Move Engine Cores to Fluid Canner (#1060)

[BALANCING]

[DETAILS]
detail = "Allows for Easier Parallelisation and Mass Automation of Engine Cores"
[DETAILS]
This commit is contained in:
Ghzdude 2024-10-12 02:07:56 -07:00 committed by GitHub
parent 675c0b9021
commit 58d83ae427
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@ -308,20 +308,23 @@ recipes.addShaped(<thermalexpansion:frame:132>, [
[<metaitem:nomilabs:plateEnderium>, <metaitem:nomilabs:stickEnderium>, <metaitem:nomilabs:plateEnderium>]]); [<metaitem:nomilabs:plateEnderium>, <metaitem:nomilabs:stickEnderium>, <metaitem:nomilabs:plateEnderium>]]);
// redstone cell frame (filled) => "micro miner engine core" // redstone cell frame (filled) => "micro miner engine core"
alloy.recipeBuilder() fluid_canner.recipeBuilder()
.inputs([<thermalexpansion:frame:130>, <minecraft:redstone_block> * 2]) .fluidInputs([<liquid:redstone> * (1296 * 2)])
.inputs([<thermalexpansion:frame:130>])
.outputs([<thermalexpansion:frame:146>]) .outputs([<thermalexpansion:frame:146>])
.duration(500).EUt(480).buildAndRegister(); .duration(500).EUt(480).buildAndRegister();
// signalum cell frame (filled) => "signalum micro miner engine core" // signalum cell frame (filled) => "signalum micro miner engine core"
alloy.recipeBuilder() fluid_canner.recipeBuilder()
.inputs([<thermalexpansion:frame:131>, <minecraft:redstone_block> * 4]) .fluidInputs([<liquid:redstone> * (1296 * 4)])
.inputs([<thermalexpansion:frame:131>])
.outputs([<thermalexpansion:frame:147>]) .outputs([<thermalexpansion:frame:147>])
.duration(1000).EUt(2000).buildAndRegister(); .duration(1000).EUt(2000).buildAndRegister();
// resonant cell frame (filled) => "enderium micro miner engine core" // resonant cell frame (filled) => "enderium micro miner engine core"
alloy.recipeBuilder() fluid_canner.recipeBuilder()
.inputs([<thermalexpansion:frame:132>, <minecraft:redstone_block> * 8]) .fluidInputs([<liquid:redstone> * (1296 * 8)])
.inputs([<thermalexpansion:frame:132>])
.outputs([<thermalexpansion:frame:148>]) .outputs([<thermalexpansion:frame:148>])
.duration(2000).EUt(8000).buildAndRegister(); .duration(2000).EUt(8000).buildAndRegister();