#packmode normal import crafttweaker.item.IItemStack; import crafttweaker.item.IIngredient; import crafttweaker.oredict.IOreDictEntry; import mods.gregtech.recipe.RecipeMap; import mods.contenttweaker.MaterialPart; import mods.contenttweaker.MaterialSystem; import mods.contenttweaker.Material; //Remove Faulty Data Module Recipes recipes.remove(); recipes.remove(); recipes.remove(); recipes.remove(); recipes.remove(); recipes.remove(); recipes.remove(); recipes.remove(); recipes.remove(); recipes.remove(); recipes.remove(); recipes.remove(); recipes.remove(); recipes.remove(); recipes.remove(); //Starting At Basic Tier recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}),[, ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, , , , , , , , ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, , , , , , , , ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, , , , , , , , ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, , , , , , , , ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, , , , , , , , ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, , , , , , , , ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, , , , , , , , ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, , , , , , , , ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, , , , , , , , ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, , , , , , , , ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, , , , , , , , ]); recipes.addShapeless(.withTag({simulationCount: 0, tier: 1, killCount: 0, totalKillCount: 0}), [, | | , , , , , , , ]); recipes.remove(); recipes.addShaped(, [ [, , ], [, , ], [, , ]]); recipes.remove(); .displayName = "Dark Steel Machine Hull"; recipes.addShaped(,[ [,,], [,,], [,,]]); recipes.remove(); alloy.recipeBuilder().inputs([ * 4,]).outputs([]).duration(100).EUt(16).buildAndRegister(); alloy.recipeBuilder().inputs([ * 4,]).outputs([]).duration(100).EUt(16).buildAndRegister(); alloy.recipeBuilder().inputs([, * 4]).outputs([]).duration(200).EUt(16).buildAndRegister(); alloy.recipeBuilder().inputs([,]).outputs([ * 4 ]).duration(240).EUt(24).buildAndRegister(); recipes.remove(); recipes.addShaped(, [ [, , ], [, , ], [, , ]]); recipes.remove(); recipes.addShaped(, [ [, , ], [, , ], [, , ]]); recipes.remove(); .displayName = "Pulsating Polymer Clay"; recipes.addShapeless( * 12, [, ]); recipes.addShapeless( * 24, [, ]); recipes.addShapeless( * 5, []); recipes.remove(); alloy.recipeBuilder().inputs([,]).outputs([]).duration(40).EUt(8).buildAndRegister(); recipes.addShapeless(, [,,,]); //Removes the unobtainable dirt recipe recipes.removeByRecipeName("thermalfoundation:block_dirt"); //Add in a new dirt recipe recipes.addShapeless( * 16, [ ,, ,]);