[BALANCING] [DETAILS] details = [ "Accidentally Added in 1.7-alpha-3", "Fixes Phosphorous Balancing", ] [DETAILS]
79 lines
3.0 KiB
Groovy
79 lines
3.0 KiB
Groovy
import com.nomiceu.nomilabs.groovy.ChangeRecipeBuilder
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import gregtech.api.recipes.RecipeBuilder
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import gregtech.api.recipes.ingredients.GTRecipeInput
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import net.minecraftforge.fluids.FluidStack
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import static gregtech.api.GTValues.*
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// Rhodium Plated Palladium -> Rhodium Plated Lumium-Palladium
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material('rhodium_plated_palladium')
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.changeComposition()
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.setComponents([materialstack('palladium') * 3, materialstack('rhodium'), materialstack('nomilabs:lumium') * 2])
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.changeABS()
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.changeMixer()
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.changeDecompositionRecipes()
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.changeChemicalFormula()
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.change()
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// Remove Glowstone Decomp (No Glowstone -> Phosphorous)
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material('glowstone')
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.changeComposition()
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.removeComponents()
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.changeDecompositionRecipes()
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.change()
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// Change Glowstone Chem Formula
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material('glowstone')
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.changeComposition()
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.setComponents([metaitem('dustGold'), metaitem('dustTricalciumPhosphate')])
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.changeChemicalFormula()
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.change()
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/* Black Steel */
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// Can't use change composition to remove, as that is only performed at the end of running scripts, and if not removed, conflicts will occur.
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// TODO Make this use change composition when that accepts non-material Item Stacks
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// Change ABS Recipes
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mods.gregtech.alloy_blast_smelter.changeByOutput(null, [fluid('black_steel')])
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.forEach { ChangeRecipeBuilder builder ->
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builder.builder { RecipeBuilder recipe ->
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recipe.clearInputs()
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.inputs(metaitem('dustSteel') * 3, metaitem('dustBlackBronze') * 2, item('actuallyadditions:item_crystal', 3) * 2, item('extrautils2:ingredients', 4) * 2)
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}.changeCircuitMeta { meta -> meta } // Copy Circuit
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.changeEachFluidOutput { FluidStack fluid -> return fluid * (L * 9) }
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.replaceAndRegister()
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}
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/* Change Mixer Recipes */
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mods.gregtech.mixer.removeByOutput([metaitem('dustBlackSteel')], null)
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// Normal Mixer Recipe
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mods.gregtech.mixer.recipeBuilder()
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.inputs(metaitem('dustSteel') * 3, metaitem('dustBlackBronze') * 2, item('actuallyadditions:item_crystal', 3) * 2, item('extrautils2:ingredients', 4) * 2)
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.outputs(metaitem('dustBlackSteel') * 9)
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.duration(200).EUt(VHA[LV])
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.buildAndRegister()
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// Shortcut Mixer Recipe
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mods.gregtech.mixer.recipeBuilder()
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.inputs(metaitem('dustSteel') * 15, metaitem('dustCopper') * 6, metaitem('dustGold') * 2, metaitem('dustSilver') * 2, item('actuallyadditions:item_crystal', 3) * 10, item('extrautils2:ingredients', 4) * 10)
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.outputs(metaitem('dustBlackSteel') * 45)
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.duration(300).EUt(VHA[HV])
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.buildAndRegister()
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// Change Decomp Recipe
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mods.gregtech.centrifuge.changeByInput([metaitem('dustBlackSteel')], null)
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.changeEachInput { GTRecipeInput input -> input.copyWithAmount(9) }
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.builder { RecipeBuilder recipe ->
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recipe.clearOutputs()
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.outputs(metaitem('dustSteel') * 3, metaitem('dustBlackBronze') * 2, item('actuallyadditions:item_crystal', 3) * 2, item('extrautils2:ingredients', 4) * 2)
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}.replaceAndRegister()
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// Change Chem Formula
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material('black_steel')
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.changeComposition()
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.setComponents([materialstack('black_bronze') * 2, materialstack('steel') * 3])
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.changeChemicalFormula()
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.change()
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