#modloaded !projectred-illumination // hide illumar if it isn't used mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide(); mods.jei.JEI.removeAndHide();