~ Saved With Solar Flux 12.4.11 +C:Avaritia={ +C:solarflux:infinity={ # How many RF/FE does this solar panel store? (Default: 262144000000, Range: [1;9223372036854775807]) +L:Capacity=262144000000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 16777216, Range: [1;9223372036854775807]) +L:Generation Rate=16777216 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 65536000, Range: [1;9223372036854775807]) +L:Transfer Rate=65536000 } +C:solarflux:neutronium={ # How many RF/FE does this solar panel store? (Default: 131072000000, Range: [1;9223372036854775807]) +L:Capacity=131072000000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 8388608, Range: [1;9223372036854775807]) +L:Generation Rate=8388608 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 32768000, Range: [1;9223372036854775807]) +L:Transfer Rate=32768000 } } +C:Draconic Evolution={ +C:solarflux:chaotic={ # How many RF/FE does this solar panel store? (Default: 2048000000, Range: [1;9223372036854775807]) +L:Capacity=2048000000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 524288, Range: [1;9223372036854775807]) +L:Generation Rate=524288 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 4096000, Range: [1;9223372036854775807]) +L:Transfer Rate=4096000 } +C:solarflux:draconic={ # How many RF/FE does this solar panel store? (Default: 512000000, Range: [1;9223372036854775807]) +L:Capacity=512000000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 262144, Range: [1;9223372036854775807]) +L:Generation Rate=262144 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 1024000, Range: [1;9223372036854775807]) +L:Transfer Rate=1024000 } +C:solarflux:wyvern={ # How many RF/FE does this solar panel store? (Default: 256000000, Range: [1;9223372036854775807]) +L:Capacity=256000000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 65536, Range: [1;9223372036854775807]) +L:Generation Rate=65536 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 512000, Range: [1;9223372036854775807]) +L:Transfer Rate=512000 } } +C:Solar Flux={ +C:solarflux:1={ # How many RF/FE does this solar panel store? (Default: 25000, Range: [1;9223372036854775807]) +L:Capacity=25000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 1, Range: [1;9223372036854775807]) +L:Generation Rate=1 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 8, Range: [1;9223372036854775807]) +L:Transfer Rate=8 } +C:solarflux:2={ # How many RF/FE does this solar panel store? (Default: 125000, Range: [1;9223372036854775807]) +L:Capacity=125000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 8, Range: [1;9223372036854775807]) +L:Generation Rate=8 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 64, Range: [1;9223372036854775807]) +L:Transfer Rate=64 } +C:solarflux:3={ # How many RF/FE does this solar panel store? (Default: 425000, Range: [1;9223372036854775807]) +L:Capacity=425000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 32, Range: [1;9223372036854775807]) +L:Generation Rate=32 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 256, Range: [1;9223372036854775807]) +L:Transfer Rate=256 } +C:solarflux:4={ # How many RF/FE does this solar panel store? (Default: 2000000, Range: [1;9223372036854775807]) +L:Capacity=2000000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 128, Range: [1;9223372036854775807]) +L:Generation Rate=128 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 1024, Range: [1;9223372036854775807]) +L:Transfer Rate=1024 } +C:solarflux:5={ # How many RF/FE does this solar panel store? (Default: 8000000, Range: [1;9223372036854775807]) +L:Capacity=8000000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 512, Range: [1;9223372036854775807]) +L:Generation Rate=512 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 4096, Range: [1;9223372036854775807]) +L:Transfer Rate=4096 } +C:solarflux:6={ # How many RF/FE does this solar panel store? (Default: 32000000, Range: [1;9223372036854775807]) +L:Capacity=32000000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 2048, Range: [1;9223372036854775807]) +L:Generation Rate=2048 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 16384, Range: [1;9223372036854775807]) +L:Transfer Rate=16384 } +C:solarflux:7={ # How many RF/FE does this solar panel store? (Default: 64000000, Range: [1;9223372036854775807]) +L:Capacity=64000000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 8192, Range: [1;9223372036854775807]) +L:Generation Rate=8192 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 65536, Range: [1;9223372036854775807]) +L:Transfer Rate=65536 } +C:solarflux:8={ # How many RF/FE does this solar panel store? (Default: 128000000, Range: [1;9223372036854775807]) +L:Capacity=128000000 # Does this solar panel connect textures with other panels of this type? (Default: true) +B:Connected Texture=true # How many RF/FE does this solar panel produce per tick? (Default: 32768, Range: [1;9223372036854775807]) +L:Generation Rate=32768 # How high is this solar panel? (Default: 6.0, Range: [0.0;16.0]) +F:Height=6.0 # How many RF/FE does this solar panel emit to other blocks, per tick? (Default: 262144, Range: [1;9223372036854775807]) +L:Transfer Rate=262144 } }