51 Commits

Author SHA1 Message Date
IntegerLimit
be460b9102 Fix https://github.com/Nomi-CEu/nomi-ceu/issues/393 [QB, NM&HM]
Fixes https://github.com/Nomi-CEu/nomi-ceu/issues/393.
2023-07-23 21:45:04 +10:00
IntegerLimit
205e2a75e0 Fix https://github.com/Nomi-CEu/nomi-ceu/issues/395 [QB HM]
Fixes https://github.com/Nomi-CEu/nomi-ceu/issues/395
2023-07-23 21:12:53 +10:00
IntegerLimit
73bc363623 Cleanup Fluid Transport Quest [QB, NM&HM]
Superseeds https://github.com/Nomi-CEu/nomi-ceu/pull/400 . Adds some other fixes, rewrites, and changes, as well as not deleting and re-adding the whole expert questbook.
2023-07-23 20:44:31 +10:00
Neeve
02abd4efcd
Add NAE2 and Pattern Mult-Tool quest, update MixinBooter to 8.3 (#401)
![](https://github.com/Nomi-CEu/nomi-ceu/assets/22255622/b43e7332-d38f-409e-afde-62c4a94d65ab)

* Add NAE2, update MixinBooter to 8.3

* Update quests
2023-07-23 16:13:32 +10:00
IntegerLimit
66c0fac83f Fix Duplicate Lines in Hot Titanium Quest [HM QB] 2023-06-28 19:18:54 +10:00
IntegerLimit
9c248c09ca Fix small issues with AE2 Everywhere quest [NM&HM QB] 2023-06-19 09:52:42 +10:00
IntegerLimit
1182ffca79 Vending -> Chest, Tank -> Stabilized Micro Miners [HM QB] 2023-06-18 10:15:36 +10:00
IntegerLimit
c18b47f845 Allow for getting Primer on Power without RF power [HM]
Addresses https://github.com/Nomi-CEu/nomi-ceu/issues/367#issuecomment-1562129316.
2023-05-25 22:32:48 +10:00
IntegerLimit
8509e54063 Add missing prerequisites to 2 quests, fixes https://github.com/Nomi-CEu/nomi-ceu/issues/368
Fixes https://github.com/Nomi-CEu/nomi-ceu/issues/368.
2023-05-25 21:59:23 +10:00
IntegerLimit
9ec08b6903 Improve/Fix Material Tree Tab and RHF/BBC Quest 2023-05-19 20:52:35 +10:00
IntegerLimit
ed67f03fff Update Bogosort from v1.2.6 to v1.2.7
Also changes questbook to match with update.
2023-05-13 15:20:36 +10:00
IntegerLimit
848572d7af Nothing to see here 2023-05-13 15:06:32 +10:00
IntegerLimit
fd29c19afc Slight refactor of HM's Primitive Steelworks Quest 2023-04-23 19:00:33 +10:00
IntegerLimit
cc937ba452 Slightly improve First Micro Miner Quest Line 2023-04-22 18:24:58 +10:00
IntegerLimit
f13e56fb03 QB Fixes [NM & HM]
Steel Heavy Plates -> Steel Double Plates [NM & HM]
Make Cleanroom Quest clearer [NM & HM]
Fix Vat quest's messed up dependencies [NM & HM]
Clean up `Into the Microverse` chapter [NM & HM]
Change `your're` to `your` in `Hot Titanium` quest [NM & HM]
Update Hot Titanium quest changes, made to NM previously, to HM
Update small Rocket Fuel quests changes, made to NM previously, to HM
Fix missing black steel quest dep for crystal growth chamber [HM]
2023-04-22 18:14:35 +10:00
IntegerLimit
a2efbed8b3 Fix https://github.com/Nomi-CEu/nomi-ceu/issues/313
Fixes https://github.com/Nomi-CEu/nomi-ceu/issues/313
2023-04-16 21:07:34 +10:00
IntegerLimit
382a30b4b0 Fix https://github.com/Nomi-CEu/nomi-ceu/issues/327
Fixes https://github.com/Nomi-CEu/nomi-ceu/issues/327.
2023-04-16 20:59:39 +10:00
IntegerLimit
0af561e95d Many QB Issues [NM & HM], + quest for EIO Spawner
Added a quest for the EIO Spawner (Written by @Brownbeltninja)
Added a quest for Programmed Circuits, redirecting to Wiremill instead of Bender
Updated Fusion descriptions
Fixed Distillation Tower quest requiring Iridium [HM]
Rearranged certain quests, mostly to make space for new quests

Co-Authored-By: Brownbeltninja <89230590+brownbeltninja@users.noreply.github.com>
2023-04-16 20:50:37 +10:00
IntegerLimit
5b2269dc2e Fix Issue https://github.com/Nomi-CEu/nomi-ceu/issues/330 2023-04-16 17:32:34 +10:00
IntegerLimit
c3157c8ef6 Rotate HM's Early Game
90 degrees anticlockwise

Done by a java program I wrote
2023-04-16 17:25:48 +10:00
IntegerLimit
8e236c36a5 HM Early Game Chapter Cleanup
Also fix up some small errors in NM
Add mention of new GT Circuit behaviour in both mode's qb
Update certain NM Qb changes to HM
2023-04-08 20:00:17 +10:00
IntegerLimit
8ee19aa851 Add quests for P2P and Nature's Compass 2023-04-07 16:11:43 +10:00
IntegerLimit
46423878a1 Make Sodium Persulfate quest clearer 2023-03-18 15:56:42 +11:00
IntegerLimit
7af7fb1150 QB fixes [NM&HM]
Remove invis Genesis quest [Both]
Update qb with UV machine hulls, and Hydrogen & Oxygen, as well as various missing prerequisites [HM]
Move EnderIO ingots -> GT Ingots in logos [Both]
Rearrange Early Game, and Late Game chapters (HM]
2023-03-17 20:15:35 +11:00
IntegerLimit
7b5308cd91 Add Tool Belt Quests
This, with 80134f9cf5, closes https://github.com/tracer4b/nomi-ceu/issues/288.
2023-03-16 19:02:23 +11:00
IntegerLimit
f9be9f4506 Fix https://github.com/tracer4b/nomi-ceu/issues/286.
Closes https://github.com/tracer4b/nomi-ceu/issues/286.
2023-03-14 21:44:26 +11:00
IntegerLimit
a96f79bb38 NC Fission qb overhaul & more qb issues [NM&HM]
Changes:
HM:
Remove ferroboron quest

Both versions:
Enlarged GCYM quest
Rearrange quests around IV machine hull, to account for the GCYM quest change, and to remove line crossings
Re-arranged Fission Reactor quest to make it more readable
Changed each Fission quest's frame to be consistent

How the Nuclear Fission qb part was overhauled:
Renamed quest: Nuclear Fuel Infrastructure -> Uranium Fuel Infrastructure
TBU now needs Fission reactor as prerequisite, no longer needs Uranium Fuel Infrastructure
Add missing prerequisites, e.g. Plutonium can be made with Neptunium.
Rearrange quests
Thorium Fission now doesn't request depleted fuel, and requests Prepared Thorium instead of Thorium Dust
Uranium Fuel Infrastructure no longer requests oredict, oredict there was useless as the other oredict options were unobtainable
Uranium Fission now no longer requests depleted fuel
LEU-233 now requests a Uranium-233, but doesn't request depleted fuel
For other Fission quests:
No longer requests fuel
Now requests one of any obtainable isotope of that material
All quests updated to reflect these changes
Some quests have now added recommendations, and have information on the materials needed to make that fuel, due to removed specific isotope tasks and fuel tasks
2023-03-13 17:43:00 +11:00
IntegerLimit
6929fbf140 Several QB Issues [NM & HM]
Add T8 and Half Micro Miner to Progression Tab [HM]
Mention better red alloy ratios [NM], alloy smelter recipes and reduced time [HM&NM] in ABS quest
Allow any Super or Quantum Tank in Super Tanks quest, now renamed to Super and Quantum Tanks. [NM&HM]
2023-03-12 22:23:14 +11:00
IntegerLimit
ed24954e69 Several QB Issues and Mentions (NM&HM]
GT Infinity Ingot -> Avaritia Infinity Ingot
Add notice of how to force exit terminal, addresses https://github.com/tracer4b/nomi-ceu/issues/274.
Add notice of how to connect Building Gadgets to an inventory, in Inspector Gadget quest and Interface quest
Add quest for Auto-Chisel, in Matter Energy and The Beginning
2023-03-11 21:36:42 +11:00
IntegerLimit
e048774738 Update HM qb with balancing changes
Also mentions Apatite Ore, in NM phosphorous quest
2023-03-11 18:47:06 +11:00
IntegerLimit
ca3467681e Move Lepidolite in HM t5 to Snowchestite Mission 2023-03-08 21:54:21 +11:00
IntegerLimit
1e24db02b8
Phase out activated blocks + DE patches (#275)
**Main Change:**
Use a patch of DE. The repo is https://github.com/IntegerLimit/Draconic-Evolution.
You can now use GT blocks, and Draconic Evolution Blocks, in the Energy Storage Core, and DE Reactor!

There's also a destruct button on the energy core! It will appear instead of the build guide button, when the core is valid. It destroys instantly (unlike the builder)!

Note: if players de-activate and then reactivate their old core twice, the Draconic Evolution blocks will turn into their GT counterparts. Also, DE Awakened Draconium put into the reactor automatically transforms into GT Awakened Draconium.

Epic video of DESTRUCT CORE: https://discord.com/channels/927050775073534012/954620685848825886/1082496907378704384

**Other Changes:**
Adds project intelligence to get rid of errors
Updates QB in accordance with change
Updates README.md with a cool MC 1.12.2 logo, and information about the Bansoukou patches
Adds gt awakened draconium to DE awakened draconium oreDicts, allowing their use in fusion and various crafting recipes.

Commits:
* Small modlist update + project intelligence

* Bansoukou in https://github.com/IntegerLimit/Draconic-Evolution

* Update NM qb

* Update HM qb, fix errors in qbs, update scripts

* Update README.md

* fix error in scripts

* Hide Draconic Evolution ores

* Update patch from v3.0 to v 3.0.1

* Fix Awakened Draconium Fusion Recipes

* Add missing binary from patch
2023-03-08 21:53:13 +11:00
IntegerLimit
098fb08b56 Add 2 stacks of lepidiolite ore to HM t5 ores 2023-03-08 12:25:01 +11:00
IntegerLimit
687840db9b Buff T4MM Infinity to 32 Blocks 2023-03-03 21:34:09 +11:00
IntegerLimit
9d901d940f Re-organize T8.5mm quest [QB, HM] 2023-03-01 09:35:50 +11:00
IntegerLimit
f0ee718b36 Do 'More Quest Fixes' from Nomi, few small qb problems
Update HM qb with Liquid Air, Ender Air and Nether Air
Fix dependencies for HM T8.5mm quest
Fix HM Tungsten quest description
Add DE Automation Quest
2023-02-21 22:46:55 +11:00
IntegerLimit
fec324f6f7 Microminers, Rearranging, Wireless Terminals, Nuclear (QB),
Fixes inconsistencies between recipes and quest descriptions of micro miners
Adds a quest in HM for Tier Eight and a Half Micro Miner
Several Updates to HM Nuclear QB chain
Rearrange Late Game Chapter
State fastest way to make Singularities (Aqueous Accumulator + Fluid Lasers) in AE2 Everywhere Quest
Update Automating Assembly Lines Quest, now recommends Extended Processing Pattern Terminal / Pattern Terminal instead of PAuto
Shift some quests' description layout slightly
2023-02-20 22:37:11 +11:00
IntegerLimit
9997bf97b3 Cleanup both mode's qb's Matter Energy Chapters 2023-02-19 22:16:30 +11:00
IntegerLimit
4ea3f7ed3a microminer -> Micro Miner 2023-02-18 14:44:54 +11:00
IntegerLimit
1b4c874446 Wireless AE2 [NM&HM, qb],, HM qb fixes
Mention Wireless Booster card in Wireless Ae2 quest [NM&HM]
Allow radon quest to be unlocked by 'The End.....?' quest [HM]
Add Machine Naming Quest from NM [HM]
Make Exchanging Gadget an optional task [HM]
Update Quest Frames in 'Matter Energy' Chapter, similar to NM [HM]
2023-02-17 18:19:33 +11:00
IntegerLimit
466e77825f Update QB and Scripts for AE2 Wireless
Also small qb reformatting and re-organizing
Allow LV, MV and HV macerators to be accepted for Macerator quest
2023-02-16 23:04:31 +11:00
IntegerLimit
002da4bc24
QB Fixes (#226)
* Revert "Revert "Merge branch 'processing-lines-p2' into main""

This reverts commit db7af29d9f79af9b989fb03e2e20814cfbd70a2b.

* More Changes [NM]

Adds framework of Polytetrafluoroethylene
Adds two ae2 quests, first, the extended processing pattern terminal, provided by dev
second, the pattern expansion card
Changed [Plastic Here] sheets to solidifying [Plastic Here].

* Add Icons for Polytetrafluoroethylene Chain

* Add tasks and prerequisites to PTFE chain

* Move PTFE chain and Phantom Booster quest

Phantom Booster quest now states how to use it.

* AE2 stuff

Fix up error in 'Setting up autocrafting' quest

Port new AE2 quests to HM

* Rearranging and fixes [NM]

Fixes #232
'Early Game Chapter' was rearranged
'HV Power Storage' quest renamed to
'Good HV Power Storage'
Mentioned Glowstone-Doped Silicon Boules in Nitrogen Quest
Rearrange text in 'Hot Titanium' quest.

* Fixes [NM & HM]

Fixes Issue #232 in HM
Rearrange Phantomface quest's description in NM & HM
Port Actually Additions quests to HM.

* Early Game Stuff [NM]

Rearranged 'The Beginning' Chapter.
Added tips on 'Aluminium' quest, 'Compacting Drawer' quest, and 'Obsidian' quest.

* Rock Breaker Quests

Adds two Rock Breaker related quests
One at HV, aimed at Obsidian
One at EV, for Black Granite Processing
'EV Machine Hull' quest was edited to mention Neodynium
Small Rewording of 'Hydrofluoric Acid' quest.

* Fixes [NM]

Fixes Naq proc quest not being 'Or'
Stuff with ethylene quest
Paper Rings mentioned in LV Pumps
Underlined -> Italic
Changes in Implosion Compressor

* Players start with terminal = false

* Remove unfinished Ethylene and PTFE Lines

* Update HM qb.

* Small Fixes [NM & HM]

* Quest Reformatting (NM & HM)

* Activated Certus Quartz -> Certus Quartz
2023-02-15 18:39:50 +11:00
IntegerLimit
db7af29d9f Revert "Merge branch 'processing-lines-p2' into main"
This reverts commit ed758e9fe5c10ecbbe8f645e8dc56ef289a4d070, reversing
changes made to 4179c05ba2b06e68dba3f7d4efa3b34a3f53b2fa.
2023-01-24 19:05:14 +11:00
IntegerLimit
6f6ce38ff3 Do the same for HM
Also remove pump requirement
2023-01-24 17:40:32 +11:00
IntegerLimit
d405c6c237 Update HM qb 2023-01-24 10:39:17 +11:00
IntegerLimit
c2312b8f58 Copy over to HM
Copies over the better quest description of fluid rig quest to HM
Adds a missing 'the'
2023-01-24 10:00:46 +11:00
IntegerLimit
aa3cad7988 Fix LV Electrolyser quest in HM
Stated that SiO2 turned into Na. Stupid on my part.
2023-01-20 19:42:17 +11:00
IntegerLimit
8b8a2e1da5
Update qb from #186, and update GTCEu, GCYM and AE2 (#185)
* Mention how it isn't complete

* Edit mode off

* Finish Cobbleworks Line

Also slightly rephrased Quests design.

* Fix Steam Grinder quest in HM

Was requesting Bronze Hulls instead of Machine Hulls.

* Hide Half Ships in NM

* Change Readme to Nomicoins

* Mention processing lines tab in README.md

* Change DML to DME

* Re-organise cobbleworks chain

Also deleted random blank quest

* Re-organise Cobbleworks again

Also made the last quest of each chain (exception, cobbleworks) not be silent, so that you can know that the whole chain is complete.

* Add new tier two missions to qb

* NM Stuff

State clearly if a quests' task logic is 'OR'
Rename GT Tools quest to GregTech Electric Tools
Explain AE2 autocrafting
Emphasize Hatch and Bus Mechanics
Redo Naq Proc again
Explain main features of JEI Utils

* Update TODO list

* Small Changes [Both HM and NM]

Remove mention of DML in Fish Oil Quest [HM]
Improve Pulsating Polymer Clay Processing Line [NM]
Remove excess colour changes in new 'Setting Up Autocrafting' quest [NM]

* Some changes

Get ready to add PE and PVC chain
Fix qb in accordance with CEu 2.5.0
Fixed some prerequisites

* Seem to fix CT errors

Will check again later.

* Update Mods (GTCEu, GCYM, AE2)

* try to fix ct scripts agan

* Finally fix all ct errors

Tested on both NM and HM.

* 1.5

* Revert "1.5"

This reverts commit 978cea98acc230dda35ca60ecfd59fe1ef2419cf.

* HM Fixes

Fixes HM tools quests with GTCEu 2.5
Fixes LV electrolyser description being misinformative

* HM fixes

fixes HM tool quests with GTCEU 2.5 and other

* More HM Fixes

Fixes Genesis quest, and changes towards new early game progression

* Fix up Genesis quest, edit off

* Ready for release

Remove traces of Ethylene chain, will get it for next update

* Remove final traces of PE and PVC chain

* remove extra wood pulp recipe

* ethylene and diode quest + minor

Co-authored-by: tracer4b <61507029+tracer4b@users.noreply.github.com>
2023-01-14 13:41:32 +08:00
IntegerLimit
d5062ebe0d
Add processing lines, also QB Rewrite Part 2 (#184)
* Some Changes

* ZPM Assembling Machine -> ZPM Circuit Assembling Machine

* More Changes

Removed mentions to EIO Alloys, changed some warnings and added some warnings.

* Small Changes

Changed LV Mixer quest, removed duplicate color change in Energetic Alloy Quest

* Change mention of quartzite to nether

* Fix Issue #144

* More Edits

Heavily edited Hot Titanium Quest and remove extra color reset

* Update LCR Sulfuric Acid requirement's description

* Fix Mutagen Quest not set to appear 'ALWAYS'

* Distillation Tower quest rewrite

Yes, again. Why do you need to put biomass in a distillation tower?

* Kanthal Quest Rewrite

* Small Diesel Quest Rewrite

* Palladium Quest Rewrite

* Tiny Cryogenic Air Distillation Rewrite

Why does it specify 'normal'? I know that normal Nomi used special multiblocks, but I don't feel like that normal is needed.

* Bio Diesel and Glycerol tiny rewrite

* Small Nitrogen Quest Rewrite

* Small Basic Gas Collection Quest Rewrite

* Extra colour change in Noble Gases quest

* Small Addon to Distillation Tower Quest

Mentions how single-block distilleries are better for things like biomass

* Reformat Previous Commit

* Mention LCR skipping steps and reformat Ammonia

Also removed rewards for the chemicals that can be skipped with LCRs, and made those a checkbox quest, similar to the Ally Chloride Quest in the Epoxy Questline. Ammonia was changed to mention distilling liquid air instead of cyrogenic air distillation

* Remove extra colour change in Hypochlorous Acid Quest

* Barium Quest Rewrite

Mention how Naquadah Processing gives barium.

* Rewrite Tier Five Micro Miner Quest and remove colour mess

The colour changes in the quest was crazy!

* Iridium Quest

* Delete accidental DefaultQuests.json in root

* Iridium Quest (This time in the correct place)

* Messy Colour Changes

Three colour changes in a row? (BQ editor)

* Messy colour changes and other

* Boron Quest and colour

* Fission Reactor Rewrite and other

Added alternative biomass method, fission changed to be instructions for 5 by 5 by 5 cryolattice, boron alternative, colour, maybe more

* Assortments of Tiny Changes

* Assortment of Changes

No big changes here!

* Lossless cables rewrite & other

* Oops.

* Rotor quest

* Bunch of small changes (I READ THROUGH THE WHOLE DOC!)

* Bunch of small changes

* Quest Visibility change

Normal -> Always

* Attempt to fix not loading

* Still broken

Upload for now.

* Small changes

* Attempt to fix not loading

Will test later

* FIX NOT LOADING

and Normal-> always

* Fix, without deleting previous commit's progress.

* Change Crystal growing quest

* Its not four, its six!

Well, after #160 at least

* Make better simple automation quest

* Mention fluids

* Fix Issue #162 and other

Fixes Issue #162 by mentioning how the vertical digger was removed, overpowered by gt single and multi block chunk miners, and how the drill is mostly overpowered by the GT Drill. Also, removed extra prequisite for chaos shard quest, and added the alternative of an activated travel dark steel upgrade to staff of travelling quest.

* Quick reformat of staff of travelling quest, now called Travelling Around in Style

* Clean up Actually Additions quests

Added phantomface quest, with empower as prerequisite and in Mid Game chapter, moved phantom booster to mid game chapter, with Phantomface quest as prerequisite

* Small changes

Make late game look neater, add reward for new phantomface quest, add dilithium prerequisite for tier seven and eight microminers

* Fix Issue #150

The hard mode quests are so messed up
Also uploaded the ExpertQuests.json, edited from PR #94
Not going to edit Hard Mode quests, I haven't played it, so I might give wrong advice, and I don't have the time
Also all visibility from Normal -> always

* Upload Default Quests of expert to here

* Small Late Game chapter changes

Re-added tier seven micro miner prerequisite for chaos shards, redid prerequisites for cleaner room

* Huge Matter Energy Refactor

Also added Configuration and Configuration Fluid interface quests, thanks to dev for that descriptions, and thanks to Peter Han for ideas of refactoring this chapter.

* Small Changes

Mostly made stuff neater.

* Heavy Plating -> Double plates, Nitro Diesel -> Cetane-Boosted Diesel

Didn't change for removed quests
Also small cleanup

* Remove Redundant Colour change

* Upload in second place

* Mention how not all energy hatches need to be connected to power

* Update second DefaultQuests

* Small changes

Main fix: Fire water and dew of the void quest now accepts fluids instead of buckets.

* Hard Mode Quest Big Fix

Added cleanroom and cleaner room quests
Made dew of the void and fire water quests retrieve fluid instead of buckets
Made some quests optional (checkbox) due to LCRs (rocket fuel line)

* Upload to second normal quest json

* Upload to second hard mode quest json

* Remove progression quest, added new one in Genesis chapter

* Upload to second json (Normal)

* Add UV machine hull quest

Also reorganised and made chapters cleaner.
Made Fusion MK3 require UV machine hull quest.

* Upload to second json (Normal)

* Fix #174

* Upload to second json (normal)

* Make drawers quest accept normal wood drawers or framed drawers + framing table

* Upload to second json (Normal)

* Rework drawers quest slightly

Mention how hand framing tool decorates for free, made text easier to understand.

* Upload to second json (normal)

* Fix Hard Quest #184

Either oil or raw oil should be accepted

* Add processing lines tab and chapter

* Add PPC Line, with changes that were needed

* Get rid of extra space

* Finish PPC line

Add missing Pulsating Dust Quest, rearrange quests

* Remove extra space

Accidentally added it back in...

* Add cobbleworks line and other

Also added Hydrogen and Oxygen quest, added missing dependencies for tier one and two micro miners, added distilling ender and nether air quests, made radon quest either depend on ender air or tier two micro miner, and cleaned up Into the Microverse chapter.

* Update DefaultQuests.json

* small fixes

Co-authored-by: CrossTech <526383173@qq.com>
Co-authored-by: tracer4b <61507029+tracer4b@users.noreply.github.com>
2023-01-01 12:00:21 +08:00
IntegerLimit
32aa9af5c8
Quest Books Rewrite (#152)
* Some Changes

* ZPM Assembling Machine -> ZPM Circuit Assembling Machine

* More Changes

Removed mentions to EIO Alloys, changed some warnings and added some warnings.

* Small Changes

Changed LV Mixer quest, removed duplicate color change in Energetic Alloy Quest

* Change mention of quartzite to nether

* Fix Issue #144

* More Edits

Heavily edited Hot Titanium Quest and remove extra color reset

* Update LCR Sulfuric Acid requirement's description

* Fix Mutagen Quest not set to appear 'ALWAYS'

* Distillation Tower quest rewrite

Yes, again. Why do you need to put biomass in a distillation tower?

* Kanthal Quest Rewrite

* Small Diesel Quest Rewrite

* Palladium Quest Rewrite

* Tiny Cryogenic Air Distillation Rewrite

Why does it specify 'normal'? I know that normal Nomi used special multiblocks, but I don't feel like that normal is needed.

* Bio Diesel and Glycerol tiny rewrite

* Small Nitrogen Quest Rewrite

* Small Basic Gas Collection Quest Rewrite

* Extra colour change in Noble Gases quest

* Small Addon to Distillation Tower Quest

Mentions how single-block distilleries are better for things like biomass

* Reformat Previous Commit

* Mention LCR skipping steps and reformat Ammonia

Also removed rewards for the chemicals that can be skipped with LCRs, and made those a checkbox quest, similar to the Ally Chloride Quest in the Epoxy Questline. Ammonia was changed to mention distilling liquid air instead of cyrogenic air distillation

* Remove extra colour change in Hypochlorous Acid Quest

* Barium Quest Rewrite

Mention how Naquadah Processing gives barium.

* Rewrite Tier Five Micro Miner Quest and remove colour mess

The colour changes in the quest was crazy!

* Iridium Quest

* Delete accidental DefaultQuests.json in root

* Iridium Quest (This time in the correct place)

* Messy Colour Changes

Three colour changes in a row? (BQ editor)

* Messy colour changes and other

* Boron Quest and colour

* Fission Reactor Rewrite and other

Added alternative biomass method, fission changed to be instructions for 5 by 5 by 5 cryolattice, boron alternative, colour, maybe more

* Assortments of Tiny Changes

* Assortment of Changes

No big changes here!

* Lossless cables rewrite & other

* Oops.

* Rotor quest

* Bunch of small changes (I READ THROUGH THE WHOLE DOC!)

* Bunch of small changes

* Quest Visibility change

Normal -> Always

* Attempt to fix not loading

* Still broken

Upload for now.

* Small changes

* Attempt to fix not loading

Will test later

* FIX NOT LOADING

and Normal-> always

* Fix, without deleting previous commit's progress.

* Change Crystal growing quest

* Its not four, its six!

Well, after #160 at least

* Make better simple automation quest

* Mention fluids

* Fix Issue #162 and other

Fixes Issue #162 by mentioning how the vertical digger was removed, overpowered by gt single and multi block chunk miners, and how the drill is mostly overpowered by the GT Drill. Also, removed extra prequisite for chaos shard quest, and added the alternative of an activated travel dark steel upgrade to staff of travelling quest.

* Quick reformat of staff of travelling quest, now called Travelling Around in Style

* Clean up Actually Additions quests

Added phantomface quest, with empower as prerequisite and in Mid Game chapter, moved phantom booster to mid game chapter, with Phantomface quest as prerequisite

* Small changes

Make late game look neater, add reward for new phantomface quest, add dilithium prerequisite for tier seven and eight microminers

* Fix Issue #150

The hard mode quests are so messed up
Also uploaded the ExpertQuests.json, edited from PR #94
Not going to edit Hard Mode quests, I haven't played it, so I might give wrong advice, and I don't have the time
Also all visibility from Normal -> always

* Upload Default Quests of expert to here

* Small Late Game chapter changes

Re-added tier seven micro miner prerequisite for chaos shards, redid prerequisites for cleaner room

* Huge Matter Energy Refactor

Also added Configuration and Configuration Fluid interface quests, thanks to dev for that descriptions, and thanks to Peter Han for ideas of refactoring this chapter.

* Small Changes

Mostly made stuff neater.

* Heavy Plating -> Double plates, Nitro Diesel -> Cetane-Boosted Diesel

Didn't change for removed quests
Also small cleanup

* Remove Redundant Colour change

* Upload in second place

* Mention how not all energy hatches need to be connected to power

* Update second DefaultQuests

* Small changes

Main fix: Fire water and dew of the void quest now accepts fluids instead of buckets.

* Hard Mode Quest Big Fix

Added cleanroom and cleaner room quests
Made dew of the void and fire water quests retrieve fluid instead of buckets
Made some quests optional (checkbox) due to LCRs (rocket fuel line)

* Upload to second normal quest json

* Upload to second hard mode quest json

* Remove progression quest, added new one in Genesis chapter

* Upload to second json (Normal)

* Add UV machine hull quest

Also reorganised and made chapters cleaner.
Made Fusion MK3 require UV machine hull quest.

* Upload to second json (Normal)

* Fix #174

* Upload to second json (normal)

* Make drawers quest accept normal wood drawers or framed drawers + framing table

* Upload to second json (Normal)

* Rework drawers quest slightly

Mention how hand framing tool decorates for free, made text easier to understand.

* Upload to second json (normal)

* Fix Hard Quest #184

Either oil or raw oil should be accepted

* Allow Heavy Oil and Light Oil to be accepted too

Similar to NM quest

* Upload to second HM json

* straighten out quest lines

* reflect to config override

Co-authored-by: CrossTech <526383173@qq.com>
Co-authored-by: tracer4b <61507029+tracer4b@users.noreply.github.com>
2022-12-23 20:53:17 +08:00