while playing Nomifactory. Do not be hesitant to spend them on things you need! \n\nSearch for various ores (generally the first one listed in §bJEI§f) to find the coin recipes for them. Alternatively, hover your cursor over a coin and press §6U§f to see what you can buy with it.\n\n§aDon\u0027t be a hoarder!", + "desc:8": "While there are no types of veins that are extremely rare, you\u0027re likely to struggle with finding at least one of the less common vein types. This isn\u0027t really avoidable.\n\nYou will accumulate a lot of §dNomicoins§f from quest turn-ins while playing Nomifactory. Do not be hesitant to spend them on things you need! \n\nSearch for various ores (generally the first one listed in §bJEI§f) to find the coin recipes for them. Alternatively, hover your cursor over a coin and press §6U§f to see what you can buy with it.\n\n§aDon\u0027t be a hoarder!", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -10108,7 +10108,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Another common component of any machine that uses fluids. Also usable as a cover for moving fluids between §bGregTech§r machines and adjacent tanks or machines.\n\nYou can use §6Paper Rings§r or §6Rubber Rings§r, but both will require a §aKnife§r to craft. A stick and a piece of flint will make a Knife with low durability, or check the recipe for metal ones.", + "desc:8": "Another common component of any machine that uses fluids. Also usable as a cover for moving fluids between §bGregTech§r machines and adjacent tanks or machines.\n\nYou must use §6 §6Rubber Rings§r, which requires a §aKnife§r to craft. A stick and a piece of flint will make a Knife with low durability, or check the recipe for metal ones.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -10174,7 +10174,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Note: this quest accepts both LV and MV Polarizer.\n\nAlthough you could §emagnetize§r §6Iron Ingots§r by hand using §6Redstone§r, doing that consumes considerable amounts of dust and that\u0027s not an option for more advanced materials. This machine will let you magnetize §6Steel Rods§r, as well as even more advanced materials later.\n\n§2Polarizer recipes in GTCEu go up to HV.", + "desc:8": "§oNote: this quest accepts both LV and MV Polarizer.§r\n\nAlthough you could §emagnetize§r §6Iron Ingots§r by hand using §6Redstone§r, doing that consumes considerable amounts of dust and that\u0027s not an option for more advanced materials. This machine will let you magnetize §6Steel Rods§r, as well as even more advanced materials later.\n\n§2Polarizer recipes in GTCEu go up to HV.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -10307,7 +10307,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Combining §9Titanium Tetrachloride§r with §6Magnesium§r in an §3Electric Blast Furnace§r (approximating the Kroll process) will net you your first Titanium. This process is a loop, and therefore will not cost you any resources apart from §6Rutile§r if you process it correctly. \n\nUnfortunately, it is super hot. You\u0027ll need to cool it in a §3Vacuum Freezer§r for it to be usable.\n\nYou should have set up a §3Vaccum Freezer§r for §6Kanthal§r, but if you haven\u0027t done it yet or want to improve you\u0027re setup, routing through AE is an alternative way to using item conduits. Simply set an Ore Dictionary Storage Bus on the input bus of the freezer, set it to \u0027ingotHot*\u0027, and set it to a high piority. This will accept any new Hot Ingots entering you\u0027re system, and eliminates the need for a big conduit network.\n\nDon\u0027t encode the Hot Ingot in a pattern though!", + "desc:8": "Combining §9Titanium Tetrachloride§r with §6Magnesium§r in an §3Electric Blast Furnace§r (approximating the Kroll process) will net you your first §6Titanium§r. \n\nThis process is a loop, and therefore will not cost you any resources, apart from §6Rutile§r, if you process it correctly. \n\nUnfortunately, it is super hot. You\u0027ll need to cool it in a §3Vacuum Freezer§r for it to be usable.\n\nYou should have set up a §3Vaccum Freezer§r for §6Kanthal§r, but if you haven\u0027t done it yet or want to improve you\u0027re setup, routing through AE is an alternative way to using item conduits. Simply set an Ore Dictionary Storage Bus on the input bus of the freezer, set it to \u0027ingotHot*\u0027, and set it to a high piority. This will accept any new Hot Ingots entering you\u0027re system, and eliminates the need for a big conduit network.\n\nDon\u0027t encode the Hot Ingot in a pattern though!", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -11927,7 +11927,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§9Nitrogen§r comprises 78% of the atmosphere. Because of this, after the first few processes of §9Liquid Air§r, you\u0027ll probably have more Nitrogen than you know what to do with.\n\nIf you got here centrifuging air, then it\u0027s gonna take you longer to get to that point.\n\nEven so, don\u0027t void it unless you have secured a very large stockpile. Storage is cheap and Nitrogen is used in sizeable quantities for several notable things, such as §2speeding up some Electric Blast Furnace recipes§r, and §2Cetane-Boosted Diesel§r", + "desc:8": "§9Nitrogen§r comprises 78% of the atmosphere. Because of this, after the first few processes of §9Liquid Air§r, you\u0027ll probably have more Nitrogen than you know what to do with.\n\nIf you got here centrifuging air, then it\u0027s gonna take you longer to get to that point.\n\nEven so, don\u0027t void it unless you have secured a very large stockpile. Storage is cheap and Nitrogen is used in sizeable quantities for several notable things, such as §2speeding up some Electric Blast Furnace recipes§r, §2making Glowstone-Doped Silicon Boules§r, and §2making Cetane-Boosted Diesel§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -12677,7 +12677,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest takes either Oil, Raw Oil, Light Oil or Heavy Oil to complete§r.\n\nPetrochemistry is the category of organic chemistry pertaining to petroleum, otherwise known as §9Oil§r.\n\n§bGregTech§r\u0027s petrochemistry may seem daunting at first, given the sheer number of chemicals and processing options, but it\u0027s actually easier to get into than you think.\n\nOil is the starting point, and can be found in several variants which you can pump from finite natural wells on the Overworld, as well as coming renewably from §6Oilsands Ore§r and §6Soul Sand§r, and directly in liquid form from a §3Fluid Rig§r.\n\n§2The Fluid Rig can also harvest Raw Oil, Heavy Oil and Light Oil depending on your fluid vein. Raw Oil is similar to Oil, giving the same ratios when distilled but needing double the fluid. Heavy Oil and Light Oil give different ratios when distilled.§r \n\nStart off by distilling the Oil. This will result in §9Sulfuric Heavy Fuel§r, §9Sulfuric Light Fuel§r, §9Sulfuric Naphtha§r, and/or §9Sulfuric Gas§r.\n\nThese will all need to be hydrodesulfurized using §9Hydrogen§r in a §3Chemical Reactor§r or §2Oil Cracking Unit§r, which produces the non-Sulfuric versions.\n\nAll of these products are useful, so figure out how you want to store the variety and large quantities of fluids.\n\nThe upcoming quests will guide you through the basics of petrochemistry. Once you\u0027ve mastered that, feel free to explore further.\n", + "desc:8": "§oNote: this quest accepts either Oil, Raw Oil, Light Oil or Heavy Oil.§r\n\nPetrochemistry is the category of organic chemistry pertaining to petroleum, otherwise known as §9Oil§r.\n\n§bGregTech§r\u0027s petrochemistry may seem daunting at first, given the sheer number of chemicals and processing options, but it\u0027s actually easier to get into than you think.\n\nOil is the starting point, and can be found in several variants which you can pump from finite natural wells on the Overworld, as well as coming renewably from §6Oilsands Ore§r and §6Soul Sand§r, and directly in liquid form from a §3Fluid Rig§r.\n\n§2The Fluid Rig can also harvest Raw Oil, Heavy Oil and Light Oil depending on your fluid vein. Raw Oil is similar to Oil, giving the same ratios when distilled but needing double the fluid. Heavy Oil and Light Oil give different ratios when distilled.§r \n\nStart off by distilling the Oil. This will result in §9Sulfuric Heavy Fuel§r, §9Sulfuric Light Fuel§r, §9Sulfuric Naphtha§r, and/or §9Sulfuric Gas§r.\n\nThese will all need to be hydrodesulfurized using §9Hydrogen§r in a §3Chemical Reactor§r or §2Oil Cracking Unit§r, which produces the non-Sulfuric versions.\n\nAll of these products are useful, so figure out how you want to store the variety and large quantities of fluids.\n\nThe upcoming quests will guide you through the basics of petrochemistry. Once you\u0027ve mastered that, feel free to explore further.\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -12695,7 +12695,7 @@ "lockedprogress:1": 1, "name:8": "§2Navigating Petrochem", "partysinglereward:1": 0, - "questlogic:8": "OR", + "questlogic:8": "AND", "repeat_relative:1": 1, "repeattime:3": -1, "simultaneous:1": 0, @@ -14810,7 +14810,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Pumps are now available in GT. Useful for gathering Oil or perhaps Lava from the Nether.", + "desc:8": "§2Pumps are now available in GT.§r\n\nUseful for gathering §6Oil§r or perhaps §6Lava§r from the §cNether§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -18261,11 +18261,11 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Item Pipes are back in GTCEu! They will transport items instantly through them.\n\n§rTheir advantage over §5EnderIO §3Item Conduits§r is their far higher §6throughput§r. An unupgraded EIO Item Conduit transports §d8 items per second§r, and up to §d128§r when upgraded. In comparison, small low-tier Item Pipes can transfer §d64 items per second§r, and those made from later materials can transfer §dmultiple stacks per second§r.\n\nThey don\u0027t auto-extract by themselves, so you have to use §3Conveyor covers§r etc. with them.\n\nThe priority mechanics are more complicated, so skip ahead if you are not interested:\nA Destination will have a Routing Value calculated, which is the sum of all Routing Values of the individual Pipes to that Destination. Whichever Destination has the lowest Routing Value will be the one selected for Insertion.\nRestrictive Pipes typically have the lowest Priority for insertion due to their higher Routing Value.", + "desc:8": "§2Item Pipes are back in GTCEu! They will transport items instantly through them.\n\n§rThis quest accepts a item pipe of any material, any size, whether restrictive or normal.\n\nFor now, the best material to make these pipes out of is probably §6Tin§r.\n\nTheir advantage over §5EnderIO §3Item Conduits§r is their far higher §6throughput§r. An unupgraded EIO Item Conduit transports §d8 items per second§r, and up to §d128§r when upgraded. In comparison, small low-tier Item Pipes can transfer §d64 items per second§r, and those made from later materials can transfer §dmultiple stacks per second§r.\n\nThey don\u0027t auto-extract by themselves, so you have to use §3Conveyor covers§r etc. with them.\n\nThe priority mechanics are more complicated, so skip ahead if you are not interested:\nA Destination will have a Routing Value calculated, which is the sum of all Routing Values of the individual Pipes to that Destination. Whichever Destination has the lowest Routing Value will be the one selected for Insertion.\nRestrictive Pipes typically have the lowest Priority for insertion due to their higher Routing Value.", "globalshare:1": 0, "icon:10": { "Count:3": 1, - "Damage:2": 23, + "Damage:2": 112, "OreDict:8": "", "id:8": "gregtech:item_pipe_small" }, @@ -18304,14 +18304,14 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 0, + "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 1, - "Damage:2": 23, - "OreDict:8": "", + "Damage:2": 112, + "OreDict:8": "questbookItemPipes", "id:8": "gregtech:item_pipe_small" } }, @@ -23048,7 +23048,7 @@ "ismain:1": 0, "issilent:1": 0, "lockedprogress:1": 1, - "name:8": "§2HV Power Storage", + "name:8": "§2Good HV Power Storage", "partysinglereward:1": 0, "questlogic:8": "AND", "repeat_relative:1": 1, @@ -23102,7 +23102,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "With §6Titanium§r smelting automated, you can now build Machine Hulls for Extreme Voltage machines.\n\n§2Starting at EV, 4A Energy and Dynamo hatches are available at each tier.", + "desc:8": "With §6Titanium§r smelting automated, you can now build Machine Hulls for Extreme Voltage machines.\n\nEV motors require a better material than §6Steel§r for its magnetism. §6\n\nNeodynium§r is required, which is mainly achieved from §6Rare Earth§r. The main sources of this are §6Redstone§r, and everything inside of §6Bastnasite§r veins.\n\n§2Starting at EV, 4A Energy and Dynamo hatches are available at each tier.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -26912,7 +26912,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Now that you have §6Osmium§r and §6Iridium§r from the §6Tier Four Micro Miner§r or §6Platinum Group Processing§r, you can begin automating §bExtended Crafting§r recipes. While it is possible to use §6Automation Interfaces§r for this task, you have access to something §nvastly§r better§r: §bPackagedExCrafting§r.\n\nTo begin, you\u0027ll need to craft one of each extended §3Package Crafter§r listed on the right. Put an §3Unpackager§r on top of each one, and then a §3Packager§r anywhere you want. These are all AE2 devices, so you\u0027ll need to connect them to an ME Network.\n\nNext, right-click the §3Package Recipe Encoder§r, and you should see a button saying \"Processing\": this button cycles through recipe types, including the various Extended Crafting tables. You\u0027ll have to choose the appropriate table for the recipe you want to encode.\n\n§6Holders§r must be encoded in pairs: one for the Packager, and one for the Unpackager. Select the appropriate table for the recipe, look up the recipe you want to encode, and press §6[+]§r in §bJEI§r to fill it in. Put two Holders in the top-left slot and press Save to encode the recipe to both of them. Finally, put each Holder into the respective machines.\n\nIf you\u0027ve done everything correctly, you should see the item appear as craftable in a Terminal.\n\nWhile it might seem that the crafting process is slow, §ePackagedAuto is excellent at parallelizing§r. You can surround an Unpackager with Crafters and it will use all of them. It\u0027s also possible to add more Unpackagers with Crafters to keep up with the Packager, as long as the Holders are all the same.\n\n", + "desc:8": "Now that you have §6Osmium§r and §6Iridium§r from the §6Tier Four Micro Miner§r or §6Platinum Group Processing§r, you can begin automating §bExtended Crafting§r recipes. While it is possible to use §6Automation Interfaces§r for this task, you have access to something §ovastly§r better§r: §bPackagedExCrafting§r.\n\nTo begin, you\u0027ll need to craft one of each extended §3Package Crafter§r listed on the right. Put an §3Unpackager§r on top of each one, and then a §3Packager§r anywhere you want. These are all AE2 devices, so you\u0027ll need to connect them to an ME Network.\n\nNext, right-click the §3Package Recipe Encoder§r, and you should see a button saying \"Processing\": this button cycles through recipe types, including the various Extended Crafting tables. You\u0027ll have to choose the appropriate table for the recipe you want to encode.\n\n§6Holders§r must be encoded in pairs: one for the Packager, and one for the Unpackager. Select the appropriate table for the recipe, look up the recipe you want to encode, and press §6[+]§r in §bJEI§r to fill it in. Put two Holders in the top-left slot and press Save to encode the recipe to both of them. Finally, put each Holder into the respective machines.\n\nIf you\u0027ve done everything correctly, you should see the item appear as craftable in a Terminal.\n\nWhile it might seem that the crafting process is slow, §ePackagedAuto is excellent at parallelizing§r. You can surround an Unpackager with Crafters and it will use all of them. It\u0027s also possible to add more Unpackagers with Crafters to keep up with the Packager, as long as the Holders are all the same.\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -30608,7 +30608,7 @@ }, "490:10": { "preRequisites:11": [ - 146 + 413 ], "properties:10": { "betterquesting:10": { @@ -31022,7 +31022,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§bStorage Drawers§f provide a huge amount of storage for a single item type. Use them for things you have a lot of, such as stone, dirt and ores.\n\nIf the wood-type appearances aren\u0027t your style, the §3Framing Table§f is useful for making custom drawers out of §6Framed Drawers§f, and up to three additional items which define how the resulting drawer will look. Please note that due to a glitch, items can\u0027t be put into non-framed §6Framed Drawers§r.\n\nIn addition, the §aHand Framing Tool§r has been implemented, allowing you to decorate your framed drawers in world, and convert default drawers into Framed Drawers§r in-world, with the cost of some sticks. In fact, once you consume the blocks you would like to decorate your framed drawers into, no more of those blocks will be consumed, decorating your drawers for free! See the uses of the framing tool in §eJEI§r for more information.", + "desc:8": "§bStorage Drawers§f provide a huge amount of storage for a single item type. Use them for things you have a lot of, such as stone, dirt and ores.\n\nIf the wood-type appearances aren\u0027t your style, the §3Framing Table§f is useful for making custom drawers out of §6Framed Drawers§f, and up to three additional items which define how the resulting drawer will look. Please note that due to a glitch, items can\u0027t be put into non-framed §6Framed Drawers§r.\n\nIn addition, the §aHand Framing Tool§r has been implemented, allowing you to decorate your framed drawers in world, and convert default drawers into Framed Drawers§r in-world, with the cost of some sticks. \n\nIn fact, once you consume the blocks you would like to decorate your framed drawers into, no more of those blocks will be consumed, decorating your drawers for free! \n\nSee the uses of the framing tool in §eJEI§r for more information.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -31114,7 +31114,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Great for automatically converting between Nuggets, Ingots, and Blocks of metals, or simply storing massive amounts of things. Also works with §dNomicoins§r.\n\nThe appearance can be customized by crafting the drawer into §aFramed Compacting Drawer§r and putting it into a §aFraming Table§r.", + "desc:8": "Great for automatically converting between Nuggets, Ingots, and Blocks of metals, or simply storing massive amounts of things. Also works with §dNomicoins§r.\n\nThe appearance can be customized by crafting the drawer into §aFramed Compacting Drawer§r and putting it into a §aFraming Table§r, or using a §aHand Framing Tool§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -31524,7 +31524,7 @@ }, "503:10": { "preRequisites:11": [ - 243 + 844 ], "properties:10": { "betterquesting:10": { @@ -31767,7 +31767,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "You\u0027ll need §9Chlorine§r at this point. It is an important ingredient in many chemical processes, and you can currently get it from electrolyzing either §6Salt§r or §6Rock Salt§r.\n\n§2Later, you can use Fluid Rigs or break down Ghast Tears to obtain Salt Water, and electrolyze it to Chlorine.", + "desc:8": "You\u0027ll need §9Chlorine§r at this point. It is an important ingredient in many chemical processes, and you can currently get it from electrolyzing either §6Salt§r or §6Rock Salt§r.\n\n§2Later, you can use Fluid Rigs or break down Ghast Tears to obtain Salt Water, and electrolyze it to Chlorine. \n\n§rUsing Fluid Rigs is the best way to obtain mass amounts of Chlorine.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -32394,7 +32394,6 @@ }, "517:10": { "preRequisites:11": [ - 21, 145 ], "properties:10": { @@ -33925,7 +33924,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The §3Extruder§r is a universal metalworking machine. §aExtruder Shapes§r are used for telling an Extruder which shape to make.\n\nExtruders are §2no longer strictly needed for Large Pipes.§r Extruders use ingots, but are as efficient for making §6Gears§r as melting and solidifying. They are also the most efficient way to make §6Bolts§r, §6Small Gears§r, and §6Rings§r.\n\nYou can also use Extruders to make things from other machines like plates and wires, but they are less efficient than using the dedicated machines for these purposes.", + "desc:8": "The §3Extruder§r is a universal metalworking machine. §aExtruder Shapes§r are used for telling an Extruder which shape to make.\n\nExtruders are §2no longer strictly needed for Large Pipes.§r Extruders use ingots, but are as efficient for making §6Gears§r as melting and solidifying. They are also the most efficient way to make §6Bolts§r, §6Small Gears§r, and §6Rings§r.\n\n§2An LV version does exist, but it can run basically no recipes.§r\n\nYou can also use Extruders to make things from other machines like plates and wires, but they are less efficient than using the dedicated machines for these purposes.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -34360,7 +34359,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Note: this quest accepts both LV and MV Distillery. §2If you are distilling Ethanol, you now need an MV Distillery.\n\n§rThe §3Distillery§r is a single-block machine which only outputs one distillate out of several and §cdiscards§r the rest. You can use this now to get §9Ethanol§r from §9Biomass§r, or to selectively distill §9Oil§r in multiple steps to §9Ethylene§r. Its advantage over the full Tower, apart from cost, is its §denergy efficiency§r. Therefore, it is recommended for fluids with only one useful output, like §9Biomass§r, §9Diluted Sulfuric Acid§r, and §9Diluted Hydrochloric Acid§r.\n\nHowever, the Distillation Tower is recommended for advanced chemistry, as most things have more than one important output: §9Fermented Biomass§r, §9Charcoal Byproducts§r from your §3Pyrolyse Oven§r, and the entire line of petrochemicals from §9Oil§r, to name a few.\n\nYou\u0027re going to need it soon!\n\n", + "desc:8": "§oNote: this quest accepts both LV and MV Distillery. §2\n\nIf you are distilling Ethanol, you now need an MV Distillery.\n\n§rThe §3Distillery§r is a single-block machine which only outputs one distillate out of several and §cdiscards§r the rest. You can use this now to get §9Ethanol§r from §9Biomass§r, or to selectively distill §9Oil§r in multiple steps to §9Ethylene§r. Its advantage over the full Tower, apart from cost, is its §denergy efficiency§r. Therefore, it is recommended for fluids with only one useful output, like §9Biomass§r, §9Diluted Sulfuric Acid§r, and §9Diluted Hydrochloric Acid§r.\n\nHowever, the Distillation Tower is recommended for advanced chemistry, as most things have more than one important output: §9Fermented Biomass§r, §9Charcoal Byproducts§r from your §3Pyrolyse Oven§r, and the entire line of petrochemicals from §9Oil§r, to name a few.\n\nYou\u0027re going to need it soon!\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -34585,7 +34584,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Fluid Rigs will harvest fluids from underground fluid veins. Note that the fluid veins are simply simulated and don\u0027t exist in the world. §r\n\nShift-right-click to set your §3Prospector\u0027s Scanner§r to fluid mode, in order to see the type and amount of fluid underground and to check the depletion state of the vein. The first number represents the base amount of fluid extracted per second. \n\nIn the §eOverworld§r, it can harvest: §9Oil, Light Oil, Heavy Oil, Raw Oil, Natural Gas, Salt Water§r\n\nIn the §eNether§r: §eLava, Natural Gas§r\n\nOn the §eMoon§r: §9Deuterium, Helium-3§r\n\nThe first tier of Fluid Rig is good for §d100,000 operations§r. Higher tier Fluid Rigs harvest fluids far faster and deplete veins slower.", + "desc:8": "§2Fluid Rigs will harvest fluids from underground fluid veins. Note that the fluid veins are simply simulated and don\u0027t exist in the world. §r\n\nShift-right-click while holding the §3Prospector\u0027s Scanner§r to set it to fluid mode, then right click it in order to see the type and amount of fluid underground and to check the depletion state of the vein. The first number represents the base amount of fluid extracted per second. \n\nIn the §eOverworld§r, it can harvest: §9Oil, Light Oil, Heavy Oil, Raw Oil, Natural Gas, Salt Water§r\n\nIn the §eNether§r: §eLava, Natural Gas§r\n\nOn the §eMoon§r: §9Deuterium, Helium-3§r\n\nThe first tier of Fluid Rig is good for §d100,000 operations§r. Higher tier Fluid Rigs harvest fluids far faster and deplete veins slower.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -34735,7 +34734,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "These are useful for extending the range of §6Phantom Blocks§r and other devices from §bActually Additions§r.", + "desc:8": "These are useful for extending the range of §6Phantom Blocks§r and other devices from §bActually Additions§r.\n\nPlace up to three on top of a §6Phantom Block§r to extend its range.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -37986,7 +37985,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§6Phantomfaces§r are powerful blocks added by §bActually Additions§r. They work by connecting to an inventory. In order to do this, grab a §6Phantom Connector§r and shift-right click the inventory which you want to connect to, and then shift-right clicking on the §6Phantomface§r. You should see a message saying that it has been successfully connected. Keep in mind that these have a range, so don\u0027t put your inventories too far away.\n\nNow, whenever an item goes into that inventory, it will go into the §6Phantomface§r. This also works the other way around. §6Phantomfaces§r can also be crafted into other variants, such as §6Phantom Breakers§r and §6Phantom Placers§r. These work just like the §6Phantomface§r, but with a slight variation. For example, §6Phantom Breakers§r would put the item they broke into the inventory it is connected to.", + "desc:8": "§6Phantomfaces§r are powerful blocks added by §bActually Additions§r. They work by connecting to an inventory. \n\nIn order to do this, grab a §6Phantom Connector§r and shift-right click the inventory which you want to connect to, and then shift-right clicking on the §6Phantomface§r. You should see a message saying that it has been successfully connected. Keep in mind that these have a range, so don\u0027t put your inventories too far away.\n\nNow, whenever an item goes into that inventory, it will go into the §6Phantomface§r. This also works the other way around. §6\n\nPhantomfaces§r can also be crafted into other variants, such as §6Phantom Breakers§r and §6Phantom Placers§r. These work just like the §6Phantomface§r, but with a slight variation. For example, §6Phantom Breakers§r would put the item they broke into the inventory it is connected to.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -41965,7 +41964,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Take a peek at The §eEnd Game quest book tab§f. This might seem a bit premature to suggest, but it has a reason.\n\nThese are quests for a full stack of many of the materials in the game. Those are the materials you\u0027ll need to synthesize §5Omnium§r, the basic end game resource. It\u0027s the pack\u0027s way of letting you know what materials you should be prepared to mass produce as you approach the end.\n\nOf course, it\u0027s not necessary or even advisable to try to finish up all of these quests the moment they become available. Some will be incredibly easy (like §6Iron§f and §6Copper§f), others will be brutally grindy at early tech levels. The rewards are all the same: §d25 Omnicoins each§f, so use your best judgement on which ones to complete and which to ignore for later.", + "desc:8": "Take a peek at The §eEnd Game quest book tab§f. This might seem a bit premature to suggest, but it has a reason.\n\nThese are quests for a full stack of many of the materials in the game. Those are the materials you\u0027ll need to synthesize §5Omnium§r, the basic end game resource. It\u0027s the pack\u0027s way of letting you know what materials you should be prepared to mass produce as you approach the end.\n\nOf course, it\u0027s not necessary or even advisable to try to finish up all of these quests the moment they become available. Some will be incredibly easy (like §6Iron§f and §6Copper§f), others will be brutally grindy at early tech levels. The rewards are all the same: §d25 Nomicoins each§f, so use your best judgement on which ones to complete and which to ignore for later.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -42801,7 +42800,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The §aImplosion Compressor§f is like an autoclave that uses explosions instead of water. It is the only way to turn most gem dusts into gemstones.\n\nIt will also be vital for processing §5Motes of Omnium§f.\n\nIn addition to the controller and casings, you will need one §eLV or better§r §6Item Input Bus§r, §6Item Output Bus§r, and §6Energy Input Hatch§r.\n\n§2If desired, you may upgrade this directly to an Electric Implosion Compressor, which can accept Parallel Control hatches.", + "desc:8": "The §aImplosion Compressor§f is like an autoclave that uses explosions instead of water. \n\nIt is the only way to turn some gem dusts into gemstones. However, for some gemstones, like §6Apatite§r, it is much more efficient to use an §3Autoclave§r§r with §9Distilled Water§r.\n\nIt will also be vital for processing §5Motes of Omnium§f.\n\nIn addition to the controller and casings, you will need one §eLV or better§r §6Item Input Bus§r, §6Item Output Bus§r, and §6Energy Input Hatch§r.\n\n§2If desired, you may upgrade this directly to an Electric Implosion Compressor, which has no improvements over the base multi for now.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -42868,7 +42867,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "A §3Simulation Chamber§r from §bDeep Mob Evolution§r (§bDME§r, for short) allows you to farm mobs in a totally environmentally (and server) friendly way!\n\nSimulated mobs can even be used to provide you with many of the basic resources you\u0027ll need (such as §6iron, gold, tin, copper, diamonds§r and many more!), through pristine matter.\n\nSetting up DME automation during the early game is §avery important§r as it gives you access to infinite quantities of many resources!\n\nDME changes machines, making them no longer sided, so you can input and output from any side, as well as allowing them to be controlled by redstone.\n\nConsider reading the §bDeep Mob Evolution§r book for more info.\n\nYes, you can also use it for generating power... §owith Diamonds.", + "desc:8": "A §3Simulation Chamber§r from §bDeep Mob Evolution§r (§bDME§r) allows you to farm mobs in a totally environmentally (and server) friendly way!\n\nSimulated mobs can even be used to provide you with many of the basic resources you\u0027ll need (such as §6iron, gold, tin, copper, diamonds§r and many more!), through pristine matter.\n\nSetting up DME automation during the early game is §avery important§r as it gives you access to infinite quantities of many resources!\n\nDME changes machines, making them no longer sided, so you can input and output from any side, as well as allowing them to be controlled by redstone.\n\nConsider reading the §bDeep Mob Evolution§r book for more info.\n\nYes, you can also use it for generating power... §owith Diamonds.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -45191,7 +45190,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis is an important part of a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation of how to passively automate this.\n\n§6Uraninite Ore§r is the first source of §6Pulsating Dust§r but is not a very good one in the long term. Instead you should make §6Resonant Clathrates§r, which are an infinitely-renewable and effective source of Pulsating Dust.\n\nResonant Clathrates are made by melting §6Ender Pearls§r with a §3Fluid Extractor§r into §9Resonant Ender§r, then mixing that with §6Nether Quartz§r in an MV or better §3Chemical Reactor§r. Smelting this clathrate gives Pulsating Dust.\n\nWith Resonant Clathrates now accessible, everything you need for crafting §6Pulsating Polymer Clay§r can be automated in a net-positive loop.§r Doing so is the first step in automation of §bDeep Mob Evolution§r, which is §ea primary source of important materials for the rest of the pack§r.\n\nThe exact implementation is up to you. Make use of the various LV and MV machines you have, and look through §bJEI§r and the Processing Lines Tab for the ways to get infinite sources of each ingredient (like §aEnderman Models§r for pearls).\n\n", + "desc:8": "§oThis is an important part of a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation of how to passively automate this.\n\n§6Uraninite Ore§r is the first source of §6Pulsating Dust§r but is not a very good one in the long term. Instead you should make §6Resonant Clathrates§r, which are an infinitely-renewable and effective source of Pulsating Dust.\n\nResonant Clathrates are made by melting §6Ender Pearls§r with a §3Fluid Extractor§r into §9Resonant Ender§r, then mixing that with §6Nether Quartz§r in an MV or better §3Chemical Reactor§r. Smelting this clathrate gives Pulsating Dust.\n\nWith Resonant Clathrates now accessible, everything you need for crafting §6Pulsating Polymer Clay§r can be automated in a net-positive loop.§r Doing so is the first step in automation of §bDeep Mob Evolution§r, which is §ea primary source of important materials for the rest of the pack§r.\n\nThe exact implementation is up to you. Make use of the various LV and MV machines you have, and look through §bJEI§r and the Processing Lines Tab for the ways to get infinite sources of each ingredient (like §aEnderman Models§r for pearls).\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -46446,7 +46445,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§3Aqueous Accumulators§r in §5Nomifactory§r are infinite water sources; they §ndo not§r require any water blocks nearby.\n\nThis machine can produce §9Water§r as fast as you can extract it (the only downside being that it makes some annoying noises).\n\nFriendship with §aEndervoirs§r ended.", + "desc:8": "§3Aqueous Accumulators§r in §5Nomifactory§r are infinite water sources; they §odo not§r require any water blocks nearby.\n\nThis machine can produce §9Water§r as fast as you can extract it (the only downside being that it makes some annoying noises).\n\nFriendship with §aEndervoirs§r ended.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -46770,7 +46769,6 @@ }, "755:10": { "preRequisites:11": [ - 3, 394 ], "properties:10": { @@ -47845,7 +47843,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2GregTechCEu§r adds an §einteractive in-world preview§r for all §bGregTech§r multiblocks! §6Shift-right-click§r a placed controller §2with an empty hand§r to activate a hologram depicting the default layout of the structure to help you with building. As you place blocks, the structure will be validated and the §efirst incorrect block§r it detects will be highlighted in red.\n\n§6Sneak-right-click§r to cycle from the full view through each layer. When on the final layer of the preview, this will remove the preview.\n\n§6Sneak-left-click§r to go back to the previous layer, or close the preview from the full view.\n\nIn the §eJEI previews§r for multiblocks, §6left-click§r and drag the mouse to rotate the preview.\n\nAdditionally, you can §6right-click§r and drag the mouse to pan the preview or §6shift-right-click§r and drag to zoom in or out.\n\nSome blocks in the multiblock preview have additional tooltips to provide more information on how the multiblock can form.", + "desc:8": "§2GregTech CEu§r adds an §einteractive in-world preview§r for all §bGregTech§r multiblocks! §6Shift-right-click§r a placed controller §2with an empty hand§r to activate a hologram depicting the default layout of the structure to help you with building. As you place blocks, the structure will be validated and the §efirst incorrect block§r it detects will be highlighted in red.\n\n§6Sneak-right-click§r to cycle from the full view through each layer. When on the final layer of the preview, this will remove the preview.\n\n§6Sneak-left-click§r to go back to the previous layer, or close the preview from the full view.\n\nIn the §eJEI previews§r for multiblocks, §6left-click§r and drag the mouse to rotate the preview.\n\nAdditionally, you can §6right-click§r and drag the mouse to pan the preview or §6shift-right-click§r and drag to zoom in or out.\n\nSome blocks in the multiblock preview have additional tooltips to provide more information on how the multiblock can form.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -48076,7 +48074,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis is represented in a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation.§r\n\nNow that you have acquired §6Steel§r, your path to infinite cobblestone awaits! The §6Cobblestone Generator§r continuously outputs cobblestone into adjacent inventories, and can be upgraded to produce it even faster.\n\nCobblestone can be processed into many useful materials:\n\n§6Stone Dust§r is useful for small amounts of a whole host of useful materials.\n\n§6Gravel§r is useful for making conduits and §9Concrete§r.\n\n§6Sand§r is useful for §6Glass§r, which can be turned into §6Nether Quartz§r or §6Silicon Dioxide§r for §6Oxygen§r.\n\nFinally, §6Dust§r can be turned into §6Clay§r which is both a reliable source of §6Aluminium§r and very important for automating §bDeep Mob Evolution§r.\n\nSet up a §ecobbleworks§r soon, so you can stockpile all these useful materials.\n", + "desc:8": "§oThis is represented in a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation.§r\n\nNow that you have acquired §6Steel§r, your path to infinite cobblestone awaits! The §6Cobblestone Generator§r continuously outputs cobblestone into adjacent inventories, and can be upgraded to produce it even faster.\n\nCobblestone can be processed into many useful materials:\n\n§6Stone Dust§r is useful for small amounts of a whole host of useful materials.\n\n§6Gravel§r is useful for making conduits and §9Concrete§r.\n\n§6Sand§r is useful for §6Glass§r, which can be turned into §6Nether Quartz§r or §6Silicon Dioxide§r for §6Oxygen§r.\n\nFinally, §6Dust§r can be turned into §6Clay§r which is both a reliable source of §6Aluminium§r and very important for automating §bDeep Mob Evolution§r.\n\nSet up a §ecobbleworks§r soon, so you can stockpile all these useful materials.\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -48432,7 +48430,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest accepts Silicone Rubber or Styrene-Butadiene Rubber.\n\n§9Rubber§r has been sufficient for making cables so far, but you will soon discover that this basic type of rubber won\u0027t withstand more than §2Extreme Voltage§r. Higher quality rubber is necessary to properly insulate your wires.\n\nThere are two better types of rubber, and you will eventually need to make both of them. §eThese can also be used for insulating lower voltage wires more efficiently, requiring less fluid§r!\n\n§9§2Both Styrene-Butadiene Rubber (SBR) and Silicone Rubber (SiR) can wrap any Cable tier.§r However, SBR requires petrochemistry infrastructure you may not have yet, and is not mandatory until you are making late-game components. On the other hand, SiR can conveniently be made from chemicals you are already familiar with, but coats wires less efficiently. By setting this up now, you won\u0027t have to change your wire coating material later!\n\nTo make Silicone Rubber, you will need to create §6Polydimethylsiloxane Dust§r in one of several ways, then mix it with §6Sulfur§r in a §3Chemical Reactor§r. You can then coat wires with it in an §3Assembling Machine§r.\n\n§2To make Styrene-Butadiene Rubber, you will need to create Raw Styrene-Butadiene Rubber Dust in one of several ways, then mix it with Sulfur in a Chemical Reactor. This produces more liquid than Silicon Rubber, as well as being a more efficient way to coat wires.\n", + "desc:8": "§oNote: this quest accepts Silicone Rubber or Styrene-Butadiene Rubber.\n\n§9Rubber§r has been sufficient for making cables so far, but you will soon discover that this basic type of rubber won\u0027t withstand more than §2Extreme Voltage§r. Higher quality rubber is necessary to properly insulate your wires.\n\nThere are two better types of rubber, and you will eventually need to make both of them. §eThese can also be used for insulating lower voltage wires more efficiently, requiring less fluid§r!\n\n§9§2Both Styrene-Butadiene Rubber (SBR) and Silicone Rubber (SiR) can wrap any Cable tier.§r However, SBR requires petrochemistry infrastructure you may not have yet, and is not mandatory until you are making late-game components. On the other hand, SiR can conveniently be made from chemicals you are already familiar with, but coats wires less efficiently. By setting this up now, you won\u0027t have to change your wire coating material later!\n\nTo make Silicone Rubber, you will need to create §6Polydimethylsiloxane Dust§r in one of several ways, then mix it with §6Sulfur§r in a §3Chemical Reactor§r. You can then coat wires with it in an §3Assembling Machine§r.\n\n§2To make Styrene-Butadiene Rubber, you will need to create Raw Styrene-Butadiene Rubber Dust in one of several ways, then mix it with Sulfur in a Chemical Reactor. This produces more liquid than Silicon Rubber, as well as being a more efficient way to coat wires.\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -50065,7 +50063,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 1, - "desc:8": "§6Sulfur Ore§r is the only source of §6Sulfur Dust§r that\u0027s currently available to you.\n\nYou may want to spend a few §dOmnicoins§r on the ore to jumpstart your power storage.\n\nOtherwise the ore is only available in §athe Nether§r, and the only way to get there is with a §6Nether Cake§r. Oh no!", + "desc:8": "§6Sulfur Ore§r is the only source of §6Sulfur Dust§r that\u0027s currently available to you.\n\nYou may want to spend a few §dNomicoins§r on the ore to jumpstart your power storage.\n\nOtherwise the ore is only available in §athe Nether§r, and the only way to get there is with a §6Nether Cake§r. Oh no!", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -50111,7 +50109,7 @@ } }, "display:10": { - "Name:8": "I bought ore with Omnicoins" + "Name:8": "I bought ore with Nomicoins" } } } @@ -50620,12 +50618,12 @@ }, "819:10": { "preRequisites:11": [ - 70 + 58 ], "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2With MV Batteries unlocked, you can make Power Units for electric GT tools. Most notable among them is the Drill, which at MV tier can mine a 3x3x3 area of blocks.\n\nHigher tier drills can mine 5x5x5, 7x7x7 and 9x9x9 areas! Shift-right-click to change the breaking area.\n\nCharge these with a Battery of appropriate tier, or in an appropriately tiered machine.\n\nYou may want to look into Chainsaws for mass tree felling as well, or a Wrench, for breaking machines very quickly. The other electric tools are probably not worth making.", + "desc:8": "§oNote: this quest accepts a Power Unit of any voltage (LV, MV, HV, EV \u0026 IV). §r\n\nWith §bGregTech §6Power Storage§r unlocked, you can make §aPower Units§r for electric GT tools.\n\nCheck if that tool has that tier first! §6Drills§r are available at all tiers, the §6Wrench§r is available at §7LV§r, §6HV§r and §1IV§r, and the other electric tools, such as §6Chainsaws§r and §6Screwdrivers§r are only available at §7LV§r. \n\n§2A new addition among them is the Drill, which at LV tier can mine a 3x3x1 area of blocks, and at MV tier can mine a 3x3x3 area of blocks.\n\nHigher tier drills can mine 5x5x5, 7x7x7 and 9x9x9 areas! Shift-right-click to change the breaking area.§r\n\nCharge these with a §6Battery§r of appropriate tier, or in an appropriately tiered §3Machine§r, §3Battery Buffer§r or §3Turbo Charger§r. \n\nYou may want to look into §6Chainsaws§r for mass tree felling as well, or a §6Wrench§r, for breaking machines very quickly. The other electric tools are probably not worth making.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -50699,7 +50697,7 @@ "0:10": { "Count:3": 1, "Damage:2": 447, - "OreDict:8": "", + "OreDict:8": "questbookPowerUnit", "id:8": "gregtech:meta_item_1" } }, @@ -51741,7 +51739,8 @@ }, "835:10": { "preRequisites:11": [ - 93 + 93, + 974 ], "properties:10": { "betterquesting:10": { @@ -52273,7 +52272,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2There are 3 materials you will need from processing Naquadah: Enriched Naquadah (Nq+), Naquadria (Nq*), and Trinium (Ke). And there are 3 different ways to process Naquadah, each resulting in different materials.§r\n\n§nThis quest completes via Fluoroantimonic Acid, or Trinium Dust, Enriched Naquadah Dust and Naquadria Dust.§r\n\nFirst is by §dprocessing ores§r from the §6Tier Five Micro Miner§r. §6Naquadah Ore§r yields §6Enriched Naquadah§r (through the §3Magnetic Separator§r) and §6Kaemanite Ore§r yields §6Trinium§r.\n\nSecond is by combining §6Naquadah Dust§r with certain heavy elements and EnderIO crystal grains. This can provide §6Enriched Naquadah§r and §6Naquadria§r.\n\nFinally, you can do the full CEu processing of §6Naquadah Dust§r with §9Fluoroantimonic Acid§r, the strongest acid known to man. This is a decently involved process, but not only does it yield all 2 other Nq materials, it also grants byproducts of §6Titanium, Sulfur, Indium, Phosphorus, Barium, and Gallium§r. \n\nThis quest accepts either §6Fluoroantimonic Acid§r, for those doing the recommended full processing, or §6Trinium Dust, Enriched Naquadah Dust§r and §6Naquadria Dust§r, for those doing the mixer recipes.", + "desc:8": "§oNote: this quest completes via:\nFluoroantimonic Acid, \nor\nTrinium Dust, Enriched Naquadah Dust and Naquadria Dust.\n§2\nThere are 3 materials you will need from processing Naquadah: Enriched Naquadah (Nq+), Naquadria (Nq*), and Trinium (Ke). \n\nThere are 3 different ways to process Naquadah, each resulting in different materials.§r\n\nFirst is by §dprocessing ores§r from the §6Tier Five Micro Miner§r. §6Naquadah Ore§r yields §6Enriched Naquadah§r (through the §3Magnetic Separator§r) and §6Kaemanite Ore§r yields §6Trinium§r.\n\nSecond is by combining §6Naquadah Dust§r with certain heavy elements and EnderIO crystal grains. This can provide §6Enriched Naquadah§r and §6Naquadria§r.\n\nFinally, you can do the full CEu processing of §6Naquadah Dust§r with §9Fluoroantimonic Acid§r, the strongest acid known to man. This is a decently involved process, but not only does it yield all 2 other Nq materials, it also grants byproducts of §6Titanium, Sulfur, Indium, Phosphorus, Barium, and Gallium§r. \n\nThis quest accepts either §6Fluoroantimonic Acid§r, for those doing the recommended full processing, or §6Trinium Dust, Enriched Naquadah Dust§r and §6Naquadria Dust§r, for those doing the mixer recipes.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -52296,7 +52295,7 @@ "simultaneous:1": 0, "snd_complete:8": "minecraft:entity.player.levelup", "snd_update:8": "minecraft:entity.player.levelup", - "tasklogic:8": "AND", + "tasklogic:8": "OR", "visibility:8": "ALWAYS" } }, @@ -52919,7 +52918,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "You can get Americium from NuclearCraft progression, but you can also fuse it. First combine Lanthanum with Silicon to make Lutetium, then combine it with Chrome to get Americium.\n\n§2Americium is used in larger quantities in CEu progression. You cannot convert this form of Americium to NuclearCraft Americium isotopes.", + "desc:8": "You can get Americium from NuclearCraft progression, but you can also fuse it. First combine Lanthanum with Silicon to make Lutetium, then combine it with Chrome to get Americium.\n\n§2Americium is used in larger quantities in CEu progression. You cannot convert this form of Americium to NuclearCraft Americium isotopes. These are also the best Item Pipe material, in terms of throughput.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -55598,7 +55597,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2With the MV Assembling Machine, you can assemble a few necessary parts for the next Circuit tier.", + "desc:8": "With the §2MV Assembling Machine§r, you can assemble a few necessary parts for the next §eCircuit§r tier.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -55939,7 +55938,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Hydrofluoric Acid is a dangerous acid made by mixing Hydrogen and Fluorine. It is used in the production of Polytetrafluoroethylene, and in Uranium and Naquadah processing.\n\nFluorine is best obtained from Topaz or Bastnasite Ore processing from their Microminer missions, or in small amounts from renewable Black Granite.", + "desc:8": "§2Hydrofluoric Acid is a dangerous acid made by mixing Hydrogen and Fluorine. It is used in the production of Polytetrafluoroethylene, and in Uranium and Naquadah processing.\n\nFluorine is best obtained from Topaz or Bastnasite Ore processing from their Microminer missions, and from processing renewable Black Granite.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -56101,12 +56100,12 @@ }, "902:10": { "preRequisites:11": [ - 805 + 3 ], "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2The Tablet device you spawned with is very valuable to do plenty of tasks in GregTech.§r\n\nThis Quest explains how you can use the §4Terminal§.. §bThis is merely basic information, you can skip this for a while as the Terminal isn\u0027t used much in the early game§r.\n\nThe Terminal runs on §4GregOS™§r (not an actual Trademark), an operating system which works with §5Applications§r.\n\n§9Machines Guides§r, §9Multiblock Guides§r, §9Item Guides§r, and §9Tutorials§r are what they sound like. Note that they are currently still being worked on.\n\n§9System Settings§r changes... settings (duh) related to the Terminal. You can §bset your own background picture§r, remove the double confirmation on exit, and more. Most of the keybinds apply to the §5Home§r button. Double clicking by default exists any open Application.\n\n§9Multiblock Helper§r is split into two functionalities. The first one requires a requires a §dLV§r Battery and a §dCamera§r mounted to enable §bVR visualization§r of multiblock structures. The upgrade unlocked at §6HV§r allows you to §6debug§r and §6auto-build§r.\n\n§9Battery Manager§r, assuming you have a Battery mounted, checks the Energy level and indicates energy usage of other Apps.\n\n§9Hardware Manager§r is used to mount Hardwares, such as Battery, to enable other Apps.\n\n§9App Store§r (not exactly a Store) adds Apps to your collection, and allows upgrades for some of them. Keep in mind Apps may still require specific mounted devices to function.\n\n§9Ore Prospector§r works the same way as the portable §dProspector§r and can be upgraded several times.\n\n§9Fluid Prospector§r works the same way as the portable §dProspector§r (but for fluids!) and can be upgraded several times.\n\n§9Recipe Chart§r is a wonderful chart planner to build Recipe Chains and visualize them.\n\n§9GT Console§r configures machines as if you were using regular tools, but without using them! This is similar to the remote access from the §3Central Monitor§r.\n\n§9World Prospector§r is a §dX-Ray VR§r for filtered blocks.\n\n§9Virtual Tank Viewer§r is used in combination with §3Ender Fluid Covers§r. It stores information about all your §dVirtual Tanks§r.\n\n§9Cape Selector§r lets you become fancy! You can have your characters wear a fancy §dCape§r.\",\n", + "desc:8": "§2The Tablet device you get now is very valuable to do plenty of tasks in GregTech.§r\n\n§oBe careful with removing the battery. Removing it will cause it to become a normal HV battery, and will no longer have 6.4m EU.§r\n\nThis Quest explains how you can use the §4Terminal§r. §bThis is merely basic information, you can skip this for a while as the Terminal isn\u0027t used much in the early game§r.\n\nThe Terminal runs on §4GregOS™§r (not an actual Trademark), an operating system which works with §5Applications§r.\n\n§9Machines Guides§r, §9Multiblock Guides§r, §9Item Guides§r, and §9Tutorials§r are what they sound like. Note that they are currently still being worked on.\n\n§9System Settings§r changes... settings (duh) related to the Terminal. You can §bset your own background picture§r, remove the double confirmation on exit, and more. Most of the keybinds apply to the §5Home§r button. Double clicking by default exists any open Application.\n\n§9Multiblock Helper§r is split into two functionalities. The first one requires a requires a §dLV§r Battery and a §dCamera§r mounted to enable §bVR visualization§r of multiblock structures. The upgrade unlocked at §6HV§r allows you to §6debug§r and §6auto-build§r.\n\n§9Battery Manager§r, assuming you have a Battery mounted, checks the Energy level and indicates energy usage of other Apps.\n\n§9Hardware Manager§r is used to mount Hardwares, such as Battery, to enable other Apps.\n\n§9App Store§r (not exactly a Store) adds Apps to your collection, and allows upgrades for some of them. Keep in mind Apps may still require specific mounted devices to function.\n\n§9Ore Prospector§r works the same way as the portable §dProspector§r and can be upgraded several times.\n\n§9Fluid Prospector§r works the same way as the portable §dProspector§r (but for fluids!) and can be upgraded several times.\n\n§9Recipe Chart§r is a wonderful chart planner to build Recipe Chains and visualize them.\n\n§9GT Console§r configures machines as if you were using regular tools, but without using them! This is similar to the remote access from the §3Central Monitor§r.\n\n§9World Prospector§r is a §dX-Ray VR§r for filtered blocks.\n\n§9Virtual Tank Viewer§r is used in combination with §3Ender Fluid Covers§r. It stores information about all your §dVirtual Tanks§r.\n\n§9Cape Selector§r lets you become fancy! You can have your characters wear a fancy §dCape§r.\",\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -56131,11 +56130,78 @@ "snd_complete:8": "minecraft:entity.player.levelup", "snd_update:8": "minecraft:entity.player.levelup", "tasklogic:8": "AND", - "visibility:8": "ALWAYS" + "visibility:8": "UNLOCKED" } }, "questID:3": 902, - "rewards:9": {}, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 465, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "terminal:10": { + "_hw:10": { + "battery:10": { + "charge:4": 6400000, + "item:10": { + "Count:3": 1, + "Damage:2": 734, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1200000 + } + }, + "maxCharge:4": 6400000, + "tier:3": 3 + }, + "device1:10": { + "d:3": 1, + "item:10": { + "Count:3": 1, + "Damage:2": 467, + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 6400000 + } + } + }, + "device2:10": { + "d:3": 3, + "item:10": { + "Count:3": 1, + "Damage:2": 504, + "id:8": "gregtech:meta_item_1" + } + } + }, + "_installed:9": { + "0:8": "ore_prospector", + "1:8": "world_prospector", + "2:8": "fluid_prospector" + }, + "fluid_prospector:10": { + "_tier:3": 3 + }, + "ore_prospector:10": { + "_tier:3": 3 + }, + "world_prospector:10": { + "_tier:3": 2, + "slots:10": {} + } + } + } + } + } + } + }, "tasks:9": { "0:10": { "index:3": 0, @@ -57234,7 +57300,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2This tab was added to help you visualise and give you tips on making chemicals, among other important things to automate. Use it wisely!§r\n\nEach quest in the tab will give you a description of the machine and the minimum voltage required to run the recipe. Furthermore, although each quest can be completed via a checkbox, all quests in a processing line will auto-complete once you get the item positioned on the right. Either the checkbox or achieving the product will complete the quests.\n\n§nYou may have to hold the item for a few seconds for the whole line to auto-complete.\n\nThis is not complete, and is published out for testing purposes. Currently, only Pulsating Polymer Clay and Cobbleworks are implemented, but more chains are to come. These are Polyethylene and Polyvinyl Chloride, Oil Processing, Epoxy Resin, Rocket Fuel, Polytetrafluoroethylene, High-Octane Gasoline, Cetane-Boosted Diesel, Polybenzimidazole, Naquadah Processing and Platinum Group Processing. If you have any suggestions on other chains or on how to improve this tab, feel free to DM Integer Limit#0458 on Discord or create an issue on GitHub.", + "desc:8": "§2This tab was added to help you visualise and give you tips on making chemicals, among other important things to automate. Use it wisely!§r\n\nEach quest in the tab will give you a description of the machine and the minimum voltage required to run the recipe. Furthermore, although each quest can be completed via a checkbox, all quests in a processing line will auto-complete once you get the item positioned on the right. Either the checkbox or achieving the product will complete the quests.\n\n§oYou may have to hold the item for a few seconds for the whole line to auto-complete.\n\nThis is not complete, and is published out for testing purposes. Currently, only Pulsating Polymer Clay and Cobbleworks are implemented, but more chains are to come. These are Polyethylene and Polyvinyl Chloride, Oil Processing, Epoxy Resin, Rocket Fuel, Polytetrafluoroethylene, High-Octane Gasoline, Cetane-Boosted Diesel, Polybenzimidazole, Naquadah Processing and Platinum Group Processing. If you have any suggestions on other chains or on how to improve this tab, feel free to DM Integer Limit#0458 on Discord or create an issue on GitHub.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57274,7 +57340,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Alloy Smelter at voltage §lLV§r§n or higher.§r\n\nThe final step. Combine §6Pulsating Dust§r and §6Resonant Clathrate§r to make §6Pulsating Polymer Clay§r. \n\nTake note that a §3§3Chemical Reactor§r making §6Resonant Clathrate§r will supply 1 §3Alloy Smelter§r of the same tier, and that one §bMV §3Alloy Smelter§r making §6Pulsating Polymer Clay§r supports 10.03 §3Simulation Chambers§r, with each higher tier doubling the amount of §3Simulation Chambers§r it supports.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Alloy Smelter at voltage §lLV§r§o or higher.§r\n\nThe final step. Combine §6Pulsating Dust§r and §6Resonant Clathrate§r to make §6Pulsating Polymer Clay§r. \n\nTake note that a §3§3Chemical Reactor§r making §6Resonant Clathrate§r will supply 1 §3Alloy Smelter§r of the same tier, and that one §bMV §3Alloy Smelter§r making §6Pulsating Polymer Clay§r supports 10.03 §3Simulation Chambers§r, with each higher tier doubling the amount of §3Simulation Chambers§r it supports.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57286,7 +57352,7 @@ "ismain:1": 1, "issilent:1": 0, "lockedprogress:1": 0, - "name:8": "Pulsating Polymer Clay", + "name:8": "Processing Lines: Pulsating Polymer Clay", "questlogic:8": "OR", "repeat_relative:1": 1, "repeattime:3": -1, @@ -57332,7 +57398,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Chemical Reactor at voltage §lLV§r§n or higher.§r\n\nCombine your §6Dust§r and some §6Water§r to make §6Clay§r.§r\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Chemical Reactor at voltage §lLV§r§o or higher.§r\n\nCombine your §6Dust§r and some §6Water§r to make §6Clay§r.§r\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57390,7 +57456,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Chemical Reactor at voltage §lMV§r§n or higher.§r\n\nCombine your §6Quartz§r and §6Resonant Ender§r to make §6Resonant Clathrate§r. One §3Electrolyser§r making §6Quartz§r supports one §3Chemical Reactor §rof the same tier.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Chemical Reactor at voltage §lMV§r§o or higher.§r\n\nCombine your §6Quartz§r and §6Resonant Ender§r to make §6Resonant Clathrate§r. One §3Electrolyser§r making §6Quartz§r supports one §3Chemical Reactor §rof the same tier.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57447,7 +57513,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Forge Hammer at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Sand§r into §6Dust§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sand§r into §6Dust§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57504,7 +57570,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Forge Hammer at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Gravel§r into §6Sand§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Gravel§r into §6Sand§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57561,7 +57627,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Forge Hammer at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Cobblestone§r into §6Gravel§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Cobblestone§r into §6Gravel§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57615,7 +57681,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nYes, there\u0027s a quest for §9Water§r.\n\n§9Water§r can be achieved in many ways, but the most notable are: §bNuclearCraft §6Infinite Water Sources§r, which are very slow, but cheap, §bEIO §6Endervoirs§r, which are a bit more expensive but way faster, §bGregTech §6Infinite Water Covers§r, which is much more expensive, but is a cover, therefore saving space, and makes water 16x faster than §6Endervoirs§r, and §bThermal §6Aqueous Accumulators§r, which are more expensive, and are similar to §6Infinite Water Covers§r, but is a block, meaning you can use it for other mod\u0027s machines, not just §bGregTech§r.\n\nRight now, you should probably use the §6Endervoirs§r.\n\n\n\n§You might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nYes, there\u0027s a quest for §9Water§r.\n\n§9Water§r can be achieved in many ways, but the most notable are: §bNuclearCraft §6Infinite Water Sources§r, which are very slow, but cheap, §bEIO §6Endervoirs§r, which are a bit more expensive but way faster, §bGregTech §6Infinite Water Covers§r, which is much more expensive, but is a cover, therefore saving space, and makes water 16x faster than §6Endervoirs§r, and §bThermal §6Aqueous Accumulators§r, which are more expensive, and are similar to §6Infinite Water Covers§r, but is a block, meaning you can use it for other mod\u0027s machines, not just §bGregTech§r.\n\nRight now, you should probably use the §6Endervoirs§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57669,7 +57735,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nThe best source of §6Cobblestone§r is §bNuclearCraft §6Cobblestone Generator§r. If the first one isn\u0027t enough, you can always upgrade and make more of them.§r\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nThe best source of §6Cobblestone§r is §bNuclearCraft §6Cobblestone Generator§r. If the first one isn\u0027t enough, you can always upgrade and make more of them.§r\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57726,7 +57792,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Furnace or an upgraded Furnace, a Electric Furnace at voltage §lLV§r§n or higher, or an Arc Furnace at voltage §lLV§r§n or higher.§r\n\nSmelt your §6Sand§r into §6Glass§r. If you\u0027re using a §3Electric Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. The §3Arc Furnace§r doubles your glass though. Later, once you unlock them, §3Multi Smelters§r will be the best for this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Furnace or an upgraded Furnace, a Electric Furnace at voltage §lLV§r§o or higher, or an Arc Furnace at voltage §lLV§r§o or higher.§r\n\nSmelt your §6Sand§r into §6Glass§r. If you\u0027re using a §3Electric Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. The §3Arc Furnace§r doubles your glass though. Later, once you unlock them, §3Multi Smelters§r will be the best for this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57783,7 +57849,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Electrolyser at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Sand§r into §6Quartz§r. An §3Arc Furnace§r making §6Glass§r supports 2.5 §3Electrolysers§r of the same tier.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sand§r into §6Quartz§r. An §3Arc Furnace§r making §6Glass§r supports 2.5 §3Electrolysers§r of the same tier.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57840,7 +57906,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires an Extractor of tier §lLV§r§n or higher.§r\n\nMelt your §6Ender Pearls§r into §6Resonant Ender§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires an Extractor of tier §lLV§r§o or higher.§r\n\nMelt your §6Ender Pearls§r into §6Resonant Ender§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57898,7 +57964,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nYour first source of §6Ender Pearls§r could be §6Ender Lillies§r. However, that is too manual and slow for the purpose §6Ender Pearls§r are needed for here. Instead, you can make a net-positive §6Pulsating Polymer Clay§r setup that uses §6Enderman Data Models§r to produce §6Ender Pearls§r. A Self-Aware §6Enderman Data Model§r can supply enough §6Ender Pearls§r to support the running of 6.2 other models.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nYour first source of §6Ender Pearls§r could be §6Ender Lillies§r. However, that is too manual and slow for the purpose §6Ender Pearls§r are needed for here. Instead, you can make a net-positive §6Pulsating Polymer Clay§r setup that uses §6Enderman Data Models§r to produce §6Ender Pearls§r. A Self-Aware §6Enderman Data Model§r can supply enough §6Ender Pearls§r to support the running of 6.2 other models.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57955,7 +58021,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Furnace or an upgraded Furnace, or a Electric Furnace at voltage §lLV§r§n or higher.§r§r§r\n\nSmelt your §6Resonant Clathrate§r into §6Pulsating Dust§r. If you\u0027re using a §3Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. You might want to keep it as a §3Electric Furnace§r, depending on your circumstance. \n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Furnace or an upgraded Furnace, or a Electric Furnace at voltage §lLV§r§o or higher.§r§r§r\n\nSmelt your §6Resonant Clathrate§r into §6Pulsating Dust§r. If you\u0027re using a §3Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. You might want to keep it as a §3Electric Furnace§r, depending on your circumstance. \n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58009,7 +58075,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Cobblestone.§r\n\nThe best source of §6Cobblestone§r is §bNuclearCraft §6Cobblestone Generator§r. If the first one isn\u0027t enough, you can always upgrade and make more of them.§r This is the starting point of your §eCobbleworks§r. Also a cheap building block.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important in or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Cobblestone.§r\n\nThe best source of §6Cobblestone§r is §bNuclearCraft §6Cobblestone Generator§r. If the first one isn\u0027t enough, you can always upgrade and make more of them.§r This is the starting point of your §eCobbleworks§r. Also a cheap building block.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important in or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58065,7 +58131,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Gravel.§r\n\n§nThis step requires a Forge Hammer at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Cobblestone§r into §6Gravel§r. Pretty much just another step of the §eCobbleworks§r, although it is used in §6Conduit Binders§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Gravel.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Cobblestone§r into §6Gravel§r. Pretty much just another step of the §eCobbleworks§r, although it is used in §6Conduit Binders§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58121,7 +58187,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Sand.§r\n\n§nThis step requires a Forge Hammer at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Gravel§r into §6Sand§r. Pretty much just another step of the §eCobbleworks§r, although it is used in §6Conduit Binders§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Sand.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Gravel§r into §6Sand§r. Pretty much just another step of the §eCobbleworks§r, although it is used in §6Conduit Binders§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58177,7 +58243,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Dust.§r\n\n§nThis step requires a Forge Hammer at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Sand§r into §6Dust§r. Used for nothing, apart from turning into §6Clay§r and §6Netherrack§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Dust.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sand§r into §6Dust§r. Used for nothing, apart from turning into §6Clay§r and §6Netherrack§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58234,7 +58300,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Clay.§r\n\n§nThis step requires a Chemical Reactor at voltage §lLV§r§n or higher.§r\n\nCombine your §6Dust§r and some §6Water§r to make §6Clay§r.§r Turns into many useful resources.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Clay.§r\n\n§oThis step requires a Chemical Reactor at voltage §lLV§r§o or higher.§r\n\nCombine your §6Dust§r and some §6Water§r to make §6Clay§r.§r Turns into many useful resources.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58288,7 +58354,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Water.§r\n\nYes, there\u0027s a quest for §9Water§r.\n\n§9Water§r can be achieved in many ways, but the most notable are: §bNuclearCraft §6Infinite Water Sources§r, which are very slow, but cheap, §bEIO §6Endervoirs§r, which are a bit more expensive but way faster, §bGregTech §6Infinite Water Covers§r, which is much more expensive, but is a cover, therefore saving space, and makes water 16x faster than §6Endervoirs§r, and §bThermal §6Aqueous Accumulators§r, which are more expensive, and are similar to §6Infinite Water Covers§r, but is a block, meaning you can use it for other mod\u0027s machines, not just §bGregTech§r.\n\nRight now, you should probably use the §6Endervoirs§r.\n\nIn this case, you\u0027ll need §9Water§r for §6Clay§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Water.§r\n\nYes, there\u0027s a quest for §9Water§r.\n\n§9Water§r can be achieved in many ways, but the most notable are: §bNuclearCraft §6Infinite Water Sources§r, which are very slow, but cheap, §bEIO §6Endervoirs§r, which are a bit more expensive but way faster, §bGregTech §6Infinite Water Covers§r, which is much more expensive, but is a cover, therefore saving space, and makes water 16x faster than §6Endervoirs§r, and §bThermal §6Aqueous Accumulators§r, which are more expensive, and are similar to §6Infinite Water Covers§r, but is a block, meaning you can use it for other mod\u0027s machines, not just §bGregTech§r.\n\nRight now, you should probably use the §6Endervoirs§r.\n\nIn this case, you\u0027ll need §9Water§r for §6Clay§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58339,7 +58405,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Lava.§r\n\n§6Lava§r can be achieved in three main ways. The first is using a §3Chemical Reactor§r to turn §6Magma Blocks§r into §6Lava§r. The second is using §bActually Additions §6Lava Factories§r. These are quite slow. The final notable way is using a §bGregTech §6Fluid Drill§r in the Nether above a §6Lava§r vein.\n\nIn this case, you\u0027ll need §6Lava§r for §6Netherrack§r. You won\u0027t need much, although §6Lava§r can also be centrifuged for useful resources, and will be used heavily in the End Game for §6Lava Infused Crystals§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Lava.§r\n\n§6Lava§r can be achieved in three main ways. The first is using a §3Chemical Reactor§r to turn §6Magma Blocks§r into §6Lava§r. The second is using §bActually Additions §6Lava Factories§r. These are quite slow. The final notable way is using a §bGregTech §6Fluid Drill§r in the Nether above a §6Lava§r vein.\n\nIn this case, you\u0027ll need §6Lava§r for §6Netherrack§r. You won\u0027t need much, although §6Lava§r can also be centrifuged for useful resources, and will be used heavily in the End Game for §6Lava Infused Crystals§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58393,7 +58459,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Netherrack.\n\nThis step requires a Chemical Reactor at voltage §lLV§r§n or higher.§r\n\nCombine your §6Dust§r and §6Lava§r into §6Netherrack§r. Pretty much used for nothing, apart from your first §6Hellish Matter§r and §6Netherrack Dust§r. No need to passive this.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Netherrack.\n\nThis step requires a Chemical Reactor at voltage §lLV§r§o or higher.§r\n\nCombine your §6Dust§r and §6Lava§r into §6Netherrack§r. Pretty much used for nothing, apart from your first §6Hellish Matter§r and §6Netherrack Dust§r. No need to passive this.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58449,7 +58515,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Netherrack Dust.§r\n\n§nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nCrush your §6Netherrack§r into §6Netherrack Dust§r. Used for nothing apart from §6Nether Cakes§r. No need to passive this.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Netherrack Dust.§r\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Netherrack§r into §6Netherrack Dust§r. Used for nothing apart from §6Nether Cakes§r. No need to passive this.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58505,7 +58571,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Clay Balls.§r\n\n§nThis step requires a Extractor at voltage §lLV§r§n or higher.§r\n\nExtract your §6Clay§r to make §6Clay Balls§r.§r Probably easier to automate than placing and then breaking §6Clay§r. Used for §6Conduit Binders§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Clay Balls.§r\n\nCraft your §6Clay§r to make §6Clay Balls§r.§r You can also use §3Compacting Drawers§r. Used for §6Conduit Binders§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58561,7 +58627,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Clay Dust.§r\n\n§nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nCrush your §6Clay§r to make §6Clay Dust§r.§r Turns into many useful resources.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Clay Dust.§r\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Clay§r to make §6Clay Dust§r.§r Turns into many useful resources.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58617,7 +58683,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Sodium, Silicon, Lithium and Aluminium.§r\n\n§nThis step requires a Electrolyser at voltage §lLV§r§n or higher.§r\n\nSplit your §6Clay Dust§r to make §6Sodium Dust§r, §6Silicon Dust§r, §6Lithium Dust§r, and §6Aluminium Dust§r.§r This is extremely important to passive, as you will need a lot of these resources, and this is the best way to get them.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Sodium, Silicon, Lithium and Aluminium.§r\n\n§oThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r\n\nSplit your §6Clay Dust§r to make §6Sodium Dust§r, §6Silicon Dust§r, §6Lithium Dust§r, and §6Aluminium Dust§r.§r This is extremely important to passive, as you will need a lot of these resources, and this is the best way to get them.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 0, @@ -58691,7 +58757,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Stone.§r\n\n§nThis step requires a Furnace or an upgraded Furnace, or a Electric Furnace at voltage §lLV§r§n or higher.§r\n\nMainly used for decorational blocks. Still part of §eCobbleworks§r I guess.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Stone.§r\n\n§oThis step requires a Furnace or an upgraded Furnace, or a Electric Furnace at voltage §lLV§r§o or higher.§r\n\nMainly used for decorational blocks. Still part of §eCobbleworks§r I guess.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58747,7 +58813,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Glass.§r\n\n§nThis step requires a Furnace or an upgraded Furnace, a Electric Furnace at voltage §lLV§r§n or higher, or an Arc Furnace at voltage §lLV§r§n or higher.§r\n\nSmelt your §6Sand§r into §6Glass§r. If you\u0027re using a §3Electric Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. The §3Arc Furnace§r doubles your glass though. Later, once you unlock them, §3Multi Smelters§r will be the best for this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Glass.§r\n\n§oThis step requires a Furnace or an upgraded Furnace, a Electric Furnace at voltage §lLV§r§o or higher, or an Arc Furnace at voltage §lLV§r§o or higher.§r\n\nSmelt your §6Sand§r into §6Glass§r. If you\u0027re using a §3Electric Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. The §3Arc Furnace§r doubles your glass though. Later, once you unlock them, §3Multi Smelters§r will be the best for this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58803,7 +58869,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or achieving Quartz.§r\n\n§nThis step requires a Electrolyser at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Sand§r into §6Quartz§r. An §3Arc Furnace§r making §6Glass§r supports 2.5 §3Electrolysers§r of the same tier. You will need a lot of §6Quartz§r, so its crucial that you passive this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or achieving Quartz.§r\n\n§oThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sand§r into §6Quartz§r. An §3Arc Furnace§r making §6Glass§r supports 2.5 §3Electrolysers§r of the same tier. You will need a lot of §6Quartz§r, so its crucial that you passive this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59098,7 +59164,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Glass Dust.\n\nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nCrush your §6Glass§r into §6Glass Dust§r. Used for nothing, apart from §6Silicon Dioxide Dust§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Glass Dust.\n\nThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Glass§r into §6Glass Dust§r. Used for nothing, apart from §6Silicon Dioxide Dust§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59154,7 +59220,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Silicon Dioxide Dust.\n\nThis step requires a Centrifuge at voltage §lLV§r§n or higher.§r\n\nSeperate your §6Glass Dust§r into §6Silicon Dioxide Dust§r. Can be electrolysed into useful resources.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Silicon Dioxide Dust.\n\nThis step requires a Centrifuge at voltage §lLV§r§o or higher.§r\n\nSeperate your §6Glass Dust§r into §6Silicon Dioxide Dust§r. Can be electrolysed into useful resources.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59210,7 +59276,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Quartz Sand.\n\nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nCrush your §6Sand§r into §6Quartz Sand§r. Can be electrolysed into useful resources.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Quartz Sand.\n\nThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Sand§r into §6Quartz Sand§r. Can be electrolysed into useful resources.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59266,7 +59332,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Sand.\n\nThis step requires a Centrifuge at voltage §lLV§r§n or higher.§r\n\nSeperate your §6Quartz Sand§r into §6Quartzite Dust§r and §6Certus Quartz Dust§r. This is a good renewable source of §6Certus Quartz§r, which you need for §bApplied Energistics 2§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Sand.\n\nThis step requires a Centrifuge at voltage §lLV§r§o or higher.§r\n\nSeperate your §6Quartz Sand§r into §6Quartzite Dust§r and §6Certus Quartz Dust§r. This is a good renewable source of §6Certus Quartz§r, which you need for §bApplied Energistics 2§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59328,7 +59394,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Oxygen.\n\nThis step requires a Electrolyser at voltage §lLV§r§n or higher.§r\n\nSplit your §6Silicon Dioxide Dust§r into §6Silicon Dust and Oxygen§r. This is the best source of Early Game §6Oxygen§r, although distilling §6Liquid Air§r may be better later, depending on your situation.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Oxygen.\n\nThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r\n\nSplit your §6Silicon Dioxide Dust§r into §6Silicon Dust and Oxygen§r. This is the best source of Early Game §6Oxygen§r, although distilling §6Liquid Air§r may be better later, depending on your situation.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59381,7 +59447,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nSilicon Dioxide is an important part of a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation of how to passively automate this.§r\n\nAround this point, you will need large quantities of §6Hydrogen§r and §6Oxygen§r. The first way that comes to mind is electrolysing §9Water§r, but that is slow. Instead, the best way of making early game §6Oxygen§r is §6Silicon Dioxide§r. §6Hydrogen§r is a bit trickier, but you can put §6Methane§r and §6Water§r together in a §3Chemical Reactor§r. §6Methane§r can be achieved by centrifuging §6Food§r and §6Wood§r, processing §6Pyroluse Byproducts§r, or through §6Petroleum§r. \n\nRight now, for the small quantities you need, you can simply electrolyse §9Water§r. Just keep those other ways in mind.", + "desc:8": "§oSilicon Dioxide is an important part of a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation of how to passively automate this.§r\n\nAround this point, you will need large quantities of §6Hydrogen§r and §6Oxygen§r. \n\nThe first way that comes to mind is electrolysing §9Water§r, but that is slow. \n\nInstead, the best way of making early game §6Oxygen§r is §6Silicon Dioxide§r.\n\n§6Hydrogen§r is a bit trickier, but you can put §6Methane§r and §6Water§r together in a §3Chemical Reactor§r. §6Methane§r can be achieved by centrifuging §6Food§r and §6Wood§r, processing §6Pyroluse Byproducts§r, or through §6Petroleum§r. \n\nRight now, for the small quantities you need, you can simply electrolyse §9Water§r. Just keep those other ways in mind, for later in the game.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59451,7 +59517,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or achieving Obsidian.§r\n\n§nThis step requires a Fluid Solidifier at voltage §lLV§r§n or higher, or a Rock Breaker at voltage §lHV§r§n or higher.§r\n\nCool down your §6Lava§r into §6Obsidian§r. You\u0027ll need a lot of this, so it\u0027s probably wise to use §3Rock Breakers§r once you hit §6HV§r, as they don\u0027t consume anything to produce §6Obsidian§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or achieving Obsidian.§r\n\n§oThis step requires a Fluid Solidifier at voltage §lLV§r§o or higher, or a Rock Breaker at voltage §lHV§r§o or higher.§r\n\nCool down your §6Lava§r into §6Obsidian§r. You\u0027ll need a lot of this, so it\u0027s probably wise to use §3Rock Breakers§r once you hit §6HV§r, as they don\u0027t consume anything to produce §6Obsidian§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59507,7 +59573,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Obsidian Dust.§r\n\n§nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nCrush your §6Obsidian§r into §6Obsidian Dust§r. You\u0027ll need a lot of this for §6Petrotheum Dust§r.\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Obsidian Dust.§r\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Obsidian§r into §6Obsidian Dust§r. You\u0027ll need a lot of this for §6Petrotheum Dust§r.\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59563,7 +59629,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Sandstone.§r\n\nCompact your §6Sand§r into §6Sandstone§r. It is recommended to use §3Mechanical Crafters§r or §6Compacting Drawers§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Sandstone.§r\n\nCompact your §6Sand§r into §6Sandstone§r. It is recommended to use §3Mechanical Crafters§r or §6Compacting Drawers§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59619,7 +59685,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Saltpeter.§r\n\n§nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Sandstone§r into §6Saltpeter§r. This is probably the best way to get §6Saltpeter§r, which you\u0027ll need a lot for §6Aerotheum Dust§r. You can also get §6Saltpeter§r from §bDeep Mob Evolution§r.\n\nYou can also electrolyse it for §6Potassium§r, although it isn\u0027t recommended because of how easily you can get §6Potassium§r, such as from §6Black Granite §3Processing§r, and how much §6Saltpeter§r it costs.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Saltpeter.§r\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sandstone§r into §6Saltpeter§r. This is probably the best way to get §6Saltpeter§r, which you\u0027ll need a lot for §6Aerotheum Dust§r. You can also get §6Saltpeter§r from §bDeep Mob Evolution§r.\n\nYou can also electrolyse it for §6Potassium§r, although it isn\u0027t recommended because of how easily you can get §6Potassium§r, such as from §6Black Granite §3Processing§r, and how much §6Saltpeter§r it costs.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59675,7 +59741,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "This quest teaches you the basics about §bApplied Energistics 2§r autocrafting. If you are new this mod, it is highly recommended that you watch a video or read a guide online. Just remember that channels are disabled by default in this pack.\n\nBy now, you should have §6ME Interfaces, §6Molecular Assemblers, Crafting Units, Patterns§r and a §6Pattern Terminal§r. \n\nFirst, for all crafts, you\u0027ll need a §eCrafting CPU§r. These are structures that must be in a rectangular prism, and can be only one block. These compose of:\n* §6Crafting Storages§r, which determine how big a craft can be. For now, §64K Crafting Storages§r should be enough. You must have at least one per CPU.\n* §6Co-Processing Units§r, which are used to craft multiple things at once. These are optional.\n* §6Crafting Monitors§r, used to see what is crafting. Not needed, and you can right-click on the CPU to find out what is crafting anyways, so this is pretty much just decoration.\n* §6Crafting Units§r, which aren\u0027t needed at all, and are just used to fill holes, if you have a lack of materials.\n\nSecond, you\u0027ll need the place for the autocrafting. For Crafting Table recipes, you\u0027ll need §6Molecular Assemblers§r. §6Interfaces§r are placed next to them. Autocrafting with §bGregTech§r is explained later, in the quest following this one.\n\nFinally, you\u0027ll need a §6Pattern§r. In order to make this, put empty §6Patterns§r in the §6Pattern Terminal§r, and find the recipe in §bJEI§r, while still in the §6Pattern Terminal§r. Then, click \u0027+\u0027 in §bJEI§r, and press the arrow to encode the recipe. This goes in the §6Interface§r that you set up in the last step. You can use §6Interface Terminals§r to access §6Interfaces\u0027§r pattern slots.\n\nEventually, you\u0027ll need a lot of §6Patterns§r, lots of CPUs, and ones with more storage, and lots of §6§6§6Interfaces§r§r§r. If you run out of pattern slots in an §6Interface§r, you can add more §6Interfaces§r, or use newly added §6Pattern Expansion Cards§r, which add 9 slots each. You can have a maximum of 3 §6Pattern Expansion Cards§r in an §6Interface§r, which makes the amount of pattern slots go to 45.\n\n", + "desc:8": "This quest teaches you the basics about §bApplied Energistics 2§r autocrafting. If you are new this mod, it is highly recommended that you watch a video or read a guide online. Just remember that channels are disabled by default in this pack.\n\nBy now, you should have §6ME Interfaces, §6Molecular Assemblers, Crafting Units, Patterns§r and a §6Pattern Terminal§r. \n\nFirst, for all crafts, you\u0027ll need a §eCrafting CPU§r. These are structures that must be in a rectangular prism, and can be only one block. These compose of:\n* §6Crafting Storages§r, which determine how big a craft can be. For now, §64K Crafting Storages§r should be enough. You must have at least one per CPU.\n* §6Co-Processing Units§r, which are used to craft multiple things at once. These are optional.\n* §6Crafting Monitors§r, used to see what is crafting. Not needed, and you can right-click on the CPU to find out what is crafting anyways, so this is pretty much just decoration.\n* §6Crafting Units§r, which aren\u0027t needed at all, and are just used to fill holes, if you have a lack of materials.\n\nSecond, you\u0027ll need the place for the autocrafting. For Crafting Table recipes, you\u0027ll need §6Molecular Assemblers§r. §6Interfaces§r are placed next to them. Autocrafting with §bGregTech§r is explained later, in the quest following this one.\n\nFinally, you\u0027ll need a §6Pattern§r. In order to make this, put empty §6Patterns§r in the §6Pattern Terminal§r, and find the recipe in §bJEI§r, while still in the §6Pattern Terminal§r. Then, click \u0027+\u0027 in §bJEI§r, and press the arrow to encode the recipe. This goes in the §6Interface§r that you set up in the last step. You can use §6Interface Terminals§r to access §6Interfaces\u0027§r pattern slots.\n\nEventually, you\u0027ll need a lot of §6Patterns§r, lots of CPUs, and ones with more storage, and lots of §6§6§6Interfaces§r§r§r. If you run out of pattern slots in an §6Interface§r, you can add more §6Interfaces§r, or use newly added §6Pattern Expansion Cards§r, which add 9 slots each. You can have a maximum of 3 §6Pattern Expansion Cards§r in an §6Interface§r, which makes the amount of pattern slots go to 36.\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59714,7 +59780,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Flint.§r\n\n§nThis step requires a Sifter at voltage §lLV§r§n or higher.§r\n\nSearch your §6Gravel§r for §6Flint§r. The only main thing you\u0027ll need this for is §6Storage Downgrades§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Flint.§r\n\n§oThis step requires a Sifter at voltage §lLV§r§o or higher.§r\n\nSearch your §6Gravel§r for §6Flint§r. The only main thing you\u0027ll need this for is §6Storage Downgrades§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59770,7 +59836,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Stone Dust.\n\n§nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nCrush your §6Cobblestone§r into §6Stone Dust§r. You\u0027ll actually get a lot of §6Stone Dust§r from §eOre Processing§r, but this could be your backup source. You\u0027ll need this for §6Concrete§r. You can also centrifuge this, although the resources gained are not very useful, and are in very small amounts.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Stone Dust.\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Cobblestone§r into §6Stone Dust§r. You\u0027ll actually get a lot of §6Stone Dust§r from §eOre Processing§r, but this could be your backup source. You\u0027ll need this for §6Concrete§r. You can also centrifuge this, although the resources gained are not very useful, and are in very small amounts.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59827,7 +59893,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Concrete.\n\n§nThis step requires a Mixer at voltage §lLV§r§n or higher.§r\n\nMix §6Stone Dust§r, §6Clay Dust§r and some §9Water§r to make §6Concrete§r. This is probably the easiest way to get §6Concrete§r. You\u0027ll need this for §6Plascrete§r, used in §2Cleanrooms§r, and a tiny amount for §6Launch Pads§r.§o\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Concrete.\n\n§oThis step requires a Mixer at voltage §lLV§r§o or higher.§r\n\nMix §6Stone Dust§r, §6Clay Dust§r and some §9Water§r to make §6Concrete§r. This is probably the easiest way to get §6Concrete§r. You\u0027ll need this for §6Plascrete§r, used in §2Cleanrooms§r, and a tiny amount for §6Launch Pads§r.§o\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59919,7 +59985,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Ethylene.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Ethylene.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59935,7 +60001,7 @@ "ismain:1": 1, "issilent:1": 1, "lockedprogress:1": 0, - "name:8": "Ethylene", + "name:8": "Processing Lines: Ethylene", "questlogic:8": "OR", "repeat_relative:1": 1, "repeattime:3": -1, @@ -60013,7 +60079,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Hidden Quest for HV Assembler", + "desc:8": "Hidden Quest for HV Machines", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -60039,6 +60105,1755 @@ "questID:3": 974, "rewards:9": {}, "tasks:9": {} + }, + "975:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Petrochem or Ethanol?", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 975, + "rewards:9": {}, + "tasks:9": {} + }, + "976:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Sulfuric Naphtha Distillery", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 976, + "rewards:9": {}, + "tasks:9": {} + }, + "977:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Naphtha Chemical Reactor", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 977, + "rewards:9": {}, + "tasks:9": {} + }, + "978:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Severely Steam-cracked Naphtha Chemical Reactor", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 978, + "rewards:9": {}, + "tasks:9": {} + }, + "979:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Ethylene Distillery", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 979, + "rewards:9": {}, + "tasks:9": {} + }, + "980:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Biomass Brewery", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 980, + "rewards:9": {}, + "tasks:9": {} + }, + "981:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Ethanol Distillery", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 981, + "rewards:9": {}, + "tasks:9": {} + }, + "982:10": { + 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"betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "A very useful upgrade card that can be applied to §6Interfaces§r. Saves having many interfaces crowded around a machine or multiblock.\n\nYou can have up to §33 §6Pattern Expansion Cards§r installed per interface, bringing the amount of pattern slots from 9 to 36.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 58, + "OreDict:8": "", + "id:8": "appliedenergistics2:material" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Pattern Expansion Card", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1001, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "contenttweaker:omnicoin5" + } + } + } + }, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 58, + "OreDict:8": "", + "id:8": "appliedenergistics2:material" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "1002:10": { + "preRequisites:11": [ + 1010, + 825 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "tetrafluoroethylene" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Tetrafluoroethylene", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1002, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1003:10": { + "preRequisites:11": [ + 1012, + 825 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "chloroform" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Chloroform", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1003, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1004:10": { + "preRequisites:11": [ + 1011, + 825 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "hydrofluoric_acid" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Hydrofluoric Acid", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1004, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1005:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "fluorine" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Fluorine", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1005, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1006:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "hydrogen" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Hydrogen", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1006, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1007:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "chlorine" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Chlorine", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1007, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1008:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "methane" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Methane", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1008, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1009:10": { + "preRequisites:11": [ + 1002, + 1003, + 825 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "chlorine" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Recycling your Chlorine", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1009, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1010:10": { + "preRequisites:11": [ + 1003, + 1004 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "Hidden quest for PTFE processing line", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "\u0027Chloroform\u0027 and \u0027Hydrofluoric Acid\u0027", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1010, + "rewards:9": {}, + "tasks:9": {} + }, + "1011:10": { + "preRequisites:11": [ + 1006, + 1005 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "Hidden quest for PTFE processing line", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "\u0027Hydrogen\u0027 and \u0027Fluorine\u0027", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1011, + "rewards:9": {}, + "tasks:9": {} + }, + "1012:10": { + "preRequisites:11": [ + 1007, + 1008 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "Hidden quest for PTFE processing line", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "\u0027Chlorine\u0027 and \u0027Methane\u0027", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1012, + "rewards:9": {}, + "tasks:9": {} + }, + "1013:10": { + "preRequisites:11": [ + 93 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "The §3Rock Breaker§r makes §6Lava§r and §6Water§r related products, such as §6Cobblestone§r, §6Granite§r and §6Obsidian§r. \n\nIn order to set this up, §6Lava§r and §6Water§r must be placed §ahorizontally adjacent§r. \n\nMaking §6Cobblestone§r this way is not a good idea, due to §bNuclearCraft§r §6Cobblestone Generators§r, which don\u0027t cost any power. However, with §aHV §3Rock Breakers§r, you can make §6Obsidian§r, without spending lots of §6Lava§r!\n\n§aLV§r and §aMV§r ones also exist, however, they aren\u0027t very useful.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 667, + "OreDict:8": "", + "id:8": "gregtech:machine" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "HV Rock Breaker", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1013, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "contenttweaker:omnicoin5" + } + } + } + }, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 667, + "OreDict:8": "", + "id:8": "gregtech:machine" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "1014:10": { + "preRequisites:11": [ + 339 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "§2Black Granite Processing is a great way to get tons of Fluorine and Thorium. Therefore, it is recommended to setup this process as soon as possible.§r\n\n§6Fluorine§r is needed in §6Polytetrafluoroethylene (PTFE)§r, and §6Thorium§r is used in §bNuclearCraft §3Fission Reactors§r.\n\n§3Rock Breakers§r are first used to achieve renewable §6Black Granite§r. This recipe runs at §dEV§r or higher.\n\nAfter this, §3Macerators§r should pulverise the §6Black Granite§r into §6Black Granite Dust§r and a chance of §6Thorium§r. It is recommended to overclock this recipe as much as you can, in order to maximize output of §6Thorium§r.\n\nA §3Centrifuge§r then turns §6Black Granite Dust§r into §6Biotite Dust§r and §6Silicon Dioxide Dust§r. The latter can be electrolysed, yielding §6Silicon§r and §6Oxygen§r.\n\n§6Biotite Dust §ris then finally put into a §3Electrolyser§r. This yeilds §6Potassium, Magnesium, Aluminium§r and §6Silicon Dust§r, as well as some §6Fluorine§r.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "gregtech:stone_smooth" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "§2Black Granite Processing", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1014, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "contenttweaker:omnicoin25" + } + } + } + }, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 2019, + "OreDict:8": "", + "id:8": "gregtech:meta_dust" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "1015:10": { + "preRequisites:11": [ + 805 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "If you §osomehow§r run out of charge on your prospector. Simply submit it back in, and we\u0027ll give you a fresh one!\n\nAvailable once per hour.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 467, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1600000 + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Recharge Your Prospector!", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": 72000, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1015, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 467, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1600000 + } + } + } + } + }, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 1, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 467, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1600000 + } + } + }, + "taskID:8": "bq_standard:retrieval" + } + } } }, "questLines:9": { @@ -60073,7 +61888,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -736, - "y:3": 188 + "y:3": 184 }, "2:10": { "id:3": 21, @@ -60178,7 +61993,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -736, - "y:3": 260 + "y:3": 240 }, "17:10": { "id:3": 60, @@ -60198,8 +62013,8 @@ "id:3": 72, "sizeX:3": 32, "sizeY:3": 32, - "x:3": -844, - "y:3": 180 + "x:3": -896, + "y:3": 288 }, "20:10": { "id:3": 145, @@ -60219,8 +62034,8 @@ "id:3": 147, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -840, - "y:3": 292 + "x:3": -848, + "y:3": 240 }, "23:10": { "id:3": 215, @@ -60233,7 +62048,7 @@ "id:3": 228, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -840, + "x:3": -892, "y:3": 8 }, "25:10": { @@ -60241,7 +62056,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -692, - "y:3": 188 + "y:3": 184 }, "26:10": { "id:3": 259, @@ -60317,29 +62132,29 @@ "id:3": 413, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -840, + "x:3": -892, "y:3": 136 }, "37:10": { "id:3": 489, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -892, - "y:3": 292 + "x:3": -988, + "y:3": 184 }, "38:10": { "id:3": 490, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -840, - "y:3": 88 + "x:3": -892, + "y:3": 68 }, "39:10": { "id:3": 497, "sizeX:3": 24, "sizeY:3": 24, "x:3": -940, - "y:3": 232 + "y:3": 236 }, "40:10": { "id:3": 498, @@ -60353,14 +62168,14 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -792, - "y:3": 184 + "y:3": 292 }, "42:10": { "id:3": 517, "sizeX:3": 24, "sizeY:3": 24, "x:3": -892, - "y:3": 136 + "y:3": 236 }, "43:10": { "id:3": 528, @@ -60429,78 +62244,78 @@ "id:3": 752, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -692, - "y:3": 220 + "x:3": -708, + "y:3": 216 }, "53:10": { - "id:3": 755, - "sizeX:3": 35, - "sizeY:3": 35, - "x:3": -516, - "y:3": 416 - }, - "54:10": { "id:3": 774, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -940, + "x:3": -848, "y:3": 184 }, - "55:10": { + "54:10": { "id:3": 775, "sizeX:3": 36, "sizeY:3": 36, "x:3": -468, "y:3": 416 }, - "56:10": { + "55:10": { "id:3": 779, "sizeX:3": 24, "sizeY:3": 24, "x:3": -692, "y:3": 88 }, - "57:10": { + "56:10": { "id:3": 788, "sizeX:3": 36, "sizeY:3": 36, "x:3": -564, "y:3": 416 }, - "58:10": { + "57:10": { "id:3": 789, "sizeX:3": 36, "sizeY:3": 36, "x:3": -564, "y:3": 368 }, - "59:10": { + "58:10": { "id:3": 790, "sizeX:3": 24, "sizeY:3": 24, "x:3": -604, "y:3": 340 }, - "60:10": { + "59:10": { "id:3": 814, "sizeX:3": 24, "sizeY:3": 24, "x:3": -692, "y:3": 117 }, - "61:10": { + "60:10": { "id:3": 815, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -892, - "y:3": 232 + "x:3": -940, + "y:3": 184 }, - "62:10": { + "61:10": { "id:3": 817, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -692, - "y:3": 260 + "x:3": -676, + "y:3": 216 + }, + "62:10": { + "id:3": 819, + "sizeX:3": 36, + "sizeY:3": 36, + "x:3": -516, + "y:3": 416 }, "63:10": { "id:3": 829, @@ -60640,7 +62455,7 @@ "sizeX:3": 40, "sizeY:3": 40, "x:3": -256, - "y:3": 424 + "y:3": 448 }, "11:10": { "id:3": 55, @@ -60777,10 +62592,10 @@ }, "30:10": { "id:3": 89, - "sizeX:3": 32, - "sizeY:3": 32, - "x:3": -532, - "y:3": 236 + "sizeX:3": 40, + "sizeY:3": 40, + "x:3": -536, + "y:3": 232 }, "31:10": { "id:3": 90, @@ -60808,7 +62623,7 @@ "sizeX:3": 48, "sizeY:3": 48, "x:3": -260, - "y:3": 328 + "y:3": 388 }, "35:10": { "id:3": 95, @@ -60829,7 +62644,7 @@ "sizeX:3": 32, "sizeY:3": 32, "x:3": -252, - "y:3": 196 + "y:3": 236 }, "38:10": { "id:3": 104, @@ -60856,8 +62671,8 @@ "id:3": 126, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -152, - "y:3": 340 + "x:3": -172, + "y:3": 364 }, "42:10": { "id:3": 129, @@ -60870,8 +62685,8 @@ "id:3": 130, "sizeX:3": 32, "sizeY:3": 32, - "x:3": -604, - "y:3": 208 + "x:3": -608, + "y:3": 236 }, "44:10": { "id:3": 131, @@ -60983,14 +62798,14 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -200, - "y:3": 396 + "y:3": 400 }, "60:10": { "id:3": 398, "sizeX:3": 32, "sizeY:3": 32, - "x:3": -604, - "y:3": 268 + "x:3": -576, + "y:3": 276 }, "61:10": { "id:3": 502, @@ -61115,8 +62930,8 @@ "id:3": 801, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -200, - "y:3": 200 + "x:3": -160, + "y:3": 240 }, "79:10": { "id:3": 810, @@ -61140,144 +62955,144 @@ "y:3": 88 }, "82:10": { - "id:3": 819, - "sizeX:3": 24, - "sizeY:3": 24, - "x:3": -288, - "y:3": 40 - }, - "83:10": { "id:3": 820, "sizeX:3": 24, "sizeY:3": 24, "x:3": -602, "y:3": 40 }, - "84:10": { + "83:10": { "id:3": 821, "sizeX:3": 24, "sizeY:3": 24, "x:3": -462, "y:3": 3 }, - "85:10": { + "84:10": { "id:3": 822, "sizeX:3": 24, "sizeY:3": 24, "x:3": -528, "y:3": 88 }, - "86:10": { + "85:10": { "id:3": 823, "sizeX:3": 24, "sizeY:3": 24, "x:3": -364, "y:3": 72 }, - "87:10": { + "86:10": { "id:3": 824, "sizeX:3": 24, "sizeY:3": 24, "x:3": -404, "y:3": 476 }, - "88:10": { + "87:10": { "id:3": 830, "sizeX:3": 32, "sizeY:3": 32, - "x:3": -156, - "y:3": 292 + "x:3": -176, + "y:3": 316 }, - "89:10": { + "88:10": { "id:3": 831, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -200, - "y:3": 296 + "x:3": -220, + "y:3": 320 }, - "90:10": { + "89:10": { "id:3": 832, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -104, - "y:3": 296 + "x:3": -124, + "y:3": 320 }, - "91:10": { + "90:10": { "id:3": 833, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -104, - "y:3": 340 + "x:3": -124, + "y:3": 364 }, - "92:10": { + "91:10": { "id:3": 834, "sizeX:3": 24, "sizeY:3": 24, "x:3": -288, "y:3": 400 }, - "93:10": { + "92:10": { "id:3": 835, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -284, - "y:3": 296 + "x:3": -288, + "y:3": 348 }, - "94:10": { + "93:10": { "id:3": 836, "sizeX:3": 24, "sizeY:3": 24, "x:3": -290, "y:3": 160 }, - "95:10": { + "94:10": { "id:3": 837, "sizeX:3": 24, "sizeY:3": 24, "x:3": -290, "y:3": 124 }, - "96:10": { + "95:10": { "id:3": 886, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -564, - "y:3": 300 + "x:3": -572, + "y:3": 200 }, - "97:10": { + "96:10": { "id:3": 894, "sizeX:3": 24, "sizeY:3": 24, "x:3": -472, "y:3": 340 }, - "98:10": { + "97:10": { "id:3": 895, "sizeX:3": 24, "sizeY:3": 24, "x:3": -472, "y:3": 216 }, - "99:10": { + "98:10": { "id:3": 896, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -104, - "y:3": 256 + "x:3": -124, + "y:3": 280 }, - "100:10": { + "99:10": { "id:3": 897, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -152, - "y:3": 256 + "x:3": -172, + "y:3": 280 }, - "101:10": { + "100:10": { "id:3": 973, "sizeX:3": 0, "sizeY:3": 0, "x:3": -392, "y:3": 352 + }, + "101:10": { + "id:3": 1013, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -288, + "y:3": 456 } } }, @@ -61403,7 +63218,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -684, - "y:3": -48 + "y:3": 0 }, "15:10": { "id:3": 156, @@ -61885,8 +63700,8 @@ "id:3": 344, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -508, - "y:3": 180 + "x:3": -512, + "y:3": 176 }, "84:10": { "id:3": 347, @@ -61976,8 +63791,8 @@ "id:3": 551, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -499, - "y:3": 207 + "x:3": -496, + "y:3": 208 }, "97:10": { "id:3": 555, @@ -61997,8 +63812,8 @@ "id:3": 610, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -477, - "y:3": 173 + "x:3": -480, + "y:3": 176 }, "100:10": { "id:3": 611, @@ -62321,6 +64136,13 @@ "sizeY:3": 24, "x:3": -108, "y:3": 72 + }, + "146:10": { + "id:3": 1014, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -720, + "y:3": 240 } } }, @@ -65022,7 +66844,7 @@ "sizeX:3": 72, "sizeY:3": 72, "x:3": -36, - "y:3": 366 + "y:3": 402 }, "22:10": { "id:3": 58, @@ -65113,7 +66935,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -12, - "y:3": 330 + "y:3": 366 }, "35:10": { "id:3": 415, @@ -65200,74 +67022,88 @@ "y:3": -12 }, "47:10": { + "id:3": 755, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -54, + "y:3": 366 + }, + "48:10": { "id:3": 786, "sizeX:3": 24, "sizeY:3": 24, "x:3": -228, "y:3": 60 }, - "48:10": { + "49:10": { "id:3": 803, "sizeX:3": 24, "sizeY:3": 24, "x:3": -228, "y:3": 96 }, - "49:10": { + "50:10": { "id:3": 808, "sizeX:3": 24, "sizeY:3": 24, "x:3": -192, "y:3": 96 }, - "50:10": { + "51:10": { "id:3": 811, "sizeX:3": 24, "sizeY:3": 24, "x:3": -90, "y:3": 294 }, - "51:10": { + "52:10": { "id:3": 813, "sizeX:3": 24, "sizeY:3": 24, "x:3": -108, "y:3": 60 }, - "52:10": { - "id:3": 902, - "sizeX:3": 24, - "sizeY:3": 24, - "x:3": -228, - "y:3": 132 - }, "53:10": { + "id:3": 902, + "sizeX:3": 36, + "sizeY:3": 36, + "x:3": 36, + "y:3": -30 + }, + "54:10": { "id:3": 909, "sizeX:3": 36, "sizeY:3": 36, "x:3": 67, "y:3": 288 }, - "54:10": { + "55:10": { "id:3": 911, "sizeX:3": 24, "sizeY:3": 24, "x:3": -54, "y:3": 294 }, - "55:10": { + "56:10": { "id:3": 921, "sizeX:3": 24, "sizeY:3": 24, "x:3": -192, "y:3": 132 }, - "56:10": { + "57:10": { "id:3": 923, "sizeX:3": 24, "sizeY:3": 24, "x:3": -228, "y:3": 168 + }, + "58:10": { + "id:3": 1015, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -228, + "y:3": 132 } } }, @@ -66197,21 +68033,21 @@ "id:3": 404, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -120, + "x:3": 48, "y:3": 624 }, "32:10": { "id:3": 406, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 6, - "y:3": 624 + "x:3": -108, + "y:3": 672 }, "33:10": { "id:3": 408, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -36, + "x:3": -108, "y:3": 624 }, "34:10": { @@ -66260,8 +68096,22 @@ "id:3": 967, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -84, + "x:3": 0, "y:3": 624 + }, + "41:10": { + "id:3": 1000, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -162, + "y:3": 624 + }, + "42:10": { + "id:3": 1001, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 72, + "y:3": 576 } } }, diff --git a/overrides/config-overrides/normal/gregtech.cfg b/overrides/config-overrides/normal/gregtech.cfg index cb2ac29..0389382 100644 --- a/overrides/config-overrides/normal/gregtech.cfg +++ b/overrides/config-overrides/normal/gregtech.cfg @@ -485,7 +485,7 @@ general { # Whether to give the terminal to new players on login # Default: true - B:spawnTerminal=true + B:spawnTerminal=false } ########################################################################################################## diff --git a/overrides/config/betterquesting/DefaultQuests.json b/overrides/config/betterquesting/DefaultQuests.json index b751397..3b94329 100644 --- a/overrides/config/betterquesting/DefaultQuests.json +++ b/overrides/config/betterquesting/DefaultQuests.json @@ -8,7 +8,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The main purpose for this device is to turn §6Certus Quartz§r into §6Charged Certus Quartz Crystal§r.\n\nThis device can be powered with RF via energy conduits or use AE energy from a network via ME conduits or cables.\n\nIt accepts power from two sides. Which two sides? It\u0027s pretty easy to guess.\n\n\n\n\n\n\n\n\nOk, ok. It\u0027s the top and bottom.\n\n", + "desc:8": "The main purpose for this device is to turn §6Certus Quartz§r into §6Charged Certus Quartz Crystals§r.\n\nThis device can be powered with RF via energy conduits or use AE energy from a network via ME conduits or cables.\n\nIt accepts power from two sides. Which two sides? It\u0027s pretty easy to guess.\n\n\n\n\n\n\n\n\nOk, ok. It\u0027s the top and bottom.\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -445,7 +445,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§aMining Hammers§r offer a relatively cheap way to mine out areas much faster. They clear a 3x3 of blocks and mine quickly.\n\n§2GTCEu now has Mining Hammers natively! You can craft them with any GT tool material. §rYour free 4 Diamond Mining Hammers should last you a while, and you can always fix them using an anvil and some diamonds.", + "desc:8": "§aMining Hammers§r offer a relatively cheap way to mine out areas much faster. They clear a 3x3 of blocks and mine quickly.\n\n§2GTCEu now has Mining Hammers natively! You can craft them with any GT tool material. §r\n\nYour free 4 Diamond Mining Hammers should last you a while, and you can always fix them using an anvil and some diamonds.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -753,7 +753,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "In most expert packs, you want to try to process as little ore as possible before you get access to ore doubling. It\u0027s a habit most of us pick up.\n\n§eYou shouldn\u0027t feel any pressure to do that in Nomifactory, though§f. Ore veins are massive, and mining is extremely fast with §aMining Hammers§f. What\u0027s more, even once you get access to §3Macerators§f, they initially process ore slowly and require power to operate.\n\nObvious exceptions would be rare materials or anything you buy with §dOmnicoins §fbecause you can\u0027t find it. Those are worth doubling, if possible.\n\nBut at least for now, you shouldn\u0027t feel any guilt about smelting the more common ores without doubling them! §eOre doubling can be safely ignored until you have the §2Steam Grinder§r§e, or Medium Voltage machines or even later.§r", + "desc:8": "In most expert packs, you want to try to process as little ore as possible before you get access to ore doubling. It\u0027s a habit most of us pick up.\n\n§eYou shouldn\u0027t feel any pressure to do that in Nomifactory, though§f. Ore veins are massive, and mining is extremely fast with §aMining Hammers§f. What\u0027s more, even once you get access to §3Macerators§f, they initially process ore slowly and require power to operate.\n\nObvious exceptions would be rare materials or anything you buy with §dNomicoins §fbecause you can\u0027t find it. Those are worth doubling, if possible.\n\nBut at least for now, you shouldn\u0027t feel any guilt about smelting the more common ores without doubling them! §eOre doubling can be safely ignored until you have the §2Steam Grinder§r§e, or Medium Voltage machines or even later.§r", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -1862,7 +1862,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "You\u0027ll need §6Obsidian§r to make §6Dark Steel§r. Most of the tools you can make cannot mine Obsidian, but you do have a few potential options for ones that will work. The options you\u0027re most likely to have access to at this point are:\n\n1) A §aDiamond Pickaxe§r or §aDiamond Mining Hammer§r.\n\n2) A §aPlatinum Mining Hammer§r (not pickaxe though).", + "desc:8": "You\u0027ll need §6Obsidian§r to make §6Dark Steel§r. Most of the tools you can make cannot mine Obsidian, but you do have a few potential options for ones that will work. The options you\u0027re most likely to have access to at this point are:\n\n1) A §aDiamond Pickaxe§r or §aDiamond Mining Hammer§r.\n\n2) A §aPlatinum Mining Hammer§r (not pickaxe though).\n\nLater. you can use a §3Rock Breaker§r at voltage §aHV§r or higher to make §6Obsidian§r without spending §6Lava§r!", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -1930,7 +1930,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Your first major crafting project!\n\nYou\u0027ll need a small bit of §6Silver§f for this dynamo. If you haven\u0027t found a §6Galena vein§f yet (which is where Silver is), then consider \"buying\" some §6Silver Ore§r using §dOmnicoins§r. You won\u0027t need a ton of silver and lead just yet, so it won\u0027t bankrupt you.\n\nKeep in mind that §eDynamos only output power when burning through fuel, and only the block attached directly to the coil will get provided with power§f.", + "desc:8": "Your first major crafting project!\n\nYou\u0027ll need a small bit of §6Silver§f for this dynamo. If you haven\u0027t found a §6Galena vein§f yet (which is where Silver is), then consider \"buying\" some §6Silver Ore§r using §dNomicoins§r. You won\u0027t need a ton of silver and lead just yet, so it won\u0027t bankrupt you.\n\nKeep in mind that §eDynamos only output power when burning through fuel, and only the block attached directly to the coil will get provided with power§f.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -4054,7 +4054,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Now that you have everything you need to power your machines, it\u0027s time to put it all together.\n\nYour Steam Dynamo needs burnable fuel (like §6Coal§r) and §9water§r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a §aCrescent Hammer§r, if needed.\n\n§6Energy Conduits§r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter.\n\nThe Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a §aWrench§r. Attach your §6Conductive Iron Cables§r to the output side of the Energy Converter.\n\nNow all you need are some §bGregTech§r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:\n\nThe §6Wiremill§r will make crafting wires much, much easier.\n\nThe §2Metal Bender§r will make Plates from one ingot instead of two.", + "desc:8": "Now that you have everything you need to power your machines, it\u0027s time to put it all together.\n\nYour Steam Dynamo needs burnable fuel (like §6Coal§r) and §9water§r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a §aCrescent Hammer§r, if needed.\n\n§6Energy Conduits§r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter.\n\nThe Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a §aWrench§r. Attach your §6Conductive Iron Cables§r to the output side of the Energy Converter.\n\nNow all you need are some §bGregTech§r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:\n\nThe §6Wiremill§r will make crafting wires much, much easier.\n\nThe §2Bending Machine§r will make Plates from one ingot instead of two.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -4173,7 +4173,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§6Batteries§r are §bGregTech §rpower storage for §aEU§r energy.\n\nAlthough there are several types of rechargeable batteries you can make, §2Lithium Batteries§r are the best ones, and the only ones you should really consider making.\n\n§6Lithium§r is possible to find inside of §6Tungsten§r veins, however, they are fairly rare. Consider \"buying\" some Lithium with §dOmnicoins§r.", + "desc:8": "§6Batteries§r are §bGregTech §rpower storage for §aEU§r energy.\n\nAlthough there are several types of rechargeable batteries you can make, §2Lithium Batteries§r are the best ones, and the only ones you should really consider making.\n\n§6Lithium§r is possible to find inside of §6Tungsten§r veins, however, they are fairly rare. Consider \"buying\" some Lithium with §dNomicoins§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -5030,7 +5030,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "With your EBF running, start to create a supply of §6Aluminium Ingots§r. These are crucial ingredients for MV machines, including §bApplied Energistics§r.\n\n§2With LV power, you can only get Aluminium Dust from electrolyzing Clay Dust, Sapphire Dust or Green Sapphire Dust. Once you make an MV Electrolyzer, you can get it from a plethora of other raw resources.§r\n\nIf you find your power supply is faltering, you may want to make additional dynamos and turn them into steam boilers and turbines. Upgrading your dynamos is also advisable.\n\nHowever, you\u0027re also about to reach MV. You\u0027re bound to discover a better power source than steam before long.\n\n§2You can cut by a third the smelting time of Aluminium and some other smelting processes with Nitrogen gas. Higher-tier processes may take different gases.", + "desc:8": "With your EBF running, start to create a supply of §6Aluminium Ingots§r. These are crucial ingredients for MV machines, including §bApplied Energistics§r.\n\n§2With LV power, you can only get Aluminium Dust from electrolyzing Clay Dust, Sapphire Dust or Green Sapphire Dust. Clay Dust is recommended. Once you make an MV Electrolyzer, you can get it from a plethora of other raw resources.§r\n\nIf you find your power supply is faltering, you may want to make additional dynamos and turn them into steam boilers and turbines. Upgrading your dynamos is also advisable.\n\nHowever, you\u0027re also about to reach MV. You\u0027re bound to discover a better power source than steam before long.\n\n§2You can cut by a third the smelting time of Aluminium and some other smelting processes with Nitrogen gas. Higher-tier processes may take different gases.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -5722,7 +5722,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Cuts things up.\n\nThe §3Cutting Machine§r is able to cut wafers, rods, wood, and various other things for you, making it a versatile crafting tool. Cutting blocks into 9 plates may be faster than using a §2Metal Bender §rto make them one at a time.\n\nThe MV version is required for cutting §6Silicon Boules§r for easier §6Diodes§r once you get §9Polyethylene (PE)§r, and for cutting §6Wafers§r into usable components. \n\nThe blade will require you to make §2Vanadiumsteel§r.\n\nCutting Machines work with plain §9Water§r for all recipes. You can also use §9Distilled Water§r which speeds up the processing somewhat, or §9Lubricant§r that speeds it up greatly (and uses very little per operation). These might be a little tricky to make right now, but are very worthwhile upgrades in the future.\n", + "desc:8": "Cuts things up.\n\nThe §3Cutting Machine§r is able to cut wafers, rods, wood, and various other things for you, making it a versatile crafting tool. Cutting blocks into 9 plates may be faster than using a §2Bending Machine §rto make them one at a time.\n\nThe MV version is required for cutting §6Silicon Boules§r for easier §6Diodes§r once you get §9Polyethylene (PE)§r, and for cutting §6Wafers§r into usable components. \n\nThe blade will require you to make §2Vanadiumsteel§r.\n\nCutting Machines work with plain §9Water§r for all recipes. You can also use §9Distilled Water§r which speeds up the processing somewhat, or §9Lubricant§r that speeds it up greatly (and uses very little per operation). These might be a little tricky to make right now, but are very worthwhile upgrades in the future.\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -6774,7 +6774,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§9Ethylene§r is a hydrocarbon obtained from §dOil Processing§r, or by dehydrating §9Ethanol§r with §9Sulfuric Acid§r in a §3Chemical Reactor§r. Choose a method that works for you:\n\n- The §9Ethanol§r route allows you to use your existing §6Sugarcane§r farm to produce §9Ethylene§r. However, the recipes require §bMedium Voltage§r machines to run.\n\n- The §dOil Processing§r route requires §2only LV machines§r, but you will have to source §9Oil§r from somewhere. §2Severely Steam-Cracked Naphtha§r is most efficient with respect to §9Ethylene§r, but §2Severely Steam-Cracked Light Fuel§r gives a better mix of products once you have a §3Distillation Tower§r.\n\nIt is an extremely important chemical in the production of plastics, as you\u0027ll need §9Ethylene§r in your production of §9Polyethylene (PE)§r, §9Polyvinyl Chloride (PVC)§r, and can be used in the production of §9Styrene-Butadiene Rubber (SBR)§r, the best form of rubber.", + "desc:8": "§9Ethylene§r is a hydrocarbon obtained from §dOil Processing§r, or by dehydrating §9Ethanol§r with §9Sulfuric Acid§r in a §3Chemical Reactor§r. Choose a method that works for you:\n\n- The §9Ethanol§r route allows you to use your existing §6Sugarcane§r farm to produce §9Ethylene§r. However, the recipes require §bMedium Voltage§r machines to run.\n\n- The §dOil Processing§r route requires §2only LV machines§r, but you will have to source §9Oil§r, or its variants, from somewhere. §2Severely Steam-Cracked Light Fuel§r is most efficient with §9Raw Oil, Oil and Heavy Oil§r. §2Severely Steam-Cracked Naphtha§r is more efficient when you are using §9Light Oil§r.\n\nIt is an extremely important chemical in the production of plastics, as you\u0027ll need §9Ethylene§r in your production of §9Polyethylene (PE)§r, §9Polyvinyl Chloride (PVC)§r, and can be used in the production of §9Styrene-Butadiene Rubber (SBR)§r, the best form of rubber.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -8899,7 +8899,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§6Surface Mounted Devices§r, or §6SMD§rs for short, are §2more efficient ways to produce the Circuit components you\u0027ve been making. They will be used until the second-to-last theme of circuits.§r\n\nAll SMD components must be produced in at least a §2HV Assembling Machine§r, and they all will require liquid §9Polyethylene§r.\n\nStart off with the §6SMD Transistor§r. These are simply a §6Gallium §2Foil§r and §6Fine Annealed Copper Wire§r.\n\nNext up are §6SMD Resistors§r, which are also simple: §6Carbon Dust§r and §6Fine Electrum Wire§r.\n\nNext up are §6SMD Diodes§r, which are fairly simple. §2Gallium Arsenide Dust§r and §6Fine Platinum Wire§r net you half a stack. §2If you can\u0027t go to the End to mine Platinum there yet, buy some with Omnicoins.§r\n\nThen are §6SMD Capacitors§r. You\u0027ll need sheets of §6Polyvinyl Chloride§r to make these, or they can also be made more slowly with §6Silicone Rubber§r. §2Using Tantalum Foil in place of Aluminium doubles your yield.\n\nFinally, and new to CEu, SMD Inductors. Made with Nickel Zinc Ferrite and Fine Cupronickel Wire.§r\n\nInvest in a robust system of automation for SMD components and all of their ingredients, since you\u0027ll never stop needing them. They will also work in place of the non-SMD versions you\u0027ve been using in all but the simplest of recipes.", + "desc:8": "§6Surface Mounted Devices§r, or §6SMD§rs for short, are §2more efficient ways to produce the Circuit components you\u0027ve been making. They will be used until the second-to-last theme of circuits.§r\n\nAll SMD components must be produced in at least a §2HV Assembling Machine§r, and they all will require liquid §9Polyethylene§r.\n\nStart off with the §6SMD Transistor§r. These are simply a §6Gallium §2Foil§r and §6Fine Annealed Copper Wire§r.\n\nNext up are §6SMD Resistors§r, which are also simple: §6Carbon Dust§r and §6Fine Electrum Wire§r.\n\nNext up are §6SMD Diodes§r, which are fairly simple. §2Gallium Arsenide Dust§r and §6Fine Platinum Wire§r net you half a stack. §2If you can\u0027t go to the End to mine Platinum there yet, buy some with Nomicoins.§r\n\nThen are §6SMD Capacitors§r. You\u0027ll need sheets of §6Polyvinyl Chloride§r to make these, or they can also be made more slowly with §6Silicone Rubber§r. §2Using Tantalum Foil in place of Aluminium doubles your yield.\n\nFinally, and new to CEu, SMD Inductors. Made with Nickel Zinc Ferrite and Fine Cupronickel Wire.§r\n\nInvest in a robust system of automation for SMD components and all of their ingredients, since you\u0027ll never stop needing them. They will also work in place of the non-SMD versions you\u0027ve been using in all but the simplest of recipes.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -9203,7 +9203,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§9Vinyl Chloride§r is an industrial chemical made from chlorinating §9Ethylene§r (adding §9Chlorine§r at high temperature) in a §3Chemical Reactor§r. §9Ethane§r can be used as an alternative reagent.\n\nIt is used to create the plastic §9Polyvinyl Chloride§r, most well known as PVC. While it deviates from reality, in GregTech you chemically react Vinyl Chloride and §9Oxygen§r to polymerize it into PVC. \n\nLater, you can use §9Titanium Tetrachloride§r to catalyze this reaction as well for greater yield.\n\nYou\u0027ll only need to solidify this into sheet form. If you want PVC pipes too, you can pulverise the sheet into dust and use that in the extruder, or you can solidify it into bars seperately.\n\n§6PVC Sheets§r are superior to §6Polyethylene Sheets§r for making plastic substrates, producing twice as many §6Plastic Boards§r per craft.\n\n", + "desc:8": "§9Vinyl Chloride§r is an industrial chemical made from chlorinating §9Ethylene§r (adding §9Chlorine§r at high temperature) in a §3Chemical Reactor§r. §9Ethane§r can be used as an alternative reagent.\n\nIt is used to create the plastic §9Polyvinyl Chloride§r, most well known as PVC. While it deviates from reality, in GregTech you chemically react Vinyl Chloride and §9Oxygen§r to polymerize it into PVC. \n\nLater, you can use §9Titanium Tetrachloride§r to catalyze this reaction as well for greater yield.\n\nYou\u0027ll only need to solidify this into sheet form. If you want PVC pipes too, you can pulverise the sheet into dust and use that in the extruder, or you can solidify it into bars seperately.\n\n§6PVC Sheets§r are superior to §6Polyethylene Sheets§r for making plastic substrates, producing twice as many §6Plastic Boards§r per craft.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -9860,7 +9860,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "While there are no types of veins that are extremely rare, you\u0027re likely to struggle with finding at least one of the less common vein types. This isn\u0027t really avoidable.\n\nYou will accumulate a lot of §dOmnicoins§f from quest turn-ins while playing Nomifactory. Do not be hesitant to spend them on things you need! \n\nSearch for various ores (generally the first one listed in §bJEI§f) to find the coin recipes for them. Alternatively, hover your cursor over a coin and press §6U§f to see what you can buy with it.\n\n§aDon\u0027t be a hoarder!", + "desc:8": "While there are no types of veins that are extremely rare, you\u0027re likely to struggle with finding at least one of the less common vein types. This isn\u0027t really avoidable.\n\nYou will accumulate a lot of §dNomicoins§f from quest turn-ins while playing Nomifactory. Do not be hesitant to spend them on things you need! \n\nSearch for various ores (generally the first one listed in §bJEI§f) to find the coin recipes for them. Alternatively, hover your cursor over a coin and press §6U§f to see what you can buy with it.\n\n§aDon\u0027t be a hoarder!", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -10108,7 +10108,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Another common component of any machine that uses fluids. Also usable as a cover for moving fluids between §bGregTech§r machines and adjacent tanks or machines.\n\nYou can use §6Paper Rings§r or §6Rubber Rings§r, but both will require a §aKnife§r to craft. A stick and a piece of flint will make a Knife with low durability, or check the recipe for metal ones.", + "desc:8": "Another common component of any machine that uses fluids. Also usable as a cover for moving fluids between §bGregTech§r machines and adjacent tanks or machines.\n\nYou must use §6 §6Rubber Rings§r, which requires a §aKnife§r to craft. A stick and a piece of flint will make a Knife with low durability, or check the recipe for metal ones.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -10174,7 +10174,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Note: this quest accepts both LV and MV Polarizer.\n\nAlthough you could §emagnetize§r §6Iron Ingots§r by hand using §6Redstone§r, doing that consumes considerable amounts of dust and that\u0027s not an option for more advanced materials. This machine will let you magnetize §6Steel Rods§r, as well as even more advanced materials later.\n\n§2Polarizer recipes in GTCEu go up to HV.", + "desc:8": "§oNote: this quest accepts both LV and MV Polarizer.§r\n\nAlthough you could §emagnetize§r §6Iron Ingots§r by hand using §6Redstone§r, doing that consumes considerable amounts of dust and that\u0027s not an option for more advanced materials. This machine will let you magnetize §6Steel Rods§r, as well as even more advanced materials later.\n\n§2Polarizer recipes in GTCEu go up to HV.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -10307,7 +10307,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Combining §9Titanium Tetrachloride§r with §6Magnesium§r in an §3Electric Blast Furnace§r (approximating the Kroll process) will net you your first Titanium. This process is a loop, and therefore will not cost you any resources apart from §6Rutile§r if you process it correctly. \n\nUnfortunately, it is super hot. You\u0027ll need to cool it in a §3Vacuum Freezer§r for it to be usable.\n\nYou should have set up a §3Vaccum Freezer§r for §6Kanthal§r, but if you haven\u0027t done it yet or want to improve you\u0027re setup, routing through AE is an alternative way to using item conduits. Simply set an Ore Dictionary Storage Bus on the input bus of the freezer, set it to \u0027ingotHot*\u0027, and set it to a high piority. This will accept any new Hot Ingots entering you\u0027re system, and eliminates the need for a big conduit network.\n\nDon\u0027t encode the Hot Ingot in a pattern though!", + "desc:8": "Combining §9Titanium Tetrachloride§r with §6Magnesium§r in an §3Electric Blast Furnace§r (approximating the Kroll process) will net you your first §6Titanium§r. \n\nThis process is a loop, and therefore will not cost you any resources, apart from §6Rutile§r, if you process it correctly. \n\nUnfortunately, it is super hot. You\u0027ll need to cool it in a §3Vacuum Freezer§r for it to be usable.\n\nYou should have set up a §3Vaccum Freezer§r for §6Kanthal§r, but if you haven\u0027t done it yet or want to improve you\u0027re setup, routing through AE is an alternative way to using item conduits. Simply set an Ore Dictionary Storage Bus on the input bus of the freezer, set it to \u0027ingotHot*\u0027, and set it to a high piority. This will accept any new Hot Ingots entering you\u0027re system, and eliminates the need for a big conduit network.\n\nDon\u0027t encode the Hot Ingot in a pattern though!", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -11927,7 +11927,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§9Nitrogen§r comprises 78% of the atmosphere. Because of this, after the first few processes of §9Liquid Air§r, you\u0027ll probably have more Nitrogen than you know what to do with.\n\nIf you got here centrifuging air, then it\u0027s gonna take you longer to get to that point.\n\nEven so, don\u0027t void it unless you have secured a very large stockpile. Storage is cheap and Nitrogen is used in sizeable quantities for several notable things, such as §2speeding up some Electric Blast Furnace recipes§r, and §2Cetane-Boosted Diesel§r", + "desc:8": "§9Nitrogen§r comprises 78% of the atmosphere. Because of this, after the first few processes of §9Liquid Air§r, you\u0027ll probably have more Nitrogen than you know what to do with.\n\nIf you got here centrifuging air, then it\u0027s gonna take you longer to get to that point.\n\nEven so, don\u0027t void it unless you have secured a very large stockpile. Storage is cheap and Nitrogen is used in sizeable quantities for several notable things, such as §2speeding up some Electric Blast Furnace recipes§r, §2making Glowstone-Doped Silicon Boules§r, and §2making Cetane-Boosted Diesel§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -12677,7 +12677,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest takes either Oil, Raw Oil, Light Oil or Heavy Oil to complete§r.\n\nPetrochemistry is the category of organic chemistry pertaining to petroleum, otherwise known as §9Oil§r.\n\n§bGregTech§r\u0027s petrochemistry may seem daunting at first, given the sheer number of chemicals and processing options, but it\u0027s actually easier to get into than you think.\n\nOil is the starting point, and can be found in several variants which you can pump from finite natural wells on the Overworld, as well as coming renewably from §6Oilsands Ore§r and §6Soul Sand§r, and directly in liquid form from a §3Fluid Rig§r.\n\n§2The Fluid Rig can also harvest Raw Oil, Heavy Oil and Light Oil depending on your fluid vein. Raw Oil is similar to Oil, giving the same ratios when distilled but needing double the fluid. Heavy Oil and Light Oil give different ratios when distilled.§r \n\nStart off by distilling the Oil. This will result in §9Sulfuric Heavy Fuel§r, §9Sulfuric Light Fuel§r, §9Sulfuric Naphtha§r, and/or §9Sulfuric Gas§r.\n\nThese will all need to be hydrodesulfurized using §9Hydrogen§r in a §3Chemical Reactor§r or §2Oil Cracking Unit§r, which produces the non-Sulfuric versions.\n\nAll of these products are useful, so figure out how you want to store the variety and large quantities of fluids.\n\nThe upcoming quests will guide you through the basics of petrochemistry. Once you\u0027ve mastered that, feel free to explore further.\n", + "desc:8": "§oNote: this quest accepts either Oil, Raw Oil, Light Oil or Heavy Oil.§r\n\nPetrochemistry is the category of organic chemistry pertaining to petroleum, otherwise known as §9Oil§r.\n\n§bGregTech§r\u0027s petrochemistry may seem daunting at first, given the sheer number of chemicals and processing options, but it\u0027s actually easier to get into than you think.\n\nOil is the starting point, and can be found in several variants which you can pump from finite natural wells on the Overworld, as well as coming renewably from §6Oilsands Ore§r and §6Soul Sand§r, and directly in liquid form from a §3Fluid Rig§r.\n\n§2The Fluid Rig can also harvest Raw Oil, Heavy Oil and Light Oil depending on your fluid vein. Raw Oil is similar to Oil, giving the same ratios when distilled but needing double the fluid. Heavy Oil and Light Oil give different ratios when distilled.§r \n\nStart off by distilling the Oil. This will result in §9Sulfuric Heavy Fuel§r, §9Sulfuric Light Fuel§r, §9Sulfuric Naphtha§r, and/or §9Sulfuric Gas§r.\n\nThese will all need to be hydrodesulfurized using §9Hydrogen§r in a §3Chemical Reactor§r or §2Oil Cracking Unit§r, which produces the non-Sulfuric versions.\n\nAll of these products are useful, so figure out how you want to store the variety and large quantities of fluids.\n\nThe upcoming quests will guide you through the basics of petrochemistry. Once you\u0027ve mastered that, feel free to explore further.\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -12695,7 +12695,7 @@ "lockedprogress:1": 1, "name:8": "§2Navigating Petrochem", "partysinglereward:1": 0, - "questlogic:8": "OR", + "questlogic:8": "AND", "repeat_relative:1": 1, "repeattime:3": -1, "simultaneous:1": 0, @@ -14810,7 +14810,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Pumps are now available in GT. Useful for gathering Oil or perhaps Lava from the Nether.", + "desc:8": "§2Pumps are now available in GT.§r\n\nUseful for gathering §6Oil§r or perhaps §6Lava§r from the §cNether§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -18261,11 +18261,11 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Item Pipes are back in GTCEu! They will transport items instantly through them.\n\n§rTheir advantage over §5EnderIO §3Item Conduits§r is their far higher §6throughput§r. An unupgraded EIO Item Conduit transports §d8 items per second§r, and up to §d128§r when upgraded. In comparison, small low-tier Item Pipes can transfer §d64 items per second§r, and those made from later materials can transfer §dmultiple stacks per second§r.\n\nThey don\u0027t auto-extract by themselves, so you have to use §3Conveyor covers§r etc. with them.\n\nThe priority mechanics are more complicated, so skip ahead if you are not interested:\nA Destination will have a Routing Value calculated, which is the sum of all Routing Values of the individual Pipes to that Destination. Whichever Destination has the lowest Routing Value will be the one selected for Insertion.\nRestrictive Pipes typically have the lowest Priority for insertion due to their higher Routing Value.", + "desc:8": "§2Item Pipes are back in GTCEu! They will transport items instantly through them.\n\n§rThis quest accepts a item pipe of any material, any size, whether restrictive or normal.\n\nFor now, the best material to make these pipes out of is probably §6Tin§r.\n\nTheir advantage over §5EnderIO §3Item Conduits§r is their far higher §6throughput§r. An unupgraded EIO Item Conduit transports §d8 items per second§r, and up to §d128§r when upgraded. In comparison, small low-tier Item Pipes can transfer §d64 items per second§r, and those made from later materials can transfer §dmultiple stacks per second§r.\n\nThey don\u0027t auto-extract by themselves, so you have to use §3Conveyor covers§r etc. with them.\n\nThe priority mechanics are more complicated, so skip ahead if you are not interested:\nA Destination will have a Routing Value calculated, which is the sum of all Routing Values of the individual Pipes to that Destination. Whichever Destination has the lowest Routing Value will be the one selected for Insertion.\nRestrictive Pipes typically have the lowest Priority for insertion due to their higher Routing Value.", "globalshare:1": 0, "icon:10": { "Count:3": 1, - "Damage:2": 23, + "Damage:2": 112, "OreDict:8": "", "id:8": "gregtech:item_pipe_small" }, @@ -18304,14 +18304,14 @@ "autoConsume:1": 0, "consume:1": 0, "groupDetect:1": 0, - "ignoreNBT:1": 0, + "ignoreNBT:1": 1, "index:3": 0, "partialMatch:1": 1, "requiredItems:9": { "0:10": { "Count:3": 1, - "Damage:2": 23, - "OreDict:8": "", + "Damage:2": 112, + "OreDict:8": "questbookItemPipes", "id:8": "gregtech:item_pipe_small" } }, @@ -23048,7 +23048,7 @@ "ismain:1": 0, "issilent:1": 0, "lockedprogress:1": 1, - "name:8": "§2HV Power Storage", + "name:8": "§2Good HV Power Storage", "partysinglereward:1": 0, "questlogic:8": "AND", "repeat_relative:1": 1, @@ -23102,7 +23102,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "With §6Titanium§r smelting automated, you can now build Machine Hulls for Extreme Voltage machines.\n\n§2Starting at EV, 4A Energy and Dynamo hatches are available at each tier.", + "desc:8": "With §6Titanium§r smelting automated, you can now build Machine Hulls for Extreme Voltage machines.\n\nEV motors require a better material than §6Steel§r for its magnetism. §6\n\nNeodynium§r is required, which is mainly achieved from §6Rare Earth§r. The main sources of this are §6Redstone§r, and everything inside of §6Bastnasite§r veins.\n\n§2Starting at EV, 4A Energy and Dynamo hatches are available at each tier.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -26912,7 +26912,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Now that you have §6Osmium§r and §6Iridium§r from the §6Tier Four Micro Miner§r or §6Platinum Group Processing§r, you can begin automating §bExtended Crafting§r recipes. While it is possible to use §6Automation Interfaces§r for this task, you have access to something §nvastly§r better§r: §bPackagedExCrafting§r.\n\nTo begin, you\u0027ll need to craft one of each extended §3Package Crafter§r listed on the right. Put an §3Unpackager§r on top of each one, and then a §3Packager§r anywhere you want. These are all AE2 devices, so you\u0027ll need to connect them to an ME Network.\n\nNext, right-click the §3Package Recipe Encoder§r, and you should see a button saying \"Processing\": this button cycles through recipe types, including the various Extended Crafting tables. You\u0027ll have to choose the appropriate table for the recipe you want to encode.\n\n§6Holders§r must be encoded in pairs: one for the Packager, and one for the Unpackager. Select the appropriate table for the recipe, look up the recipe you want to encode, and press §6[+]§r in §bJEI§r to fill it in. Put two Holders in the top-left slot and press Save to encode the recipe to both of them. Finally, put each Holder into the respective machines.\n\nIf you\u0027ve done everything correctly, you should see the item appear as craftable in a Terminal.\n\nWhile it might seem that the crafting process is slow, §ePackagedAuto is excellent at parallelizing§r. You can surround an Unpackager with Crafters and it will use all of them. It\u0027s also possible to add more Unpackagers with Crafters to keep up with the Packager, as long as the Holders are all the same.\n\n", + "desc:8": "Now that you have §6Osmium§r and §6Iridium§r from the §6Tier Four Micro Miner§r or §6Platinum Group Processing§r, you can begin automating §bExtended Crafting§r recipes. While it is possible to use §6Automation Interfaces§r for this task, you have access to something §ovastly§r better§r: §bPackagedExCrafting§r.\n\nTo begin, you\u0027ll need to craft one of each extended §3Package Crafter§r listed on the right. Put an §3Unpackager§r on top of each one, and then a §3Packager§r anywhere you want. These are all AE2 devices, so you\u0027ll need to connect them to an ME Network.\n\nNext, right-click the §3Package Recipe Encoder§r, and you should see a button saying \"Processing\": this button cycles through recipe types, including the various Extended Crafting tables. You\u0027ll have to choose the appropriate table for the recipe you want to encode.\n\n§6Holders§r must be encoded in pairs: one for the Packager, and one for the Unpackager. Select the appropriate table for the recipe, look up the recipe you want to encode, and press §6[+]§r in §bJEI§r to fill it in. Put two Holders in the top-left slot and press Save to encode the recipe to both of them. Finally, put each Holder into the respective machines.\n\nIf you\u0027ve done everything correctly, you should see the item appear as craftable in a Terminal.\n\nWhile it might seem that the crafting process is slow, §ePackagedAuto is excellent at parallelizing§r. You can surround an Unpackager with Crafters and it will use all of them. It\u0027s also possible to add more Unpackagers with Crafters to keep up with the Packager, as long as the Holders are all the same.\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -30608,7 +30608,7 @@ }, "490:10": { "preRequisites:11": [ - 146 + 413 ], "properties:10": { "betterquesting:10": { @@ -31022,7 +31022,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§bStorage Drawers§f provide a huge amount of storage for a single item type. Use them for things you have a lot of, such as stone, dirt and ores.\n\nIf the wood-type appearances aren\u0027t your style, the §3Framing Table§f is useful for making custom drawers out of §6Framed Drawers§f, and up to three additional items which define how the resulting drawer will look. Please note that due to a glitch, items can\u0027t be put into non-framed §6Framed Drawers§r.\n\nIn addition, the §aHand Framing Tool§r has been implemented, allowing you to decorate your framed drawers in world, and convert default drawers into Framed Drawers§r in-world, with the cost of some sticks. In fact, once you consume the blocks you would like to decorate your framed drawers into, no more of those blocks will be consumed, decorating your drawers for free! See the uses of the framing tool in §eJEI§r for more information.", + "desc:8": "§bStorage Drawers§f provide a huge amount of storage for a single item type. Use them for things you have a lot of, such as stone, dirt and ores.\n\nIf the wood-type appearances aren\u0027t your style, the §3Framing Table§f is useful for making custom drawers out of §6Framed Drawers§f, and up to three additional items which define how the resulting drawer will look. Please note that due to a glitch, items can\u0027t be put into non-framed §6Framed Drawers§r.\n\nIn addition, the §aHand Framing Tool§r has been implemented, allowing you to decorate your framed drawers in world, and convert default drawers into Framed Drawers§r in-world, with the cost of some sticks. \n\nIn fact, once you consume the blocks you would like to decorate your framed drawers into, no more of those blocks will be consumed, decorating your drawers for free! \n\nSee the uses of the framing tool in §eJEI§r for more information.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -31114,7 +31114,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Great for automatically converting between Nuggets, Ingots, and Blocks of metals, or simply storing massive amounts of things. Also works with §dNomicoins§r.\n\nThe appearance can be customized by crafting the drawer into §aFramed Compacting Drawer§r and putting it into a §aFraming Table§r.", + "desc:8": "Great for automatically converting between Nuggets, Ingots, and Blocks of metals, or simply storing massive amounts of things. Also works with §dNomicoins§r.\n\nThe appearance can be customized by crafting the drawer into §aFramed Compacting Drawer§r and putting it into a §aFraming Table§r, or using a §aHand Framing Tool§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -31524,7 +31524,7 @@ }, "503:10": { "preRequisites:11": [ - 243 + 844 ], "properties:10": { "betterquesting:10": { @@ -31767,7 +31767,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "You\u0027ll need §9Chlorine§r at this point. It is an important ingredient in many chemical processes, and you can currently get it from electrolyzing either §6Salt§r or §6Rock Salt§r.\n\n§2Later, you can use Fluid Rigs or break down Ghast Tears to obtain Salt Water, and electrolyze it to Chlorine.", + "desc:8": "You\u0027ll need §9Chlorine§r at this point. It is an important ingredient in many chemical processes, and you can currently get it from electrolyzing either §6Salt§r or §6Rock Salt§r.\n\n§2Later, you can use Fluid Rigs or break down Ghast Tears to obtain Salt Water, and electrolyze it to Chlorine. \n\n§rUsing Fluid Rigs is the best way to obtain mass amounts of Chlorine.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -32394,7 +32394,6 @@ }, "517:10": { "preRequisites:11": [ - 21, 145 ], "properties:10": { @@ -33925,7 +33924,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The §3Extruder§r is a universal metalworking machine. §aExtruder Shapes§r are used for telling an Extruder which shape to make.\n\nExtruders are §2no longer strictly needed for Large Pipes.§r Extruders use ingots, but are as efficient for making §6Gears§r as melting and solidifying. They are also the most efficient way to make §6Bolts§r, §6Small Gears§r, and §6Rings§r.\n\nYou can also use Extruders to make things from other machines like plates and wires, but they are less efficient than using the dedicated machines for these purposes.", + "desc:8": "The §3Extruder§r is a universal metalworking machine. §aExtruder Shapes§r are used for telling an Extruder which shape to make.\n\nExtruders are §2no longer strictly needed for Large Pipes.§r Extruders use ingots, but are as efficient for making §6Gears§r as melting and solidifying. They are also the most efficient way to make §6Bolts§r, §6Small Gears§r, and §6Rings§r.\n\n§2An LV version does exist, but it can run basically no recipes.§r\n\nYou can also use Extruders to make things from other machines like plates and wires, but they are less efficient than using the dedicated machines for these purposes.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -34360,7 +34359,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Note: this quest accepts both LV and MV Distillery. §2If you are distilling Ethanol, you now need an MV Distillery.\n\n§rThe §3Distillery§r is a single-block machine which only outputs one distillate out of several and §cdiscards§r the rest. You can use this now to get §9Ethanol§r from §9Biomass§r, or to selectively distill §9Oil§r in multiple steps to §9Ethylene§r. Its advantage over the full Tower, apart from cost, is its §denergy efficiency§r. Therefore, it is recommended for fluids with only one useful output, like §9Biomass§r, §9Diluted Sulfuric Acid§r, and §9Diluted Hydrochloric Acid§r.\n\nHowever, the Distillation Tower is recommended for advanced chemistry, as most things have more than one important output: §9Fermented Biomass§r, §9Charcoal Byproducts§r from your §3Pyrolyse Oven§r, and the entire line of petrochemicals from §9Oil§r, to name a few.\n\nYou\u0027re going to need it soon!\n\n", + "desc:8": "§oNote: this quest accepts both LV and MV Distillery. §2\n\nIf you are distilling Ethanol, you now need an MV Distillery.\n\n§rThe §3Distillery§r is a single-block machine which only outputs one distillate out of several and §cdiscards§r the rest. You can use this now to get §9Ethanol§r from §9Biomass§r, or to selectively distill §9Oil§r in multiple steps to §9Ethylene§r. Its advantage over the full Tower, apart from cost, is its §denergy efficiency§r. Therefore, it is recommended for fluids with only one useful output, like §9Biomass§r, §9Diluted Sulfuric Acid§r, and §9Diluted Hydrochloric Acid§r.\n\nHowever, the Distillation Tower is recommended for advanced chemistry, as most things have more than one important output: §9Fermented Biomass§r, §9Charcoal Byproducts§r from your §3Pyrolyse Oven§r, and the entire line of petrochemicals from §9Oil§r, to name a few.\n\nYou\u0027re going to need it soon!\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -34585,7 +34584,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Fluid Rigs will harvest fluids from underground fluid veins. Note that the fluid veins are simply simulated and don\u0027t exist in the world. §r\n\nShift-right-click to set your §3Prospector\u0027s Scanner§r to fluid mode, in order to see the type and amount of fluid underground and to check the depletion state of the vein. The first number represents the base amount of fluid extracted per second. \n\nIn the §eOverworld§r, it can harvest: §9Oil, Light Oil, Heavy Oil, Raw Oil, Natural Gas, Salt Water§r\n\nIn the §eNether§r: §eLava, Natural Gas§r\n\nOn the §eMoon§r: §9Deuterium, Helium-3§r\n\nThe first tier of Fluid Rig is good for §d100,000 operations§r. Higher tier Fluid Rigs harvest fluids far faster and deplete veins slower.", + "desc:8": "§2Fluid Rigs will harvest fluids from underground fluid veins. Note that the fluid veins are simply simulated and don\u0027t exist in the world. §r\n\nShift-right-click while holding the §3Prospector\u0027s Scanner§r to set it to fluid mode, then right click it in order to see the type and amount of fluid underground and to check the depletion state of the vein. The first number represents the base amount of fluid extracted per second. \n\nIn the §eOverworld§r, it can harvest: §9Oil, Light Oil, Heavy Oil, Raw Oil, Natural Gas, Salt Water§r\n\nIn the §eNether§r: §eLava, Natural Gas§r\n\nOn the §eMoon§r: §9Deuterium, Helium-3§r\n\nThe first tier of Fluid Rig is good for §d100,000 operations§r. Higher tier Fluid Rigs harvest fluids far faster and deplete veins slower.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -34735,7 +34734,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "These are useful for extending the range of §6Phantom Blocks§r and other devices from §bActually Additions§r.", + "desc:8": "These are useful for extending the range of §6Phantom Blocks§r and other devices from §bActually Additions§r.\n\nPlace up to three on top of a §6Phantom Block§r to extend its range.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -37986,7 +37985,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§6Phantomfaces§r are powerful blocks added by §bActually Additions§r. They work by connecting to an inventory. In order to do this, grab a §6Phantom Connector§r and shift-right click the inventory which you want to connect to, and then shift-right clicking on the §6Phantomface§r. You should see a message saying that it has been successfully connected. Keep in mind that these have a range, so don\u0027t put your inventories too far away.\n\nNow, whenever an item goes into that inventory, it will go into the §6Phantomface§r. This also works the other way around. §6Phantomfaces§r can also be crafted into other variants, such as §6Phantom Breakers§r and §6Phantom Placers§r. These work just like the §6Phantomface§r, but with a slight variation. For example, §6Phantom Breakers§r would put the item they broke into the inventory it is connected to.", + "desc:8": "§6Phantomfaces§r are powerful blocks added by §bActually Additions§r. They work by connecting to an inventory. \n\nIn order to do this, grab a §6Phantom Connector§r and shift-right click the inventory which you want to connect to, and then shift-right clicking on the §6Phantomface§r. You should see a message saying that it has been successfully connected. Keep in mind that these have a range, so don\u0027t put your inventories too far away.\n\nNow, whenever an item goes into that inventory, it will go into the §6Phantomface§r. This also works the other way around. §6\n\nPhantomfaces§r can also be crafted into other variants, such as §6Phantom Breakers§r and §6Phantom Placers§r. These work just like the §6Phantomface§r, but with a slight variation. For example, §6Phantom Breakers§r would put the item they broke into the inventory it is connected to.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -41965,7 +41964,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Take a peek at The §eEnd Game quest book tab§f. This might seem a bit premature to suggest, but it has a reason.\n\nThese are quests for a full stack of many of the materials in the game. Those are the materials you\u0027ll need to synthesize §5Omnium§r, the basic end game resource. It\u0027s the pack\u0027s way of letting you know what materials you should be prepared to mass produce as you approach the end.\n\nOf course, it\u0027s not necessary or even advisable to try to finish up all of these quests the moment they become available. Some will be incredibly easy (like §6Iron§f and §6Copper§f), others will be brutally grindy at early tech levels. The rewards are all the same: §d25 Omnicoins each§f, so use your best judgement on which ones to complete and which to ignore for later.", + "desc:8": "Take a peek at The §eEnd Game quest book tab§f. This might seem a bit premature to suggest, but it has a reason.\n\nThese are quests for a full stack of many of the materials in the game. Those are the materials you\u0027ll need to synthesize §5Omnium§r, the basic end game resource. It\u0027s the pack\u0027s way of letting you know what materials you should be prepared to mass produce as you approach the end.\n\nOf course, it\u0027s not necessary or even advisable to try to finish up all of these quests the moment they become available. Some will be incredibly easy (like §6Iron§f and §6Copper§f), others will be brutally grindy at early tech levels. The rewards are all the same: §d25 Nomicoins each§f, so use your best judgement on which ones to complete and which to ignore for later.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -42801,7 +42800,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The §aImplosion Compressor§f is like an autoclave that uses explosions instead of water. It is the only way to turn most gem dusts into gemstones.\n\nIt will also be vital for processing §5Motes of Omnium§f.\n\nIn addition to the controller and casings, you will need one §eLV or better§r §6Item Input Bus§r, §6Item Output Bus§r, and §6Energy Input Hatch§r.\n\n§2If desired, you may upgrade this directly to an Electric Implosion Compressor, which can accept Parallel Control hatches.", + "desc:8": "The §aImplosion Compressor§f is like an autoclave that uses explosions instead of water. \n\nIt is the only way to turn some gem dusts into gemstones. However, for some gemstones, like §6Apatite§r, it is much more efficient to use an §3Autoclave§r§r with §9Distilled Water§r.\n\nIt will also be vital for processing §5Motes of Omnium§f.\n\nIn addition to the controller and casings, you will need one §eLV or better§r §6Item Input Bus§r, §6Item Output Bus§r, and §6Energy Input Hatch§r.\n\n§2If desired, you may upgrade this directly to an Electric Implosion Compressor, which has no improvements over the base multi for now.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -42868,7 +42867,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "A §3Simulation Chamber§r from §bDeep Mob Evolution§r (§bDME§r, for short) allows you to farm mobs in a totally environmentally (and server) friendly way!\n\nSimulated mobs can even be used to provide you with many of the basic resources you\u0027ll need (such as §6iron, gold, tin, copper, diamonds§r and many more!), through pristine matter.\n\nSetting up DME automation during the early game is §avery important§r as it gives you access to infinite quantities of many resources!\n\nDME changes machines, making them no longer sided, so you can input and output from any side, as well as allowing them to be controlled by redstone.\n\nConsider reading the §bDeep Mob Evolution§r book for more info.\n\nYes, you can also use it for generating power... §owith Diamonds.", + "desc:8": "A §3Simulation Chamber§r from §bDeep Mob Evolution§r (§bDME§r) allows you to farm mobs in a totally environmentally (and server) friendly way!\n\nSimulated mobs can even be used to provide you with many of the basic resources you\u0027ll need (such as §6iron, gold, tin, copper, diamonds§r and many more!), through pristine matter.\n\nSetting up DME automation during the early game is §avery important§r as it gives you access to infinite quantities of many resources!\n\nDME changes machines, making them no longer sided, so you can input and output from any side, as well as allowing them to be controlled by redstone.\n\nConsider reading the §bDeep Mob Evolution§r book for more info.\n\nYes, you can also use it for generating power... §owith Diamonds.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -45191,7 +45190,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis is an important part of a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation of how to passively automate this.\n\n§6Uraninite Ore§r is the first source of §6Pulsating Dust§r but is not a very good one in the long term. Instead you should make §6Resonant Clathrates§r, which are an infinitely-renewable and effective source of Pulsating Dust.\n\nResonant Clathrates are made by melting §6Ender Pearls§r with a §3Fluid Extractor§r into §9Resonant Ender§r, then mixing that with §6Nether Quartz§r in an MV or better §3Chemical Reactor§r. Smelting this clathrate gives Pulsating Dust.\n\nWith Resonant Clathrates now accessible, everything you need for crafting §6Pulsating Polymer Clay§r can be automated in a net-positive loop.§r Doing so is the first step in automation of §bDeep Mob Evolution§r, which is §ea primary source of important materials for the rest of the pack§r.\n\nThe exact implementation is up to you. Make use of the various LV and MV machines you have, and look through §bJEI§r and the Processing Lines Tab for the ways to get infinite sources of each ingredient (like §aEnderman Models§r for pearls).\n\n", + "desc:8": "§oThis is an important part of a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation of how to passively automate this.\n\n§6Uraninite Ore§r is the first source of §6Pulsating Dust§r but is not a very good one in the long term. Instead you should make §6Resonant Clathrates§r, which are an infinitely-renewable and effective source of Pulsating Dust.\n\nResonant Clathrates are made by melting §6Ender Pearls§r with a §3Fluid Extractor§r into §9Resonant Ender§r, then mixing that with §6Nether Quartz§r in an MV or better §3Chemical Reactor§r. Smelting this clathrate gives Pulsating Dust.\n\nWith Resonant Clathrates now accessible, everything you need for crafting §6Pulsating Polymer Clay§r can be automated in a net-positive loop.§r Doing so is the first step in automation of §bDeep Mob Evolution§r, which is §ea primary source of important materials for the rest of the pack§r.\n\nThe exact implementation is up to you. Make use of the various LV and MV machines you have, and look through §bJEI§r and the Processing Lines Tab for the ways to get infinite sources of each ingredient (like §aEnderman Models§r for pearls).\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -46446,7 +46445,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§3Aqueous Accumulators§r in §5Nomifactory§r are infinite water sources; they §ndo not§r require any water blocks nearby.\n\nThis machine can produce §9Water§r as fast as you can extract it (the only downside being that it makes some annoying noises).\n\nFriendship with §aEndervoirs§r ended.", + "desc:8": "§3Aqueous Accumulators§r in §5Nomifactory§r are infinite water sources; they §odo not§r require any water blocks nearby.\n\nThis machine can produce §9Water§r as fast as you can extract it (the only downside being that it makes some annoying noises).\n\nFriendship with §aEndervoirs§r ended.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -46770,7 +46769,6 @@ }, "755:10": { "preRequisites:11": [ - 3, 394 ], "properties:10": { @@ -47845,7 +47843,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2GregTechCEu§r adds an §einteractive in-world preview§r for all §bGregTech§r multiblocks! §6Shift-right-click§r a placed controller §2with an empty hand§r to activate a hologram depicting the default layout of the structure to help you with building. As you place blocks, the structure will be validated and the §efirst incorrect block§r it detects will be highlighted in red.\n\n§6Sneak-right-click§r to cycle from the full view through each layer. When on the final layer of the preview, this will remove the preview.\n\n§6Sneak-left-click§r to go back to the previous layer, or close the preview from the full view.\n\nIn the §eJEI previews§r for multiblocks, §6left-click§r and drag the mouse to rotate the preview.\n\nAdditionally, you can §6right-click§r and drag the mouse to pan the preview or §6shift-right-click§r and drag to zoom in or out.\n\nSome blocks in the multiblock preview have additional tooltips to provide more information on how the multiblock can form.", + "desc:8": "§2GregTech CEu§r adds an §einteractive in-world preview§r for all §bGregTech§r multiblocks! §6Shift-right-click§r a placed controller §2with an empty hand§r to activate a hologram depicting the default layout of the structure to help you with building. As you place blocks, the structure will be validated and the §efirst incorrect block§r it detects will be highlighted in red.\n\n§6Sneak-right-click§r to cycle from the full view through each layer. When on the final layer of the preview, this will remove the preview.\n\n§6Sneak-left-click§r to go back to the previous layer, or close the preview from the full view.\n\nIn the §eJEI previews§r for multiblocks, §6left-click§r and drag the mouse to rotate the preview.\n\nAdditionally, you can §6right-click§r and drag the mouse to pan the preview or §6shift-right-click§r and drag to zoom in or out.\n\nSome blocks in the multiblock preview have additional tooltips to provide more information on how the multiblock can form.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -48076,7 +48074,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis is represented in a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation.§r\n\nNow that you have acquired §6Steel§r, your path to infinite cobblestone awaits! The §6Cobblestone Generator§r continuously outputs cobblestone into adjacent inventories, and can be upgraded to produce it even faster.\n\nCobblestone can be processed into many useful materials:\n\n§6Stone Dust§r is useful for small amounts of a whole host of useful materials.\n\n§6Gravel§r is useful for making conduits and §9Concrete§r.\n\n§6Sand§r is useful for §6Glass§r, which can be turned into §6Nether Quartz§r or §6Silicon Dioxide§r for §6Oxygen§r.\n\nFinally, §6Dust§r can be turned into §6Clay§r which is both a reliable source of §6Aluminium§r and very important for automating §bDeep Mob Evolution§r.\n\nSet up a §ecobbleworks§r soon, so you can stockpile all these useful materials.\n", + "desc:8": "§oThis is represented in a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation.§r\n\nNow that you have acquired §6Steel§r, your path to infinite cobblestone awaits! The §6Cobblestone Generator§r continuously outputs cobblestone into adjacent inventories, and can be upgraded to produce it even faster.\n\nCobblestone can be processed into many useful materials:\n\n§6Stone Dust§r is useful for small amounts of a whole host of useful materials.\n\n§6Gravel§r is useful for making conduits and §9Concrete§r.\n\n§6Sand§r is useful for §6Glass§r, which can be turned into §6Nether Quartz§r or §6Silicon Dioxide§r for §6Oxygen§r.\n\nFinally, §6Dust§r can be turned into §6Clay§r which is both a reliable source of §6Aluminium§r and very important for automating §bDeep Mob Evolution§r.\n\nSet up a §ecobbleworks§r soon, so you can stockpile all these useful materials.\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -48432,7 +48430,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest accepts Silicone Rubber or Styrene-Butadiene Rubber.\n\n§9Rubber§r has been sufficient for making cables so far, but you will soon discover that this basic type of rubber won\u0027t withstand more than §2Extreme Voltage§r. Higher quality rubber is necessary to properly insulate your wires.\n\nThere are two better types of rubber, and you will eventually need to make both of them. §eThese can also be used for insulating lower voltage wires more efficiently, requiring less fluid§r!\n\n§9§2Both Styrene-Butadiene Rubber (SBR) and Silicone Rubber (SiR) can wrap any Cable tier.§r However, SBR requires petrochemistry infrastructure you may not have yet, and is not mandatory until you are making late-game components. On the other hand, SiR can conveniently be made from chemicals you are already familiar with, but coats wires less efficiently. By setting this up now, you won\u0027t have to change your wire coating material later!\n\nTo make Silicone Rubber, you will need to create §6Polydimethylsiloxane Dust§r in one of several ways, then mix it with §6Sulfur§r in a §3Chemical Reactor§r. You can then coat wires with it in an §3Assembling Machine§r.\n\n§2To make Styrene-Butadiene Rubber, you will need to create Raw Styrene-Butadiene Rubber Dust in one of several ways, then mix it with Sulfur in a Chemical Reactor. This produces more liquid than Silicon Rubber, as well as being a more efficient way to coat wires.\n", + "desc:8": "§oNote: this quest accepts Silicone Rubber or Styrene-Butadiene Rubber.\n\n§9Rubber§r has been sufficient for making cables so far, but you will soon discover that this basic type of rubber won\u0027t withstand more than §2Extreme Voltage§r. Higher quality rubber is necessary to properly insulate your wires.\n\nThere are two better types of rubber, and you will eventually need to make both of them. §eThese can also be used for insulating lower voltage wires more efficiently, requiring less fluid§r!\n\n§9§2Both Styrene-Butadiene Rubber (SBR) and Silicone Rubber (SiR) can wrap any Cable tier.§r However, SBR requires petrochemistry infrastructure you may not have yet, and is not mandatory until you are making late-game components. On the other hand, SiR can conveniently be made from chemicals you are already familiar with, but coats wires less efficiently. By setting this up now, you won\u0027t have to change your wire coating material later!\n\nTo make Silicone Rubber, you will need to create §6Polydimethylsiloxane Dust§r in one of several ways, then mix it with §6Sulfur§r in a §3Chemical Reactor§r. You can then coat wires with it in an §3Assembling Machine§r.\n\n§2To make Styrene-Butadiene Rubber, you will need to create Raw Styrene-Butadiene Rubber Dust in one of several ways, then mix it with Sulfur in a Chemical Reactor. This produces more liquid than Silicon Rubber, as well as being a more efficient way to coat wires.\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -50065,7 +50063,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 1, - "desc:8": "§6Sulfur Ore§r is the only source of §6Sulfur Dust§r that\u0027s currently available to you.\n\nYou may want to spend a few §dOmnicoins§r on the ore to jumpstart your power storage.\n\nOtherwise the ore is only available in §athe Nether§r, and the only way to get there is with a §6Nether Cake§r. Oh no!", + "desc:8": "§6Sulfur Ore§r is the only source of §6Sulfur Dust§r that\u0027s currently available to you.\n\nYou may want to spend a few §dNomicoins§r on the ore to jumpstart your power storage.\n\nOtherwise the ore is only available in §athe Nether§r, and the only way to get there is with a §6Nether Cake§r. Oh no!", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -50111,7 +50109,7 @@ } }, "display:10": { - "Name:8": "I bought ore with Omnicoins" + "Name:8": "I bought ore with Nomicoins" } } } @@ -50620,12 +50618,12 @@ }, "819:10": { "preRequisites:11": [ - 70 + 58 ], "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2With MV Batteries unlocked, you can make Power Units for electric GT tools. Most notable among them is the Drill, which at MV tier can mine a 3x3x3 area of blocks.\n\nHigher tier drills can mine 5x5x5, 7x7x7 and 9x9x9 areas! Shift-right-click to change the breaking area.\n\nCharge these with a Battery of appropriate tier, or in an appropriately tiered machine.\n\nYou may want to look into Chainsaws for mass tree felling as well, or a Wrench, for breaking machines very quickly. The other electric tools are probably not worth making.", + "desc:8": "§oNote: this quest accepts a Power Unit of any voltage (LV, MV, HV, EV \u0026 IV). §r\n\nWith §bGregTech §6Power Storage§r unlocked, you can make §aPower Units§r for electric GT tools.\n\nCheck if that tool has that tier first! §6Drills§r are available at all tiers, the §6Wrench§r is available at §7LV§r, §6HV§r and §1IV§r, and the other electric tools, such as §6Chainsaws§r and §6Screwdrivers§r are only available at §7LV§r. \n\n§2A new addition among them is the Drill, which at LV tier can mine a 3x3x1 area of blocks, and at MV tier can mine a 3x3x3 area of blocks.\n\nHigher tier drills can mine 5x5x5, 7x7x7 and 9x9x9 areas! Shift-right-click to change the breaking area.§r\n\nCharge these with a §6Battery§r of appropriate tier, or in an appropriately tiered §3Machine§r, §3Battery Buffer§r or §3Turbo Charger§r. \n\nYou may want to look into §6Chainsaws§r for mass tree felling as well, or a §6Wrench§r, for breaking machines very quickly. The other electric tools are probably not worth making.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -50699,7 +50697,7 @@ "0:10": { "Count:3": 1, "Damage:2": 447, - "OreDict:8": "", + "OreDict:8": "questbookPowerUnit", "id:8": "gregtech:meta_item_1" } }, @@ -51741,7 +51739,8 @@ }, "835:10": { "preRequisites:11": [ - 93 + 93, + 974 ], "properties:10": { "betterquesting:10": { @@ -52273,7 +52272,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2There are 3 materials you will need from processing Naquadah: Enriched Naquadah (Nq+), Naquadria (Nq*), and Trinium (Ke). And there are 3 different ways to process Naquadah, each resulting in different materials.§r\n\n§nThis quest completes via Fluoroantimonic Acid, or Trinium Dust, Enriched Naquadah Dust and Naquadria Dust.§r\n\nFirst is by §dprocessing ores§r from the §6Tier Five Micro Miner§r. §6Naquadah Ore§r yields §6Enriched Naquadah§r (through the §3Magnetic Separator§r) and §6Kaemanite Ore§r yields §6Trinium§r.\n\nSecond is by combining §6Naquadah Dust§r with certain heavy elements and EnderIO crystal grains. This can provide §6Enriched Naquadah§r and §6Naquadria§r.\n\nFinally, you can do the full CEu processing of §6Naquadah Dust§r with §9Fluoroantimonic Acid§r, the strongest acid known to man. This is a decently involved process, but not only does it yield all 2 other Nq materials, it also grants byproducts of §6Titanium, Sulfur, Indium, Phosphorus, Barium, and Gallium§r. \n\nThis quest accepts either §6Fluoroantimonic Acid§r, for those doing the recommended full processing, or §6Trinium Dust, Enriched Naquadah Dust§r and §6Naquadria Dust§r, for those doing the mixer recipes.", + "desc:8": "§oNote: this quest completes via:\nFluoroantimonic Acid, \nor\nTrinium Dust, Enriched Naquadah Dust and Naquadria Dust.\n§2\nThere are 3 materials you will need from processing Naquadah: Enriched Naquadah (Nq+), Naquadria (Nq*), and Trinium (Ke). \n\nThere are 3 different ways to process Naquadah, each resulting in different materials.§r\n\nFirst is by §dprocessing ores§r from the §6Tier Five Micro Miner§r. §6Naquadah Ore§r yields §6Enriched Naquadah§r (through the §3Magnetic Separator§r) and §6Kaemanite Ore§r yields §6Trinium§r.\n\nSecond is by combining §6Naquadah Dust§r with certain heavy elements and EnderIO crystal grains. This can provide §6Enriched Naquadah§r and §6Naquadria§r.\n\nFinally, you can do the full CEu processing of §6Naquadah Dust§r with §9Fluoroantimonic Acid§r, the strongest acid known to man. This is a decently involved process, but not only does it yield all 2 other Nq materials, it also grants byproducts of §6Titanium, Sulfur, Indium, Phosphorus, Barium, and Gallium§r. \n\nThis quest accepts either §6Fluoroantimonic Acid§r, for those doing the recommended full processing, or §6Trinium Dust, Enriched Naquadah Dust§r and §6Naquadria Dust§r, for those doing the mixer recipes.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -52296,7 +52295,7 @@ "simultaneous:1": 0, "snd_complete:8": "minecraft:entity.player.levelup", "snd_update:8": "minecraft:entity.player.levelup", - "tasklogic:8": "AND", + "tasklogic:8": "OR", "visibility:8": "ALWAYS" } }, @@ -52919,7 +52918,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "You can get Americium from NuclearCraft progression, but you can also fuse it. First combine Lanthanum with Silicon to make Lutetium, then combine it with Chrome to get Americium.\n\n§2Americium is used in larger quantities in CEu progression. You cannot convert this form of Americium to NuclearCraft Americium isotopes.", + "desc:8": "You can get Americium from NuclearCraft progression, but you can also fuse it. First combine Lanthanum with Silicon to make Lutetium, then combine it with Chrome to get Americium.\n\n§2Americium is used in larger quantities in CEu progression. You cannot convert this form of Americium to NuclearCraft Americium isotopes. These are also the best Item Pipe material, in terms of throughput.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -55598,7 +55597,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2With the MV Assembling Machine, you can assemble a few necessary parts for the next Circuit tier.", + "desc:8": "With the §2MV Assembling Machine§r, you can assemble a few necessary parts for the next §eCircuit§r tier.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -55939,7 +55938,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Hydrofluoric Acid is a dangerous acid made by mixing Hydrogen and Fluorine. It is used in the production of Polytetrafluoroethylene, and in Uranium and Naquadah processing.\n\nFluorine is best obtained from Topaz or Bastnasite Ore processing from their Microminer missions, or in small amounts from renewable Black Granite.", + "desc:8": "§2Hydrofluoric Acid is a dangerous acid made by mixing Hydrogen and Fluorine. It is used in the production of Polytetrafluoroethylene, and in Uranium and Naquadah processing.\n\nFluorine is best obtained from Topaz or Bastnasite Ore processing from their Microminer missions, and from processing renewable Black Granite.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -56101,12 +56100,12 @@ }, "902:10": { "preRequisites:11": [ - 805 + 3 ], "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2The Tablet device you spawned with is very valuable to do plenty of tasks in GregTech.§r\n\nThis Quest explains how you can use the §4Terminal§.. §bThis is merely basic information, you can skip this for a while as the Terminal isn\u0027t used much in the early game§r.\n\nThe Terminal runs on §4GregOS™§r (not an actual Trademark), an operating system which works with §5Applications§r.\n\n§9Machines Guides§r, §9Multiblock Guides§r, §9Item Guides§r, and §9Tutorials§r are what they sound like. Note that they are currently still being worked on.\n\n§9System Settings§r changes... settings (duh) related to the Terminal. You can §bset your own background picture§r, remove the double confirmation on exit, and more. Most of the keybinds apply to the §5Home§r button. Double clicking by default exists any open Application.\n\n§9Multiblock Helper§r is split into two functionalities. The first one requires a requires a §dLV§r Battery and a §dCamera§r mounted to enable §bVR visualization§r of multiblock structures. The upgrade unlocked at §6HV§r allows you to §6debug§r and §6auto-build§r.\n\n§9Battery Manager§r, assuming you have a Battery mounted, checks the Energy level and indicates energy usage of other Apps.\n\n§9Hardware Manager§r is used to mount Hardwares, such as Battery, to enable other Apps.\n\n§9App Store§r (not exactly a Store) adds Apps to your collection, and allows upgrades for some of them. Keep in mind Apps may still require specific mounted devices to function.\n\n§9Ore Prospector§r works the same way as the portable §dProspector§r and can be upgraded several times.\n\n§9Fluid Prospector§r works the same way as the portable §dProspector§r (but for fluids!) and can be upgraded several times.\n\n§9Recipe Chart§r is a wonderful chart planner to build Recipe Chains and visualize them.\n\n§9GT Console§r configures machines as if you were using regular tools, but without using them! This is similar to the remote access from the §3Central Monitor§r.\n\n§9World Prospector§r is a §dX-Ray VR§r for filtered blocks.\n\n§9Virtual Tank Viewer§r is used in combination with §3Ender Fluid Covers§r. It stores information about all your §dVirtual Tanks§r.\n\n§9Cape Selector§r lets you become fancy! You can have your characters wear a fancy §dCape§r.\",\n", + "desc:8": "§2The Tablet device you get now is very valuable to do plenty of tasks in GregTech.§r\n\n§oBe careful with removing the battery. Removing it will cause it to become a normal HV battery, and will no longer have 6.4m EU.§r\n\nThis Quest explains how you can use the §4Terminal§r. §bThis is merely basic information, you can skip this for a while as the Terminal isn\u0027t used much in the early game§r.\n\nThe Terminal runs on §4GregOS™§r (not an actual Trademark), an operating system which works with §5Applications§r.\n\n§9Machines Guides§r, §9Multiblock Guides§r, §9Item Guides§r, and §9Tutorials§r are what they sound like. Note that they are currently still being worked on.\n\n§9System Settings§r changes... settings (duh) related to the Terminal. You can §bset your own background picture§r, remove the double confirmation on exit, and more. Most of the keybinds apply to the §5Home§r button. Double clicking by default exists any open Application.\n\n§9Multiblock Helper§r is split into two functionalities. The first one requires a requires a §dLV§r Battery and a §dCamera§r mounted to enable §bVR visualization§r of multiblock structures. The upgrade unlocked at §6HV§r allows you to §6debug§r and §6auto-build§r.\n\n§9Battery Manager§r, assuming you have a Battery mounted, checks the Energy level and indicates energy usage of other Apps.\n\n§9Hardware Manager§r is used to mount Hardwares, such as Battery, to enable other Apps.\n\n§9App Store§r (not exactly a Store) adds Apps to your collection, and allows upgrades for some of them. Keep in mind Apps may still require specific mounted devices to function.\n\n§9Ore Prospector§r works the same way as the portable §dProspector§r and can be upgraded several times.\n\n§9Fluid Prospector§r works the same way as the portable §dProspector§r (but for fluids!) and can be upgraded several times.\n\n§9Recipe Chart§r is a wonderful chart planner to build Recipe Chains and visualize them.\n\n§9GT Console§r configures machines as if you were using regular tools, but without using them! This is similar to the remote access from the §3Central Monitor§r.\n\n§9World Prospector§r is a §dX-Ray VR§r for filtered blocks.\n\n§9Virtual Tank Viewer§r is used in combination with §3Ender Fluid Covers§r. It stores information about all your §dVirtual Tanks§r.\n\n§9Cape Selector§r lets you become fancy! You can have your characters wear a fancy §dCape§r.\",\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -56131,11 +56130,78 @@ "snd_complete:8": "minecraft:entity.player.levelup", "snd_update:8": "minecraft:entity.player.levelup", "tasklogic:8": "AND", - "visibility:8": "ALWAYS" + "visibility:8": "UNLOCKED" } }, "questID:3": 902, - "rewards:9": {}, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 465, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "terminal:10": { + "_hw:10": { + "battery:10": { + "charge:4": 6400000, + "item:10": { + "Count:3": 1, + "Damage:2": 734, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1200000 + } + }, + "maxCharge:4": 6400000, + "tier:3": 3 + }, + "device1:10": { + "d:3": 1, + "item:10": { + "Count:3": 1, + "Damage:2": 467, + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 6400000 + } + } + }, + "device2:10": { + "d:3": 3, + "item:10": { + "Count:3": 1, + "Damage:2": 504, + "id:8": "gregtech:meta_item_1" + } + } + }, + "_installed:9": { + "0:8": "ore_prospector", + "1:8": "world_prospector", + "2:8": "fluid_prospector" + }, + "fluid_prospector:10": { + "_tier:3": 3 + }, + "ore_prospector:10": { + "_tier:3": 3 + }, + "world_prospector:10": { + "_tier:3": 2, + "slots:10": {} + } + } + } + } + } + } + }, "tasks:9": { "0:10": { "index:3": 0, @@ -57234,7 +57300,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2This tab was added to help you visualise and give you tips on making chemicals, among other important things to automate. Use it wisely!§r\n\nEach quest in the tab will give you a description of the machine and the minimum voltage required to run the recipe. Furthermore, although each quest can be completed via a checkbox, all quests in a processing line will auto-complete once you get the item positioned on the right. Either the checkbox or achieving the product will complete the quests.\n\n§nYou may have to hold the item for a few seconds for the whole line to auto-complete.\n\nThis is not complete, and is published out for testing purposes. Currently, only Pulsating Polymer Clay and Cobbleworks are implemented, but more chains are to come. These are Polyethylene and Polyvinyl Chloride, Oil Processing, Epoxy Resin, Rocket Fuel, Polytetrafluoroethylene, High-Octane Gasoline, Cetane-Boosted Diesel, Polybenzimidazole, Naquadah Processing and Platinum Group Processing. If you have any suggestions on other chains or on how to improve this tab, feel free to DM Integer Limit#0458 on Discord or create an issue on GitHub.", + "desc:8": "§2This tab was added to help you visualise and give you tips on making chemicals, among other important things to automate. Use it wisely!§r\n\nEach quest in the tab will give you a description of the machine and the minimum voltage required to run the recipe. Furthermore, although each quest can be completed via a checkbox, all quests in a processing line will auto-complete once you get the item positioned on the right. Either the checkbox or achieving the product will complete the quests.\n\n§oYou may have to hold the item for a few seconds for the whole line to auto-complete.\n\nThis is not complete, and is published out for testing purposes. Currently, only Pulsating Polymer Clay and Cobbleworks are implemented, but more chains are to come. These are Polyethylene and Polyvinyl Chloride, Oil Processing, Epoxy Resin, Rocket Fuel, Polytetrafluoroethylene, High-Octane Gasoline, Cetane-Boosted Diesel, Polybenzimidazole, Naquadah Processing and Platinum Group Processing. If you have any suggestions on other chains or on how to improve this tab, feel free to DM Integer Limit#0458 on Discord or create an issue on GitHub.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57274,7 +57340,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Alloy Smelter at voltage §lLV§r§n or higher.§r\n\nThe final step. Combine §6Pulsating Dust§r and §6Resonant Clathrate§r to make §6Pulsating Polymer Clay§r. \n\nTake note that a §3§3Chemical Reactor§r making §6Resonant Clathrate§r will supply 1 §3Alloy Smelter§r of the same tier, and that one §bMV §3Alloy Smelter§r making §6Pulsating Polymer Clay§r supports 10.03 §3Simulation Chambers§r, with each higher tier doubling the amount of §3Simulation Chambers§r it supports.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Alloy Smelter at voltage §lLV§r§o or higher.§r\n\nThe final step. Combine §6Pulsating Dust§r and §6Resonant Clathrate§r to make §6Pulsating Polymer Clay§r. \n\nTake note that a §3§3Chemical Reactor§r making §6Resonant Clathrate§r will supply 1 §3Alloy Smelter§r of the same tier, and that one §bMV §3Alloy Smelter§r making §6Pulsating Polymer Clay§r supports 10.03 §3Simulation Chambers§r, with each higher tier doubling the amount of §3Simulation Chambers§r it supports.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57286,7 +57352,7 @@ "ismain:1": 1, "issilent:1": 0, "lockedprogress:1": 0, - "name:8": "Pulsating Polymer Clay", + "name:8": "Processing Lines: Pulsating Polymer Clay", "questlogic:8": "OR", "repeat_relative:1": 1, "repeattime:3": -1, @@ -57332,7 +57398,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Chemical Reactor at voltage §lLV§r§n or higher.§r\n\nCombine your §6Dust§r and some §6Water§r to make §6Clay§r.§r\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Chemical Reactor at voltage §lLV§r§o or higher.§r\n\nCombine your §6Dust§r and some §6Water§r to make §6Clay§r.§r\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57390,7 +57456,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Chemical Reactor at voltage §lMV§r§n or higher.§r\n\nCombine your §6Quartz§r and §6Resonant Ender§r to make §6Resonant Clathrate§r. One §3Electrolyser§r making §6Quartz§r supports one §3Chemical Reactor §rof the same tier.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Chemical Reactor at voltage §lMV§r§o or higher.§r\n\nCombine your §6Quartz§r and §6Resonant Ender§r to make §6Resonant Clathrate§r. One §3Electrolyser§r making §6Quartz§r supports one §3Chemical Reactor §rof the same tier.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57447,7 +57513,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Forge Hammer at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Sand§r into §6Dust§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sand§r into §6Dust§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57504,7 +57570,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Forge Hammer at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Gravel§r into §6Sand§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Gravel§r into §6Sand§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57561,7 +57627,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Forge Hammer at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Cobblestone§r into §6Gravel§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Cobblestone§r into §6Gravel§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57615,7 +57681,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nYes, there\u0027s a quest for §9Water§r.\n\n§9Water§r can be achieved in many ways, but the most notable are: §bNuclearCraft §6Infinite Water Sources§r, which are very slow, but cheap, §bEIO §6Endervoirs§r, which are a bit more expensive but way faster, §bGregTech §6Infinite Water Covers§r, which is much more expensive, but is a cover, therefore saving space, and makes water 16x faster than §6Endervoirs§r, and §bThermal §6Aqueous Accumulators§r, which are more expensive, and are similar to §6Infinite Water Covers§r, but is a block, meaning you can use it for other mod\u0027s machines, not just §bGregTech§r.\n\nRight now, you should probably use the §6Endervoirs§r.\n\n\n\n§You might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nYes, there\u0027s a quest for §9Water§r.\n\n§9Water§r can be achieved in many ways, but the most notable are: §bNuclearCraft §6Infinite Water Sources§r, which are very slow, but cheap, §bEIO §6Endervoirs§r, which are a bit more expensive but way faster, §bGregTech §6Infinite Water Covers§r, which is much more expensive, but is a cover, therefore saving space, and makes water 16x faster than §6Endervoirs§r, and §bThermal §6Aqueous Accumulators§r, which are more expensive, and are similar to §6Infinite Water Covers§r, but is a block, meaning you can use it for other mod\u0027s machines, not just §bGregTech§r.\n\nRight now, you should probably use the §6Endervoirs§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57669,7 +57735,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nThe best source of §6Cobblestone§r is §bNuclearCraft §6Cobblestone Generator§r. If the first one isn\u0027t enough, you can always upgrade and make more of them.§r\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nThe best source of §6Cobblestone§r is §bNuclearCraft §6Cobblestone Generator§r. If the first one isn\u0027t enough, you can always upgrade and make more of them.§r\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57726,7 +57792,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Furnace or an upgraded Furnace, a Electric Furnace at voltage §lLV§r§n or higher, or an Arc Furnace at voltage §lLV§r§n or higher.§r\n\nSmelt your §6Sand§r into §6Glass§r. If you\u0027re using a §3Electric Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. The §3Arc Furnace§r doubles your glass though. Later, once you unlock them, §3Multi Smelters§r will be the best for this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Furnace or an upgraded Furnace, a Electric Furnace at voltage §lLV§r§o or higher, or an Arc Furnace at voltage §lLV§r§o or higher.§r\n\nSmelt your §6Sand§r into §6Glass§r. If you\u0027re using a §3Electric Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. The §3Arc Furnace§r doubles your glass though. Later, once you unlock them, §3Multi Smelters§r will be the best for this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57783,7 +57849,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Electrolyser at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Sand§r into §6Quartz§r. An §3Arc Furnace§r making §6Glass§r supports 2.5 §3Electrolysers§r of the same tier.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sand§r into §6Quartz§r. An §3Arc Furnace§r making §6Glass§r supports 2.5 §3Electrolysers§r of the same tier.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57840,7 +57906,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires an Extractor of tier §lLV§r§n or higher.§r\n\nMelt your §6Ender Pearls§r into §6Resonant Ender§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires an Extractor of tier §lLV§r§o or higher.§r\n\nMelt your §6Ender Pearls§r into §6Resonant Ender§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57898,7 +57964,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nYour first source of §6Ender Pearls§r could be §6Ender Lillies§r. However, that is too manual and slow for the purpose §6Ender Pearls§r are needed for here. Instead, you can make a net-positive §6Pulsating Polymer Clay§r setup that uses §6Enderman Data Models§r to produce §6Ender Pearls§r. A Self-Aware §6Enderman Data Model§r can supply enough §6Ender Pearls§r to support the running of 6.2 other models.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\nYour first source of §6Ender Pearls§r could be §6Ender Lillies§r. However, that is too manual and slow for the purpose §6Ender Pearls§r are needed for here. Instead, you can make a net-positive §6Pulsating Polymer Clay§r setup that uses §6Enderman Data Models§r to produce §6Ender Pearls§r. A Self-Aware §6Enderman Data Model§r can supply enough §6Ender Pearls§r to support the running of 6.2 other models.\n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -57955,7 +58021,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§nThis step requires a Furnace or an upgraded Furnace, or a Electric Furnace at voltage §lLV§r§n or higher.§r§r§r\n\nSmelt your §6Resonant Clathrate§r into §6Pulsating Dust§r. If you\u0027re using a §3Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. You might want to keep it as a §3Electric Furnace§r, depending on your circumstance. \n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Resonant Clathrate.§r\n\n§oThis step requires a Furnace or an upgraded Furnace, or a Electric Furnace at voltage §lLV§r§o or higher.§r§r§r\n\nSmelt your §6Resonant Clathrate§r into §6Pulsating Dust§r. If you\u0027re using a §3Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. You might want to keep it as a §3Electric Furnace§r, depending on your circumstance. \n\n\n\nYou might have noticed that all quests in this line complete automatically via §6Resonant Clathrate§r instead of §6Pulsating Polymer Clay§r. This is the case as it follows the §oResonant Clathrate§r quest in §oSimulating Mobs§r, and you will probably make §6Pulsating Polymer Clay§r via §6Uraninite§r before making a passive setup via §6Resonant Clathrate§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58009,7 +58075,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Cobblestone.§r\n\nThe best source of §6Cobblestone§r is §bNuclearCraft §6Cobblestone Generator§r. If the first one isn\u0027t enough, you can always upgrade and make more of them.§r This is the starting point of your §eCobbleworks§r. Also a cheap building block.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important in or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Cobblestone.§r\n\nThe best source of §6Cobblestone§r is §bNuclearCraft §6Cobblestone Generator§r. If the first one isn\u0027t enough, you can always upgrade and make more of them.§r This is the starting point of your §eCobbleworks§r. Also a cheap building block.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important in or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58065,7 +58131,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Gravel.§r\n\n§nThis step requires a Forge Hammer at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Cobblestone§r into §6Gravel§r. Pretty much just another step of the §eCobbleworks§r, although it is used in §6Conduit Binders§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Gravel.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Cobblestone§r into §6Gravel§r. Pretty much just another step of the §eCobbleworks§r, although it is used in §6Conduit Binders§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58121,7 +58187,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Sand.§r\n\n§nThis step requires a Forge Hammer at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Gravel§r into §6Sand§r. Pretty much just another step of the §eCobbleworks§r, although it is used in §6Conduit Binders§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Sand.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Gravel§r into §6Sand§r. Pretty much just another step of the §eCobbleworks§r, although it is used in §6Conduit Binders§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58177,7 +58243,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Dust.§r\n\n§nThis step requires a Forge Hammer at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Sand§r into §6Dust§r. Used for nothing, apart from turning into §6Clay§r and §6Netherrack§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Dust.§r\n\n§oThis step requires a Forge Hammer at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sand§r into §6Dust§r. Used for nothing, apart from turning into §6Clay§r and §6Netherrack§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58234,7 +58300,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Clay.§r\n\n§nThis step requires a Chemical Reactor at voltage §lLV§r§n or higher.§r\n\nCombine your §6Dust§r and some §6Water§r to make §6Clay§r.§r Turns into many useful resources.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Clay.§r\n\n§oThis step requires a Chemical Reactor at voltage §lLV§r§o or higher.§r\n\nCombine your §6Dust§r and some §6Water§r to make §6Clay§r.§r Turns into many useful resources.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58288,7 +58354,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Water.§r\n\nYes, there\u0027s a quest for §9Water§r.\n\n§9Water§r can be achieved in many ways, but the most notable are: §bNuclearCraft §6Infinite Water Sources§r, which are very slow, but cheap, §bEIO §6Endervoirs§r, which are a bit more expensive but way faster, §bGregTech §6Infinite Water Covers§r, which is much more expensive, but is a cover, therefore saving space, and makes water 16x faster than §6Endervoirs§r, and §bThermal §6Aqueous Accumulators§r, which are more expensive, and are similar to §6Infinite Water Covers§r, but is a block, meaning you can use it for other mod\u0027s machines, not just §bGregTech§r.\n\nRight now, you should probably use the §6Endervoirs§r.\n\nIn this case, you\u0027ll need §9Water§r for §6Clay§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Water.§r\n\nYes, there\u0027s a quest for §9Water§r.\n\n§9Water§r can be achieved in many ways, but the most notable are: §bNuclearCraft §6Infinite Water Sources§r, which are very slow, but cheap, §bEIO §6Endervoirs§r, which are a bit more expensive but way faster, §bGregTech §6Infinite Water Covers§r, which is much more expensive, but is a cover, therefore saving space, and makes water 16x faster than §6Endervoirs§r, and §bThermal §6Aqueous Accumulators§r, which are more expensive, and are similar to §6Infinite Water Covers§r, but is a block, meaning you can use it for other mod\u0027s machines, not just §bGregTech§r.\n\nRight now, you should probably use the §6Endervoirs§r.\n\nIn this case, you\u0027ll need §9Water§r for §6Clay§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58339,7 +58405,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Lava.§r\n\n§6Lava§r can be achieved in three main ways. The first is using a §3Chemical Reactor§r to turn §6Magma Blocks§r into §6Lava§r. The second is using §bActually Additions §6Lava Factories§r. These are quite slow. The final notable way is using a §bGregTech §6Fluid Drill§r in the Nether above a §6Lava§r vein.\n\nIn this case, you\u0027ll need §6Lava§r for §6Netherrack§r. You won\u0027t need much, although §6Lava§r can also be centrifuged for useful resources, and will be used heavily in the End Game for §6Lava Infused Crystals§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Lava.§r\n\n§6Lava§r can be achieved in three main ways. The first is using a §3Chemical Reactor§r to turn §6Magma Blocks§r into §6Lava§r. The second is using §bActually Additions §6Lava Factories§r. These are quite slow. The final notable way is using a §bGregTech §6Fluid Drill§r in the Nether above a §6Lava§r vein.\n\nIn this case, you\u0027ll need §6Lava§r for §6Netherrack§r. You won\u0027t need much, although §6Lava§r can also be centrifuged for useful resources, and will be used heavily in the End Game for §6Lava Infused Crystals§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58393,7 +58459,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Netherrack.\n\nThis step requires a Chemical Reactor at voltage §lLV§r§n or higher.§r\n\nCombine your §6Dust§r and §6Lava§r into §6Netherrack§r. Pretty much used for nothing, apart from your first §6Hellish Matter§r and §6Netherrack Dust§r. No need to passive this.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Netherrack.\n\nThis step requires a Chemical Reactor at voltage §lLV§r§o or higher.§r\n\nCombine your §6Dust§r and §6Lava§r into §6Netherrack§r. Pretty much used for nothing, apart from your first §6Hellish Matter§r and §6Netherrack Dust§r. No need to passive this.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58449,7 +58515,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Netherrack Dust.§r\n\n§nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nCrush your §6Netherrack§r into §6Netherrack Dust§r. Used for nothing apart from §6Nether Cakes§r. No need to passive this.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Netherrack Dust.§r\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Netherrack§r into §6Netherrack Dust§r. Used for nothing apart from §6Nether Cakes§r. No need to passive this.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58505,7 +58571,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Clay Balls.§r\n\n§nThis step requires a Extractor at voltage §lLV§r§n or higher.§r\n\nExtract your §6Clay§r to make §6Clay Balls§r.§r Probably easier to automate than placing and then breaking §6Clay§r. Used for §6Conduit Binders§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Clay Balls.§r\n\nCraft your §6Clay§r to make §6Clay Balls§r.§r You can also use §3Compacting Drawers§r. Used for §6Conduit Binders§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58561,7 +58627,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Clay Dust.§r\n\n§nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nCrush your §6Clay§r to make §6Clay Dust§r.§r Turns into many useful resources.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Clay Dust.§r\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Clay§r to make §6Clay Dust§r.§r Turns into many useful resources.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58617,7 +58683,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Sodium, Silicon, Lithium and Aluminium.§r\n\n§nThis step requires a Electrolyser at voltage §lLV§r§n or higher.§r\n\nSplit your §6Clay Dust§r to make §6Sodium Dust§r, §6Silicon Dust§r, §6Lithium Dust§r, and §6Aluminium Dust§r.§r This is extremely important to passive, as you will need a lot of these resources, and this is the best way to get them.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Sodium, Silicon, Lithium and Aluminium.§r\n\n§oThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r\n\nSplit your §6Clay Dust§r to make §6Sodium Dust§r, §6Silicon Dust§r, §6Lithium Dust§r, and §6Aluminium Dust§r.§r This is extremely important to passive, as you will need a lot of these resources, and this is the best way to get them.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 0, @@ -58691,7 +58757,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Stone.§r\n\n§nThis step requires a Furnace or an upgraded Furnace, or a Electric Furnace at voltage §lLV§r§n or higher.§r\n\nMainly used for decorational blocks. Still part of §eCobbleworks§r I guess.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Stone.§r\n\n§oThis step requires a Furnace or an upgraded Furnace, or a Electric Furnace at voltage §lLV§r§o or higher.§r\n\nMainly used for decorational blocks. Still part of §eCobbleworks§r I guess.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58747,7 +58813,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Glass.§r\n\n§nThis step requires a Furnace or an upgraded Furnace, a Electric Furnace at voltage §lLV§r§n or higher, or an Arc Furnace at voltage §lLV§r§n or higher.§r\n\nSmelt your §6Sand§r into §6Glass§r. If you\u0027re using a §3Electric Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. The §3Arc Furnace§r doubles your glass though. Later, once you unlock them, §3Multi Smelters§r will be the best for this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Glass.§r\n\n§oThis step requires a Furnace or an upgraded Furnace, a Electric Furnace at voltage §lLV§r§o or higher, or an Arc Furnace at voltage §lLV§r§o or higher.§r\n\nSmelt your §6Sand§r into §6Glass§r. If you\u0027re using a §3Electric Furnace§r to smelt it, it\u0027s more efficient to use the upgraded §3Furnaces§r, such as §3Iron Furnaces§r. You can fuel them with §6Sugar Cane§r. The §3Arc Furnace§r doubles your glass though. Later, once you unlock them, §3Multi Smelters§r will be the best for this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -58803,7 +58869,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or achieving Quartz.§r\n\n§nThis step requires a Electrolyser at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Sand§r into §6Quartz§r. An §3Arc Furnace§r making §6Glass§r supports 2.5 §3Electrolysers§r of the same tier. You will need a lot of §6Quartz§r, so its crucial that you passive this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or achieving Quartz.§r\n\n§oThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sand§r into §6Quartz§r. An §3Arc Furnace§r making §6Glass§r supports 2.5 §3Electrolysers§r of the same tier. You will need a lot of §6Quartz§r, so its crucial that you passive this.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59098,7 +59164,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Glass Dust.\n\nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nCrush your §6Glass§r into §6Glass Dust§r. Used for nothing, apart from §6Silicon Dioxide Dust§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Glass Dust.\n\nThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Glass§r into §6Glass Dust§r. Used for nothing, apart from §6Silicon Dioxide Dust§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59154,7 +59220,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Silicon Dioxide Dust.\n\nThis step requires a Centrifuge at voltage §lLV§r§n or higher.§r\n\nSeperate your §6Glass Dust§r into §6Silicon Dioxide Dust§r. Can be electrolysed into useful resources.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Silicon Dioxide Dust.\n\nThis step requires a Centrifuge at voltage §lLV§r§o or higher.§r\n\nSeperate your §6Glass Dust§r into §6Silicon Dioxide Dust§r. Can be electrolysed into useful resources.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59210,7 +59276,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Quartz Sand.\n\nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nCrush your §6Sand§r into §6Quartz Sand§r. Can be electrolysed into useful resources.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Quartz Sand.\n\nThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Sand§r into §6Quartz Sand§r. Can be electrolysed into useful resources.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59266,7 +59332,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Sand.\n\nThis step requires a Centrifuge at voltage §lLV§r§n or higher.§r\n\nSeperate your §6Quartz Sand§r into §6Quartzite Dust§r and §6Certus Quartz Dust§r. This is a good renewable source of §6Certus Quartz§r, which you need for §bApplied Energistics 2§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Sand.\n\nThis step requires a Centrifuge at voltage §lLV§r§o or higher.§r\n\nSeperate your §6Quartz Sand§r into §6Quartzite Dust§r and §6Certus Quartz Dust§r. This is a good renewable source of §6Certus Quartz§r, which you need for §bApplied Energistics 2§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59328,7 +59394,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Oxygen.\n\nThis step requires a Electrolyser at voltage §lLV§r§n or higher.§r\n\nSplit your §6Silicon Dioxide Dust§r into §6Silicon Dust and Oxygen§r. This is the best source of Early Game §6Oxygen§r, although distilling §6Liquid Air§r may be better later, depending on your situation.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Oxygen.\n\nThis step requires a Electrolyser at voltage §lLV§r§o or higher.§r\n\nSplit your §6Silicon Dioxide Dust§r into §6Silicon Dust and Oxygen§r. This is the best source of Early Game §6Oxygen§r, although distilling §6Liquid Air§r may be better later, depending on your situation.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59381,7 +59447,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nSilicon Dioxide is an important part of a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation of how to passively automate this.§r\n\nAround this point, you will need large quantities of §6Hydrogen§r and §6Oxygen§r. The first way that comes to mind is electrolysing §9Water§r, but that is slow. Instead, the best way of making early game §6Oxygen§r is §6Silicon Dioxide§r. §6Hydrogen§r is a bit trickier, but you can put §6Methane§r and §6Water§r together in a §3Chemical Reactor§r. §6Methane§r can be achieved by centrifuging §6Food§r and §6Wood§r, processing §6Pyroluse Byproducts§r, or through §6Petroleum§r. \n\nRight now, for the small quantities you need, you can simply electrolyse §9Water§r. Just keep those other ways in mind.", + "desc:8": "§oSilicon Dioxide is an important part of a Processing Line. Visit the Processing Lines Tab to have more info, useful tips and a visual representation of how to passively automate this.§r\n\nAround this point, you will need large quantities of §6Hydrogen§r and §6Oxygen§r. \n\nThe first way that comes to mind is electrolysing §9Water§r, but that is slow. \n\nInstead, the best way of making early game §6Oxygen§r is §6Silicon Dioxide§r.\n\n§6Hydrogen§r is a bit trickier, but you can put §6Methane§r and §6Water§r together in a §3Chemical Reactor§r. §6Methane§r can be achieved by centrifuging §6Food§r and §6Wood§r, processing §6Pyroluse Byproducts§r, or through §6Petroleum§r. \n\nRight now, for the small quantities you need, you can simply electrolyse §9Water§r. Just keep those other ways in mind, for later in the game.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59451,7 +59517,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or achieving Obsidian.§r\n\n§nThis step requires a Fluid Solidifier at voltage §lLV§r§n or higher, or a Rock Breaker at voltage §lHV§r§n or higher.§r\n\nCool down your §6Lava§r into §6Obsidian§r. You\u0027ll need a lot of this, so it\u0027s probably wise to use §3Rock Breakers§r once you hit §6HV§r, as they don\u0027t consume anything to produce §6Obsidian§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or achieving Obsidian.§r\n\n§oThis step requires a Fluid Solidifier at voltage §lLV§r§o or higher, or a Rock Breaker at voltage §lHV§r§o or higher.§r\n\nCool down your §6Lava§r into §6Obsidian§r. You\u0027ll need a lot of this, so it\u0027s probably wise to use §3Rock Breakers§r once you hit §6HV§r, as they don\u0027t consume anything to produce §6Obsidian§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59507,7 +59573,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Obsidian Dust.§r\n\n§nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nCrush your §6Obsidian§r into §6Obsidian Dust§r. You\u0027ll need a lot of this for §6Petrotheum Dust§r.\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Obsidian Dust.§r\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Obsidian§r into §6Obsidian Dust§r. You\u0027ll need a lot of this for §6Petrotheum Dust§r.\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59563,7 +59629,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§n§nThis quest completes via checkbox or upon achieving Sandstone.§r\n\nCompact your §6Sand§r into §6Sandstone§r. It is recommended to use §3Mechanical Crafters§r or §6Compacting Drawers§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§o§oThis quest completes via checkbox or upon achieving Sandstone.§r\n\nCompact your §6Sand§r into §6Sandstone§r. It is recommended to use §3Mechanical Crafters§r or §6Compacting Drawers§r.\n\n\n\n§YYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59619,7 +59685,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Saltpeter.§r\n\n§nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nBreak up your §6Sandstone§r into §6Saltpeter§r. This is probably the best way to get §6Saltpeter§r, which you\u0027ll need a lot for §6Aerotheum Dust§r. You can also get §6Saltpeter§r from §bDeep Mob Evolution§r.\n\nYou can also electrolyse it for §6Potassium§r, although it isn\u0027t recommended because of how easily you can get §6Potassium§r, such as from §6Black Granite §3Processing§r, and how much §6Saltpeter§r it costs.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Saltpeter.§r\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nBreak up your §6Sandstone§r into §6Saltpeter§r. This is probably the best way to get §6Saltpeter§r, which you\u0027ll need a lot for §6Aerotheum Dust§r. You can also get §6Saltpeter§r from §bDeep Mob Evolution§r.\n\nYou can also electrolyse it for §6Potassium§r, although it isn\u0027t recommended because of how easily you can get §6Potassium§r, such as from §6Black Granite §3Processing§r, and how much §6Saltpeter§r it costs.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59675,7 +59741,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "This quest teaches you the basics about §bApplied Energistics 2§r autocrafting. If you are new this mod, it is highly recommended that you watch a video or read a guide online. Just remember that channels are disabled by default in this pack.\n\nBy now, you should have §6ME Interfaces, §6Molecular Assemblers, Crafting Units, Patterns§r and a §6Pattern Terminal§r. \n\nFirst, for all crafts, you\u0027ll need a §eCrafting CPU§r. These are structures that must be in a rectangular prism, and can be only one block. These compose of:\n* §6Crafting Storages§r, which determine how big a craft can be. For now, §64K Crafting Storages§r should be enough. You must have at least one per CPU.\n* §6Co-Processing Units§r, which are used to craft multiple things at once. These are optional.\n* §6Crafting Monitors§r, used to see what is crafting. Not needed, and you can right-click on the CPU to find out what is crafting anyways, so this is pretty much just decoration.\n* §6Crafting Units§r, which aren\u0027t needed at all, and are just used to fill holes, if you have a lack of materials.\n\nSecond, you\u0027ll need the place for the autocrafting. For Crafting Table recipes, you\u0027ll need §6Molecular Assemblers§r. §6Interfaces§r are placed next to them. Autocrafting with §bGregTech§r is explained later, in the quest following this one.\n\nFinally, you\u0027ll need a §6Pattern§r. In order to make this, put empty §6Patterns§r in the §6Pattern Terminal§r, and find the recipe in §bJEI§r, while still in the §6Pattern Terminal§r. Then, click \u0027+\u0027 in §bJEI§r, and press the arrow to encode the recipe. This goes in the §6Interface§r that you set up in the last step. You can use §6Interface Terminals§r to access §6Interfaces\u0027§r pattern slots.\n\nEventually, you\u0027ll need a lot of §6Patterns§r, lots of CPUs, and ones with more storage, and lots of §6§6§6Interfaces§r§r§r. If you run out of pattern slots in an §6Interface§r, you can add more §6Interfaces§r, or use newly added §6Pattern Expansion Cards§r, which add 9 slots each. You can have a maximum of 3 §6Pattern Expansion Cards§r in an §6Interface§r, which makes the amount of pattern slots go to 45.\n\n", + "desc:8": "This quest teaches you the basics about §bApplied Energistics 2§r autocrafting. If you are new this mod, it is highly recommended that you watch a video or read a guide online. Just remember that channels are disabled by default in this pack.\n\nBy now, you should have §6ME Interfaces, §6Molecular Assemblers, Crafting Units, Patterns§r and a §6Pattern Terminal§r. \n\nFirst, for all crafts, you\u0027ll need a §eCrafting CPU§r. These are structures that must be in a rectangular prism, and can be only one block. These compose of:\n* §6Crafting Storages§r, which determine how big a craft can be. For now, §64K Crafting Storages§r should be enough. You must have at least one per CPU.\n* §6Co-Processing Units§r, which are used to craft multiple things at once. These are optional.\n* §6Crafting Monitors§r, used to see what is crafting. Not needed, and you can right-click on the CPU to find out what is crafting anyways, so this is pretty much just decoration.\n* §6Crafting Units§r, which aren\u0027t needed at all, and are just used to fill holes, if you have a lack of materials.\n\nSecond, you\u0027ll need the place for the autocrafting. For Crafting Table recipes, you\u0027ll need §6Molecular Assemblers§r. §6Interfaces§r are placed next to them. Autocrafting with §bGregTech§r is explained later, in the quest following this one.\n\nFinally, you\u0027ll need a §6Pattern§r. In order to make this, put empty §6Patterns§r in the §6Pattern Terminal§r, and find the recipe in §bJEI§r, while still in the §6Pattern Terminal§r. Then, click \u0027+\u0027 in §bJEI§r, and press the arrow to encode the recipe. This goes in the §6Interface§r that you set up in the last step. You can use §6Interface Terminals§r to access §6Interfaces\u0027§r pattern slots.\n\nEventually, you\u0027ll need a lot of §6Patterns§r, lots of CPUs, and ones with more storage, and lots of §6§6§6Interfaces§r§r§r. If you run out of pattern slots in an §6Interface§r, you can add more §6Interfaces§r, or use newly added §6Pattern Expansion Cards§r, which add 9 slots each. You can have a maximum of 3 §6Pattern Expansion Cards§r in an §6Interface§r, which makes the amount of pattern slots go to 36.\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59714,7 +59780,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Flint.§r\n\n§nThis step requires a Sifter at voltage §lLV§r§n or higher.§r\n\nSearch your §6Gravel§r for §6Flint§r. The only main thing you\u0027ll need this for is §6Storage Downgrades§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Flint.§r\n\n§oThis step requires a Sifter at voltage §lLV§r§o or higher.§r\n\nSearch your §6Gravel§r for §6Flint§r. The only main thing you\u0027ll need this for is §6Storage Downgrades§r.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59770,7 +59836,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Stone Dust.\n\n§nThis step requires a Macerator at voltage §lLV§r§n or higher.§r\n\nCrush your §6Cobblestone§r into §6Stone Dust§r. You\u0027ll actually get a lot of §6Stone Dust§r from §eOre Processing§r, but this could be your backup source. You\u0027ll need this for §6Concrete§r. You can also centrifuge this, although the resources gained are not very useful, and are in very small amounts.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Stone Dust.\n\n§oThis step requires a Macerator at voltage §lLV§r§o or higher.§r\n\nCrush your §6Cobblestone§r into §6Stone Dust§r. You\u0027ll actually get a lot of §6Stone Dust§r from §eOre Processing§r, but this could be your backup source. You\u0027ll need this for §6Concrete§r. You can also centrifuge this, although the resources gained are not very useful, and are in very small amounts.\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59827,7 +59893,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Concrete.\n\n§nThis step requires a Mixer at voltage §lLV§r§n or higher.§r\n\nMix §6Stone Dust§r, §6Clay Dust§r and some §9Water§r to make §6Concrete§r. This is probably the easiest way to get §6Concrete§r. You\u0027ll need this for §6Plascrete§r, used in §2Cleanrooms§r, and a tiny amount for §6Launch Pads§r.§o\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Concrete.\n\n§oThis step requires a Mixer at voltage §lLV§r§o or higher.§r\n\nMix §6Stone Dust§r, §6Clay Dust§r and some §9Water§r to make §6Concrete§r. This is probably the easiest way to get §6Concrete§r. You\u0027ll need this for §6Plascrete§r, used in §2Cleanrooms§r, and a tiny amount for §6Launch Pads§r.§o\n\n\n\nYou might have noticed that all quests in this line complete automatically via the main resource achieved by that step. This is as this §eCobbleworks§r chain is extremely versatile, and each resource may be important or not, depending on your situation.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59919,7 +59985,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§nThis quest completes via checkbox or upon achieving Ethylene.", + "desc:8": "§oThis quest completes via checkbox or upon achieving Ethylene.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -59935,7 +60001,7 @@ "ismain:1": 1, "issilent:1": 1, "lockedprogress:1": 0, - "name:8": "Ethylene", + "name:8": "Processing Lines: Ethylene", "questlogic:8": "OR", "repeat_relative:1": 1, "repeattime:3": -1, @@ -60013,7 +60079,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Hidden Quest for HV Assembler", + "desc:8": "Hidden Quest for HV Machines", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -60039,6 +60105,1755 @@ "questID:3": 974, "rewards:9": {}, "tasks:9": {} + }, + "975:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Petrochem or Ethanol?", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 975, + "rewards:9": {}, + "tasks:9": {} + }, + "976:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Sulfuric Naphtha Distillery", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 976, + "rewards:9": {}, + "tasks:9": {} + }, + "977:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Naphtha Chemical Reactor", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 977, + "rewards:9": {}, + "tasks:9": {} + }, + "978:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Severely Steam-cracked Naphtha Chemical Reactor", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 978, + "rewards:9": {}, + "tasks:9": {} + }, + "979:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Ethylene Distillery", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 979, + "rewards:9": {}, + "tasks:9": {} + }, + "980:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Biomass Brewery", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 980, + "rewards:9": {}, + "tasks:9": {} + }, + "981:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Ethanol Distillery", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 981, + "rewards:9": {}, + "tasks:9": {} + }, + "982:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Ethylene Chemical Reactor", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 982, + "rewards:9": {}, + "tasks:9": {} + }, + "983:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + 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Saves having many interfaces crowded around a machine or multiblock.\n\nYou can have up to §33 §6Pattern Expansion Cards§r installed per interface, bringing the amount of pattern slots from 9 to 36.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 58, + "OreDict:8": "", + "id:8": "appliedenergistics2:material" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Pattern Expansion Card", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1001, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "contenttweaker:omnicoin5" + } + } + } + }, + "tasks:9": { + "0:10": { + 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"tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1002, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1003:10": { + "preRequisites:11": [ + 1012, + 825 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "chloroform" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Chloroform", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1003, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1004:10": { + "preRequisites:11": [ + 1011, + 825 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "hydrofluoric_acid" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Hydrofluoric Acid", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1004, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1005:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "fluorine" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Fluorine", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1005, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1006:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "hydrogen" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Hydrogen", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1006, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1007:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "chlorine" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Chlorine", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1007, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1008:10": { + "preRequisites:11": [], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "methane" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Methane", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1008, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1009:10": { + "preRequisites:11": [ + 1002, + 1003, + 825 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "No Description", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "forge:bucketfilled", + "tag:10": { + "Amount:3": 1000, + "FluidName:8": "chlorine" + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "Recycling your Chlorine", + "questlogic:8": "OR", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1009, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + }, + "1:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 1, + "requiredFluids:9": { + "0:10": { + "Amount:3": 1000, + "FluidName:8": "polytetrafluoroethylene" + } + }, + "taskID:8": "bq_standard:fluid" + } + } + }, + "1010:10": { + "preRequisites:11": [ + 1003, + 1004 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "Hidden quest for PTFE processing line", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "\u0027Chloroform\u0027 and \u0027Hydrofluoric Acid\u0027", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1010, + "rewards:9": {}, + "tasks:9": {} + }, + "1011:10": { + "preRequisites:11": [ + 1006, + 1005 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "Hidden quest for PTFE processing line", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "\u0027Hydrogen\u0027 and \u0027Fluorine\u0027", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1011, + "rewards:9": {}, + "tasks:9": {} + }, + "1012:10": { + "preRequisites:11": [ + 1007, + 1008 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "Hidden quest for PTFE processing line", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "minecraft:nether_star" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 1, + "lockedprogress:1": 0, + "name:8": "\u0027Chlorine\u0027 and \u0027Methane\u0027", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "OR", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1012, + "rewards:9": {}, + "tasks:9": {} + }, + "1013:10": { + "preRequisites:11": [ + 93 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "The §3Rock Breaker§r makes §6Lava§r and §6Water§r related products, such as §6Cobblestone§r, §6Granite§r and §6Obsidian§r. \n\nIn order to set this up, §6Lava§r and §6Water§r must be placed §ahorizontally adjacent§r. \n\nMaking §6Cobblestone§r this way is not a good idea, due to §bNuclearCraft§r §6Cobblestone Generators§r, which don\u0027t cost any power. However, with §aHV §3Rock Breakers§r, you can make §6Obsidian§r, without spending lots of §6Lava§r!\n\n§aLV§r and §aMV§r ones also exist, however, they aren\u0027t very useful.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 667, + "OreDict:8": "", + "id:8": "gregtech:machine" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "HV Rock Breaker", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1013, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "contenttweaker:omnicoin5" + } + } + } + }, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 667, + "OreDict:8": "", + "id:8": "gregtech:machine" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "1014:10": { + "preRequisites:11": [ + 339 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "§2Black Granite Processing is a great way to get tons of Fluorine and Thorium. Therefore, it is recommended to setup this process as soon as possible.§r\n\n§6Fluorine§r is needed in §6Polytetrafluoroethylene (PTFE)§r, and §6Thorium§r is used in §bNuclearCraft §3Fission Reactors§r.\n\n§3Rock Breakers§r are first used to achieve renewable §6Black Granite§r. This recipe runs at §dEV§r or higher.\n\nAfter this, §3Macerators§r should pulverise the §6Black Granite§r into §6Black Granite Dust§r and a chance of §6Thorium§r. It is recommended to overclock this recipe as much as you can, in order to maximize output of §6Thorium§r.\n\nA §3Centrifuge§r then turns §6Black Granite Dust§r into §6Biotite Dust§r and §6Silicon Dioxide Dust§r. The latter can be electrolysed, yielding §6Silicon§r and §6Oxygen§r.\n\n§6Biotite Dust §ris then finally put into a §3Electrolyser§r. This yeilds §6Potassium, Magnesium, Aluminium§r and §6Silicon Dust§r, as well as some §6Fluorine§r.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "gregtech:stone_smooth" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "§2Black Granite Processing", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1014, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "contenttweaker:omnicoin25" + } + } + } + }, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 2019, + "OreDict:8": "", + "id:8": "gregtech:meta_dust" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "1015:10": { + "preRequisites:11": [ + 805 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "If you §osomehow§r run out of charge on your prospector. Simply submit it back in, and we\u0027ll give you a fresh one!\n\nAvailable once per hour.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 467, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1600000 + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Recharge Your Prospector!", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": 72000, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 1015, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 467, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1600000 + } + } + } + } + }, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 1, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 467, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1600000 + } + } + }, + "taskID:8": "bq_standard:retrieval" + } + } } }, "questLines:9": { @@ -60073,7 +61888,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -736, - "y:3": 188 + "y:3": 184 }, "2:10": { "id:3": 21, @@ -60178,7 +61993,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -736, - "y:3": 260 + "y:3": 240 }, "17:10": { "id:3": 60, @@ -60198,8 +62013,8 @@ "id:3": 72, "sizeX:3": 32, "sizeY:3": 32, - "x:3": -844, - "y:3": 180 + "x:3": -896, + "y:3": 288 }, "20:10": { "id:3": 145, @@ -60219,8 +62034,8 @@ "id:3": 147, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -840, - "y:3": 292 + "x:3": -848, + "y:3": 240 }, "23:10": { "id:3": 215, @@ -60233,7 +62048,7 @@ "id:3": 228, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -840, + "x:3": -892, "y:3": 8 }, "25:10": { @@ -60241,7 +62056,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -692, - "y:3": 188 + "y:3": 184 }, "26:10": { "id:3": 259, @@ -60317,29 +62132,29 @@ "id:3": 413, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -840, + "x:3": -892, "y:3": 136 }, "37:10": { "id:3": 489, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -892, - "y:3": 292 + "x:3": -988, + "y:3": 184 }, "38:10": { "id:3": 490, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -840, - "y:3": 88 + "x:3": -892, + "y:3": 68 }, "39:10": { "id:3": 497, "sizeX:3": 24, "sizeY:3": 24, "x:3": -940, - "y:3": 232 + "y:3": 236 }, "40:10": { "id:3": 498, @@ -60353,14 +62168,14 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -792, - "y:3": 184 + "y:3": 292 }, "42:10": { "id:3": 517, "sizeX:3": 24, "sizeY:3": 24, "x:3": -892, - "y:3": 136 + "y:3": 236 }, "43:10": { "id:3": 528, @@ -60429,78 +62244,78 @@ "id:3": 752, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -692, - "y:3": 220 + "x:3": -708, + "y:3": 216 }, "53:10": { - "id:3": 755, - "sizeX:3": 35, - "sizeY:3": 35, - "x:3": -516, - "y:3": 416 - }, - "54:10": { "id:3": 774, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -940, + "x:3": -848, "y:3": 184 }, - "55:10": { + "54:10": { "id:3": 775, "sizeX:3": 36, "sizeY:3": 36, "x:3": -468, "y:3": 416 }, - "56:10": { + "55:10": { "id:3": 779, "sizeX:3": 24, "sizeY:3": 24, "x:3": -692, "y:3": 88 }, - "57:10": { + "56:10": { "id:3": 788, "sizeX:3": 36, "sizeY:3": 36, "x:3": -564, "y:3": 416 }, - "58:10": { + "57:10": { "id:3": 789, "sizeX:3": 36, "sizeY:3": 36, "x:3": -564, "y:3": 368 }, - "59:10": { + "58:10": { "id:3": 790, "sizeX:3": 24, "sizeY:3": 24, "x:3": -604, "y:3": 340 }, - "60:10": { + "59:10": { "id:3": 814, "sizeX:3": 24, "sizeY:3": 24, "x:3": -692, "y:3": 117 }, - "61:10": { + "60:10": { "id:3": 815, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -892, - "y:3": 232 + "x:3": -940, + "y:3": 184 }, - "62:10": { + "61:10": { "id:3": 817, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -692, - "y:3": 260 + "x:3": -676, + "y:3": 216 + }, + "62:10": { + "id:3": 819, + "sizeX:3": 36, + "sizeY:3": 36, + "x:3": -516, + "y:3": 416 }, "63:10": { "id:3": 829, @@ -60640,7 +62455,7 @@ "sizeX:3": 40, "sizeY:3": 40, "x:3": -256, - "y:3": 424 + "y:3": 448 }, "11:10": { "id:3": 55, @@ -60777,10 +62592,10 @@ }, "30:10": { "id:3": 89, - "sizeX:3": 32, - "sizeY:3": 32, - "x:3": -532, - "y:3": 236 + "sizeX:3": 40, + "sizeY:3": 40, + "x:3": -536, + "y:3": 232 }, "31:10": { "id:3": 90, @@ -60808,7 +62623,7 @@ "sizeX:3": 48, "sizeY:3": 48, "x:3": -260, - "y:3": 328 + "y:3": 388 }, "35:10": { "id:3": 95, @@ -60829,7 +62644,7 @@ "sizeX:3": 32, "sizeY:3": 32, "x:3": -252, - "y:3": 196 + "y:3": 236 }, "38:10": { "id:3": 104, @@ -60856,8 +62671,8 @@ "id:3": 126, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -152, - "y:3": 340 + "x:3": -172, + "y:3": 364 }, "42:10": { "id:3": 129, @@ -60870,8 +62685,8 @@ "id:3": 130, "sizeX:3": 32, "sizeY:3": 32, - "x:3": -604, - "y:3": 208 + "x:3": -608, + "y:3": 236 }, "44:10": { "id:3": 131, @@ -60983,14 +62798,14 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -200, - "y:3": 396 + "y:3": 400 }, "60:10": { "id:3": 398, "sizeX:3": 32, "sizeY:3": 32, - "x:3": -604, - "y:3": 268 + "x:3": -576, + "y:3": 276 }, "61:10": { "id:3": 502, @@ -61115,8 +62930,8 @@ "id:3": 801, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -200, - "y:3": 200 + "x:3": -160, + "y:3": 240 }, "79:10": { "id:3": 810, @@ -61140,144 +62955,144 @@ "y:3": 88 }, "82:10": { - "id:3": 819, - "sizeX:3": 24, - "sizeY:3": 24, - "x:3": -288, - "y:3": 40 - }, - "83:10": { "id:3": 820, "sizeX:3": 24, "sizeY:3": 24, "x:3": -602, "y:3": 40 }, - "84:10": { + "83:10": { "id:3": 821, "sizeX:3": 24, "sizeY:3": 24, "x:3": -462, "y:3": 3 }, - "85:10": { + "84:10": { "id:3": 822, "sizeX:3": 24, "sizeY:3": 24, "x:3": -528, "y:3": 88 }, - "86:10": { + "85:10": { "id:3": 823, "sizeX:3": 24, "sizeY:3": 24, "x:3": -364, "y:3": 72 }, - "87:10": { + "86:10": { "id:3": 824, "sizeX:3": 24, "sizeY:3": 24, "x:3": -404, "y:3": 476 }, - "88:10": { + "87:10": { "id:3": 830, "sizeX:3": 32, "sizeY:3": 32, - "x:3": -156, - "y:3": 292 + "x:3": -176, + "y:3": 316 }, - "89:10": { + "88:10": { "id:3": 831, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -200, - "y:3": 296 + "x:3": -220, + "y:3": 320 }, - "90:10": { + "89:10": { "id:3": 832, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -104, - "y:3": 296 + "x:3": -124, + "y:3": 320 }, - "91:10": { + "90:10": { "id:3": 833, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -104, - "y:3": 340 + "x:3": -124, + "y:3": 364 }, - "92:10": { + "91:10": { "id:3": 834, "sizeX:3": 24, "sizeY:3": 24, "x:3": -288, "y:3": 400 }, - "93:10": { + "92:10": { "id:3": 835, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -284, - "y:3": 296 + "x:3": -288, + "y:3": 348 }, - "94:10": { + "93:10": { "id:3": 836, "sizeX:3": 24, "sizeY:3": 24, "x:3": -290, "y:3": 160 }, - "95:10": { + "94:10": { "id:3": 837, "sizeX:3": 24, "sizeY:3": 24, "x:3": -290, "y:3": 124 }, - "96:10": { + "95:10": { "id:3": 886, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -564, - "y:3": 300 + "x:3": -572, + "y:3": 200 }, - "97:10": { + "96:10": { "id:3": 894, "sizeX:3": 24, "sizeY:3": 24, "x:3": -472, "y:3": 340 }, - "98:10": { + "97:10": { "id:3": 895, "sizeX:3": 24, "sizeY:3": 24, "x:3": -472, "y:3": 216 }, - "99:10": { + "98:10": { "id:3": 896, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -104, - "y:3": 256 + "x:3": -124, + "y:3": 280 }, - "100:10": { + "99:10": { "id:3": 897, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -152, - "y:3": 256 + "x:3": -172, + "y:3": 280 }, - "101:10": { + "100:10": { "id:3": 973, "sizeX:3": 0, "sizeY:3": 0, "x:3": -392, "y:3": 352 + }, + "101:10": { + "id:3": 1013, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -288, + "y:3": 456 } } }, @@ -61403,7 +63218,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -684, - "y:3": -48 + "y:3": 0 }, "15:10": { "id:3": 156, @@ -61885,8 +63700,8 @@ "id:3": 344, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -508, - "y:3": 180 + "x:3": -512, + "y:3": 176 }, "84:10": { "id:3": 347, @@ -61976,8 +63791,8 @@ "id:3": 551, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -499, - "y:3": 207 + "x:3": -496, + "y:3": 208 }, "97:10": { "id:3": 555, @@ -61997,8 +63812,8 @@ "id:3": 610, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -477, - "y:3": 173 + "x:3": -480, + "y:3": 176 }, "100:10": { "id:3": 611, @@ -62321,6 +64136,13 @@ "sizeY:3": 24, "x:3": -108, "y:3": 72 + }, + "146:10": { + "id:3": 1014, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -720, + "y:3": 240 } } }, @@ -65022,7 +66844,7 @@ "sizeX:3": 72, "sizeY:3": 72, "x:3": -36, - "y:3": 366 + "y:3": 402 }, "22:10": { "id:3": 58, @@ -65113,7 +66935,7 @@ "sizeX:3": 24, "sizeY:3": 24, "x:3": -12, - "y:3": 330 + "y:3": 366 }, "35:10": { "id:3": 415, @@ -65200,74 +67022,88 @@ "y:3": -12 }, "47:10": { + "id:3": 755, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -54, + "y:3": 366 + }, + "48:10": { "id:3": 786, "sizeX:3": 24, "sizeY:3": 24, "x:3": -228, "y:3": 60 }, - "48:10": { + "49:10": { "id:3": 803, "sizeX:3": 24, "sizeY:3": 24, "x:3": -228, "y:3": 96 }, - "49:10": { + "50:10": { "id:3": 808, "sizeX:3": 24, "sizeY:3": 24, "x:3": -192, "y:3": 96 }, - "50:10": { + "51:10": { "id:3": 811, "sizeX:3": 24, "sizeY:3": 24, "x:3": -90, "y:3": 294 }, - "51:10": { + "52:10": { "id:3": 813, "sizeX:3": 24, "sizeY:3": 24, "x:3": -108, "y:3": 60 }, - "52:10": { - "id:3": 902, - "sizeX:3": 24, - "sizeY:3": 24, - "x:3": -228, - "y:3": 132 - }, "53:10": { + "id:3": 902, + "sizeX:3": 36, + "sizeY:3": 36, + "x:3": 36, + "y:3": -30 + }, + "54:10": { "id:3": 909, "sizeX:3": 36, "sizeY:3": 36, "x:3": 67, "y:3": 288 }, - "54:10": { + "55:10": { "id:3": 911, "sizeX:3": 24, "sizeY:3": 24, "x:3": -54, "y:3": 294 }, - "55:10": { + "56:10": { "id:3": 921, "sizeX:3": 24, "sizeY:3": 24, "x:3": -192, "y:3": 132 }, - "56:10": { + "57:10": { "id:3": 923, "sizeX:3": 24, "sizeY:3": 24, "x:3": -228, "y:3": 168 + }, + "58:10": { + "id:3": 1015, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -228, + "y:3": 132 } } }, @@ -66197,21 +68033,21 @@ "id:3": 404, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -120, + "x:3": 48, "y:3": 624 }, "32:10": { "id:3": 406, "sizeX:3": 24, "sizeY:3": 24, - "x:3": 6, - "y:3": 624 + "x:3": -108, + "y:3": 672 }, "33:10": { "id:3": 408, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -36, + "x:3": -108, "y:3": 624 }, "34:10": { @@ -66260,8 +68096,22 @@ "id:3": 967, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -84, + "x:3": 0, "y:3": 624 + }, + "41:10": { + "id:3": 1000, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -162, + "y:3": 624 + }, + "42:10": { + "id:3": 1001, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 72, + "y:3": 576 } } }, diff --git a/overrides/config/betterquesting/saved_quests/ExpertQuests.json b/overrides/config/betterquesting/saved_quests/ExpertQuests.json index 263fe00..81f4293 100644 --- a/overrides/config/betterquesting/saved_quests/ExpertQuests.json +++ b/overrides/config/betterquesting/saved_quests/ExpertQuests.json @@ -10,7 +10,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The main purpose for this device is to turn §6Activated Certus Quartz Crystal§r into §6Charged Certus Quartz Crystal§r.\n\nThis device can be powered with RF via energy conduits or use AE energy from a network via ME conduits or cables.\n\nIt accepts power from two sides. Which two sides? It\u0027s pretty easy to guess.\n\n\n\n\n\n\n\n\nOk, ok. It\u0027s the top and bottom.\n\n", + "desc:8": "The main purpose for this device is to turn §6Certus Quartz§r into §6Charged Certus Quartz Crystals§r.\n\nThis device can be powered with RF via energy conduits or use AE energy from a network via ME conduits or cables.\n\nIt accepts power from two sides. Which two sides? It\u0027s pretty easy to guess.\n\n\n\n\n\n\n\n\nOk, ok. It\u0027s the top and bottom.\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -283,12 +283,12 @@ "TorchPlacing:1": 1 }, "GT.Tool:10": { - "AttackDamage:5": 3.5, - "AttackSpeed:5": -3.2, + "AttackDamage:5": 8.5, + "AttackSpeed:5": -3.1000001, "Durability:3": 0, "HarvestLevel:3": 3, "Material:8": "diamond", - "MaxDurability:3": 768, + "MaxDurability:3": 2304, "ToolSpeed:5": 6.4 }, "HideFlags:3": 2 @@ -395,7 +395,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§aMining Hammers§r offer a relatively cheap way to mine out areas much faster. They clear a 3x3 of blocks and mine quickly, so they\u0027re absolutely worth investing your first few ingots of metal into§..\n\n§2GTCEu now has Mining Hammers natively! You can craft them with any GT tool material.", + "desc:8": "§aMining Hammers§r offer a relatively cheap way to mine out areas much faster. They clear a 3x3 of blocks and mine quickly.\n\n§2GTCEu now has Mining Hammers natively! You can craft them with any GT tool material. §r\n\nYour free Diamond Mining Hammer should last you a bit, and you can always fix it using an anvil and some diamonds.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -3396,7 +3396,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Now that you have everything you need to power your machines, it\u0027s time to put it all together.\n\nYour Steam Dynamo needs burnable fuel (like §6Coal§r) and §9water§r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a §aCrescent Hammer§r, if needed.\n\n§6Energy Conduits§r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter.\n\nThe Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a §aWrench§r. Attach your §6Conductive Iron Cables§r to the output side of the Energy Converter.\n\nNow all you need are some §bGregTech§r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:\n\nThe §6Wiremill§r will make crafting wires much, much easier.\n\nThe §2Metal Bender§r will make Plates from one ingot instead of two.", + "desc:8": "Now that you have everything you need to power your machines, it\u0027s time to put it all together.\n\nYour Steam Dynamo needs burnable fuel (like §6Coal§r) and §9water§r. It will output RF power through the Excitation Coil (the red bit at the top). The orientation of the Steam Dynamo can be adjusted with a §aCrescent Hammer§r, if needed.\n\n§6Energy Conduits§r can be used to transfer that RF power, but the dynamo can also output RF directly into an Energy Converter by making the Excitation Coil touch the Energy Converter.\n\nThe Energy Converter transforms RF power into EU, outputting the resulting EU through the side with a red dot. The orientation can be adjusted using a §aWrench§r. Attach your §6Conductive Iron Cables§r to the output side of the Energy Converter.\n\nNow all you need are some §bGregTech§r machines to hook up to the cables! You can make whatever you want, but its recommended that you get these two first:\n\nThe §6Wiremill§r will make crafting wires much, much easier.\n\nThe §2Bending Machine§r will make 1 plate from one ingot.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -4747,7 +4747,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Cuts things up.\n\nThe §3Cutting Machine§r is able to cut wafers, rods, wood, and various other things for you, making it a versatile crafting tool. Cutting blocks into 9 plates is much faster than using a §2Metal Bender §rto make them one at a time.\n\nThis quest accepts the LV or MV version. The LV version can cut §6Silicon Boules§r for easier §6Diodes§r, and can also cut plates and other components. The MV version is required for cutting §6Wafers§r.\n\nThe blade will require you to make §2Cobalt Brass§r (for LV) or §2Vanadiumsteel§r (for MV).\n\nCutting Machines work with plain §9Water§r for all recipes. You can also use §9Distilled Water§r which speeds up the processing somewhat, or §9Lubricant§r that speeds it up greatly (and uses very little per operation). These might be a little tricky to make right now, but are very worthwhile upgrades in the future.\n\nYou might consider waiting until you have §2Integrated Circuits§r before progressing too far down the path of MV machines, since these circuits are much easier to make than §2Electronic Circuits§r.", + "desc:8": "Cuts things up.\n\nThe §3Cutting Machine§r is able to cut wafers, rods, wood, and various other things for you, making it a versatile crafting tool. Cutting blocks into 9 plates is much faster than using a §2Bending Machine §rto make them one at a time.\n\nThis quest accepts the LV or MV version. The LV version can cut §6Silicon Boules§r for easier §6Diodes§r, and can also cut plates and other components. The MV version is required for cutting §6Wafers§r.\n\nThe blade will require you to make §2Cobalt Brass§r (for LV) or §2Vanadiumsteel§r (for MV).\n\nCutting Machines work with plain §9Water§r for all recipes. You can also use §9Distilled Water§r which speeds up the processing somewhat, or §9Lubricant§r that speeds it up greatly (and uses very little per operation). These might be a little tricky to make right now, but are very worthwhile upgrades in the future.\n\nYou might consider waiting until you have §2Integrated Circuits§r before progressing too far down the path of MV machines, since these circuits are much easier to make than §2Electronic Circuits§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -5566,7 +5566,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Sulfuric Acid is mainly produced in a 3-step process:§r\n-§6 Sulfur§o§r added to §9Oxygen§r to produce §9Sulfur Dioxide§r. §9SO₂§r also can come from treating certain §6Sulfur-containing Dusts§r with §9Oxygen§r in the EBF, or by processing §eNether Air§r.\n- §9Sulfur Dioxide§r added to more §9Oxygen§r, with §cVanadium Pentoxide§r catalyst, to produce §9Sulfur Trioxide§r.\n- §9Sulfur Trioxide§r added to §9Water§r, to produce §eSulfuric Acid§r.\n\nThe shortcut Sulfur + Water reaction is locked behind the Large Chemical Reactor, unlocked at EV.\n\n§rYou\u0027ll need huge amounts of this for a whole range of chemical reactions, as it is a very common ingredient.\n\nSulfur can be electrolyzed from many things, but is also easily available via §bDeep Mob Learning§r\u0027s §aBlaze Model§r.", + "desc:8": "§2Sulfuric Acid is mainly produced in a 3-step process:§r\n-§6 Sulfur§o§r added to §9Oxygen§r to produce §9Sulfur Dioxide§r. §9SO₂§r also can come from treating certain §6Sulfur-containing Dusts§r with §9Oxygen§r in the EBF, or by processing §eNether Air§r.\n- §9Sulfur Dioxide§r added to more §9Oxygen§r, with §cVanadium Pentoxide§r catalyst, to produce §9Sulfur Trioxide§r.\n- §9Sulfur Trioxide§r added to §9Water§r, to produce §eSulfuric Acid§r.\n\nThe shortcut Sulfur + Water reaction is locked behind the Large Chemical Reactor, unlocked at EV.\n\n§rYou\u0027ll need huge amounts of this for a whole range of chemical reactions, as it is a very common ingredient.\n\nSulfur can be electrolyzed from many things.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -5621,7 +5621,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§9Ethylene§r is a hydrocarbon made from §2either cracking and distilling Light Fuel, or§r dehydrating §9Ethanol§r with §9Sulfuric Acid§r in a §3Chemical Reactor§r. It is an extremely important chemical in the production of plastics.\n\n§9Polyethylene (PE)§r is the most common category of plastic, made from polymers of §9Ethylene§r. Adding §9Oxygen§r in a §3Chemical Reactor§r recreates (with some artistic license) early accidental synthesis of Polyethylene.\n\nWhen you have large amounts of §6Rutile§r and §6Bauxite§r (probably after you visit the Moon) you can consider using §9Titanium Tetrachloride§r as a catalyst to improve your Polyethylene yields. For now it\u0027s not a great idea, as in addition to its Overworld rarity, you need it for §6Titanium§r.\n\n§cPhthalic Anhydride§r acts as an alternative to §9Titanium Tetrachloride§r for increasing plastic yields.", + "desc:8": "§9Ethylene§r is a hydrocarbon made from §2either severly-cracking and distilling Light Fuel, or§r dehydrating §9Ethanol§r with §9Sulfuric Acid§r in a §3Chemical Reactor§r. It is an extremely important chemical in the production of plastics.\n\n§9Polyethylene (PE)§r is the most common category of plastic, made from polymers of §9Ethylene§r. Adding §9Oxygen§r in a §3Chemical Reactor§r recreates (with some artistic license) early accidental synthesis of Polyethylene.\n\nWhen you have large amounts of §6Rutile§r and §6Bauxite§r (probably after you visit the Moon) you can consider using §9Titanium Tetrachloride§r as a catalyst to improve your Polyethylene yields. For now it\u0027s not a great idea, as in addition to its Overworld rarity, you need it for §6Titanium§r.\n\n§cPhthalic Anhydride§r acts as an alternative to §9Titanium Tetrachloride§r for increasing plastic yields.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -8384,7 +8384,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "Another common component of any machine that uses fluids. Also usable as a cover for moving fluids between §bGregTech§r machines and adjacent tanks or machines.\n\nYou can use §6Paper Rings§r or §6Rubber Rings§r, but both will require a §aKnife§r to craft. A stick and a piece of flint will make a Knife with low durability, or check the recipe for metal ones.", + "desc:8": "Another common component of any machine that uses fluids. Also usable as a cover for moving fluids between §bGregTech§r machines and adjacent tanks or machines.\n\nYou must use §6Rubber Rings§r, which will require a §aKnife§r to craft. A stick and a piece of flint will make a Knife with low durability, or check the recipe for metal ones.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -12936,7 +12936,8 @@ }, "228:10": { "preRequisites:11": [ - 490 + 490, + 29 ], "properties:10": { "betterquesting:10": { @@ -13216,7 +13217,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "There\u0027s a great deal of interesting content within §bActually Additions§r, and although most of it is not strictly required for progression, you should still look through what it offers and build what interests you.\n\nIn particular, the §aDrill§r with all the upgrades is a fantastically powerful mining tool, and the §3Vertical Digger§r is a machine which can be placed to automate mining an entire vein for you.\n\n§3Phantomfaces§r, §3Auto Placers/Breakers§r, §3Lava Factories§r, and much more can be utilized at your discretion to supplement and refine your automation techniques.", + "desc:8": "There\u0027s a great deal of interesting content within §bActually Additions§r, and although most of it is not strictly required for progression, you should still look through what it offers and build what interests you.\n\n§2The Drill is overpowered by the GregTech Drill, however it is still an option, as AA Drills do not have or lose durability. The Vertical Digger has been completely removed, as it is replaced by the GregTech single-block miners, and multi-block Ore Drilling Plants.\n\n§3Phantomfaces§r, §3Auto Placers/Breakers§r, §3Lava Factories§r, and much more can be utilized at your discretion to supplement and refine your automation techniques.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -14693,7 +14694,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§3Electrolyzers§r use electricity to separate items into their more basic components.\n\nFor example, you can break down §9Water§r into §9Hydrogen Gas§r and §9Oxygen Gas§r, or break down §6Silicon Dioxide Dust§r, which you can get from processing §6Sand§r, into §6Sodium Dust§r and §9Oxygen Gas§r.", + "desc:8": "§3Electrolyzers§r use electricity to separate items into their more basic components.\n\nFor example, you can break down §9Water§r into §9Hydrogen Gas§r and §9Oxygen Gas§r, or break down §6Silicon Dioxide Dust§r, which you can get from processing §6Sand§r, into §6Silicon Dust§r and §9Oxygen Gas§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -15017,11 +15018,11 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Item Pipes are back in GTCEu! They will transport items instantly through them.\n\nTheir advantage over EnderIO Item Conduits is their far higher throughput. An unupgraded EIO Item Conduit transports 8 items per second, and up to 128 when upgraded. In comparison, small low-tier Item Pipes can transfer 64 items per second, and those made from later materials can transfer multiple stacks per second.\n\nThey don\u0027t auto-extract by themselves, so you have to use Conveyor covers etc. with them.\n\nThe priority mechanics are more complicated, so skip ahead if you are not interested:\nA Destination will have a Routing Value calculated, which is the sum of all Routing Values of the individual Pipes to that Destination. Whichever Destination has the lowest Routing Value will be the one selected for Insertion.\nRestrictive Pipes typically have the lowest Priority for insertion due to their higher Routing Value.", + "desc:8": "§2Item Pipes are back in GTCEu! They will transport items instantly through them.§r\n\nThis quest accepts a §bGregTech §6Item Pipe§r of any material, and size and of both normal and restrictive variants.\n\nTheir advantage over §bEnderIO§r §6Item Conduits§r is their far higher §6throughput§r. An unupgraded EIO Item Conduit transports §2§r§38 items per second§r, and up to §3128§r when upgraded. In comparison, small low-tier Item Pipes can transfer §364 items per second§r, and those made from later materials can transfer multiple stacks per second.\n\nFurthermore, with a §6Robot Arm§r cover, these can do perfect §3Round-Robin§r, equally spliiting the items between the §eDestinations§r.\n\nFor now, the recommended material to use for these is §6Tin§r.\n\nThey don\u0027t §3auto-extract§r by themselves, so you have to use §6Conveyor§r covers etc. with them.\n\nThe priority mechanics are more complicated, so skip ahead if you are not interested:\nA §eDestination§r will have a §3Routing Value§r calculated, which is the sum of all §3Routing Values§r of the individual Pipes to that §eDestination§r. Whichever §eDestination§r has the lowest §3Routing Value§r will be the one selected for Insertion.\n§6Restrictive Pipes§r typically have the lowest §3Priority§r for insertion due to their higher §3Routing Value§r.", "globalshare:1": 0, "icon:10": { "Count:3": 1, - "Damage:2": 23, + "Damage:2": 112, "OreDict:8": "", "id:8": "gregtech:item_pipe_small" }, @@ -15053,8 +15054,8 @@ "requiredItems:9": { "0:10": { "Count:3": 1, - "Damage:2": 23, - "OreDict:8": "", + "Damage:2": 112, + "OreDict:8": "questbookItemPipes", "id:8": "gregtech:item_pipe_small" } }, @@ -22431,8 +22432,8 @@ }, "404:10": { "preRequisites:11": [ - 104, - 403 + 403, + 809 ], "properties:10": { "betterquesting:10": { @@ -26092,7 +26093,7 @@ }, "490:10": { "preRequisites:11": [ - 146 + 413 ], "properties:10": { "betterquesting:10": { @@ -26843,7 +26844,7 @@ }, "503:10": { "preRequisites:11": [ - 243 + 844 ], "properties:10": { "betterquesting:10": { @@ -28822,7 +28823,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The §3Extruder§r is an alternative way to form shapes from metal. §aExtruder Shapes§r are used for telling an Extruder which shape to make.\n\nExtruders are §2no longer strictly needed for Large Pipes.§r Extruders use ingots, but are as efficient for making §6Gears§r as melting and solidifying. They are also the most efficient way to make §6Bolts§r, §6Small Gears§r, and §6Rings§r.\n\nYou can also use Extruders to make things from other machines like plates and wires, but they are less efficient than using the dedicated machines for these purposes.", + "desc:8": "The §3Extruder§r is an alternative way to form shapes from metal. §aExtruder Shapes§r are used for telling an Extruder which shape to make.\n\nExtruders are §2no longer strictly needed for Large Pipes.§r Extruders use ingots, but are as efficient for making §6Gears§r as melting and solidifying. They are also the most efficient way to make §6Bolts§r, §6Small Gears§r, and §6Rings§r.\n\nYou can also use Extruders to make things from other machines like plates and wires, but they are less efficient than using the dedicated machines for these purposes.\n\n§2There is also an LV version, but most of the Extruder\u0027s recipes must be run at MV or higher.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -29365,7 +29366,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Fluid Rigs will harvest fluids from underground fluid veins. Note that the fluid veins are simply simulated and don\u0027t exist in the world. §r\n\nUse your §3Prospector\u0027s Scanner§r to see the type and amount of fluid underground and to check the depletion state of the vein. The first number represents the base amount of fluid extracted per second. \n\nIn the §eOverworld§r, it can harvest: §9Oil, Light Oil, Heavy Oil, Raw Oil, Natural Gas, Salt Water§r\n\nIn the §eNether§r: §eLava, Natural Gas§r\n\nOn the §eMoon§r: §9Deuterium, Helium-3§r\n\nThe first tier of Fluid Rig is good for §d100,000 operations§r. Higher tier Fluid Rigs harvest fluids far faster and deplete veins slower.", + "desc:8": "§2Fluid Rigs will harvest fluids from underground fluid veins. Note that the fluid veins are simply simulated and don\u0027t exist in the world. §r\n\nShift-right-click while holding the §3Prospector\u0027s Scanner§r to set it to fluid mode, then right click it in order to see the type and amount of fluid underground and to check the depletion state of the vein. The first number represents the base amount of fluid extracted per second. \n\nIn the §eOverworld§r, it can harvest: §9Oil, Light Oil, Heavy Oil, Raw Oil, Natural Gas, Salt Water§r\n\nIn the §eNether§r: §eLava, Natural Gas§r\n\nOn the §eMoon§r: §9Deuterium, Helium-3§r\n\nThe first tier of Fluid Rig is good for §d100,000 operations§r. Higher tier Fluid Rigs harvest fluids far faster and deplete veins slower.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -29484,12 +29485,13 @@ }, "551:10": { "preRequisites:11": [ - 233 + 233, + 912 ], "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "These are useful for extending the range of other \"Phantom\" machines and devices from §bActually Additions§r.", + "desc:8": "These are useful for extending the range of other \"Phantom\" machines and devices from §bActually Additions§r.\n\nPlace up to three on top of a Phantom machine.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -38401,7 +38403,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§6Uraninite Ore§r is the first source of §6Pulsating Dust§r but is not a very good one in the long term. Instead you should make §6Resonant Clathrates§r, which are an infinitely-renewable and effective source of Pulsating Dust.\n\nResonant Clathrates are made by melting §6Ender Pearls§r with a §3Fluid Extractor§r into §9Resonant Ender§r, then mixing that with §6Nether Quartz§r in an MV or better §3Chemical Reactor§r. Smelting this clathrate gives Pulsating Dust.\n\nWith Resonant Clathrates now accessible, everything you need for crafting §6Pulsating Polymer Clay§r can be automated in a net-positive loop.§r Doing so is a boon to automation of §bDeep Mob Learning§r, which is §ea primary source of important materials for the rest of the pack§r.\n\nThe exact implementation is up to you. Make use of the various LV and MV machines you have, and look through §bJEI§r for the automatable infinite sources of each ingredient (like §aEnderman Models§r for pearls).\n\n", + "desc:8": "§6Uraninite Ore§r is the first source of §6Pulsating Dust§r but is not a very good one in the long term. Instead you should make §6Resonant Clathrates§r, which are an infinitely-renewable and effective source of Pulsating Dust.\n\nResonant Clathrates are made by melting §6Ender Pearls§r with a §3Fluid Extractor§r into §9Resonant Ender§r, then mixing that with §6Nether Quartz§r in an MV or better §3Chemical Reactor§r. Smelting this clathrate gives Pulsating Dust.\n\nEnder Pearls are best gotten through §3Ender Lilies§r. You need §6Pulsating Dust§r for many things.\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -39819,7 +39821,7 @@ }, "755:10": { "preRequisites:11": [ - 3 + 394 ], "properties:10": { "betterquesting:10": { @@ -41408,7 +41410,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The §3Farming Station§r is a machine that automates growing and harvesting trees and crops around it, based on what items you put in it.\n\nThe Farming Station will principally collect crops, saplings, and wood, but it will also collect things like §6Apples§r from Oak Trees and §6Sticky Resin§r from Rubber Trees. It can also collect leaves if you want it to.\n\nLike other §bEnderIO§r machines, it requires an §6RF capacitor§r. The quality of capacitor affects the overall size of the farm as well as the speed and energy at which it operates.\n\nYou can configure which crops or tree types will be planted relative to the Farming Station by placing the crop or sapling in the various quadrants in the GUI. Clicking the lock button will ensure that the stack placed there won\u0027t be completely consumed, as that could lead to plants migrating to other quadrants.\n\nIn addition to power, the Farming Station§r requires specific §etools§r (and usually a supply of §9Water§r) to operate. If you\u0027re missing anything, the machine will refuse to operate and displays a message over itself to let you know.\n\nFor planting §6crops§r or §6saplings§r, you need a §aHoe§r.\nFor chopping §6trees§r, you need an §aAxe§r. To collect §6leaves§r, you also need §aShears§r.\n\nTool durability is consumed as the farm performs work, so the tools will eventually break. You can make §aStone Tools§r from a cobblestone generator and some sticks, or even §aDiamond Tools§r using diamonds from your §3Deep Mob Learning§r setup.\n\nAlternately, you can invest in fancier tools such as th§re §aDark Backhoe§r (which is designed for use in the Farming Station), or even unbreakable tools much later like the §aFlux Infused Axe§r and §aOmniwrench§r (shears).\n\nThe Farming Station also has a lesser-known feature: it respects enchantments and upgrades on your tools. Tools with §eEmpowered§r upgrades will be ejected into the output slots when they run out of charge (if they don\u0027t break first). Tools with the §eMending§r enchantment are similarly ejected when they are about to break.\n\nYou can use these properties to your advantage.\n\n", + "desc:8": "The §3Farming Station§r is a machine that automates growing and harvesting trees and crops around it, based on what items you put in it.\n\nThe Farming Station will principally collect crops, saplings, and wood, but it will also collect things like §6Apples§r from Oak Trees and §6Sticky Resin§r from Rubber Trees. It can also collect leaves if you want it to.\n\nLike other §bEnderIO§r machines, it requires an §6RF capacitor§r. The quality of capacitor affects the overall size of the farm as well as the speed and energy at which it operates.\n\nYou can configure which crops or tree types will be planted relative to the Farming Station by placing the crop or sapling in the various quadrants in the GUI. Clicking the lock button will ensure that the stack placed there won\u0027t be completely consumed, as that could lead to plants migrating to other quadrants.\n\nIn addition to power, the Farming Station§r requires specific §etools§r (and usually a supply of §9Water§r) to operate. If you\u0027re missing anything, the machine will refuse to operate and displays a message over itself to let you know.\n\nFor planting §6crops§r or §6saplings§r, you need a §aHoe§r.\nFor chopping §6trees§r, you need an §aAxe§r. To collect §6leaves§r, you also need §aShears§r.\n\nTool durability is consumed as the farm performs work, so the tools will eventually break. You can make §aStone Tools§r from a cobblestone generator and some sticks.\n\nAlternately, you can invest in fancier tools such as th§re §aDark Backhoe§r (which is designed for use in the Farming Station), or even unbreakable tools much later like the §aFlux Infused Axe§r and §aOmniwrench§r (shears).\n\nThe Farming Station also has a lesser-known feature: it respects enchantments and upgrades on your tools. Tools with §eEmpowered§r upgrades will be ejected into the output slots when they run out of charge (if they don\u0027t break first). Tools with the §eMending§r enchantment are similarly ejected when they are about to break.\n\nYou can use these properties to your advantage.\n\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -42407,7 +42409,7 @@ "ismain:1": 0, "issilent:1": 1, "lockedprogress:1": 1, - "name:8": "Genesis", + "name:8": "STE-Genesis", "questlogic:8": "AND", "repeat_relative:1": 1, "repeattime:3": -1, @@ -42563,6 +42565,45 @@ } }, "809:10": { + "preRequisites:11": [ + 104 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "This quest teaches you the basics about §bApplied Energistics 2§r autocrafting. If you are new this mod, it is highly recommended that you watch a video or read a guide online. Just remember that channels are disabled by default in this pack.\n\nBy now, you should have §6ME Interfaces, §6Molecular Assemblers, Crafting Units, Patterns§r and a §6Pattern Terminal§r. \n\nFirst, for all crafts, you\u0027ll need a §eCrafting CPU§r. These are structures that must be in a rectangular prism, and can be only one block. These compose of:\n* §6Crafting Storages§r, which determine how big a craft can be. For now, §64K Crafting Storages§r should be enough. You must have at least one per CPU.\n* §6Co-Processing Units§r, which are used to craft multiple things at once. These are optional.\n* §6Crafting Monitors§r, used to see what is crafting. Not needed, and you can right-click on the CPU to find out what is crafting anyways, so this is pretty much just decoration.\n* §6Crafting Units§r, which aren\u0027t needed at all, and are just used to fill holes, if you have a lack of materials.\n\nSecond, you\u0027ll need the place for the autocrafting. For Crafting Table recipes, you\u0027ll need §6Molecular Assemblers§r. §6Interfaces§r are placed next to them. Autocrafting with §bGregTech§r is explained later, in the quest following this one.\n\nFinally, you\u0027ll need a §6Pattern§r. In order to make this, put empty §6Patterns§r in the §6Pattern Terminal§r, and find the recipe in §bJEI§r, while still in the §6Pattern Terminal§r. Then, click \u0027+\u0027 in §bJEI§r, and press the arrow to encode the recipe. This goes in the §6Interface§r that you set up in the last step. You can use §6Interface Terminals§r to access §6Interfaces\u0027§r pattern slots.\n\nEventually, you\u0027ll need a lot of §6Patterns§r, lots of CPUs, and ones with more storage, and lots of §6§6§6Interfaces§r§r§r. If you run out of pattern slots in an §6Interface§r, you can add more §6Interfaces§r, or use newly added §6Pattern Expansion Cards§r, which add 9 slots each. You can have a maximum of 3 §6Pattern Expansion Cards§r in an §6Interface§r, which makes the amount of pattern slots go to 36.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "appliedenergistics2:crafting_monitor" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Setting Up Autocrafting", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 809, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + } + }, + "810:10": { "preRequisites:11": [ 60 ], @@ -42615,7 +42656,60 @@ } } }, - "810:10": { + "811:10": { + "preRequisites:11": [ + 106, + 408 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "§bPackagedAuto§r is cool, but check this out!\n\nThe §6Extended Processing Pattern Terminal§r is a new device which allows you to encode regular §bApplied Energistics§r patterns with processing recipes that have up to 16 ingredients and 6 outputs.\n\nThese are extremely useful for automating recipes for complex multiblocks like the §3Assembly Line§r, while avoiding PackagedAuto§r pitfalls like round-robin being really awkward, since §6Unpackagers§r have internal buffers, as well as being able to use the §6Interface Terminal§r, instead of running around your base.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 341, + "OreDict:8": "", + "id:8": "appliedenergistics2:part" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Extended Processing Pattern Terminal", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 811, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 341, + "OreDict:8": "", + "id:8": "appliedenergistics2:part" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "812:10": { "preRequisites:11": [ 94, 505 @@ -42650,7 +42744,7 @@ "rewards:9": {}, "tasks:9": {} }, - "811:10": { + "813:10": { "preRequisites:11": [ 4 ], @@ -42689,7 +42783,7 @@ } } }, - "812:10": { + "814:10": { "preRequisites:11": [ 21 ], @@ -42741,7 +42835,7 @@ } } }, - "813:10": { + "815:10": { "preRequisites:11": [ 145 ], @@ -42809,7 +42903,7 @@ } } }, - "814:10": { + "816:10": { "preRequisites:11": [ 76, 818 @@ -42862,14 +42956,14 @@ } } }, - "815:10": { + "817:10": { "preRequisites:11": [ 141 ], "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "The Steam Grinder functions as 5.3 LV Macerators in parallel. It requires an input of Steam through a Steam Hatch, but it uses very little Steam.\n\nYou may want to consider setting up a rudimentary ore-doubling setup with it. Point the output in the direction of several upgraded Furnaces.\n\nYou may wish to wait until you have a Metal Bender at LV to reduce the cost.", + "desc:8": "The Steam Grinder functions as 5.3 LV Macerators in parallel. It requires an input of Steam through a Steam Hatch, but it uses very little Steam.\n\nYou may want to consider setting up a rudimentary ore-doubling setup with it. Point the output in the direction of several upgraded Furnaces.\n\nYou may wish to wait until you have a Bending Machine at LV to reduce the cost.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -42938,7 +43032,7 @@ } } }, - "816:10": { + "818:10": { "preRequisites:11": [ 530 ], @@ -42990,14 +43084,14 @@ } } }, - "817:10": { + "819:10": { "preRequisites:11": [ - 70 + 58 ], "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2With MV Batteries unlocked, you can make Power Units for electric GT tools. Most notable among them is the Drill, which at MV tier can mine a 3x3x3 area of blocks.\n\nHigher tier drills can mine 5x5x5, 7x7x7 and 9x9x9 areas! Shift-right-click to change the breaking area.\n\nCharge these with a Battery of appropriate tier, or in an appropriately tiered machine.\n\nYou may want to look into Chainsaws for mass tree felling as well. The other electric tools are probably not worth making.", + "desc:8": "This quest accepts a §6Power Unit§r of any tier.\n\nWith §bGregTech §6Power Storage§r unlocked, you can make §6Power Units§r for electric GT tools. \n\nCheck if that tool has that tier first! §6Drills§r are available at all tiers, the §6Wrench§r is available at §7LV§r, §6HV§r and §1IV§r, and the other electric tools, such as §6Chainsaws§r and §6Screwdrivers§r are only available at §7LV§r. \n\n§2The most notable among them is the Drill, which at LV tier can mine a 3x3x1 area of blocks.\n\nHigher tier drills can mine 3x3x3 (MV), 5x5x5 (HV), 7x7x7 (EV) and 9x9x9 (IV) areas! Shift-right-click to change the breaking area.§r\n\nCharge these with a §6Battery§r of appropriate tier, or in an appropriately tiered §3Machine§r, §3Battery Buffer§r or §3Turbo Charger§r.\n\nYou may want to look into §6Chainsaws§r for mass tree felling, as well as a §6Wrench§r for mass breaking GT machines. The other electric tools are probably not worth making.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -43033,7 +43127,7 @@ "ismain:1": 0, "issilent:1": 0, "lockedprogress:1": 0, - "name:8": "§2GregTech Drill", + "name:8": "§2GregTech Electric Tools", "questlogic:8": "AND", "repeat_relative:1": 1, "repeattime:3": -1, @@ -43057,16 +43151,19 @@ "requiredItems:9": { "0:10": { "Count:3": 1, - "Damage:2": 447, - "OreDict:8": "", - "id:8": "gregtech:meta_item_1" + "Damage:2": 446, + "OreDict:8": "questbookPowerUnit", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 100000 + } } }, "taskID:8": "bq_standard:retrieval" } } }, - "818:10": { + "820:10": { "preRequisites:11": [ 72, 78, @@ -43075,7 +43172,7 @@ "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2Diodes are a component in the next Circuit tiers. They are made from liquid Glass, Fine Copper Wire and Gallium Arsenide, which is made in a Mixer with Gallium and Arsenic. \n\nYou can also use Fine Annealed Copper Wire instead of Fine Copper Wire, which doubles your output. This is highly recommended.\n\nLater, you will unlock better recipes for this.", + "desc:8": "§6Diodes§r are a component in the next Circuit tiers. They are made in an §3Assembler§r from liquid §9Glass§r, §6Fine Copper Wire§r and §6Gallium Arsenide§r. \n\nAlways be on the lookout for §ebetter recipes§r! §6Fine Annealed Copper Wire§r doubles your yield, and §9Polyethylene§r unlocks a few more efficient recipes.", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -43120,7 +43217,7 @@ } } }, - "819:10": { + "821:10": { "preRequisites:11": [ 27 ], @@ -43177,7 +43274,7 @@ } } }, - "820:10": { + "822:10": { "preRequisites:11": [ 82 ], @@ -43229,7 +43326,7 @@ } } }, - "821:10": { + "823:10": { "preRequisites:11": [ 727 ], @@ -43281,7 +43378,7 @@ } } }, - "822:10": { + "824:10": { "preRequisites:11": [ 95 ], @@ -43333,7 +43430,7 @@ } } }, - "823:10": { + "825:10": { "preRequisites:11": [ 153, 899 @@ -43387,7 +43484,7 @@ } } }, - "824:10": { + "826:10": { "preRequisites:11": [ 825 ], @@ -43457,7 +43554,7 @@ } } }, - "825:10": { + "827:10": { "preRequisites:11": [ 177 ], @@ -43515,7 +43612,7 @@ } } }, - "826:10": { + "828:10": { "preRequisites:11": [ 198 ], @@ -43568,7 +43665,59 @@ } } }, - "827:10": { + "829:10": { + "preRequisites:11": [ + 109 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "A very useful upgrade card that can be applied to §6Interfaces§r. Saves having many interfaces crowded around a machine or multiblock.\n\nYou can have up to §33 §6Pattern Expansion Cards§r installed per interface, bringing the amount of pattern slots from 9 to 36.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 58, + "OreDict:8": "", + "id:8": "appliedenergistics2:material" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Pattern Expansion Cards", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 829, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 58, + "OreDict:8": "", + "id:8": "appliedenergistics2:material" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "830:10": { "preRequisites:11": [ 93 ], @@ -43620,7 +43769,7 @@ } } }, - "828:10": { + "831:10": { "preRequisites:11": [ 830 ], @@ -43672,7 +43821,7 @@ } } }, - "829:10": { + "832:10": { "preRequisites:11": [ 830 ], @@ -43743,7 +43892,7 @@ } } }, - "830:10": { + "833:10": { "preRequisites:11": [ 830 ], @@ -43807,7 +43956,7 @@ } } }, - "831:10": { + "834:10": { "preRequisites:11": [ 96 ], @@ -43859,7 +44008,7 @@ } } }, - "832:10": { + "835:10": { "preRequisites:11": [ 93 ], @@ -43911,7 +44060,7 @@ } } }, - "833:10": { + "836:10": { "preRequisites:11": [ 147, 259 @@ -43964,7 +44113,7 @@ } } }, - "834:10": { + "837:10": { "preRequisites:11": [ 91, 810, @@ -44018,7 +44167,7 @@ } } }, - "835:10": { + "838:10": { "preRequisites:11": [ 194, 526 @@ -44071,7 +44220,7 @@ } } }, - "836:10": { + "839:10": { "preRequisites:11": [ 325, 904 @@ -44124,7 +44273,7 @@ } } }, - "837:10": { + "840:10": { "preRequisites:11": [ 323, 791, @@ -44178,7 +44327,7 @@ } } }, - "838:10": { + "841:10": { "preRequisites:11": [ 312 ], @@ -44230,7 +44379,7 @@ } } }, - "839:10": { + "842:10": { "preRequisites:11": [ 242, 327 @@ -44283,7 +44432,7 @@ } } }, - "840:10": { + "843:10": { "preRequisites:11": [ 323 ], @@ -44336,7 +44485,7 @@ } } }, - "841:10": { + "844:10": { "preRequisites:11": [ 845, 847 @@ -44389,7 +44538,7 @@ } } }, - "842:10": { + "845:10": { "preRequisites:11": [ 324, 843 @@ -44442,7 +44591,7 @@ } } }, - "843:10": { + "846:10": { "preRequisites:11": [ 844 ], @@ -44494,7 +44643,7 @@ } } }, - "844:10": { + "847:10": { "preRequisites:11": [ 324, 843 @@ -44547,7 +44696,7 @@ } } }, - "845:10": { + "848:10": { "preRequisites:11": [ 847 ], @@ -44599,7 +44748,7 @@ } } }, - "846:10": { + "849:10": { "preRequisites:11": [ 690 ], @@ -44651,7 +44800,7 @@ } } }, - "847:10": { + "850:10": { "preRequisites:11": [ 828, 841, @@ -44730,7 +44879,7 @@ } } }, - "848:10": { + "851:10": { "preRequisites:11": [ 312 ], @@ -44782,7 +44931,7 @@ } } }, - "849:10": { + "852:10": { "preRequisites:11": [ 677, 749 @@ -44835,7 +44984,7 @@ } } }, - "850:10": { + "853:10": { "preRequisites:11": [ 827 ], @@ -44887,7 +45036,7 @@ } } }, - "851:10": { + "854:10": { "preRequisites:11": [ 196 ], @@ -44939,7 +45088,7 @@ } } }, - "852:10": { + "855:10": { "preRequisites:11": [ 607 ], @@ -44991,7 +45140,7 @@ } } }, - "853:10": { + "856:10": { "preRequisites:11": [ 855 ], @@ -45043,7 +45192,7 @@ } } }, - "854:10": { + "857:10": { "preRequisites:11": [ 339 ], @@ -45113,7 +45262,7 @@ } } }, - "855:10": { + "858:10": { "preRequisites:11": [ 255, 857 @@ -45178,7 +45327,7 @@ } } }, - "856:10": { + "859:10": { "preRequisites:11": [ 690, 858 @@ -45231,7 +45380,7 @@ } } }, - "857:10": { + "860:10": { "preRequisites:11": [ 531, 826, @@ -45309,7 +45458,7 @@ } } }, - "858:10": { + "861:10": { "preRequisites:11": [ 607, 756 @@ -45368,7 +45517,7 @@ } } }, - "859:10": { + "862:10": { "preRequisites:11": [ 727 ], @@ -45420,7 +45569,7 @@ } } }, - "860:10": { + "863:10": { "preRequisites:11": [ 727 ], @@ -45472,7 +45621,7 @@ } } }, - "861:10": { + "864:10": { "preRequisites:11": [ 827 ], @@ -45524,7 +45673,7 @@ } } }, - "862:10": { + "865:10": { "preRequisites:11": [ 827 ], @@ -45576,7 +45725,7 @@ } } }, - "863:10": { + "866:10": { "preRequisites:11": [ 727 ], @@ -45628,7 +45777,7 @@ } } }, - "864:10": { + "867:10": { "preRequisites:11": [ 727 ], @@ -45680,7 +45829,7 @@ } } }, - "865:10": { + "868:10": { "preRequisites:11": [ 234 ], @@ -45732,7 +45881,7 @@ } } }, - "866:10": { + "869:10": { "preRequisites:11": [ 139 ], @@ -45784,7 +45933,7 @@ } } }, - "867:10": { + "870:10": { "preRequisites:11": [ 139 ], @@ -45836,7 +45985,7 @@ } } }, - "868:10": { + "871:10": { "preRequisites:11": [ 139 ], @@ -45888,7 +46037,7 @@ } } }, - "869:10": { + "872:10": { "preRequisites:11": [ 325 ], @@ -45940,7 +46089,7 @@ } } }, - "870:10": { + "873:10": { "preRequisites:11": [ 287 ], @@ -45992,7 +46141,7 @@ } } }, - "871:10": { + "874:10": { "preRequisites:11": [ 727 ], @@ -46044,7 +46193,7 @@ } } }, - "872:10": { + "875:10": { "preRequisites:11": [ 6 ], @@ -46096,7 +46245,7 @@ } } }, - "873:10": { + "876:10": { "preRequisites:11": [ 196 ], @@ -46148,7 +46297,7 @@ } } }, - "874:10": { + "877:10": { "preRequisites:11": [ 287 ], @@ -46200,7 +46349,7 @@ } } }, - "875:10": { + "878:10": { "preRequisites:11": [ 847 ], @@ -46252,7 +46401,7 @@ } } }, - "876:10": { + "879:10": { "preRequisites:11": [ 323 ], @@ -46304,7 +46453,7 @@ } } }, - "877:10": { + "880:10": { "preRequisites:11": [ 397 ], @@ -46356,7 +46505,7 @@ } } }, - "878:10": { + "881:10": { "preRequisites:11": [ 153 ], @@ -46405,7 +46554,7 @@ } } }, - "879:10": { + "882:10": { "preRequisites:11": [ 325, 750 @@ -46440,7 +46589,7 @@ "rewards:9": {}, "tasks:9": {} }, - "880:10": { + "883:10": { "preRequisites:11": [ 885 ], @@ -46492,7 +46641,7 @@ } } }, - "881:10": { + "884:10": { "preRequisites:11": [ 288 ], @@ -46544,7 +46693,7 @@ } } }, - "882:10": { + "885:10": { "preRequisites:11": [ 749 ], @@ -46596,7 +46745,7 @@ } } }, - "883:10": { + "886:10": { "preRequisites:11": [ 89 ], @@ -46648,7 +46797,7 @@ } } }, - "884:10": { + "887:10": { "preRequisites:11": [ 165, 546 @@ -46702,7 +46851,7 @@ } } }, - "885:10": { + "888:10": { "preRequisites:11": [ 161, 166, @@ -46757,7 +46906,7 @@ } } }, - "886:10": { + "889:10": { "preRequisites:11": [ 827 ], @@ -46791,7 +46940,7 @@ "rewards:9": {}, "tasks:9": {} }, - "887:10": { + "890:10": { "preRequisites:11": [ 56 ], @@ -46830,7 +46979,7 @@ } } }, - "888:10": { + "891:10": { "preRequisites:11": [ 94 ], @@ -46879,7 +47028,7 @@ } } }, - "889:10": { + "892:10": { "preRequisites:11": [ 541 ], @@ -46944,7 +47093,7 @@ } } }, - "890:10": { + "893:10": { "preRequisites:11": [ 3 ], @@ -46983,7 +47132,7 @@ } } }, - "891:10": { + "894:10": { "preRequisites:11": [ 147 ], @@ -47035,7 +47184,7 @@ } } }, - "892:10": { + "895:10": { "preRequisites:11": [ 88, 894 @@ -47094,7 +47243,7 @@ } } }, - "893:10": { + "896:10": { "preRequisites:11": [ 6 ], @@ -47147,7 +47296,7 @@ } } }, - "894:10": { + "897:10": { "preRequisites:11": [ 830, 896 @@ -47200,7 +47349,7 @@ } } }, - "895:10": { + "898:10": { "preRequisites:11": [ 93, 891 @@ -47259,7 +47408,7 @@ } } }, - "896:10": { + "899:10": { "preRequisites:11": [ 71 ], @@ -47312,7 +47461,7 @@ } } }, - "897:10": { + "900:10": { "preRequisites:11": [ 888 ], @@ -47365,7 +47514,7 @@ } } }, - "898:10": { + "901:10": { "preRequisites:11": [ 179, 888 @@ -47400,14 +47549,14 @@ "rewards:9": {}, "tasks:9": {} }, - "899:10": { + "902:10": { "preRequisites:11": [ - 805 + 3 ], "properties:10": { "betterquesting:10": { "autoclaim:1": 0, - "desc:8": "§2The Tablet device you spawned with is very valuable to do plenty of tasks in GregTech.§r\n\nThis Quest explains how you can use the §4Terminal§.. §bThis is merely basic information, you can skip this for a while as the Terminal isn\u0027t used much in the early game§r.\n\nThe Terminal runs on §4GregOS™§r (not an actual Trademark), an operating system which works with §5Applications§r.\n\n§9Machines Guides§r, §9Multiblock Guides§r, §9Item Guides§r, §9§9Tutorials§r are what they sound like. Note that they are currently still being worked on.\n\n§9System Settings§r changes... settings (duh) related to the Terminal. You can §bset your own background picture§r, remove the double confirmation on exit, and more. Most of the keybinds apply to the §5Home§r button. Double clicking by default exists any open Application.\n\n§9Multiblock Helper§r is split into two functionalities. The first one requires a requires a §dLV§r Battery and a §dCamera§r mounted to enable §bVR visualization§r of multiblock structures. The upgrade unlocked at §6HV§r allows you to §6debug§r and §6auto-build§r.\n\n§9Battery Manager§r, assuming you have a Battery mounted, checks the Energy level and indicates energy usage of other Apps.\n\n§9Hardware Manager§r is used to mount Hardwares, such as Battery, to enable other Apps.\n\n§9App Store§r (not exactly a Store) adds Apps to your collection, and allows upgrades for some of them. Keep in mind Apps may still require specific mounted devices to function.\n\n§9Ore Prospector§r works the same way as the portable §dProspector§r and can be upgraded several times.\n\n§9Fluid Prospector§r works the same way as the portable §dProspector§r (but for fluids!) and can be upgraded several times.\n\n§9Recipe Chart§r is a wonderful chart planner to build Recipe Chains and visualize them.\n\n§9GT Console§r configures machines as if you were using regular tools, but without using them! This is similar to the remote access from the §3Central Monitor§r.\n\n§9World Prospector§r is a §dX-Ray VR§r for filtered blocks.\n\n§9Virtual Tank Viewer§r is used in combination with §3Ender Fluid Covers§r. It stores information about all your §dVirtual Tanks§r.\n\n§9Cape Selector§r lets you become fancy! You can have your characters wear a fancy §dCape§r.\",\n", + "desc:8": "§2The Tablet device you now get is very valuable to do plenty of tasks in GregTech.§r\n\n§oBe careful with removing the battery. Removing it will cause it to become a normal HV battery, and will no longer have 6.4m EU.§r\n\nThis Quest explains how you can use the §4Terminal§r. §bThis is merely basic information, you can skip this for a while as the Terminal isn\u0027t used much in the early game§r.\n\nThe Terminal runs on §4GregOS™§r (not an actual Trademark), an operating system which works with §5Applications§r.\n\n§9Machines Guides§r, §9Multiblock Guides§r, §9Item Guides§r, §9§9Tutorials§r are what they sound like. Note that they are currently still being worked on.\n\n§9System Settings§r changes... settings (duh) related to the Terminal. You can §bset your own background picture§r, remove the double confirmation on exit, and more. Most of the keybinds apply to the §5Home§r button. Double clicking by default exists any open Application.\n\n§9Multiblock Helper§r is split into two functionalities. The first one requires a requires a §dLV§r Battery and a §dCamera§r mounted to enable §bVR visualization§r of multiblock structures. The upgrade unlocked at §6HV§r allows you to §6debug§r and §6auto-build§r.\n\n§9Battery Manager§r, assuming you have a Battery mounted, checks the Energy level and indicates energy usage of other Apps.\n\n§9Hardware Manager§r is used to mount Hardwares, such as Battery, to enable other Apps.\n\n§9App Store§r (not exactly a Store) adds Apps to your collection, and allows upgrades for some of them. Keep in mind Apps may still require specific mounted devices to function.\n\n§9Ore Prospector§r works the same way as the portable §dProspector§r and can be upgraded several times.\n\n§9Fluid Prospector§r works the same way as the portable §dProspector§r (but for fluids!) and can be upgraded several times.\n\n§9Recipe Chart§r is a wonderful chart planner to build Recipe Chains and visualize them.\n\n§9GT Console§r configures machines as if you were using regular tools, but without using them! This is similar to the remote access from the §3Central Monitor§r.\n\n§9World Prospector§r is a §dX-Ray VR§r for filtered blocks.\n\n§9Virtual Tank Viewer§r is used in combination with §3Ender Fluid Covers§r. It stores information about all your §dVirtual Tanks§r.\n\n§9Cape Selector§r lets you become fancy! You can have your characters wear a fancy §dCape§r.\",\n", "globalshare:1": 0, "icon:10": { "Count:3": 1, @@ -47432,11 +47581,78 @@ "snd_complete:8": "minecraft:entity.player.levelup", "snd_update:8": "minecraft:entity.player.levelup", "tasklogic:8": "AND", - "visibility:8": "ALWAYS" + "visibility:8": "UNLOCKED" } }, "questID:3": 902, - "rewards:9": {}, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 465, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "terminal:10": { + "_hw:10": { + "battery:10": { + "charge:4": 6400000, + "item:10": { + "Count:3": 1, + "Damage:2": 734, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1200000 + } + }, + "maxCharge:4": 6400000, + "tier:3": 3 + }, + "device1:10": { + "d:3": 1, + "item:10": { + "Count:3": 1, + "Damage:2": 467, + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 6400000 + } + } + }, + "device2:10": { + "d:3": 3, + "item:10": { + "Count:3": 1, + "Damage:2": 504, + "id:8": "gregtech:meta_item_1" + } + } + }, + "_installed:9": { + "0:8": "ore_prospector", + "1:8": "world_prospector", + "2:8": "fluid_prospector" + }, + "fluid_prospector:10": { + "_tier:3": 3 + }, + "ore_prospector:10": { + "_tier:3": 3 + }, + "world_prospector:10": { + "_tier:3": 2, + "slots:10": {} + } + } + } + } + } + } + }, "tasks:9": { "0:10": { "index:3": 0, @@ -47444,7 +47660,7 @@ } } }, - "900:10": { + "903:10": { "preRequisites:11": [ 59, 72 @@ -47497,7 +47713,7 @@ } } }, - "901:10": { + "904:10": { "preRequisites:11": [ 781 ], @@ -47550,7 +47766,7 @@ } } }, - "902:10": { + "905:10": { "preRequisites:11": [ 904 ], @@ -47603,7 +47819,7 @@ } } }, - "903:10": { + "906:10": { "preRequisites:11": [ 535 ], @@ -47679,7 +47895,7 @@ } } }, - "904:10": { + "907:10": { "preRequisites:11": [ 533, 906 @@ -47714,7 +47930,7 @@ "rewards:9": {}, "tasks:9": {} }, - "905:10": { + "908:10": { "preRequisites:11": [ 196 ], @@ -47748,7 +47964,7 @@ "rewards:9": {}, "tasks:9": {} }, - "906:10": { + "909:10": { "preRequisites:11": [ 670, 805 @@ -47813,7 +48029,7 @@ } } }, - "907:10": { + "910:10": { "preRequisites:11": [ 527, 827 @@ -47866,7 +48082,7 @@ } } }, - "908:10": { + "911:10": { "preRequisites:11": [ 38 ], @@ -47917,6 +48133,178 @@ "taskID:8": "bq_standard:retrieval" } } + }, + "912:10": { + "preRequisites:11": [ + 344, + 233 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "§6Phantomfaces§r are powerful blocks added by §bActually Additions§r. They work by connecting to an inventory. \n\nIn order to do this, grab a §6Phantom Connector§r and shift-right click the inventory which you want to connect to, and then shift-right clicking on the §6Phantomface§r. You should see a message saying that it has been successfully connected. Keep in mind that these have a range, so don\u0027t put your inventories too far away.\n\nNow, whenever an item goes into that inventory, it will go into the §6Phantomface§r. This also works the other way around. §6\n\nPhantomfaces§r can also be crafted into other variants, such as §6Phantom Breakers§r and §6Phantom Placers§r. These work just like the §6Phantomface§r, but with a slight variation. For example, §6Phantom Breakers§r would put the item they broke into the inventory it is connected to.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "actuallyadditions:block_phantomface" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Phantomfaces", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 912, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 0, + "groupDetect:1": 0, + "ignoreNBT:1": 0, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "actuallyadditions:block_phantomface" + }, + "1:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "actuallyadditions:item_phantom_connector" + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "913:10": { + "preRequisites:11": [ + 805 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "If you §osomehow§r run out of charge on your prospector. Simply submit it back in, and we\u0027ll give you a fresh one!\n\nAvailable once per hour.", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 467, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1600000 + } + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Recharge Your Prospector!", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": 72000, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 913, + "rewards:9": { + "0:10": { + "index:3": 0, + "rewardID:8": "bq_standard:item", + "rewards:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 467, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1600000 + } + } + } + } + }, + "tasks:9": { + "0:10": { + "autoConsume:1": 0, + "consume:1": 1, + "groupDetect:1": 0, + "ignoreNBT:1": 1, + "index:3": 0, + "partialMatch:1": 1, + "requiredItems:9": { + "0:10": { + "Count:3": 1, + "Damage:2": 467, + "OreDict:8": "", + "id:8": "gregtech:meta_item_1", + "tag:10": { + "Charge:4": 1600000 + } + } + }, + "taskID:8": "bq_standard:retrieval" + } + } + }, + "914:10": { + "preRequisites:11": [ + 805 + ], + "properties:10": { + "betterquesting:10": { + "autoclaim:1": 0, + "desc:8": "The Progression tab was added so you can keep track of the important bits of the pack.\n\nCircuits are the baseline of the entire Nomifactory progression, so keep climbing!", + "globalshare:1": 0, + "icon:10": { + "Count:3": 1, + "Damage:2": 0, + "OreDict:8": "", + "id:8": "betterquesting:placeholder" + }, + "ignoresview:1": 0, + "ismain:1": 0, + "issilent:1": 0, + "lockedprogress:1": 0, + "name:8": "Progression Tab", + "questlogic:8": "AND", + "repeat_relative:1": 1, + "repeattime:3": -1, + "simultaneous:1": 0, + "snd_complete:8": "minecraft:entity.player.levelup", + "snd_update:8": "minecraft:entity.player.levelup", + "tasklogic:8": "AND", + "visibility:8": "ALWAYS" + } + }, + "questID:3": 914, + "rewards:9": {}, + "tasks:9": { + "0:10": { + "index:3": 0, + "taskID:8": "bq_standard:checkbox" + } + } } }, "questLines:9": { @@ -47978,15 +48366,15 @@ "id:3": 28, "sizeX:3": 24, "sizeY:3": 24, - 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"104:10": { + "102:10": { "id:3": 894, "sizeX:3": 24, "sizeY:3": 24, "x:3": -472, "y:3": 340 }, - "105:10": { + "103:10": { "id:3": 895, "sizeX:3": 24, "sizeY:3": 24, "x:3": -472, "y:3": 188 }, - "106:10": { + "104:10": { "id:3": 896, "sizeX:3": 24, "sizeY:3": 24, "x:3": -104, "y:3": 256 }, - "107:10": { + "105:10": { "id:3": 897, "sizeX:3": 24, "sizeY:3": 24, @@ -49749,8 +50123,8 @@ "id:3": 344, "sizeX:3": 24, "sizeY:3": 24, - "x:3": -508, - "y:3": 180 + "x:3": -510, + "y:3": 174 }, "83:10": { "id:3": 347, @@ -49837,347 +50211,361 @@ "y:3": 368 }, "95:10": { + "id:3": 551, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": -492, + "y:3": 204 + }, + "96:10": { "id:3": 555, "sizeX:3": 24, "sizeY:3": 24, "x:3": -924, "y:3": 252 }, - "96:10": { + "97:10": { "id:3": 580, "sizeX:3": 48, "sizeY:3": 48, "x:3": -460, "y:3": 368 }, - "97:10": { + "98:10": { "id:3": 610, "sizeX:3": 24, "sizeY:3": 24, "x:3": -192, "y:3": 168 }, - "98:10": { + "99:10": { "id:3": 611, "sizeX:3": 24, "sizeY:3": 24, "x:3": -156, "y:3": 168 }, - 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"x:3": 168, - "y:3": 616 + "x:3": 104, + "y:3": 656 }, "35:10": { "id:3": 494, @@ -53990,13 +54392,34 @@ "sizeY:3": 24, "x:3": -96, "y:3": 480 + }, + "39:10": { + "id:3": 809, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 168, + "y:3": 616 + }, + "40:10": { + "id:3": 811, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 40, + "y:3": 656 + }, + "41:10": { + "id:3": 829, + "sizeX:3": 24, + "sizeY:3": 24, + "x:3": 208, + "y:3": 556 } } } }, "questSettings:10": { "betterquesting:10": { - "editmode:1": 1, + "editmode:1": 0, "hardcore:1": 0, "home_anchor_x:5": 0.5, "home_anchor_y:5": 0.0, diff --git a/overrides/config/gregtech.cfg b/overrides/config/gregtech.cfg index cb2ac29..0389382 100644 --- a/overrides/config/gregtech.cfg +++ b/overrides/config/gregtech.cfg @@ -485,7 +485,7 @@ general { # Whether to give the terminal to new players on login # Default: true - B:spawnTerminal=true + B:spawnTerminal=false } ########################################################################################################## diff --git a/overrides/scripts/_oreDict.zs b/overrides/scripts/_oreDict.zs index 46157d8..f7a55d3 100644 --- a/overrides/scripts/_oreDict.zs +++ b/overrides/scripts/_oreDict.zs @@ -2587,6 +2587,23 @@ recipes.addShapeless(, []); //.add(); // MV Fluid Extractor //.add(); // HV Fluid Extractor +.add(); // LV Power Unit +.add(); // MV Power Unit +.add(); // HV Power Unit +.add(); // EV Power Unit +.add(); // IV Power Unit + +// Add all GT Item Pipes +for pipe in { + .add(pipe.firstItem); + +} + +for restrictivePipe in { + .add(restrictivePipe.firstItem); + +} + // GTCE Conductive Iron //mods.jei.JEI.removeAndHide(); //mods.jei.JEI.removeAndHide();