modded7/overrides/config/p455w0rdsLib.cfg
2022-01-30 23:19:37 +08:00

40 lines
1.5 KiB
INI

# Configuration file
"colored light shader options" {
# Enables shader support in dependant mods [default: true]
B:EnableShaders=false
# If true, then colored lighting effects will be added to vanilla items, blocks, and tile entities. [default: true]
B:EnableVanillaLightingEffects=false
# Maximum Number of lights to be rendered on the screen at once [range: 4 ~ 256, default: 64]
I:MaxLights=64
# Maximum Distance to render a colored light [range: 4.0 ~ 128.0, default: 128.0]
S:MaxRenderDist=128.0
# Skips sending light updates to the card some frames. This can speed up fps greatly when bandwidth is a problem. 0 always sends data. [range: 0 ~ 160, default: 10]
I:NumFramesToSkipWhenRenderingShaders=10
}
"misc client options" {
# Enable the contributor cosmetics (Only useful if u are a contributor, but don't want the cosmetics to override other cosmetics) [default: true]
B:EnableContributorCosmetics=false
# Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for other players [default: true]
B:EnableContributorParticleEffectsOthers=false
# Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for current player [default: true]
B:EnableContributorParticleEffectsSelf=false
}
options {
B:EnableContributorCosmetics=false
B:EnableContributorParticleEffectsOthers=false
B:EnableContributorParticleEffectsSelf=false
}