diff --git a/overrides/scripts/JEICleanup.zs b/overrides/scripts/JEICleanup.zs new file mode 100644 index 0000000..4ead213 --- /dev/null +++ b/overrides/scripts/JEICleanup.zs @@ -0,0 +1,33 @@ +#priority -9998 + +import crafttweaker.item.IIngredient; +import crafttweaker.item.IItemDefinition; +import crafttweaker.item.IItemStack; +import crafttweaker.liquid.ILiquidDefinition; +import crafttweaker.liquid.ILiquidStack; +import crafttweaker.mods.IMod; +import crafttweaker.oredict.IOreDict; +import crafttweaker.oredict.IOreDictEntry; + + +/* Hide all of AE2's facades (can still be crafted, just hiding from JEI) */ +val ae2 as IMod = loadedMods["appliedenergistics2"]; +if(!isNull(ae2)) { + val ae2Items as IItemStack[] = ae2.items; + + for item in ae2Items { + if(item.displayName has "Cable Facade") { + if(item.displayName has "Block of Neutronium") { + item.addTooltip(format.darkAqua("Facades can be crafted from most blocks, but are hidden from JEI to reduce clutter")); + } + else { + mods.jei.JEI.hide(item); + } + } + } +} + +//Adding a tooltop to the GTCEu facade +.withTag({Facade: {id: "minecraft:stone", Count: 1 as byte, Damage: 0 as short}}).addTooltip(format.darkAqua("GTCEu Cable facades can be made from most non-tile-entites, and craft into different amounts based on the metal used.")); + +