663 lines
27 KiB
INI
663 lines
27 KiB
INI
# Configuration file
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"integration settings" {
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# When enabled, Simply Jetpacks will register its Ender IO-based jetpacks and flux packs.
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B:"Ender IO integration"=true
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# When enabled, Simply Jetpacks will register its RedstoneRepository tier5 jetplate recipes.
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B:"Redstone Repository integration"=true
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# When enabled, Simply Jetpacks will register its RedstoneArsenal tier5 jetpack recipes.
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B:"RedstoneArsenal integration"=true
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# When set to a value between 0-100, changes the fuel efficiency bonus of the Enderium Armored Jetplate (Ex: 80 uses fuel at 80% rate
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I:"RedstoneRepository Fuel Efficiency Bonus"=80
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# When enabled, Simply Jetpacks will register ThermalDynamic items for thruster recipes.
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B:"ThermalDynamics integration"=true
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# When enabled, Simply Jetpacks will register its Thermal Expansion-based jetpacks and flux packs.
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B:"ThermalExpansion integration"=true
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# When enabled, Simply Jetpacks will register its Vanilla-based jetpacks.
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B:"Vanilla integration"=false
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}
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"item settings" {
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# When enabled, Simply Jetpacks will register some crafting components from Redstone Arsenal to make the Flux-Infused JetPlate craftable if Redstone Arsenal is not installed.
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B:"Add Redstone Arsenal items if not installed"=true
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# The ID of the Fuel Efficiency enchantment. Set to 0 to disable.
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I:"Fuel Efficiency enchant ID"=110
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# When enabled, jetpacks will explode and kill their users when they are being used to fly through flammable fluid blocks.
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B:"Jetpacks explode in flammable fluid blocks"=false
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}
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"tuning - basic capacitor pack (eio 1)" {
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# The maximum amount of fuel that this pack can hold.
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I:"Fuel Capacity"=800000
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# The amount of fuel that can be inserted into this pack per tick from external sources.
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I:"Fuel Per Tick In"=800
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# The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
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I:"Fuel Per Tick Out"=800
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}
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"tuning - basic flux pack (te 1)" {
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# The maximum amount of fuel that this pack can hold.
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I:"Fuel Capacity"=1500000
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# The amount of fuel that can be inserted into this pack per tick from external sources.
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I:"Fuel Per Tick In"=800
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# The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
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I:"Fuel Per Tick Out"=800
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}
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"tuning - capacitor pack (eio 2)" {
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# How much fuel is lost from this pack when the user is hit, if armored.
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I:"Armor Fuel Per Hit"=100
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# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
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I:"Armor Reduction"=6
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# The maximum amount of fuel that this pack can hold.
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I:"Fuel Capacity"=4000000
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# The amount of fuel that can be inserted into this pack per tick from external sources.
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I:"Fuel Per Tick In"=4000
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# The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
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I:"Fuel Per Tick Out"=4000
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}
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"tuning - conductive iron jetpack (eio 1)" {
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# How much fuel is lost from this pack when the user is hit, if armored.
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I:"Armor Fuel Per Hit"=80
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# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
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I:"Armor Reduction"=5
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# When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
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B:"Emergency Hover Mode"=false
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# The maximum amount of fuel that this pack can hold.
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I:"Fuel Capacity"=80000
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# The amount of fuel that can be inserted into this pack per tick from external sources.
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I:"Fuel Per Tick In"=400
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# The amount of fuel that this pack uses every tick when used.
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I:"Fuel Usage"=32
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# The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
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D:"Sideways Speed"=0.0
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# How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
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D:"Sprint Fuel Usage Multiplier"=1.0
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# How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
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D:"Sprint Speed Multiplier"=1.0
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# The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
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D:"Vertical Acceleration"=0.1
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# The maximum vertical speed of this jetpack when flying.
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D:"Vertical Speed"=0.22
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# The maximum vertical speed of this jetpack when slowly descending in hover mode.
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D:"Vertical Speed (Hover Mode / Slow Descent)"=0.14
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# The maximum vertical speed of this jetpack when flying in hover mode.
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D:"Vertical Speed (Hover Mode)"=0.18
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}
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"tuning - creative flux pack" {
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# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
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I:"Armor Reduction"=8
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# The maximum amount of fuel that this pack can hold.
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I:"Fuel Capacity"=200000
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# The amount of fuel that can be inserted into this pack per tick from external sources.
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I:"Fuel Per Tick In"=0
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# The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
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I:"Fuel Per Tick Out"=50000
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}
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"tuning - creative jetpack" {
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# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
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I:"Armor Reduction"=12
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# When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
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B:"Emergency Hover Mode"=true
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# The maximum amount of fuel that this pack can hold.
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I:"Fuel Capacity"=200000
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# The amount of fuel that can be inserted into this pack per tick from external sources.
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I:"Fuel Per Tick In"=0
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# The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
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I:"Fuel Per Tick Out"=50000
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# The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
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D:"Sideways Speed"=0.21
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# How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
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D:"Sprint Speed Multiplier"=2.5
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# The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
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D:"Vertical Acceleration"=0.15
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# The maximum vertical speed of this jetpack when flying.
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D:"Vertical Speed"=0.9
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# The maximum vertical speed of this jetpack when slowly descending in hover mode.
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D:"Vertical Speed (Hover Mode / Slow Descent)"=0.0
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# The maximum vertical speed of this jetpack when flying in hover mode.
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D:"Vertical Speed (Hover Mode)"=0.45
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}
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"tuning - dark soularium jetplate (eio 5)" {
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# How much fuel is lost from this pack when the user is hit, if armored.
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I:"Armor Fuel Per Hit"=240
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# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
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I:"Armor Reduction"=12
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# When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
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B:"Emergency Hover Mode"=true
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# The maximum amount of fuel that this pack can hold.
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I:"Fuel Capacity"=60000000
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# The amount of fuel that can be inserted into this pack per tick from external sources.
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I:"Fuel Per Tick In"=200000
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# The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
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I:"Fuel Per Tick Out"=32000
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# The amount of fuel that this pack uses every tick when used.
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I:"Fuel Usage"=850
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# The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
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D:"Sideways Speed"=0.21
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# How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
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D:"Sprint Fuel Usage Multiplier"=6.0
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# How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
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D:"Sprint Speed Multiplier"=2.4
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# The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
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D:"Vertical Acceleration"=0.15
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# The maximum vertical speed of this jetpack when flying.
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D:"Vertical Speed"=0.9
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# The maximum vertical speed of this jetpack when slowly descending in hover mode.
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D:"Vertical Speed (Hover Mode / Slow Descent)"=0.0
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# The maximum vertical speed of this jetpack when flying in hover mode.
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D:"Vertical Speed (Hover Mode)"=0.45
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}
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"tuning - diamond jetpack (vanilla 3)" {
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I:"Armor Fuel Per Hit"=160
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I:"Armor Reduction"=8
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B:"Emergency Hover Mode"=true
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I:"Fuel Capacity"=20000000
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I:"Fuel Per Tick In"=50000
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I:"Fuel Usage"=450
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D:"Sideways Speed"=0.19
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D:"Sprint Fuel Usage Multiplier"=4.0
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D:"Sprint Speed Multiplier"=1.8
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D:"Vertical Acceleration"=0.14
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D:"Vertical Speed"=0.8
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D:"Vertical Speed (Hover Mode / Slow Descent)"=0.005
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D:"Vertical Speed (Hover Mode)"=0.4
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}
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"tuning - electrical steel jetpack (eio 2)" {
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# How much fuel is lost from this pack when the user is hit, if armored.
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I:"Armor Fuel Per Hit"=100
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# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
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I:"Armor Reduction"=6
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# When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
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B:"Emergency Hover Mode"=false
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# The maximum amount of fuel that this pack can hold.
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I:"Fuel Capacity"=400000
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# The amount of fuel that can be inserted into this pack per tick from external sources.
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I:"Fuel Per Tick In"=2000
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# The amount of fuel that this pack uses every tick when used.
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I:"Fuel Usage"=50
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# The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
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D:"Sideways Speed"=0.08
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# How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
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D:"Sprint Fuel Usage Multiplier"=1.0
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# How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
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D:"Sprint Speed Multiplier"=1.0
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# The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
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D:"Vertical Acceleration"=0.12
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# The maximum vertical speed of this jetpack when flying.
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D:"Vertical Speed"=0.3
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# The maximum vertical speed of this jetpack when slowly descending in hover mode.
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D:"Vertical Speed (Hover Mode / Slow Descent)"=0.1
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# The maximum vertical speed of this jetpack when flying in hover mode.
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D:"Vertical Speed (Hover Mode)"=0.18
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}
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"tuning - energetic jetpack (eio 3)" {
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# How much fuel is lost from this pack when the user is hit, if armored.
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I:"Armor Fuel Per Hit"=120
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# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
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I:"Armor Reduction"=7
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# When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
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B:"Emergency Hover Mode"=true
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# The maximum amount of fuel that this pack can hold.
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I:"Fuel Capacity"=4000000
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# The amount of fuel that can be inserted into this pack per tick from external sources.
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I:"Fuel Per Tick In"=20000
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# The amount of fuel that this pack uses every tick when used.
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I:"Fuel Usage"=200
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# The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
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D:"Sideways Speed"=0.14
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# How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
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D:"Sprint Fuel Usage Multiplier"=2.5
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# How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
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D:"Sprint Speed Multiplier"=1.3
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# The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
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D:"Vertical Acceleration"=0.13
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# The maximum vertical speed of this jetpack when flying.
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D:"Vertical Speed"=0.48
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# The maximum vertical speed of this jetpack when slowly descending in hover mode.
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D:"Vertical Speed (Hover Mode / Slow Descent)"=0.03
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# The maximum vertical speed of this jetpack when flying in hover mode.
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D:"Vertical Speed (Hover Mode)"=0.34
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}
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"tuning - flux-infused jetplate (te 5)" {
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# How much fuel is lost from this pack when the user is hit, if armored.
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I:"Armor Fuel Per Hit"=240
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# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
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I:"Armor Reduction"=12
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# When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
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B:"Emergency Hover Mode"=true
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# The maximum amount of fuel that this pack can hold.
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I:"Fuel Capacity"=50000000
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# The amount of fuel that can be inserted into this pack per tick from external sources.
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I:"Fuel Per Tick In"=30000
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# The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
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I:"Fuel Per Tick Out"=30000
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# The amount of fuel that this pack uses every tick when used.
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I:"Fuel Usage"=850
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# The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
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D:"Sideways Speed"=0.21
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# How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
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D:"Sprint Fuel Usage Multiplier"=6.0
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# How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
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D:"Sprint Speed Multiplier"=2.4
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# The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
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D:"Vertical Acceleration"=0.15
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# The maximum vertical speed of this jetpack when flying.
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D:"Vertical Speed"=0.9
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# The maximum vertical speed of this jetpack when slowly descending in hover mode.
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D:"Vertical Speed (Hover Mode / Slow Descent)"=0.0
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# The maximum vertical speed of this jetpack when flying in hover mode.
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D:"Vertical Speed (Hover Mode)"=0.45
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}
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"tuning - gold jetpack (vanilla 2)" {
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I:"Armor Fuel Per Hit"=80
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I:"Armor Reduction"=6
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B:"Emergency Hover Mode"=false
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I:"Fuel Capacity"=400000
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I:"Fuel Per Tick In"=2000
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I:"Fuel Usage"=50
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D:"Sideways Speed"=0.1
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D:"Sprint Fuel Usage Multiplier"=1.0
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D:"Sprint Speed Multiplier"=1.0
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D:"Vertical Acceleration"=0.12
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D:"Vertical Speed"=0.4
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D:"Vertical Speed (Hover Mode / Slow Descent)"=0.1
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D:"Vertical Speed (Hover Mode)"=0.2
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}
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"tuning - hardened jetpack (te 2)" {
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# How much fuel is lost from this pack when the user is hit, if armored.
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I:"Armor Fuel Per Hit"=80
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# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
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I:"Armor Reduction"=6
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# When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
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B:"Emergency Hover Mode"=false
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# The maximum amount of fuel that this pack can hold.
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I:"Fuel Capacity"=3000000
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# The amount of fuel that can be inserted into this pack per tick from external sources.
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I:"Fuel Per Tick In"=8000
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# The amount of fuel that this pack uses every tick when used.
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I:"Fuel Usage"=50
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# The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
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D:"Sideways Speed"=0.08
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# How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
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D:"Sprint Fuel Usage Multiplier"=1.0
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# How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
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D:"Sprint Speed Multiplier"=1.0
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# The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
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D:"Vertical Acceleration"=0.12
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# The maximum vertical speed of this jetpack when flying.
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D:"Vertical Speed"=0.3
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# The maximum vertical speed of this jetpack when slowly descending in hover mode.
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D:"Vertical Speed (Hover Mode / Slow Descent)"=0.1
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# The maximum vertical speed of this jetpack when flying in hover mode.
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D:"Vertical Speed (Hover Mode)"=0.18
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}
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"tuning - iron jetpack (vanilla 1)" {
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I:"Armor Fuel Per Hit"=80
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I:"Armor Reduction"=5
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B:"Emergency Hover Mode"=false
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I:"Fuel Capacity"=80000
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I:"Fuel Per Tick In"=400
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I:"Fuel Usage"=32
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D:"Sideways Speed"=0.0
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D:"Sprint Fuel Usage Multiplier"=1.0
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D:"Sprint Speed Multiplier"=1.0
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D:"Vertical Acceleration"=0.1
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D:"Vertical Speed"=0.22
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D:"Vertical Speed (Hover Mode / Slow Descent)"=0.14
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D:"Vertical Speed (Hover Mode)"=0.18
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}
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"tuning - leadstone jetpack (te 1)" {
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# How much fuel is lost from this pack when the user is hit, if armored.
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I:"Armor Fuel Per Hit"=80
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# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
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I:"Armor Reduction"=5
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# When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
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B:"Emergency Hover Mode"=false
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# The maximum amount of fuel that this pack can hold.
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I:"Fuel Capacity"=800000
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# The amount of fuel that can be inserted into this pack per tick from external sources.
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I:"Fuel Per Tick In"=1500
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# The amount of fuel that this pack uses every tick when used.
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I:"Fuel Usage"=32
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# The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
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D:"Sideways Speed"=0.0
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# How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
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D:"Sprint Fuel Usage Multiplier"=1.0
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# How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
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D:"Sprint Speed Multiplier"=1.0
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# The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
|
|
D:"Vertical Acceleration"=0.1
|
|
|
|
# The maximum vertical speed of this jetpack when flying.
|
|
D:"Vertical Speed"=0.22
|
|
|
|
# The maximum vertical speed of this jetpack when slowly descending in hover mode.
|
|
D:"Vertical Speed (Hover Mode / Slow Descent)"=0.14
|
|
|
|
# The maximum vertical speed of this jetpack when flying in hover mode.
|
|
D:"Vertical Speed (Hover Mode)"=0.18
|
|
}
|
|
|
|
|
|
"tuning - reinforced flux pack (te 2)" {
|
|
# How much fuel is lost from this pack when the user is hit, if armored.
|
|
I:"Armor Fuel Per Hit"=100
|
|
|
|
# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
|
|
I:"Armor Reduction"=6
|
|
|
|
# The maximum amount of fuel that this pack can hold.
|
|
I:"Fuel Capacity"=12000000
|
|
|
|
# The amount of fuel that can be inserted into this pack per tick from external sources.
|
|
I:"Fuel Per Tick In"=6000
|
|
|
|
# The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
|
|
I:"Fuel Per Tick Out"=6000
|
|
}
|
|
|
|
|
|
"tuning - reinforced jetpack (te 3)" {
|
|
# How much fuel is lost from this pack when the user is hit, if armored.
|
|
I:"Armor Fuel Per Hit"=120
|
|
|
|
# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
|
|
I:"Armor Reduction"=7
|
|
|
|
# When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
|
|
B:"Emergency Hover Mode"=true
|
|
|
|
# The maximum amount of fuel that this pack can hold.
|
|
I:"Fuel Capacity"=6000000
|
|
|
|
# The amount of fuel that can be inserted into this pack per tick from external sources.
|
|
I:"Fuel Per Tick In"=15000
|
|
|
|
# The amount of fuel that this pack uses every tick when used.
|
|
I:"Fuel Usage"=200
|
|
|
|
# The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
|
|
D:"Sideways Speed"=0.14
|
|
|
|
# How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
|
|
D:"Sprint Fuel Usage Multiplier"=2.5
|
|
|
|
# How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
|
|
D:"Sprint Speed Multiplier"=1.3
|
|
|
|
# The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
|
|
D:"Vertical Acceleration"=0.13
|
|
|
|
# The maximum vertical speed of this jetpack when flying.
|
|
D:"Vertical Speed"=0.48
|
|
|
|
# The maximum vertical speed of this jetpack when slowly descending in hover mode.
|
|
D:"Vertical Speed (Hover Mode / Slow Descent)"=0.03
|
|
|
|
# The maximum vertical speed of this jetpack when flying in hover mode.
|
|
D:"Vertical Speed (Hover Mode)"=0.34
|
|
}
|
|
|
|
|
|
"tuning - resonant flux pack (te 3)" {
|
|
# How much fuel is lost from this pack when the user is hit, if armored.
|
|
I:"Armor Fuel Per Hit"=140
|
|
|
|
# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
|
|
I:"Armor Reduction"=7
|
|
|
|
# The maximum amount of fuel that this pack can hold.
|
|
I:"Fuel Capacity"=40000000
|
|
|
|
# The amount of fuel that can be inserted into this pack per tick from external sources.
|
|
I:"Fuel Per Tick In"=20000
|
|
|
|
# The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
|
|
I:"Fuel Per Tick Out"=20000
|
|
}
|
|
|
|
|
|
"tuning - resonant jetpack (te 4)" {
|
|
# How much fuel is lost from this pack when the user is hit, if armored.
|
|
I:"Armor Fuel Per Hit"=160
|
|
|
|
# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
|
|
I:"Armor Reduction"=8
|
|
|
|
# When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
|
|
B:"Emergency Hover Mode"=true
|
|
|
|
# The maximum amount of fuel that this pack can hold.
|
|
I:"Fuel Capacity"=25000000
|
|
|
|
# The amount of fuel that can be inserted into this pack per tick from external sources.
|
|
I:"Fuel Per Tick In"=20000
|
|
|
|
# The amount of fuel that this pack uses every tick when used.
|
|
I:"Fuel Usage"=450
|
|
|
|
# The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
|
|
D:"Sideways Speed"=0.19
|
|
|
|
# How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
|
|
D:"Sprint Fuel Usage Multiplier"=4.0
|
|
|
|
# How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
|
|
D:"Sprint Speed Multiplier"=1.8
|
|
|
|
# The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
|
|
D:"Vertical Acceleration"=0.14
|
|
|
|
# The maximum vertical speed of this jetpack when flying.
|
|
D:"Vertical Speed"=0.8
|
|
|
|
# The maximum vertical speed of this jetpack when slowly descending in hover mode.
|
|
D:"Vertical Speed (Hover Mode / Slow Descent)"=0.005
|
|
|
|
# The maximum vertical speed of this jetpack when flying in hover mode.
|
|
D:"Vertical Speed (Hover Mode)"=0.4
|
|
}
|
|
|
|
|
|
"tuning - vibrant capacitor pack (eio 3)" {
|
|
# How much fuel is lost from this pack when the user is hit, if armored.
|
|
I:"Armor Fuel Per Hit"=140
|
|
|
|
# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
|
|
I:"Armor Reduction"=7
|
|
|
|
# The maximum amount of fuel that this pack can hold.
|
|
I:"Fuel Capacity"=20000000
|
|
|
|
# The amount of fuel that can be inserted into this pack per tick from external sources.
|
|
I:"Fuel Per Tick In"=20000
|
|
|
|
# The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
|
|
I:"Fuel Per Tick Out"=20000
|
|
}
|
|
|
|
|
|
"tuning - vibrant jetpack (eio 4)" {
|
|
# How much fuel is lost from this pack when the user is hit, if armored.
|
|
I:"Armor Fuel Per Hit"=160
|
|
|
|
# How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
|
|
I:"Armor Reduction"=8
|
|
|
|
# When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
|
|
B:"Emergency Hover Mode"=true
|
|
|
|
# The maximum amount of fuel that this pack can hold.
|
|
I:"Fuel Capacity"=20000000
|
|
|
|
# The amount of fuel that can be inserted into this pack per tick from external sources.
|
|
I:"Fuel Per Tick In"=50000
|
|
|
|
# The amount of fuel that this pack uses every tick when used.
|
|
I:"Fuel Usage"=450
|
|
|
|
# The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
|
|
D:"Sideways Speed"=0.19
|
|
|
|
# How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
|
|
D:"Sprint Fuel Usage Multiplier"=4.0
|
|
|
|
# How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
|
|
D:"Sprint Speed Multiplier"=1.8
|
|
|
|
# The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
|
|
D:"Vertical Acceleration"=0.14
|
|
|
|
# The maximum vertical speed of this jetpack when flying.
|
|
D:"Vertical Speed"=0.8
|
|
|
|
# The maximum vertical speed of this jetpack when slowly descending in hover mode.
|
|
D:"Vertical Speed (Hover Mode / Slow Descent)"=0.005
|
|
|
|
# The maximum vertical speed of this jetpack when flying in hover mode.
|
|
D:"Vertical Speed (Hover Mode)"=0.4
|
|
}
|
|
|
|
|