Update QB and Scripts for AE2 Wireless
Also small qb reformatting and re-organizing Allow LV, MV and HV macerators to be accepted for Macerator quest
This commit is contained in:
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@ -3343,7 +3343,7 @@
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"desc:8": "§3Centrifuges§r provide you with §21 tiny pile§r of additional materials when processing ore dusts (§e9 tiny piles \u003d 1 dust§r). Sometimes it\u0027s the main dust, but often it\u0027s a different useful material that is otherwise unobtainable.\n\nInstead of washing §6impure dusts§r (made from macerating or hammering ores) in a cauldron, you can get more out of each dust by centrifuging it. The same is true of §6pure dusts§r, when you eventually make a §3Washer§r or §3Chemical Bath§r. Note however that pure and impure dusts will usually give different byproducts (always check in §bJEI§r).\n\nCentrifuges also have other uses like unmixing compound dusts and fluids, or getting §6Rubber Pulp§r, which can be chemically reacted with §6Sulfur§r to efficiently make §9liquid Rubber§r.\n\n",
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"desc:8": "§3Centrifuges§r provide you with §21 tiny pile§r of additional materials when processing ore dusts (§e9 tiny piles \u003d 1 dust§r). Sometimes it\u0027s the main dust, but often it\u0027s a different useful material that is otherwise unobtainable.\n\nInstead of washing §6impure dusts§r (made from macerating or hammering ores) in a cauldron, you can get more out of each dust by centrifuging it. The same is true of §6pure dusts§r, when you eventually make a §3Washer§r or §3Chemical Bath§r. Note however that pure and impure dusts will usually give different byproducts (always check in §bJEI§r).\n\nCentrifuges also have other uses like unmixing compound dusts and fluids, or getting §6Rubber Pulp§r, which can be chemically reacted with §6Sulfur§r to efficiently make §9Liquid Rubber§r.\n\n",
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@ -4234,13 +4234,12 @@
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},
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"desc:8": "§aMV Batteries§r function essentially the same as §aLV Batteries§r, only stronger. They also need to be put into an §3MV Machine§r or §3MV Battery Buffer§r.",
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"desc:8": "§aMV Batteries§r function essentially the same as §aLV Batteries§r, only stronger. They also need to be put into an §3MV Machines, MV Battery Buffers§r or §3MV Turbo Chargers§r.",
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@ -6455,8 +6454,7 @@
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@ -15230,7 +15228,7 @@
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"properties:10": {
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"desc:8": "§3Macerators§r are useful for grinding things down, replacing the §aMortars§r you\u0027ve needed until now. This is an important machine you will be using for many things in the future.\n\nOne useful application for a Macerator in the near future is grinding down §6Clay§r or §6Terracotta§r into §6Clay Dust§f.\n\nBesides not having limited durability, a key advantage of Macerators over Mortars is the chance to get additional materials when grinding things down. These are called §ebyproducts§r, and HV or better Macerators have three slots instead of one so byproducts can appear.\n\nWhen reading Macerator recipes in §bJEI§r, you can tell which outputs are byproducts by seeing if §ethe tooltip tells you it has a chance to appear§r: guaranteed outputs do not list a chance. §2The chance increases by a certain amount for each tier of machine you have above the tier of recipe. This chance is also listed in the tooltip.§r\n\n§2Macerators can now also recycle your old Machines for some extra materials.§r\n\nFinally, a Macerator will only start processing if there is room for all possible outputs. Make sure you empty them so they can keep working.",
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"desc:8": "§oNote: this quest accepts LV, MV and HV Macerators.\n\n§3Macerators§r are useful for grinding things down, replacing the §aMortars§r you\u0027ve needed until now. This is an important machine you will be using for many things in the future.\n\nYou don\u0027t really need a LV one, as you can use the superior §3Steam Grinder§r. LV or MV ones could be used for automation. However, HV ones provide chanced output, extremely important for §eOre Processing§r and other processes.\n\nOne useful application for a Macerator in the near future is grinding down §6Clay§r or §6Terracotta§r into §6Clay Dust§f.\n\nBesides not having limited durability, a key advantage of Macerators over Mortars is the chance to get additional materials when grinding things down. These are called §ebyproducts§r, and HV or better Macerators have three slots instead of one so byproducts can appear.\n\nWhen reading Macerator recipes in §bJEI§r, you can tell which outputs are byproducts by seeing if §ethe tooltip tells you it has a chance to appear§r: guaranteed outputs do not list a chance. §2The chance increases by a certain amount for each tier of machine you have above the tier of recipe. This chance is also listed in the tooltip.§r\n\n§2Macerators can now also recycle your old Machines for some extra materials.§r\n\nFinally, a Macerator will only start processing if there is room for all possible outputs. Make sure you empty them so they can keep working.",
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@ -15242,7 +15240,7 @@
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"name:8": "§2LV Macerator",
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"name:8": "§2Macerator",
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"questlogic:8": "AND",
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"questlogic:8": "AND",
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@ -15268,7 +15266,7 @@
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"OreDict:8": "",
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"OreDict:8": "questbookMacerator",
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"id:8": "gregtech:machine"
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"id:8": "gregtech:machine"
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}
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@ -21701,7 +21699,7 @@
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"desc:8": "ASSEMBLE... TOO!\n\nYeah you get to craft §6Nether Stars§r. Cool huh?\n\nOver the course of the pack, Nether Stars are going to be needed in quantities that far exceed a reasonable player\u0027s ability to farm Withers. §eCraft them, don\u0027t bother trying to farm them.§r\n\nOnce you gain access to §6Tier 4.5 Micro Miners§r, they will become your best§6 Nether Star§r source.",
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"desc:8": "ASSEMBLE... TOO!\n\nYeah you get to craft §6Nether Stars§r. Cool huh?\n\nAs you are in peaceful, you can\u0027t farm §eWithers§r. \n\nOnce you gain access to §6Tier 4.5 Micro Miners§r, they will become your best§6 Nether Star§r source.",
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@ -48305,6 +48303,252 @@
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"taskID:8": "bq_standard:checkbox"
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"taskID:8": "bq_standard:checkbox"
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}
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}
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"desc:8": "A variant of the §aConfiguration Interface Terminal§r which allows you to view and edit the stocking slots of fluid interfaces on your network, as well as highlighting them in-world.\n\nUseful for managing passive automation setups, and finding them when your base gets large.",
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"globalshare:1": 0,
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"id:8": "appliedenergistics2:part"
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"name:8": "Fluid Interface Configuration Terminal",
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"questlogic:8": "AND",
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"repeattime:3": -1,
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"snd_complete:8": "minecraft:entity.player.levelup",
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"snd_update:8": "minecraft:entity.player.levelup",
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"tasklogic:8": "AND",
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"visibility:8": "ALWAYS"
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},
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"questID:3": 915,
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"rewards:9": {},
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"id:8": "appliedenergistics2:part"
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"taskID:8": "bq_standard:retrieval"
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}
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}
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"desc:8": "A variant of the §aInterface Terminal§r which allows you to view and edit the stocking slots of interfaces on your network, as well as highlighting them in-world.\n\nUseful for managing passive automation setups, and finding them when your base gets large.",
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"globalshare:1": 0,
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"icon:10": {
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"id:8": "appliedenergistics2:part"
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"name:8": "Interface Configuration Terminal",
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"questlogic:8": "AND",
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"visibility:8": "ALWAYS"
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"questID:3": 916,
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"id:8": "appliedenergistics2:part"
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"taskID:8": "bq_standard:retrieval"
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"desc:8": "§oNote: this quest accepts the Wireless Terminal, Wireless Crafting Terminal, Wireless Pattern Terminal or Wireless Fluid Terminal.§r\n\nAccessing §bApplied Energistics 2§r wirelessly saves a huge amount of time, and is highly recommended to set up.\n\nFirst, you will need a §6Security Terminal§r, and a §6Wireless Access Point§r. Connect both to your network. Like the §6Terminal§r, the Wireless Access Point is a §emicropart§r, so you must place it on a §6ME Cable§r.\n\nNext, you need a §6Wireless Terminal§r, or its varients. You can have as many Wireless Terminals or their varients on the system at the same time.\n\nFinally, put your §6Wireless Terminal§r into the §6Security Terminal§r. This will connect it to the system. You can equip these as a bauble, and use a hotkey to open them. Search \u0027Applied Energistics\u0027 as a §ecategory§r to see and edit these hotkeys.\n\nYou can only go 16 blocks away... for now!",
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"globalshare:1": 0,
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"icon:10": {
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"OreDict:8": "",
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"id:8": "appliedenergistics2:wireless_terminal",
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"name:8": "AE2 From Anywhere... Almost",
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"questlogic:8": "AND",
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"repeat_relative:1": 1,
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"repeattime:3": -1,
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"simultaneous:1": 0,
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"snd_complete:8": "minecraft:entity.player.levelup",
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"snd_update:8": "minecraft:entity.player.levelup",
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"tasklogic:8": "AND",
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"visibility:8": "ALWAYS"
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}
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"questID:3": 917,
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"id:8": "appliedenergistics2:security_station"
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"id:8": "appliedenergistics2:wireless_access_point"
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"2:10": {
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"OreDict:8": "questbookWirelessTerminals",
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"id:8": "appliedenergistics2:wireless_terminal",
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"tag:10": {}
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}
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},
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"taskID:8": "bq_standard:retrieval"
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}
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}
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},
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"918:10": {
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"preRequisites:11": [
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917,
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391
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],
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"properties:10": {
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"desc:8": "Accessing AE2 from anywhere is a bit more expensive and complex, but its well worth it.\n\nFirstly, you will need a §3Matter Condenser§r. Stick a §6ME Storage Component§r in, change the mode to \u0027Singularity\u0027, and stuff lots of items in. You might want to surround it with §6Dense Cobblestone Generators§r.\n\nWhile you are waiting for the 2 §eSingularities§r you will need from the §3Matter Condenser§r, you need to setup a §aQuantum Ring§r. Build a 3 by 3 vertical ring with your §6Quantum Rings§r, leaving a hole in the middle. Finally, stick your §6Quantum Link Chamber§r in the hole, and connect it to your ME system. If you built it correctly, the textures of the rings should combine, leaving you with a §aMultiblock§r.\n\nWith your 2 Singularities, put it into an §3Inscriber§r or an §3Advanced Inscriber§r with a §6Advanced Card§r, resulting in a §6Quantum Link Card§r. Put that into the §6Quantum Link Chamber§r of the §aQuantum Ring§r, and you should be good to go! You can now access AE2 anywhere, including in different dimensions!",
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"globalshare:1": 0,
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"icon:10": {
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"Count:3": 1,
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"Damage:2": 59,
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"OreDict:8": "",
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"id:8": "appliedenergistics2:material"
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},
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"issilent:1": 0,
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"lockedprogress:1": 0,
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"name:8": "AE2 Everywhere!",
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"questlogic:8": "AND",
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"repeat_relative:1": 1,
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"repeattime:3": -1,
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"simultaneous:1": 0,
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"snd_complete:8": "minecraft:entity.player.levelup",
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"snd_update:8": "minecraft:entity.player.levelup",
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"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 1,
|
"lockedprogress:1": 1,
|
||||||
"name:8": "Crafting Terminal",
|
"name:8": "Crafting Terminal",
|
||||||
@ -9793,7 +9793,7 @@
|
|||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
"autoclaim:1": 0,
|
"autoclaim:1": 0,
|
||||||
"desc:8": "§3Advanced Inscribers§r are much easier to work with for automation purposes, since you can insert more than a single item at a time and you can lock §aPresses§r in place.\n\nYou can automate these nicely with processing patterns in an §aME Interface§r. They don\u0027t auto-eject items though, so you will need to pull the finished items out.",
|
"desc:8": "§3Advanced Inscribers§r are much easier to work with for automation purposes, since you can insert more than a single item at a time and you can lock §aPresses§r in place.\n\nYou can automate these nicely with processing patterns in an §aME Interface§r. They don\u0027t auto-eject items though, so you will need to pull the finished items out.\n\nThese can do any recipe that normal §3Inscribers§r can.",
|
||||||
"globalshare:1": 0,
|
"globalshare:1": 0,
|
||||||
"icon:10": {
|
"icon:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
@ -18526,7 +18526,7 @@
|
|||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
"autoclaim:1": 0,
|
"autoclaim:1": 0,
|
||||||
"desc:8": "§3Macerators§r are useful for grinding things down, replacing the §aMortars§r you\u0027ve needed until now. This is an important machine you will be using for many things in the future.\n\nOne useful application for a Macerator in the near future is grinding down §6Clay§r or §6Terracotta§r into §6Clay Dust§f.\n\nBesides not having limited durability, a key advantage of Macerators over Mortars is the chance to get additional materials when grinding things down. These are called §ebyproducts§r, and HV or better Macerators have three slots instead of one so byproducts can appear.\n\nWhen reading Macerator recipes in §bJEI§r, you can tell which outputs are byproducts by seeing if §ethe tooltip tells you it has a chance to appear§r: guaranteed outputs do not list a chance. §2The chance increases by a certain amount for each tier of machine you have above the tier of recipe. This chance is also listed in the tooltip.\n\nMacerators can now also recycle your old Machines for some extra materials.§r\n\nFinally, a Macerator will only start processing if there is room for all possible outputs. Make sure you empty them so they can keep working.",
|
"desc:8": "§oNote: this quest accepts LV, MV and HV Macerators.\n\n§3Macerators§r are useful for grinding things down, replacing the §aMortars§r you\u0027ve needed until now. This is an important machine you will be using for many things in the future.\n\nYou don\u0027t really need a LV one, as you can use the superior §3Steam Grinder§r. LV or MV ones could be used for automation. However, HV ones provide chanced output, extremely important for §eOre Processing§r and other processes.\n\nOne useful application for a Macerator in the near future is grinding down §6Clay§r or §6Terracotta§r into §6Clay Dust§f.\n\nBesides not having limited durability, a key advantage of Macerators over Mortars is the chance to get additional materials when grinding things down. These are called §ebyproducts§r, and HV or better Macerators have three slots instead of one so byproducts can appear.\n\nWhen reading Macerator recipes in §bJEI§r, you can tell which outputs are byproducts by seeing if §ethe tooltip tells you it has a chance to appear§r: guaranteed outputs do not list a chance. §2The chance increases by a certain amount for each tier of machine you have above the tier of recipe. This chance is also listed in the tooltip.\n\nMacerators can now also recycle your old Machines for some extra materials.§r\n\nFinally, a Macerator will only start processing if there is room for all possible outputs. Make sure you empty them so they can keep working.",
|
||||||
"globalshare:1": 0,
|
"globalshare:1": 0,
|
||||||
"icon:10": {
|
"icon:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
@ -18538,7 +18538,7 @@
|
|||||||
"ismain:1": 0,
|
"ismain:1": 0,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 1,
|
"lockedprogress:1": 1,
|
||||||
"name:8": "§2LV Macerator",
|
"name:8": "§2Macerator",
|
||||||
"partysinglereward:1": 0,
|
"partysinglereward:1": 0,
|
||||||
"questlogic:8": "AND",
|
"questlogic:8": "AND",
|
||||||
"repeat_relative:1": 1,
|
"repeat_relative:1": 1,
|
||||||
@ -18577,7 +18577,7 @@
|
|||||||
"0:10": {
|
"0:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
"Damage:2": 65,
|
"Damage:2": 65,
|
||||||
"OreDict:8": "",
|
"OreDict:8": "questbookMacerator",
|
||||||
"id:8": "gregtech:machine"
|
"id:8": "gregtech:machine"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -26825,7 +26825,7 @@
|
|||||||
"id:8": "minecraft:book"
|
"id:8": "minecraft:book"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 0,
|
"lockedprogress:1": 0,
|
||||||
"name:8": "Simple GregTech Automation",
|
"name:8": "Simple GregTech Automation",
|
||||||
@ -50469,7 +50469,7 @@
|
|||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
"autoclaim:1": 0,
|
"autoclaim:1": 0,
|
||||||
"desc:8": "§2This Steam multiblock was intended for use in the Steam Age. This pack skips the Steam Age, but it may still be worth using.\n\nThe Steam Grinder functions as 5.3 LV Macerators in parallel. It requires an input of Steam through a Steam Hatch, but it uses very little Steam.\n\nYou may want to consider setting up a rudimentary ore-doubling setup with it. Point the output in the direction of several upgraded Furnaces.",
|
"desc:8": "§2This Steam multiblock was intended for use in the Steam Age. This pack skips the Steam Age, but it may still be worth using.§r\n\nThe §6Steam Grinder§r functions as 5.3 §7LV §3Macerators§r in parallel! It requires an input of §9Steam§r through a §eSteam Hatch§r, but it uses very little Steam.\n\nYou may want to consider setting up a rudimentary §eore-doubling§r setup with it. Point the output in the direction of several upgraded §3Furnaces§r.",
|
||||||
"globalshare:1": 0,
|
"globalshare:1": 0,
|
||||||
"icon:10": {
|
"icon:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
@ -57032,7 +57032,7 @@
|
|||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
"autoclaim:1": 0,
|
"autoclaim:1": 0,
|
||||||
"desc:8": "A variant of the §aConfiguration Interface Terminal§r which allows you to view and edit the stocking slots of fluid interfaces on your network, as well as highlighting them in-world.\n\nUseful for managing passive automation setups, and finding them when your base gets large.",
|
"desc:8": "A variant of the §aInterface Configuration Terminal§r which allows you to view and edit the stocking slots of fluid interfaces on your network, as well as highlighting them in-world.\n\nUseful for managing passive automation setups, and finding them when your base gets large.",
|
||||||
"globalshare:1": 0,
|
"globalshare:1": 0,
|
||||||
"icon:10": {
|
"icon:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
@ -57041,10 +57041,10 @@
|
|||||||
"id:8": "appliedenergistics2:part"
|
"id:8": "appliedenergistics2:part"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 0,
|
"lockedprogress:1": 0,
|
||||||
"name:8": "Configuration Fluid Interface Terminal",
|
"name:8": "Fluid Interface Configuration Terminal",
|
||||||
"questlogic:8": "AND",
|
"questlogic:8": "AND",
|
||||||
"repeat_relative:1": 1,
|
"repeat_relative:1": 1,
|
||||||
"repeattime:3": -1,
|
"repeattime:3": -1,
|
||||||
@ -57106,10 +57106,10 @@
|
|||||||
"id:8": "appliedenergistics2:part"
|
"id:8": "appliedenergistics2:part"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 0,
|
"lockedprogress:1": 0,
|
||||||
"name:8": "Configuration Interface Terminal",
|
"name:8": "Interface Configuration Terminal",
|
||||||
"questlogic:8": "AND",
|
"questlogic:8": "AND",
|
||||||
"repeat_relative:1": 1,
|
"repeat_relative:1": 1,
|
||||||
"repeattime:3": -1,
|
"repeattime:3": -1,
|
||||||
@ -59750,7 +59750,7 @@
|
|||||||
"id:8": "appliedenergistics2:crafting_monitor"
|
"id:8": "appliedenergistics2:crafting_monitor"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 0,
|
"lockedprogress:1": 0,
|
||||||
"name:8": "Setting up Autocrafting",
|
"name:8": "Setting up Autocrafting",
|
||||||
@ -60979,7 +60979,7 @@
|
|||||||
"id:8": "appliedenergistics2:part"
|
"id:8": "appliedenergistics2:part"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 0,
|
"lockedprogress:1": 0,
|
||||||
"name:8": "Extended Processing Pattern Terminal",
|
"name:8": "Extended Processing Pattern Terminal",
|
||||||
@ -61854,6 +61854,173 @@
|
|||||||
"taskID:8": "bq_standard:retrieval"
|
"taskID:8": "bq_standard:retrieval"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
"1016:10": {
|
||||||
|
"preRequisites:11": [
|
||||||
|
62,
|
||||||
|
230,
|
||||||
|
148,
|
||||||
|
54,
|
||||||
|
132
|
||||||
|
],
|
||||||
|
"properties:10": {
|
||||||
|
"betterquesting:10": {
|
||||||
|
"autoclaim:1": 0,
|
||||||
|
"desc:8": "§oNote: this quest accepts the Wireless Terminal, Wireless Crafting Terminal, Wireless Pattern Terminal or Wireless Fluid Terminal.§r\n\nAccessing §bApplied Energistics 2§r wirelessly saves a huge amount of time, and is highly recommended to set up.\n\nFirst, you will need a §6Security Terminal§r, and a §6Wireless Access Point§r. Connect both to your network. Like the §6Terminal§r, the Wireless Access Point is a §emicropart§r, so you must place it on a §6ME Cable§r.\n\nNext, you need a §6Wireless Terminal§r, or its varients. You can have as many Wireless Terminals or their varients on the system at the same time.\n\nFinally, put your §6Wireless Terminal§r into the §6Security Terminal§r. This will connect it to the system. You can equip these as a bauble, and use a hotkey to open them. Search \u0027Applied Energistics\u0027 as a §ecategory§r to see and edit these hotkeys.\n\nYou can only go 16 blocks away... for now!",
|
||||||
|
"globalshare:1": 0,
|
||||||
|
"icon:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:wireless_terminal",
|
||||||
|
"tag:10": {}
|
||||||
|
},
|
||||||
|
"ignoresview:1": 0,
|
||||||
|
"ismain:1": 1,
|
||||||
|
"issilent:1": 0,
|
||||||
|
"lockedprogress:1": 0,
|
||||||
|
"name:8": "AE2 From Anywhere... Almost",
|
||||||
|
"questlogic:8": "AND",
|
||||||
|
"repeat_relative:1": 1,
|
||||||
|
"repeattime:3": -1,
|
||||||
|
"simultaneous:1": 0,
|
||||||
|
"snd_complete:8": "minecraft:entity.player.levelup",
|
||||||
|
"snd_update:8": "minecraft:entity.player.levelup",
|
||||||
|
"tasklogic:8": "AND",
|
||||||
|
"visibility:8": "ALWAYS"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"questID:3": 1016,
|
||||||
|
"rewards:9": {
|
||||||
|
"0:10": {
|
||||||
|
"index:3": 0,
|
||||||
|
"rewardID:8": "bq_standard:item",
|
||||||
|
"rewards:9": {
|
||||||
|
"0:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "contenttweaker:omnicoin5"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"tasks:9": {
|
||||||
|
"0:10": {
|
||||||
|
"autoConsume:1": 0,
|
||||||
|
"consume:1": 0,
|
||||||
|
"groupDetect:1": 0,
|
||||||
|
"ignoreNBT:1": 1,
|
||||||
|
"index:3": 0,
|
||||||
|
"partialMatch:1": 1,
|
||||||
|
"requiredItems:9": {
|
||||||
|
"0:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:security_station"
|
||||||
|
},
|
||||||
|
"1:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:wireless_access_point"
|
||||||
|
},
|
||||||
|
"2:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "questbookWirelessTerminals",
|
||||||
|
"id:8": "appliedenergistics2:wireless_terminal",
|
||||||
|
"tag:10": {}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"taskID:8": "bq_standard:retrieval"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"1017:10": {
|
||||||
|
"preRequisites:11": [
|
||||||
|
1016,
|
||||||
|
391
|
||||||
|
],
|
||||||
|
"properties:10": {
|
||||||
|
"betterquesting:10": {
|
||||||
|
"autoclaim:1": 0,
|
||||||
|
"desc:8": "Accessing AE2 from anywhere is a bit more expensive and complex, but its well worth it.\n\nFirstly, you will need a §3Matter Condenser§r. Stick a §6ME Storage Component§r in, change the mode to \u0027Singularity\u0027, and stuff lots of items in. You might want to surround it with §6Dense Cobblestone Generators§r.\n\nWhile you are waiting for the 2 §eSingularities§r you will need from the §3Matter Condenser§r, you need to setup a §aQuantum Ring§r. Build a 3 by 3 vertical ring with your §6Quantum Rings§r, leaving a hole in the middle. Finally, stick your §6Quantum Link Chamber§r in the hole, and connect it to your ME system. If you built it correctly, the textures of the rings should combine, leaving you with a §aMultiblock§r.\n\nWith your 2 Singularities, put it into an §3Inscriber§r or an §3Advanced Inscriber§r with a §6Advanced Card§r, resulting in a §6Quantum Link Card§r. Put that into the §6Quantum Link Chamber§r of the §aQuantum Ring§r, and you should be good to go! You can now access AE2 anywhere, including in different dimensions!",
|
||||||
|
"globalshare:1": 0,
|
||||||
|
"icon:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 59,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:material"
|
||||||
|
},
|
||||||
|
"ignoresview:1": 0,
|
||||||
|
"ismain:1": 0,
|
||||||
|
"issilent:1": 0,
|
||||||
|
"lockedprogress:1": 0,
|
||||||
|
"name:8": "AE2 Everywhere!",
|
||||||
|
"questlogic:8": "AND",
|
||||||
|
"repeat_relative:1": 1,
|
||||||
|
"repeattime:3": -1,
|
||||||
|
"simultaneous:1": 0,
|
||||||
|
"snd_complete:8": "minecraft:entity.player.levelup",
|
||||||
|
"snd_update:8": "minecraft:entity.player.levelup",
|
||||||
|
"tasklogic:8": "AND",
|
||||||
|
"visibility:8": "ALWAYS"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"questID:3": 1017,
|
||||||
|
"rewards:9": {
|
||||||
|
"0:10": {
|
||||||
|
"index:3": 0,
|
||||||
|
"rewardID:8": "bq_standard:item",
|
||||||
|
"rewards:9": {
|
||||||
|
"0:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "contenttweaker:omnicoin25"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"tasks:9": {
|
||||||
|
"0:10": {
|
||||||
|
"autoConsume:1": 0,
|
||||||
|
"consume:1": 0,
|
||||||
|
"groupDetect:1": 0,
|
||||||
|
"ignoreNBT:1": 0,
|
||||||
|
"index:3": 0,
|
||||||
|
"partialMatch:1": 1,
|
||||||
|
"requiredItems:9": {
|
||||||
|
"0:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:condenser"
|
||||||
|
},
|
||||||
|
"1:10": {
|
||||||
|
"Count:3": 8,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:quantum_ring"
|
||||||
|
},
|
||||||
|
"2:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:quantum_link"
|
||||||
|
},
|
||||||
|
"3:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 59,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:material"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
|||||||
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||||||
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|
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|
|||||||
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||||||
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|
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||||||
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
|||||||
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|
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|
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|
||||||
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|
||||||
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|
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|
||||||
@ -67817,7 +67984,7 @@
|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
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|
|||||||
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|
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|
||||||
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|
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|
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|
||||||
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|
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|
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|
|||||||
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|
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|
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|
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|
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|
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|
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|
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@ -67921,28 +68088,28 @@
|
|||||||
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|
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|
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|
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
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|
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|
||||||
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|
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|
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
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|
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|
||||||
@ -67999,14 +68166,14 @@
|
|||||||
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|
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|
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|
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|
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
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|
||||||
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|
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|
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|
|||||||
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|
||||||
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|
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|
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|
||||||
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|
"30:10": {
|
||||||
@ -68033,8 +68200,8 @@
|
|||||||
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|
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|
||||||
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|
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
@ -68089,14 +68256,14 @@
|
|||||||
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|
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|
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|
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
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|
"41:10": {
|
||||||
@ -68112,6 +68279,20 @@
|
|||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
"43:10": {
|
||||||
|
"id:3": 1016,
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"44:10": {
|
||||||
|
"id:3": 1017,
|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
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|
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|
||||||
|
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|
||||||
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|
||||||
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|
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|
||||||
@ -7348,7 +7349,7 @@
|
|||||||
"id:8": "appliedenergistics2:material"
|
"id:8": "appliedenergistics2:material"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 1,
|
"ismain:1": 0,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 1,
|
"lockedprogress:1": 1,
|
||||||
"name:8": "Inscription Plates",
|
"name:8": "Inscription Plates",
|
||||||
@ -7569,7 +7570,7 @@
|
|||||||
"id:8": "appliedenergistics2:part"
|
"id:8": "appliedenergistics2:part"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 1,
|
"lockedprogress:1": 1,
|
||||||
"name:8": "Pattern Terminal",
|
"name:8": "Pattern Terminal",
|
||||||
@ -7702,7 +7703,7 @@
|
|||||||
"id:8": "appliedenergistics2:part"
|
"id:8": "appliedenergistics2:part"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 1,
|
"lockedprogress:1": 1,
|
||||||
"name:8": "Interface Terminal",
|
"name:8": "Interface Terminal",
|
||||||
@ -7821,8 +7822,7 @@
|
|||||||
"110:10": {
|
"110:10": {
|
||||||
"preRequisites:11": [
|
"preRequisites:11": [
|
||||||
102,
|
102,
|
||||||
105,
|
105
|
||||||
296
|
|
||||||
],
|
],
|
||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
@ -7909,7 +7909,7 @@
|
|||||||
"id:8": "appliedenergistics2:part"
|
"id:8": "appliedenergistics2:part"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 1,
|
"lockedprogress:1": 1,
|
||||||
"name:8": "Crafting Terminal",
|
"name:8": "Crafting Terminal",
|
||||||
@ -9793,7 +9793,7 @@
|
|||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
"autoclaim:1": 0,
|
"autoclaim:1": 0,
|
||||||
"desc:8": "§3Advanced Inscribers§r are much easier to work with for automation purposes, since you can insert more than a single item at a time and you can lock §aPresses§r in place.\n\nYou can automate these nicely with processing patterns in an §aME Interface§r. They don\u0027t auto-eject items though, so you will need to pull the finished items out.",
|
"desc:8": "§3Advanced Inscribers§r are much easier to work with for automation purposes, since you can insert more than a single item at a time and you can lock §aPresses§r in place.\n\nYou can automate these nicely with processing patterns in an §aME Interface§r. They don\u0027t auto-eject items though, so you will need to pull the finished items out.\n\nThese can do any recipe that normal §3Inscribers§r can.",
|
||||||
"globalshare:1": 0,
|
"globalshare:1": 0,
|
||||||
"icon:10": {
|
"icon:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
@ -18526,7 +18526,7 @@
|
|||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
"autoclaim:1": 0,
|
"autoclaim:1": 0,
|
||||||
"desc:8": "§3Macerators§r are useful for grinding things down, replacing the §aMortars§r you\u0027ve needed until now. This is an important machine you will be using for many things in the future.\n\nOne useful application for a Macerator in the near future is grinding down §6Clay§r or §6Terracotta§r into §6Clay Dust§f.\n\nBesides not having limited durability, a key advantage of Macerators over Mortars is the chance to get additional materials when grinding things down. These are called §ebyproducts§r, and HV or better Macerators have three slots instead of one so byproducts can appear.\n\nWhen reading Macerator recipes in §bJEI§r, you can tell which outputs are byproducts by seeing if §ethe tooltip tells you it has a chance to appear§r: guaranteed outputs do not list a chance. §2The chance increases by a certain amount for each tier of machine you have above the tier of recipe. This chance is also listed in the tooltip.\n\nMacerators can now also recycle your old Machines for some extra materials.§r\n\nFinally, a Macerator will only start processing if there is room for all possible outputs. Make sure you empty them so they can keep working.",
|
"desc:8": "§oNote: this quest accepts LV, MV and HV Macerators.\n\n§3Macerators§r are useful for grinding things down, replacing the §aMortars§r you\u0027ve needed until now. This is an important machine you will be using for many things in the future.\n\nYou don\u0027t really need a LV one, as you can use the superior §3Steam Grinder§r. LV or MV ones could be used for automation. However, HV ones provide chanced output, extremely important for §eOre Processing§r and other processes.\n\nOne useful application for a Macerator in the near future is grinding down §6Clay§r or §6Terracotta§r into §6Clay Dust§f.\n\nBesides not having limited durability, a key advantage of Macerators over Mortars is the chance to get additional materials when grinding things down. These are called §ebyproducts§r, and HV or better Macerators have three slots instead of one so byproducts can appear.\n\nWhen reading Macerator recipes in §bJEI§r, you can tell which outputs are byproducts by seeing if §ethe tooltip tells you it has a chance to appear§r: guaranteed outputs do not list a chance. §2The chance increases by a certain amount for each tier of machine you have above the tier of recipe. This chance is also listed in the tooltip.\n\nMacerators can now also recycle your old Machines for some extra materials.§r\n\nFinally, a Macerator will only start processing if there is room for all possible outputs. Make sure you empty them so they can keep working.",
|
||||||
"globalshare:1": 0,
|
"globalshare:1": 0,
|
||||||
"icon:10": {
|
"icon:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
@ -18538,7 +18538,7 @@
|
|||||||
"ismain:1": 0,
|
"ismain:1": 0,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 1,
|
"lockedprogress:1": 1,
|
||||||
"name:8": "§2LV Macerator",
|
"name:8": "§2Macerator",
|
||||||
"partysinglereward:1": 0,
|
"partysinglereward:1": 0,
|
||||||
"questlogic:8": "AND",
|
"questlogic:8": "AND",
|
||||||
"repeat_relative:1": 1,
|
"repeat_relative:1": 1,
|
||||||
@ -18577,7 +18577,7 @@
|
|||||||
"0:10": {
|
"0:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
"Damage:2": 65,
|
"Damage:2": 65,
|
||||||
"OreDict:8": "",
|
"OreDict:8": "questbookMacerator",
|
||||||
"id:8": "gregtech:machine"
|
"id:8": "gregtech:machine"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -26825,7 +26825,7 @@
|
|||||||
"id:8": "minecraft:book"
|
"id:8": "minecraft:book"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 0,
|
"lockedprogress:1": 0,
|
||||||
"name:8": "Simple GregTech Automation",
|
"name:8": "Simple GregTech Automation",
|
||||||
@ -50469,7 +50469,7 @@
|
|||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
"autoclaim:1": 0,
|
"autoclaim:1": 0,
|
||||||
"desc:8": "§2This Steam multiblock was intended for use in the Steam Age. This pack skips the Steam Age, but it may still be worth using.\n\nThe Steam Grinder functions as 5.3 LV Macerators in parallel. It requires an input of Steam through a Steam Hatch, but it uses very little Steam.\n\nYou may want to consider setting up a rudimentary ore-doubling setup with it. Point the output in the direction of several upgraded Furnaces.",
|
"desc:8": "§2This Steam multiblock was intended for use in the Steam Age. This pack skips the Steam Age, but it may still be worth using.§r\n\nThe §6Steam Grinder§r functions as 5.3 §7LV §3Macerators§r in parallel! It requires an input of §9Steam§r through a §eSteam Hatch§r, but it uses very little Steam.\n\nYou may want to consider setting up a rudimentary §eore-doubling§r setup with it. Point the output in the direction of several upgraded §3Furnaces§r.",
|
||||||
"globalshare:1": 0,
|
"globalshare:1": 0,
|
||||||
"icon:10": {
|
"icon:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
@ -57032,7 +57032,7 @@
|
|||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
"autoclaim:1": 0,
|
"autoclaim:1": 0,
|
||||||
"desc:8": "A variant of the §aConfiguration Interface Terminal§r which allows you to view and edit the stocking slots of fluid interfaces on your network, as well as highlighting them in-world.\n\nUseful for managing passive automation setups, and finding them when your base gets large.",
|
"desc:8": "A variant of the §aInterface Configuration Terminal§r which allows you to view and edit the stocking slots of fluid interfaces on your network, as well as highlighting them in-world.\n\nUseful for managing passive automation setups, and finding them when your base gets large.",
|
||||||
"globalshare:1": 0,
|
"globalshare:1": 0,
|
||||||
"icon:10": {
|
"icon:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
@ -57041,10 +57041,10 @@
|
|||||||
"id:8": "appliedenergistics2:part"
|
"id:8": "appliedenergistics2:part"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 0,
|
"lockedprogress:1": 0,
|
||||||
"name:8": "Configuration Fluid Interface Terminal",
|
"name:8": "Fluid Interface Configuration Terminal",
|
||||||
"questlogic:8": "AND",
|
"questlogic:8": "AND",
|
||||||
"repeat_relative:1": 1,
|
"repeat_relative:1": 1,
|
||||||
"repeattime:3": -1,
|
"repeattime:3": -1,
|
||||||
@ -57106,10 +57106,10 @@
|
|||||||
"id:8": "appliedenergistics2:part"
|
"id:8": "appliedenergistics2:part"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 0,
|
"lockedprogress:1": 0,
|
||||||
"name:8": "Configuration Interface Terminal",
|
"name:8": "Interface Configuration Terminal",
|
||||||
"questlogic:8": "AND",
|
"questlogic:8": "AND",
|
||||||
"repeat_relative:1": 1,
|
"repeat_relative:1": 1,
|
||||||
"repeattime:3": -1,
|
"repeattime:3": -1,
|
||||||
@ -59750,7 +59750,7 @@
|
|||||||
"id:8": "appliedenergistics2:crafting_monitor"
|
"id:8": "appliedenergistics2:crafting_monitor"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 0,
|
"lockedprogress:1": 0,
|
||||||
"name:8": "Setting up Autocrafting",
|
"name:8": "Setting up Autocrafting",
|
||||||
@ -60979,7 +60979,7 @@
|
|||||||
"id:8": "appliedenergistics2:part"
|
"id:8": "appliedenergistics2:part"
|
||||||
},
|
},
|
||||||
"ignoresview:1": 0,
|
"ignoresview:1": 0,
|
||||||
"ismain:1": 0,
|
"ismain:1": 1,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 0,
|
"lockedprogress:1": 0,
|
||||||
"name:8": "Extended Processing Pattern Terminal",
|
"name:8": "Extended Processing Pattern Terminal",
|
||||||
@ -61854,6 +61854,173 @@
|
|||||||
"taskID:8": "bq_standard:retrieval"
|
"taskID:8": "bq_standard:retrieval"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
"1016:10": {
|
||||||
|
"preRequisites:11": [
|
||||||
|
62,
|
||||||
|
230,
|
||||||
|
148,
|
||||||
|
54,
|
||||||
|
132
|
||||||
|
],
|
||||||
|
"properties:10": {
|
||||||
|
"betterquesting:10": {
|
||||||
|
"autoclaim:1": 0,
|
||||||
|
"desc:8": "§oNote: this quest accepts the Wireless Terminal, Wireless Crafting Terminal, Wireless Pattern Terminal or Wireless Fluid Terminal.§r\n\nAccessing §bApplied Energistics 2§r wirelessly saves a huge amount of time, and is highly recommended to set up.\n\nFirst, you will need a §6Security Terminal§r, and a §6Wireless Access Point§r. Connect both to your network. Like the §6Terminal§r, the Wireless Access Point is a §emicropart§r, so you must place it on a §6ME Cable§r.\n\nNext, you need a §6Wireless Terminal§r, or its varients. You can have as many Wireless Terminals or their varients on the system at the same time.\n\nFinally, put your §6Wireless Terminal§r into the §6Security Terminal§r. This will connect it to the system. You can equip these as a bauble, and use a hotkey to open them. Search \u0027Applied Energistics\u0027 as a §ecategory§r to see and edit these hotkeys.\n\nYou can only go 16 blocks away... for now!",
|
||||||
|
"globalshare:1": 0,
|
||||||
|
"icon:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:wireless_terminal",
|
||||||
|
"tag:10": {}
|
||||||
|
},
|
||||||
|
"ignoresview:1": 0,
|
||||||
|
"ismain:1": 1,
|
||||||
|
"issilent:1": 0,
|
||||||
|
"lockedprogress:1": 0,
|
||||||
|
"name:8": "AE2 From Anywhere... Almost",
|
||||||
|
"questlogic:8": "AND",
|
||||||
|
"repeat_relative:1": 1,
|
||||||
|
"repeattime:3": -1,
|
||||||
|
"simultaneous:1": 0,
|
||||||
|
"snd_complete:8": "minecraft:entity.player.levelup",
|
||||||
|
"snd_update:8": "minecraft:entity.player.levelup",
|
||||||
|
"tasklogic:8": "AND",
|
||||||
|
"visibility:8": "ALWAYS"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"questID:3": 1016,
|
||||||
|
"rewards:9": {
|
||||||
|
"0:10": {
|
||||||
|
"index:3": 0,
|
||||||
|
"rewardID:8": "bq_standard:item",
|
||||||
|
"rewards:9": {
|
||||||
|
"0:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "contenttweaker:omnicoin5"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"tasks:9": {
|
||||||
|
"0:10": {
|
||||||
|
"autoConsume:1": 0,
|
||||||
|
"consume:1": 0,
|
||||||
|
"groupDetect:1": 0,
|
||||||
|
"ignoreNBT:1": 1,
|
||||||
|
"index:3": 0,
|
||||||
|
"partialMatch:1": 1,
|
||||||
|
"requiredItems:9": {
|
||||||
|
"0:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:security_station"
|
||||||
|
},
|
||||||
|
"1:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:wireless_access_point"
|
||||||
|
},
|
||||||
|
"2:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "questbookWirelessTerminals",
|
||||||
|
"id:8": "appliedenergistics2:wireless_terminal",
|
||||||
|
"tag:10": {}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"taskID:8": "bq_standard:retrieval"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"1017:10": {
|
||||||
|
"preRequisites:11": [
|
||||||
|
1016,
|
||||||
|
391
|
||||||
|
],
|
||||||
|
"properties:10": {
|
||||||
|
"betterquesting:10": {
|
||||||
|
"autoclaim:1": 0,
|
||||||
|
"desc:8": "Accessing AE2 from anywhere is a bit more expensive and complex, but its well worth it.\n\nFirstly, you will need a §3Matter Condenser§r. Stick a §6ME Storage Component§r in, change the mode to \u0027Singularity\u0027, and stuff lots of items in. You might want to surround it with §6Dense Cobblestone Generators§r.\n\nWhile you are waiting for the 2 §eSingularities§r you will need from the §3Matter Condenser§r, you need to setup a §aQuantum Ring§r. Build a 3 by 3 vertical ring with your §6Quantum Rings§r, leaving a hole in the middle. Finally, stick your §6Quantum Link Chamber§r in the hole, and connect it to your ME system. If you built it correctly, the textures of the rings should combine, leaving you with a §aMultiblock§r.\n\nWith your 2 Singularities, put it into an §3Inscriber§r or an §3Advanced Inscriber§r with a §6Advanced Card§r, resulting in a §6Quantum Link Card§r. Put that into the §6Quantum Link Chamber§r of the §aQuantum Ring§r, and you should be good to go! You can now access AE2 anywhere, including in different dimensions!",
|
||||||
|
"globalshare:1": 0,
|
||||||
|
"icon:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 59,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:material"
|
||||||
|
},
|
||||||
|
"ignoresview:1": 0,
|
||||||
|
"ismain:1": 0,
|
||||||
|
"issilent:1": 0,
|
||||||
|
"lockedprogress:1": 0,
|
||||||
|
"name:8": "AE2 Everywhere!",
|
||||||
|
"questlogic:8": "AND",
|
||||||
|
"repeat_relative:1": 1,
|
||||||
|
"repeattime:3": -1,
|
||||||
|
"simultaneous:1": 0,
|
||||||
|
"snd_complete:8": "minecraft:entity.player.levelup",
|
||||||
|
"snd_update:8": "minecraft:entity.player.levelup",
|
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|
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"32:10": {
|
"32:10": {
|
||||||
"id:3": 406,
|
"id:3": 406,
|
||||||
@ -68089,14 +68256,14 @@
|
|||||||
"id:3": 919,
|
"id:3": 919,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": 60,
|
"x:3": 72,
|
||||||
"y:3": 528
|
"y:3": 536
|
||||||
},
|
},
|
||||||
"40:10": {
|
"40:10": {
|
||||||
"id:3": 967,
|
"id:3": 967,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": 0,
|
"x:3": 36,
|
||||||
"y:3": 624
|
"y:3": 624
|
||||||
},
|
},
|
||||||
"41:10": {
|
"41:10": {
|
||||||
@ -68112,6 +68279,20 @@
|
|||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": 72,
|
"x:3": 72,
|
||||||
"y:3": 576
|
"y:3": 576
|
||||||
|
},
|
||||||
|
"43:10": {
|
||||||
|
"id:3": 1016,
|
||||||
|
"sizeX:3": 24,
|
||||||
|
"sizeY:3": 24,
|
||||||
|
"x:3": -276,
|
||||||
|
"y:3": 492
|
||||||
|
},
|
||||||
|
"44:10": {
|
||||||
|
"id:3": 1017,
|
||||||
|
"sizeX:3": 24,
|
||||||
|
"sizeY:3": 24,
|
||||||
|
"x:3": -324,
|
||||||
|
"y:3": 492
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -3343,7 +3343,7 @@
|
|||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
"autoclaim:1": 0,
|
"autoclaim:1": 0,
|
||||||
"desc:8": "§3Centrifuges§r provide you with §21 tiny pile§r of additional materials when processing ore dusts (§e9 tiny piles \u003d 1 dust§r). Sometimes it\u0027s the main dust, but often it\u0027s a different useful material that is otherwise unobtainable.\n\nInstead of washing §6impure dusts§r (made from macerating or hammering ores) in a cauldron, you can get more out of each dust by centrifuging it. The same is true of §6pure dusts§r, when you eventually make a §3Washer§r or §3Chemical Bath§r. Note however that pure and impure dusts will usually give different byproducts (always check in §bJEI§r).\n\nCentrifuges also have other uses like unmixing compound dusts and fluids, or getting §6Rubber Pulp§r, which can be chemically reacted with §6Sulfur§r to efficiently make §9liquid Rubber§r.\n\n",
|
"desc:8": "§3Centrifuges§r provide you with §21 tiny pile§r of additional materials when processing ore dusts (§e9 tiny piles \u003d 1 dust§r). Sometimes it\u0027s the main dust, but often it\u0027s a different useful material that is otherwise unobtainable.\n\nInstead of washing §6impure dusts§r (made from macerating or hammering ores) in a cauldron, you can get more out of each dust by centrifuging it. The same is true of §6pure dusts§r, when you eventually make a §3Washer§r or §3Chemical Bath§r. Note however that pure and impure dusts will usually give different byproducts (always check in §bJEI§r).\n\nCentrifuges also have other uses like unmixing compound dusts and fluids, or getting §6Rubber Pulp§r, which can be chemically reacted with §6Sulfur§r to efficiently make §9Liquid Rubber§r.\n\n",
|
||||||
"globalshare:1": 0,
|
"globalshare:1": 0,
|
||||||
"icon:10": {
|
"icon:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
@ -4234,13 +4234,12 @@
|
|||||||
},
|
},
|
||||||
"70:10": {
|
"70:10": {
|
||||||
"preRequisites:11": [
|
"preRequisites:11": [
|
||||||
2,
|
2
|
||||||
187
|
|
||||||
],
|
],
|
||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
"autoclaim:1": 0,
|
"autoclaim:1": 0,
|
||||||
"desc:8": "§aMV Batteries§r function essentially the same as §aLV Batteries§r, only stronger. They also need to be put into an §3MV Machine§r or §3MV Battery Buffer§r.",
|
"desc:8": "§aMV Batteries§r function essentially the same as §aLV Batteries§r, only stronger. They also need to be put into an §3MV Machines, MV Battery Buffers§r or §3MV Turbo Chargers§r.",
|
||||||
"globalshare:1": 0,
|
"globalshare:1": 0,
|
||||||
"icon:10": {
|
"icon:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
@ -6455,8 +6454,7 @@
|
|||||||
"110:10": {
|
"110:10": {
|
||||||
"preRequisites:11": [
|
"preRequisites:11": [
|
||||||
102,
|
102,
|
||||||
105,
|
105
|
||||||
296
|
|
||||||
],
|
],
|
||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
@ -15230,7 +15228,7 @@
|
|||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
"autoclaim:1": 0,
|
"autoclaim:1": 0,
|
||||||
"desc:8": "§3Macerators§r are useful for grinding things down, replacing the §aMortars§r you\u0027ve needed until now. This is an important machine you will be using for many things in the future.\n\nOne useful application for a Macerator in the near future is grinding down §6Clay§r or §6Terracotta§r into §6Clay Dust§f.\n\nBesides not having limited durability, a key advantage of Macerators over Mortars is the chance to get additional materials when grinding things down. These are called §ebyproducts§r, and HV or better Macerators have three slots instead of one so byproducts can appear.\n\nWhen reading Macerator recipes in §bJEI§r, you can tell which outputs are byproducts by seeing if §ethe tooltip tells you it has a chance to appear§r: guaranteed outputs do not list a chance. §2The chance increases by a certain amount for each tier of machine you have above the tier of recipe. This chance is also listed in the tooltip.§r\n\n§2Macerators can now also recycle your old Machines for some extra materials.§r\n\nFinally, a Macerator will only start processing if there is room for all possible outputs. Make sure you empty them so they can keep working.",
|
"desc:8": "§oNote: this quest accepts LV, MV and HV Macerators.\n\n§3Macerators§r are useful for grinding things down, replacing the §aMortars§r you\u0027ve needed until now. This is an important machine you will be using for many things in the future.\n\nYou don\u0027t really need a LV one, as you can use the superior §3Steam Grinder§r. LV or MV ones could be used for automation. However, HV ones provide chanced output, extremely important for §eOre Processing§r and other processes.\n\nOne useful application for a Macerator in the near future is grinding down §6Clay§r or §6Terracotta§r into §6Clay Dust§f.\n\nBesides not having limited durability, a key advantage of Macerators over Mortars is the chance to get additional materials when grinding things down. These are called §ebyproducts§r, and HV or better Macerators have three slots instead of one so byproducts can appear.\n\nWhen reading Macerator recipes in §bJEI§r, you can tell which outputs are byproducts by seeing if §ethe tooltip tells you it has a chance to appear§r: guaranteed outputs do not list a chance. §2The chance increases by a certain amount for each tier of machine you have above the tier of recipe. This chance is also listed in the tooltip.§r\n\n§2Macerators can now also recycle your old Machines for some extra materials.§r\n\nFinally, a Macerator will only start processing if there is room for all possible outputs. Make sure you empty them so they can keep working.",
|
||||||
"globalshare:1": 0,
|
"globalshare:1": 0,
|
||||||
"icon:10": {
|
"icon:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
@ -15242,7 +15240,7 @@
|
|||||||
"ismain:1": 0,
|
"ismain:1": 0,
|
||||||
"issilent:1": 0,
|
"issilent:1": 0,
|
||||||
"lockedprogress:1": 1,
|
"lockedprogress:1": 1,
|
||||||
"name:8": "§2LV Macerator",
|
"name:8": "§2Macerator",
|
||||||
"partysinglereward:1": 0,
|
"partysinglereward:1": 0,
|
||||||
"questlogic:8": "AND",
|
"questlogic:8": "AND",
|
||||||
"repeat_relative:1": 1,
|
"repeat_relative:1": 1,
|
||||||
@ -15268,7 +15266,7 @@
|
|||||||
"0:10": {
|
"0:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
"Damage:2": 65,
|
"Damage:2": 65,
|
||||||
"OreDict:8": "",
|
"OreDict:8": "questbookMacerator",
|
||||||
"id:8": "gregtech:machine"
|
"id:8": "gregtech:machine"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
@ -21701,7 +21699,7 @@
|
|||||||
"properties:10": {
|
"properties:10": {
|
||||||
"betterquesting:10": {
|
"betterquesting:10": {
|
||||||
"autoclaim:1": 0,
|
"autoclaim:1": 0,
|
||||||
"desc:8": "ASSEMBLE... TOO!\n\nYeah you get to craft §6Nether Stars§r. Cool huh?\n\nOver the course of the pack, Nether Stars are going to be needed in quantities that far exceed a reasonable player\u0027s ability to farm Withers. §eCraft them, don\u0027t bother trying to farm them.§r\n\nOnce you gain access to §6Tier 4.5 Micro Miners§r, they will become your best§6 Nether Star§r source.",
|
"desc:8": "ASSEMBLE... TOO!\n\nYeah you get to craft §6Nether Stars§r. Cool huh?\n\nAs you are in peaceful, you can\u0027t farm §eWithers§r. \n\nOnce you gain access to §6Tier 4.5 Micro Miners§r, they will become your best§6 Nether Star§r source.",
|
||||||
"globalshare:1": 0,
|
"globalshare:1": 0,
|
||||||
"icon:10": {
|
"icon:10": {
|
||||||
"Count:3": 1,
|
"Count:3": 1,
|
||||||
@ -48305,6 +48303,252 @@
|
|||||||
"taskID:8": "bq_standard:checkbox"
|
"taskID:8": "bq_standard:checkbox"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
},
|
||||||
|
"915:10": {
|
||||||
|
"preRequisites:11": [
|
||||||
|
494,
|
||||||
|
729
|
||||||
|
],
|
||||||
|
"properties:10": {
|
||||||
|
"betterquesting:10": {
|
||||||
|
"autoclaim:1": 0,
|
||||||
|
"desc:8": "A variant of the §aConfiguration Interface Terminal§r which allows you to view and edit the stocking slots of fluid interfaces on your network, as well as highlighting them in-world.\n\nUseful for managing passive automation setups, and finding them when your base gets large.",
|
||||||
|
"globalshare:1": 0,
|
||||||
|
"icon:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 522,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:part"
|
||||||
|
},
|
||||||
|
"ignoresview:1": 0,
|
||||||
|
"ismain:1": 0,
|
||||||
|
"issilent:1": 0,
|
||||||
|
"lockedprogress:1": 0,
|
||||||
|
"name:8": "Fluid Interface Configuration Terminal",
|
||||||
|
"questlogic:8": "AND",
|
||||||
|
"repeat_relative:1": 1,
|
||||||
|
"repeattime:3": -1,
|
||||||
|
"simultaneous:1": 0,
|
||||||
|
"snd_complete:8": "minecraft:entity.player.levelup",
|
||||||
|
"snd_update:8": "minecraft:entity.player.levelup",
|
||||||
|
"tasklogic:8": "AND",
|
||||||
|
"visibility:8": "ALWAYS"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"questID:3": 915,
|
||||||
|
"rewards:9": {},
|
||||||
|
"tasks:9": {
|
||||||
|
"0:10": {
|
||||||
|
"autoConsume:1": 0,
|
||||||
|
"consume:1": 0,
|
||||||
|
"groupDetect:1": 0,
|
||||||
|
"ignoreNBT:1": 0,
|
||||||
|
"index:3": 0,
|
||||||
|
"partialMatch:1": 1,
|
||||||
|
"requiredItems:9": {
|
||||||
|
"0:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 522,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:part"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"taskID:8": "bq_standard:retrieval"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"916:10": {
|
||||||
|
"preRequisites:11": [
|
||||||
|
108
|
||||||
|
],
|
||||||
|
"properties:10": {
|
||||||
|
"betterquesting:10": {
|
||||||
|
"autoclaim:1": 0,
|
||||||
|
"desc:8": "A variant of the §aInterface Terminal§r which allows you to view and edit the stocking slots of interfaces on your network, as well as highlighting them in-world.\n\nUseful for managing passive automation setups, and finding them when your base gets large.",
|
||||||
|
"globalshare:1": 0,
|
||||||
|
"icon:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 521,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:part"
|
||||||
|
},
|
||||||
|
"ignoresview:1": 0,
|
||||||
|
"ismain:1": 0,
|
||||||
|
"issilent:1": 0,
|
||||||
|
"lockedprogress:1": 0,
|
||||||
|
"name:8": "Interface Configuration Terminal",
|
||||||
|
"questlogic:8": "AND",
|
||||||
|
"repeat_relative:1": 1,
|
||||||
|
"repeattime:3": -1,
|
||||||
|
"simultaneous:1": 0,
|
||||||
|
"snd_complete:8": "minecraft:entity.player.levelup",
|
||||||
|
"snd_update:8": "minecraft:entity.player.levelup",
|
||||||
|
"tasklogic:8": "AND",
|
||||||
|
"visibility:8": "ALWAYS"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"questID:3": 916,
|
||||||
|
"rewards:9": {},
|
||||||
|
"tasks:9": {
|
||||||
|
"0:10": {
|
||||||
|
"autoConsume:1": 0,
|
||||||
|
"consume:1": 0,
|
||||||
|
"groupDetect:1": 0,
|
||||||
|
"ignoreNBT:1": 0,
|
||||||
|
"index:3": 0,
|
||||||
|
"partialMatch:1": 1,
|
||||||
|
"requiredItems:9": {
|
||||||
|
"0:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 521,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:part"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"taskID:8": "bq_standard:retrieval"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"917:10": {
|
||||||
|
"preRequisites:11": [
|
||||||
|
62,
|
||||||
|
230,
|
||||||
|
148,
|
||||||
|
54,
|
||||||
|
132
|
||||||
|
],
|
||||||
|
"properties:10": {
|
||||||
|
"betterquesting:10": {
|
||||||
|
"autoclaim:1": 0,
|
||||||
|
"desc:8": "§oNote: this quest accepts the Wireless Terminal, Wireless Crafting Terminal, Wireless Pattern Terminal or Wireless Fluid Terminal.§r\n\nAccessing §bApplied Energistics 2§r wirelessly saves a huge amount of time, and is highly recommended to set up.\n\nFirst, you will need a §6Security Terminal§r, and a §6Wireless Access Point§r. Connect both to your network. Like the §6Terminal§r, the Wireless Access Point is a §emicropart§r, so you must place it on a §6ME Cable§r.\n\nNext, you need a §6Wireless Terminal§r, or its varients. You can have as many Wireless Terminals or their varients on the system at the same time.\n\nFinally, put your §6Wireless Terminal§r into the §6Security Terminal§r. This will connect it to the system. You can equip these as a bauble, and use a hotkey to open them. Search \u0027Applied Energistics\u0027 as a §ecategory§r to see and edit these hotkeys.\n\nYou can only go 16 blocks away... for now!",
|
||||||
|
"globalshare:1": 0,
|
||||||
|
"icon:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:wireless_terminal",
|
||||||
|
"tag:10": {}
|
||||||
|
},
|
||||||
|
"ignoresview:1": 0,
|
||||||
|
"ismain:1": 0,
|
||||||
|
"issilent:1": 0,
|
||||||
|
"lockedprogress:1": 0,
|
||||||
|
"name:8": "AE2 From Anywhere... Almost",
|
||||||
|
"questlogic:8": "AND",
|
||||||
|
"repeat_relative:1": 1,
|
||||||
|
"repeattime:3": -1,
|
||||||
|
"simultaneous:1": 0,
|
||||||
|
"snd_complete:8": "minecraft:entity.player.levelup",
|
||||||
|
"snd_update:8": "minecraft:entity.player.levelup",
|
||||||
|
"tasklogic:8": "AND",
|
||||||
|
"visibility:8": "ALWAYS"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"questID:3": 917,
|
||||||
|
"rewards:9": {},
|
||||||
|
"tasks:9": {
|
||||||
|
"0:10": {
|
||||||
|
"autoConsume:1": 0,
|
||||||
|
"consume:1": 0,
|
||||||
|
"groupDetect:1": 0,
|
||||||
|
"ignoreNBT:1": 1,
|
||||||
|
"index:3": 0,
|
||||||
|
"partialMatch:1": 1,
|
||||||
|
"requiredItems:9": {
|
||||||
|
"0:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:security_station"
|
||||||
|
},
|
||||||
|
"1:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:wireless_access_point"
|
||||||
|
},
|
||||||
|
"2:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "questbookWirelessTerminals",
|
||||||
|
"id:8": "appliedenergistics2:wireless_terminal",
|
||||||
|
"tag:10": {}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"taskID:8": "bq_standard:retrieval"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"918:10": {
|
||||||
|
"preRequisites:11": [
|
||||||
|
917,
|
||||||
|
391
|
||||||
|
],
|
||||||
|
"properties:10": {
|
||||||
|
"betterquesting:10": {
|
||||||
|
"autoclaim:1": 0,
|
||||||
|
"desc:8": "Accessing AE2 from anywhere is a bit more expensive and complex, but its well worth it.\n\nFirstly, you will need a §3Matter Condenser§r. Stick a §6ME Storage Component§r in, change the mode to \u0027Singularity\u0027, and stuff lots of items in. You might want to surround it with §6Dense Cobblestone Generators§r.\n\nWhile you are waiting for the 2 §eSingularities§r you will need from the §3Matter Condenser§r, you need to setup a §aQuantum Ring§r. Build a 3 by 3 vertical ring with your §6Quantum Rings§r, leaving a hole in the middle. Finally, stick your §6Quantum Link Chamber§r in the hole, and connect it to your ME system. If you built it correctly, the textures of the rings should combine, leaving you with a §aMultiblock§r.\n\nWith your 2 Singularities, put it into an §3Inscriber§r or an §3Advanced Inscriber§r with a §6Advanced Card§r, resulting in a §6Quantum Link Card§r. Put that into the §6Quantum Link Chamber§r of the §aQuantum Ring§r, and you should be good to go! You can now access AE2 anywhere, including in different dimensions!",
|
||||||
|
"globalshare:1": 0,
|
||||||
|
"icon:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 59,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:material"
|
||||||
|
},
|
||||||
|
"ignoresview:1": 0,
|
||||||
|
"ismain:1": 0,
|
||||||
|
"issilent:1": 0,
|
||||||
|
"lockedprogress:1": 0,
|
||||||
|
"name:8": "AE2 Everywhere!",
|
||||||
|
"questlogic:8": "AND",
|
||||||
|
"repeat_relative:1": 1,
|
||||||
|
"repeattime:3": -1,
|
||||||
|
"simultaneous:1": 0,
|
||||||
|
"snd_complete:8": "minecraft:entity.player.levelup",
|
||||||
|
"snd_update:8": "minecraft:entity.player.levelup",
|
||||||
|
"tasklogic:8": "AND",
|
||||||
|
"visibility:8": "ALWAYS"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"questID:3": 918,
|
||||||
|
"rewards:9": {},
|
||||||
|
"tasks:9": {
|
||||||
|
"0:10": {
|
||||||
|
"autoConsume:1": 0,
|
||||||
|
"consume:1": 0,
|
||||||
|
"groupDetect:1": 0,
|
||||||
|
"ignoreNBT:1": 0,
|
||||||
|
"index:3": 0,
|
||||||
|
"partialMatch:1": 1,
|
||||||
|
"requiredItems:9": {
|
||||||
|
"0:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:condenser"
|
||||||
|
},
|
||||||
|
"1:10": {
|
||||||
|
"Count:3": 8,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:quantum_ring"
|
||||||
|
},
|
||||||
|
"2:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 0,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:quantum_link"
|
||||||
|
},
|
||||||
|
"3:10": {
|
||||||
|
"Count:3": 1,
|
||||||
|
"Damage:2": 59,
|
||||||
|
"OreDict:8": "",
|
||||||
|
"id:8": "appliedenergistics2:material"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"taskID:8": "bq_standard:retrieval"
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"questLines:9": {
|
"questLines:9": {
|
||||||
@ -48786,8 +49030,8 @@
|
|||||||
"id:3": 2,
|
"id:3": 2,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -336,
|
"x:3": -292,
|
||||||
"y:3": -16
|
"y:3": 20
|
||||||
},
|
},
|
||||||
"1:10": {
|
"1:10": {
|
||||||
"id:3": 19,
|
"id:3": 19,
|
||||||
@ -49641,7 +49885,7 @@
|
|||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -684,
|
"x:3": -684,
|
||||||
"y:3": -48
|
"y:3": 0
|
||||||
},
|
},
|
||||||
"14:10": {
|
"14:10": {
|
||||||
"id:3": 156,
|
"id:3": 156,
|
||||||
@ -49906,7 +50150,7 @@
|
|||||||
"id:3": 235,
|
"id:3": 235,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -840,
|
"x:3": -864,
|
||||||
"y:3": 108
|
"y:3": 108
|
||||||
},
|
},
|
||||||
"52:10": {
|
"52:10": {
|
||||||
@ -49969,35 +50213,35 @@
|
|||||||
"id:3": 275,
|
"id:3": 275,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -924,
|
"x:3": -972,
|
||||||
"y:3": 60
|
"y:3": -12
|
||||||
},
|
},
|
||||||
"61:10": {
|
"61:10": {
|
||||||
"id:3": 297,
|
"id:3": 297,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -888,
|
"x:3": -912,
|
||||||
"y:3": 108
|
"y:3": 108
|
||||||
},
|
},
|
||||||
"62:10": {
|
"62:10": {
|
||||||
"id:3": 298,
|
"id:3": 298,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -840,
|
"x:3": -864,
|
||||||
"y:3": 60
|
"y:3": 60
|
||||||
},
|
},
|
||||||
"63:10": {
|
"63:10": {
|
||||||
"id:3": 299,
|
"id:3": 299,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -888,
|
"x:3": -912,
|
||||||
"y:3": 144
|
"y:3": 144
|
||||||
},
|
},
|
||||||
"64:10": {
|
"64:10": {
|
||||||
"id:3": 300,
|
"id:3": 300,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -888,
|
"x:3": -912,
|
||||||
"y:3": 180
|
"y:3": 180
|
||||||
},
|
},
|
||||||
"65:10": {
|
"65:10": {
|
||||||
@ -50067,7 +50311,7 @@
|
|||||||
"id:3": 310,
|
"id:3": 310,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -888,
|
"x:3": -912,
|
||||||
"y:3": 216
|
"y:3": 216
|
||||||
},
|
},
|
||||||
"75:10": {
|
"75:10": {
|
||||||
@ -50144,15 +50388,15 @@
|
|||||||
"id:3": 390,
|
"id:3": 390,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -924,
|
"x:3": -948,
|
||||||
"y:3": 216
|
"y:3": 216
|
||||||
},
|
},
|
||||||
"86:10": {
|
"86:10": {
|
||||||
"id:3": 391,
|
"id:3": 391,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -888,
|
"x:3": -972,
|
||||||
"y:3": 60
|
"y:3": 24
|
||||||
},
|
},
|
||||||
"87:10": {
|
"87:10": {
|
||||||
"id:3": 416,
|
"id:3": 416,
|
||||||
@ -50221,7 +50465,7 @@
|
|||||||
"id:3": 555,
|
"id:3": 555,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -924,
|
"x:3": -948,
|
||||||
"y:3": 252
|
"y:3": 252
|
||||||
},
|
},
|
||||||
"97:10": {
|
"97:10": {
|
||||||
@ -50361,21 +50605,21 @@
|
|||||||
"id:3": 746,
|
"id:3": 746,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -852,
|
"x:3": -876,
|
||||||
"y:3": 216
|
"y:3": 216
|
||||||
},
|
},
|
||||||
"117:10": {
|
"117:10": {
|
||||||
"id:3": 748,
|
"id:3": 748,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -852,
|
"x:3": -876,
|
||||||
"y:3": 252
|
"y:3": 252
|
||||||
},
|
},
|
||||||
"118:10": {
|
"118:10": {
|
||||||
"id:3": 751,
|
"id:3": 751,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -852,
|
"x:3": -876,
|
||||||
"y:3": 180
|
"y:3": 180
|
||||||
},
|
},
|
||||||
"119:10": {
|
"119:10": {
|
||||||
@ -54124,8 +54368,8 @@
|
|||||||
"id:3": 0,
|
"id:3": 0,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -132,
|
"x:3": -96,
|
||||||
"y:3": 432
|
"y:3": 384
|
||||||
},
|
},
|
||||||
"1:10": {
|
"1:10": {
|
||||||
"id:3": 1,
|
"id:3": 1,
|
||||||
@ -54257,8 +54501,8 @@
|
|||||||
"id:3": 117,
|
"id:3": 117,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": 248,
|
"x:3": 284,
|
||||||
"y:3": 440
|
"y:3": 480
|
||||||
},
|
},
|
||||||
"20:10": {
|
"20:10": {
|
||||||
"id:3": 118,
|
"id:3": 118,
|
||||||
@ -54285,29 +54529,29 @@
|
|||||||
"id:3": 122,
|
"id:3": 122,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": 248,
|
"x:3": 284,
|
||||||
"y:3": 472
|
"y:3": 516
|
||||||
},
|
},
|
||||||
"24:10": {
|
"24:10": {
|
||||||
"id:3": 123,
|
"id:3": 123,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": 248,
|
"x:3": 284,
|
||||||
"y:3": 504
|
"y:3": 556
|
||||||
},
|
},
|
||||||
"25:10": {
|
"25:10": {
|
||||||
"id:3": 124,
|
"id:3": 124,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": 248,
|
"x:3": 248,
|
||||||
"y:3": 536
|
"y:3": 556
|
||||||
},
|
},
|
||||||
"26:10": {
|
"26:10": {
|
||||||
"id:3": 132,
|
"id:3": 132,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": 248,
|
"x:3": 248,
|
||||||
"y:3": 408
|
"y:3": 480
|
||||||
},
|
},
|
||||||
"27:10": {
|
"27:10": {
|
||||||
"id:3": 140,
|
"id:3": 140,
|
||||||
@ -54320,8 +54564,8 @@
|
|||||||
"id:3": 230,
|
"id:3": 230,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": -96,
|
"x:3": -144,
|
||||||
"y:3": 384
|
"y:3": 432
|
||||||
},
|
},
|
||||||
"29:10": {
|
"29:10": {
|
||||||
"id:3": 237,
|
"id:3": 237,
|
||||||
@ -54369,22 +54613,22 @@
|
|||||||
"id:3": 494,
|
"id:3": 494,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": 208,
|
"x:3": 210,
|
||||||
"y:3": 440
|
"y:3": 480
|
||||||
},
|
},
|
||||||
"36:10": {
|
"36:10": {
|
||||||
"id:3": 729,
|
"id:3": 729,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": 208,
|
"x:3": 210,
|
||||||
"y:3": 480
|
"y:3": 432
|
||||||
},
|
},
|
||||||
"37:10": {
|
"37:10": {
|
||||||
"id:3": 730,
|
"id:3": 730,
|
||||||
"sizeX:3": 24,
|
"sizeX:3": 24,
|
||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": 208,
|
"x:3": 248,
|
||||||
"y:3": 520
|
"y:3": 516
|
||||||
},
|
},
|
||||||
"38:10": {
|
"38:10": {
|
||||||
"id:3": 784,
|
"id:3": 784,
|
||||||
@ -54413,6 +54657,34 @@
|
|||||||
"sizeY:3": 24,
|
"sizeY:3": 24,
|
||||||
"x:3": 208,
|
"x:3": 208,
|
||||||
"y:3": 556
|
"y:3": 556
|
||||||
|
},
|
||||||
|
"42:10": {
|
||||||
|
"id:3": 915,
|
||||||
|
"sizeX:3": 24,
|
||||||
|
"sizeY:3": 24,
|
||||||
|
"x:3": 246,
|
||||||
|
"y:3": 432
|
||||||
|
},
|
||||||
|
"43:10": {
|
||||||
|
"id:3": 916,
|
||||||
|
"sizeX:3": 24,
|
||||||
|
"sizeY:3": 24,
|
||||||
|
"x:3": 248,
|
||||||
|
"y:3": 592
|
||||||
|
},
|
||||||
|
"44:10": {
|
||||||
|
"id:3": 917,
|
||||||
|
"sizeX:3": 24,
|
||||||
|
"sizeY:3": 24,
|
||||||
|
"x:3": -144,
|
||||||
|
"y:3": 480
|
||||||
|
},
|
||||||
|
"45:10": {
|
||||||
|
"id:3": 918,
|
||||||
|
"sizeX:3": 24,
|
||||||
|
"sizeY:3": 24,
|
||||||
|
"x:3": -144,
|
||||||
|
"y:3": 522
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -357,12 +357,20 @@ recipes.addShaped(<appliedenergistics2:material:38>, [
|
|||||||
[<appliedenergistics2:material:37>, <ore:circuitEv>, <appliedenergistics2:material:37>],
|
[<appliedenergistics2:material:37>, <ore:circuitEv>, <appliedenergistics2:material:37>],
|
||||||
[<appliedenergistics2:material:22>, <appliedenergistics2:material:37>, <appliedenergistics2:material:22>]]);
|
[<appliedenergistics2:material:22>, <appliedenergistics2:material:37>, <appliedenergistics2:material:22>]]);
|
||||||
|
|
||||||
//AE2 Wireless Terminal, Infinity Booster Card
|
// Remove Wireless Terminal Recipes
|
||||||
recipes.removeByRecipeName("ae2wtlib:booster_card_old");
|
recipes.remove(<ae2wtlib:infinity_booster_card>); // Infinity Booster Card
|
||||||
recipes.addShaped(<ae2wtlib:infinity_booster_card>, [
|
recipes.remove(<wct:wct>); // Crafting Terminal
|
||||||
[<metaitem:quantumeye>, null, <metaitem:quantumeye>],
|
recipes.remove(<wct:magnet_card>); // Magnet Card
|
||||||
[null, <appliedenergistics2:material:41>, null],
|
|
||||||
[null, null, null]]);
|
// Add Tooltips
|
||||||
|
<ae2wtlib:infinity_booster_card>.addTooltip(format.red("This is being removed. A temperary conversion recipe has been added. Check JEI for more details."));
|
||||||
|
<wct:wct>.addTooltip(format.red("This is being removed. A temperary conversion recipe has been added. Check JEI for more details."));
|
||||||
|
<wct:magnet_card>.addTooltip(format.red("This is being removed. A temperary conversion recipe has been added. Check JEI for more details."));
|
||||||
|
|
||||||
|
// Add Conversion Recipes
|
||||||
|
recipes.addShapeless(<appliedenergistics2:material:59>, [<ae2wtlib:infinity_booster_card>]);
|
||||||
|
recipes.addShapeless(<appliedenergistics2:wireless_crafting_terminal>, [<wct:wct>]);
|
||||||
|
recipes.addShapeless(<appliedenergistics2:material:60>, [<wct:magnet_card>]);
|
||||||
|
|
||||||
//skystone and skystone dust
|
//skystone and skystone dust
|
||||||
alloy_smelter.recipeBuilder()
|
alloy_smelter.recipeBuilder()
|
||||||
@ -419,6 +427,7 @@ recipes.addShapeless(<metaitem:dustCertusQuartz>, [<appliedenergistics2:material
|
|||||||
|
|
||||||
mods.jei.JEI.removeAndHide(<appliedenergistics2:material:0>);
|
mods.jei.JEI.removeAndHide(<appliedenergistics2:material:0>);
|
||||||
|
|
||||||
|
<appliedenergistics2:material:59>.addTooltip(format.yellow("Used with the Quantum Ring multiblock. Allows wireless access from anywhere. Check the Quest Book for more information."));
|
||||||
|
|
||||||
<appliedenergistics2:material:10>.addTooltip(format.red("Made in a Crystal Growth Chamber from a Certus Quartz Seed."));
|
<appliedenergistics2:material:10>.addTooltip(format.red("Made in a Crystal Growth Chamber from a Certus Quartz Seed."));
|
||||||
<appliedenergistics2:material:11>.addTooltip(format.red("Made in a Crystal Growth Chamber from a Nether Quartz Seed."));
|
<appliedenergistics2:material:11>.addTooltip(format.red("Made in a Crystal Growth Chamber from a Nether Quartz Seed."));
|
||||||
|
@ -1899,6 +1899,11 @@ mods.jei.JEI.removeAndHide(<extrautils2:book>);
|
|||||||
mods.jei.JEI.removeAndHide(<extrautils2:minichest>);
|
mods.jei.JEI.removeAndHide(<extrautils2:minichest>);
|
||||||
mods.jei.JEI.removeAndHide(<extrautils2:analogcrafter>);
|
mods.jei.JEI.removeAndHide(<extrautils2:analogcrafter>);
|
||||||
|
|
||||||
|
// Wireless Terminals Removals
|
||||||
|
mods.jei.JEI.removeAndHide(<ae2wtlib:infinity_booster_card>);
|
||||||
|
mods.jei.JEI.removeAndHide(<wct:wct>);
|
||||||
|
mods.jei.JEI.removeAndHide(<wct:wct_creative>);
|
||||||
|
mods.jei.JEI.removeAndHide(<wct:magnet_card>);
|
||||||
|
|
||||||
//Gregtech Removals
|
//Gregtech Removals
|
||||||
mods.jei.JEI.removeAndHide(<metaitem:world_accelerator.lv>);
|
mods.jei.JEI.removeAndHide(<metaitem:world_accelerator.lv>);
|
||||||
@ -2596,6 +2601,15 @@ recipes.addShapeless(<metaitem:ingotRedAlloy>, [<enderio:item_alloy_ingot:3>]);
|
|||||||
<ore:questbookPowerUnit>.add(<metaitem:power_unit.ev>); // EV Power Unit
|
<ore:questbookPowerUnit>.add(<metaitem:power_unit.ev>); // EV Power Unit
|
||||||
<ore:questbookPowerUnit>.add(<metaitem:power_unit.iv>); // IV Power Unit
|
<ore:questbookPowerUnit>.add(<metaitem:power_unit.iv>); // IV Power Unit
|
||||||
|
|
||||||
|
<ore:questbookMacerator>.add(<metaitem:macerator.lv>); // LV Macerator
|
||||||
|
<ore:questbookMacerator>.add(<metaitem:macerator.mv>); // MV Macerator
|
||||||
|
<ore:questbookMacerator>.add(<metaitem:macerator.hv>); // HV Macerator
|
||||||
|
|
||||||
|
<ore:questbookWirelessTerminals>.add(<appliedenergistics2:wireless_terminal>); // Normal Wireless
|
||||||
|
<ore:questbookWirelessTerminals>.add(<appliedenergistics2:wireless_crafting_terminal>); // Crafting Wireless
|
||||||
|
<ore:questbookWirelessTerminals>.add(<appliedenergistics2:wireless_pattern_terminal>); // Pattern Wireless
|
||||||
|
<ore:questbookWirelessTerminals>.add(<appliedenergistics2:wireless_fluid_terminal>); // Fluid Wireless
|
||||||
|
|
||||||
// Add all GT Item Pipes
|
// Add all GT Item Pipes
|
||||||
for pipe in <ore:pipe*Item*>{
|
for pipe in <ore:pipe*Item*>{
|
||||||
<ore:questbookItemPipes>.add(pipe.firstItem);
|
<ore:questbookItemPipes>.add(pipe.firstItem);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user