import mods.gregtech.recipe.RecipeMap; recipes.remove(); recipes.addShaped(, [ [, , ], [, , ], [, , ]]); var star = ; var dblock = ; var dragcore = ; var wyvcore = ; //Wyvern Energy Core recipes.remove(); recipes.addShaped(, [ [dragcore, , dragcore], [, , ], [dragcore, , dragcore]]); //Wyvern Bow recipes.remove(); recipes.addShaped(, [ [star, wyvcore, star], [dragcore, , dragcore], [star, , star]]); //Wyvern Axe recipes.remove(); recipes.addShaped(, [ [star, wyvcore, star], [dragcore, , dragcore], [star, , star]]); //Wyvern Pickaxe recipes.remove(); recipes.addShaped(, [ [star, wyvcore, star], [dragcore, , dragcore], [star, , star]]); //Wyvern Shovel recipes.remove(); recipes.addShaped(, [ [star, wyvcore, star], [dragcore, , dragcore], [star, , star]]); //Wyvern Sword recipes.remove(); recipes.addShaped(, [ [star, wyvcore, star], [dragcore, , dragcore], [star, , star]]); //Fusion Injector recipes.remove(); recipes.addShaped(, [ [, , ], [dragcore, , dragcore], [, , ]]); //Reactor Stabalizer Frame recipes.remove(); recipes.addShaped(, [ [,,], [, , null], [,,]]); recipes.remove(); recipes.addShaped(, [ [null, null, null], [,,], [, ,]]); recipes.remove(); recipes.addShaped(, [ [null, null, null], [,,], [, ,]]); recipes.remove(); recipes.addShaped(, [ [null, , ], [, ,], [null, , ]]); recipes.remove(); recipes.addShaped(, [ [, , ], [, , ], [, , ]]); recipes.remove(); recipes.addShaped(, [ [, , ], [, , ], [, , ]]); recipes.remove(); recipes.addShaped(, [ [,,], [, ,], [,,] ]); recipes.addShapeless(, []); // Hacky fix for broken DE stuff //.add(); .displayName = "Activated Awakened Draconium Ingot"; .displayName = "Activated Draconium Block"; .displayName = "Activated Awakened Draconium Block"; recipes.removeByRecipeName("draconicevolution:draconic_ingot_1"); recipes.removeByRecipeName("draconicevolution:draconium_ingot_1"); recipes.removeByRecipeName("draconicevolution:draconium_block"); // Conversion Recipes recipes.addShapeless(, []); recipes.addShapeless(, []); /* chemical_bath.recipeBuilder() .inputs() .fluidInputs( * 432) .outputs() .duration(200) .EUt(30720) .buildAndRegister(); chemical_bath.recipeBuilder() .inputs() .fluidInputs( * 1296) .outputs() .duration(200) .EUt(122880) .buildAndRegister(); */