import gregtech.api.recipes.RecipeMap import gregtech.api.recipes.builders.* import gregtech.core.sound.GTSoundEvents import gregtech.api.gui.GuiTextures NomiRecipeMaps.NAQUADAH_REACTOR_1 = new RecipeMap<>("naquadah_reactor_1", 1, 1, 0, 0, new FuelRecipeBuilder(), false) .setSlotOverlay(false, false, GuiTextures.ATOMIC_OVERLAY_1).setSlotOverlay(false, true, GuiTextures.ATOMIC_OVERLAY_1) .setSlotOverlay(true, false, GuiTextures.ATOMIC_OVERLAY_1).setSlotOverlay(true, true, GuiTextures.ATOMIC_OVERLAY_1) .setSound(GTSoundEvents.TURBINE); NomiRecipeMaps.NAQUADAH_REACTOR_2 = new RecipeMap<>("naquadah_reactor_2", 1, 1, 0, 0, new FuelRecipeBuilder(), false) .setSlotOverlay(false, false, GuiTextures.ATOMIC_OVERLAY_1).setSlotOverlay(false, true, GuiTextures.ATOMIC_OVERLAY_1) .setSlotOverlay(true, false, GuiTextures.ATOMIC_OVERLAY_1).setSlotOverlay(true, true, GuiTextures.ATOMIC_OVERLAY_1) .setSound(GTSoundEvents.TURBINE);