Normal Questline Fixes (#100)

* Remove Elite Catalyst Requirement 

Removes Elite Catalyst requirement for Basic Microverse Projector quest, as quantum compressors are no longer needed.

* More Quest Fixes

Changes titanium quest to say kanthal instead of nichrome coils
Updated Primal Mana quest to say Extractor instead of fluid extractor

* Text Error

I added an extra n on line 14818 on accident. Has been removed.

* New Cable Coverings

Allows Styrene-Butadiene Rubber to be used to complete the quest, and adds a description on how to make SBR, similar to the description on how to make Silicon Rubber.
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@ -1,4 +1,5 @@
{
"build:8": "4.0.5",
"format:8": "2.0.0",
"questDatabase:9": {
"0:10": {
@ -12975,7 +12976,7 @@
"properties:10": {
"betterquesting:10": {
"autoclaim:1": 0,
"desc:8": "A more advanced type of §6Silicon Boule§r, formed by doping the §6Silicon§r crystal lattice with §6Glowstone§r.\n\nThese are made in an §3EBF§r with §6Nichrome§r or better coils, and need §2Nitrogen§r for the process. It needs twice as much Silicon as the basic boules, but also results in twice as many doped Silicon Wafers when sliced.\n\nCircuit Wafers can be made far more efficiently with these doped Silicon Wafers, but they are also needed for some more advanced types of Circuit Wafers that can\u0027t be engraved onto the basic ones.",
"desc:8": "A more advanced type of §6Silicon Boule§r, formed by doping the §6Silicon§r crystal lattice with §6Glowstone§r.\n\nThese are made in an §3EBF§r with §2Kanthal§r or better coils, and need §2Nitrogen§r for the process. It needs twice as much Silicon as the basic boules, but also results in twice as many doped Silicon Wafers when sliced.\n\nCircuit Wafers can be made far more efficiently with these doped Silicon Wafers, but they are also needed for some more advanced types of Circuit Wafers that can\u0027t be engraved onto the basic ones.",
"globalshare:1": 0,
"icon:10": {
"Count:3": 1,
@ -14468,7 +14469,6 @@
"216:10": {
"preRequisites:11": [
89,
385,
782,
897
],
@ -15757,7 +15757,7 @@
"properties:10": {
"betterquesting:10": {
"autoclaim:1": 0,
"desc:8": "Melting §6Mana Dust§r in a §3Fluid Extractor§r produces §9Primal Mana§r, which is needed for smelting various alloys from §bThermal Expansion§r.",
"desc:8": "Melting §6Mana Dust§r in a §2Extractor§r produces §9Primal Mana§r, which is needed for smelting various alloys from §bThermal Expansion§r.",
"globalshare:1": 0,
"icon:10": {
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@ -15772,7 +15772,7 @@
"ismain:1": 1,
"issilent:1": 0,
"lockedprogress:1": 1,
"name:8": "Primal Mana",
"name:8": "§2Primal Mana",
"partysinglereward:1": 0,
"questlogic:8": "AND",
"repeat_relative:1": 1,
@ -47326,7 +47326,7 @@
"properties:10": {
"betterquesting:10": {
"autoclaim:1": 0,
"desc:8": "§9Rubber§r has been sufficient for making cables so far, but you will soon discover that this basic type of rubber won\u0027t withstand more than §2Extreme Voltage§r. Higher quality rubber is necessary to properly insulate your wires.\n\nThere are two better types of rubber, and you will eventually need to make both of them. §eThese can also be used for insulating lower voltage wires more efficiently, requiring less fluid§r!\n\n§9§2Both Styrene-Butadiene Rubber (SBR) and Silicone Rubber (SiR) can wrap any Cable tier.§r However, SBR requires petrochemistry infrastructure you may not have yet, and is not mandatory until you are making late-game components. On the other hand, SiR can conveniently be made from chemicals you are already familiar with. By setting this up now, you won\u0027t have to change your wire coating material later!\n\nTo make Silicone Rubber, you will need to create §6Polydimethylsiloxane Dust§r in one of several ways, then mix it with §6Sulfur§r in a §3Chemical Reactor§r. You can then coat wires with it in an §3Assembling Machine§r.\n\n",
"desc:8": "§9Rubber§r has been sufficient for making cables so far, but you will soon discover that this basic type of rubber won\u0027t withstand more than §2Extreme Voltage§r. Higher quality rubber is necessary to properly insulate your wires.\n\nThere are two better types of rubber, and you will eventually need to make both of them. §eThese can also be used for insulating lower voltage wires more efficiently, requiring less fluid§r!\n\n§9§2Both Styrene-Butadiene Rubber (SBR) and Silicone Rubber (SiR) can wrap any Cable tier.§r However, SBR requires petrochemistry infrastructure you may not have yet, and is not mandatory until you are making late-game components. On the other hand, SiR can conveniently be made from chemicals you are already familiar with. By setting this up now, you won\u0027t have to change your wire coating material later!\n\nTo make Silicone Rubber, you will need to create §6Polydimethylsiloxane Dust§r in one of several ways, then mix it with §6Sulfur§r in a §3Chemical Reactor§r. You can then coat wires with it in an §3Assembling Machine§r.\n\n§2To make Styrene-Butadiene Rubber, you will need to create Raw Styrene-Butadiene Rubber Dust in one of several ways, then mix it with Sulfur in a Chemical Reactor. This produces more liquid than Silicon Rubber, as well as being a more efficient way to coat wires.\n",
"globalshare:1": 0,
"icon:10": {
"Count:3": 1,
@ -47342,7 +47342,7 @@
"issilent:1": 0,
"lockedprogress:1": 1,
"name:8": "§2New Cable Coverings",
"questlogic:8": "AND",
"questlogic:8": "OR",
"repeat_relative:1": 1,
"repeattime:3": -1,
"simultaneous:1": 0,
@ -47381,6 +47381,20 @@
}
},
"taskID:8": "bq_standard:fluid"
},
"1:10": {
"autoConsume:1": 0,
"consume:1": 0,
"groupDetect:1": 0,
"ignoreNBT:1": 0,
"index:3": 1,
"requiredFluids:9": {
"0:10": {
"Amount:3": 1000,
"FluidName:8": "styrene_butadiene_rubber"
}
},
"taskID:8": "bq_standard:fluid"
}
}
},
@ -57848,7 +57862,11 @@
"Count:3": 1,
"Damage:2": 0,
"OreDict:8": "",
"id:8": "questbook:itemquestbook"
"id:8": "betterquesting:placeholder",
"tag:10": {
"orig_id:8": "questbook:itemquestbook",
"orig_meta:3": 0
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},
"name:8": "Progression",
"visibility:8": "ALWAYS"