Update AE2FluidCrafting.zs
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@ -21,7 +21,7 @@ recipes.addShaped(<ae2fc:fluid_pattern_encoder>, [
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]);
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assembler.recipeBuilder()
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.inputs(<metaitem:hull.mv>, <metaitem:sensor.mv>, <metaitem:fluid_cell.glass_vial>, <appliedenergistics2:material:23>, <appliedenergistics2:quartz_vibrant_glass> * 4)
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.inputs(<metaitem:hull.mv>, <metaitem:sensor.mv>, <metaitem:fluid_cell.glass_vial> * 2, <appliedenergistics2:material:23> * 2, <appliedenergistics2:quartz_vibrant_glass> * 4)
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.outputs(<ae2fc:burette>)
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.duration(100).EUt(30).buildAndRegister();
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@ -30,7 +30,7 @@ recipes.addShapeless(<ae2fc:dual_interface>, [<appliedenergistics2:interface>, <
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recipes.addShaped(<ae2fc:fluid_level_maintainer>, [
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[<ore:ingotVibrantAlloy>, <appliedenergistics2:part:281>, <ore:ingotVibrantAlloy>],
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[<appliedenergistics2:material:24>, <appliedenergistics2:crafting_monitor>, <appliedenergistics2:material:24>],
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[<ore:ingotVibrantAlloy>, <ore:electric.pump.hv>, <ore:ingotVibrantAlloy>]
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[<ore:ingotVibrantAlloy>, <metaitem:electric.pump.hv>, <ore:ingotVibrantAlloy>]
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]);
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recipes.addShaped(<ae2fc:part_fluid_pattern_ex_terminal>, [
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