* Remove Elite Catalyst Requirement Removes Elite Catalyst requirement for Basic Microverse Projector quest, as quantum compressors are no longer needed. * More Quest Fixes Changes titanium quest to say kanthal instead of nichrome coils Updated Primal Mana quest to say Extractor instead of fluid extractor * Text Error I added an extra n on line 14818 on accident. Has been removed. * New Cable Coverings Allows Styrene-Butadiene Rubber to be used to complete the quest, and adds a description on how to make SBR, similar to the description on how to make Silicon Rubber. * Oil Quest Changes Allows all four oil types to be used to complete the navigating petroleum quest. Adds a tooltip giving the difference between the oil types. * CPU Quest and Bad Formatting Fixed up some weird formatting caused by the BQ editor, and added the CPU quest, which needs the cleanroom. Removes the cleanroom as a prerequisite for first tier four circuits, and added the CPU quest prerequisite for The Last Tier One and The Last Tier Two circuits. * Added reward for CPUs quest 1x Omninickel [5] * More Formatting Changes The BQ editor... Also, I forgot to save half of the changes on commit e0893d4... * HV Machine Hull Quest Oops. It needed the cleanroom, and the cleanroom needed it... * Revert all changes relating to the cleanroom. * Set task logic to OR, turned edit mode off * Distillation Tower Quest Changed 'Fluid Input Hatch must go in the center of the bottom layer' to 'Fluid Input Hatch can go anywhere on the bottom layer'
nomi-ceu
Port of Nomifactory 1.3 to the GregTech CE Unofficial generation of GT mods, with updated quests, progression and minor balance changes to adapt to CEu's changes.
- Overhauled circuit progression closely following CEu stock
- Multiblock versions of nearly all machines, including EBF, Freezer and DT, processing up to 256 recipes in parallel
- New processing chains for Naquadah, Advanced SMDs, Crystal Chips, and more
- Fixed lots of unpleasant CE-ness - no more stupid Amp system, different ore stone types don't clog up your inventory, etc.
- Super-performant emissive effects on machines, coil blocks, the Fusion Reactor, and more
- Updated questbook to guide you through all the new stuff
- lots more...
Hard mode info
If you want a harder, or perhaps a more "true" GregTech experience, check out the Expert mode. This pack mode is based on the Self-Torture Edition fork of the original pack. Highlights include:
- No DML for easy infinite resources
- Omnicoins can't be spent
- The Steam Age
- No Creative Tank; instead...
- Stabilized Micro Miners for late-game infinite resources
- Harder recipes for assorted things like Vanadium, Graphene, Numismatic Dynamos, and more
Installation instructions:
- Install the hardmode config files from here. Restart the pack for this to take effect.
- Windows users may grab the utility here(right click - save as), save it to the root directory of the pack (the same level as
\config
).
- Windows users may grab the utility here(right click - save as), save it to the root directory of the pack (the same level as
- If you are on an existing world, run
/bq_admin default load
to load the hard mode questbook.
Credits
Certain new quests from GregTech Community Pack.
GTCE item-ID to GTCEu item-ID conversion scripts by brachy84.
Perfect Gem textures from FurfSky Reborn. (Permission at this message in FurfSky Reborn server)
Certain hard mode recipe chains and Magnetron texture from GCY Science.
Stabilized miner textures from Self-Torture Edition.
Thank you!
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