Formating fixes
This commit is contained in:
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990e1a16da
commit
a9314132c2
File diff suppressed because it is too large
Load Diff
@ -27,7 +27,6 @@ script.Parent.CrystalDown.Transparency = 0
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script.Parent.CrystalUp.Transparency = 1
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script.Parent.SilverClosed.Transparency = 0
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script.Parent.SilverOpen.Transparency = 1
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end
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end
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end
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@ -39,7 +38,6 @@ script.Parent.Holding.Value = false
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script.Parent.Handle.Sound.Volume = 0
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script.Parent.CrystalUp.Material = Enum.Material.SmoothPlastic
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script.Parent.CrystalDown.Material = Enum.Material.SmoothPlastic
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end
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@ -4,5 +4,4 @@ script.Parent.Material = Enum.Material.Neon
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wait(0.5)
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script.Parent.Material = Enum.Material.SmoothPlastic
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wait(0.5)
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end
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@ -3,7 +3,6 @@ function Used()
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script.Parent.Push:Play()
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wait(0.1)
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--script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,0.03,0)
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end
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script.Parent.Use.MouseClick:connect(Used)
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@ -11,7 +11,6 @@ game.Workspace.Glass.Warning.Disabled = false
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else
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game.Workspace.Glass.Warning.Disabled = true
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end
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end
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script.Parent.Use.MouseClick:connect(Boop)
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@ -48,7 +48,6 @@ function goBack()
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wait()
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end
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end
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end
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -46,7 +46,6 @@ wait(0.02)
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script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 0, -0.05)
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wait(0.02)
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script.Parent.Sound:Play()
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end
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end
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -9,7 +9,6 @@ script.Parent.Parent.LED.Material = Enum.Material.Neon
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else
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script.Parent.Parent.LED.Material = Enum.Material.SmoothPlastic
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end
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end
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -13,7 +13,6 @@ else
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script.Parent.Main.Down:Play()
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script.Parent.Parent.Bulb1.Material = Enum.Material.SmoothPlastic
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script.Parent.Parent.Bulb2.Material = Enum.Material.SmoothPlastic
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end
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end
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -13,7 +13,6 @@ else
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script.Parent.Main.Down:Play()
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script.Parent.Parent.Bulb1.Material = Enum.Material.SmoothPlastic
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script.Parent.Parent.Bulb2.Material = Enum.Material.SmoothPlastic
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end
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end
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -4,7 +4,6 @@ script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.05,0)
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script.Parent.Sound:Play()
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wait(0.1)
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script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 0.05, 0)
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end
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script.Parent.Use.MouseClick:connect(Boop)
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -98,7 +99,6 @@ for i = 0,13.5,step do
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wait()
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end
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end
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end
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end
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end
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -98,7 +99,6 @@ for i = 0,13.5,step do
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wait()
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end
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end
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end
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end
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end
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@ -9,7 +9,6 @@ script.Parent.Display.Frame.ZIndex = 2
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else
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script.Parent.Display.Frame.ZIndex = 1
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end
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end
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -98,7 +99,6 @@ for i = 0,13.5,step do
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wait()
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end
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end
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end
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end
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end
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -98,7 +99,6 @@ for i = 0,13.5,step do
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wait()
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end
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end
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end
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end
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end
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@ -2,7 +2,6 @@ function Gui(p)
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p.PlayerGui.Destination.Main.Visible = true
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script.Parent.Open:Play()
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end
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script.Parent.ClickDetector.MouseClick:connect(Gui)
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@ -2,5 +2,4 @@ while true do
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script.Parent.Rotation = script.Parent.Rotation + 1
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wait(0.05)
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end
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@ -11,7 +11,6 @@ else
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script.Parent.Gui.Main.ZIndex = 1
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script.Parent.ClickDetector.MaxActivationDistance = 32
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end
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end
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@ -4,5 +4,4 @@ script.Parent.Material = Enum.Material.SmoothPlastic
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wait(math.random(0.5, 1))
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script.Parent.Material = Enum.Material.Neon
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wait(math.random(0.5, 1))
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end
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -35,7 +35,6 @@ script.Parent.LED2.Material = Enum.Material.Neon
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wait(0.05)
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script.Parent.LED1.Material = Enum.Material.Neon
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wait(0.05)
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end
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end
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -18,5 +18,4 @@ script.Parent.SmallLED3.Transparency = 0
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script.Parent.SmallLED4.Transparency = 1
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script.Parent.SmallLED5.Transparency = 1
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wait(0.5)
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end
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@ -35,7 +35,6 @@ if game.Workspace.Glass.Fly.Value == true then
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game.Workspace.Glass.Fly.Value = false
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wait(6)
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end
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end
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script.Parent.Use.MaxActivationDistance = 10
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end
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -50,7 +50,6 @@ function goBack()
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wait()
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end
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end
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end
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@ -29,6 +29,7 @@ local function scan(parent)
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scan(object)
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end
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end
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scan(Clockwork)
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@ -55,7 +56,6 @@ function goBack()
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wait()
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end
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end
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end
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@ -11,6 +11,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -57,7 +57,6 @@ function goBack()
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wait()
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end
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end
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end
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@ -122,9 +122,7 @@ script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.02,0)
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wait(0.01)
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script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, -0.01, 0)
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wait(0.2)
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end
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end
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end
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@ -122,9 +122,7 @@ script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0,-0.02,0)
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wait(0.01)
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script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, -0.01, 0)
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wait(0.2)
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end
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end
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end
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -4,5 +4,4 @@ script.Parent.Material = Enum.Material.Neon
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wait(0.75)
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script.Parent.Material = Enum.Material.SmoothPlastic
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wait(0.75)
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end
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@ -2,5 +2,4 @@ while true do
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script.Parent.Rotation = script.Parent.Rotation + 1
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wait(0.05)
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end
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@ -6,4 +6,5 @@ else
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script.Parent.Transparency = 1
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end
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end
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game.Workspace.Glass.Fly.Changed:connect(Toggle)
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@ -2,5 +2,4 @@ while true do
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script.Parent:Play()
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wait(3)
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end
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@ -2,5 +2,4 @@ while true do
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script.Parent:Play()
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wait(4.5)
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end
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@ -37,7 +37,7 @@ game.Workspace.Spinner2.Move.Disabled = true
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game.Workspace.Spinner3.Move.Disabled = true
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game.Workspace.Glass.Vents:Play()
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end
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end
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end
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end
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script.Parent.Changed:connect(Fly)
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@ -11,6 +11,7 @@ function rotateMod(mod,center,rotation)
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scan(obj)
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end
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end
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scan(mod)
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for _, part in pairs(parts) do
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part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
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@ -224,7 +224,6 @@ script.Parent.Light1.Light.Brightness = 2
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script.Parent.Light3.Light.Brightness = 2
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script.Parent.Light1.Transparency = 0.6
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script.Parent.Light3.Transparency = 0.6
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end
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end
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@ -173,5 +173,4 @@ script.Parent.Light3.Light.Brightness = 0
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script.Parent.Light1.Transparency = 1
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script.Parent.Light3.Transparency = 1
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wait(2.45)
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end
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@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
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script.Parent.Light1.Transparency = 0.6
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script.Parent.Light2.Transparency = 0.6
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script.Parent.Light3.Transparency = 0.6
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end
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end
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@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
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script.Parent.Light2.Transparency = 1
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script.Parent.Light3.Transparency = 1
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wait(2.45)
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end
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@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
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script.Parent.Light1.Transparency = 0.6
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script.Parent.Light2.Transparency = 0.6
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script.Parent.Light3.Transparency = 0.6
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end
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end
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@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
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script.Parent.Light2.Transparency = 1
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script.Parent.Light3.Transparency = 1
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wait(2.45)
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end
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@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
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script.Parent.Light1.Transparency = 0.6
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script.Parent.Light2.Transparency = 0.6
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script.Parent.Light3.Transparency = 0.6
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end
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end
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@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
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script.Parent.Light2.Transparency = 1
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script.Parent.Light3.Transparency = 1
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wait(2.45)
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end
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@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
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script.Parent.Light1.Transparency = 0.6
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script.Parent.Light2.Transparency = 0.6
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script.Parent.Light3.Transparency = 0.6
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end
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end
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@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
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script.Parent.Light2.Transparency = 1
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script.Parent.Light3.Transparency = 1
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wait(2.45)
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end
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@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
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script.Parent.Light1.Transparency = 0.6
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script.Parent.Light2.Transparency = 0.6
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script.Parent.Light3.Transparency = 0.6
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end
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end
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@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
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script.Parent.Light2.Transparency = 1
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script.Parent.Light3.Transparency = 1
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wait(2.45)
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end
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@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
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script.Parent.Light1.Transparency = 0.6
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script.Parent.Light2.Transparency = 0.6
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script.Parent.Light3.Transparency = 0.6
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end
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end
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@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
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script.Parent.Light2.Transparency = 1
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script.Parent.Light3.Transparency = 1
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wait(2.45)
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end
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@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
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script.Parent.Light1.Transparency = 0.6
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||||
script.Parent.Light2.Transparency = 0.6
|
||||
script.Parent.Light3.Transparency = 0.6
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
|
||||
script.Parent.Light2.Transparency = 1
|
||||
script.Parent.Light3.Transparency = 1
|
||||
wait(2.45)
|
||||
|
||||
end
|
@ -224,7 +224,6 @@ script.Parent.Light1.Light.Brightness = 2
|
||||
script.Parent.Light3.Light.Brightness = 2
|
||||
script.Parent.Light1.Transparency = 0.6
|
||||
script.Parent.Light3.Transparency = 0.6
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -173,5 +173,4 @@ script.Parent.Light3.Light.Brightness = 0
|
||||
script.Parent.Light1.Transparency = 1
|
||||
script.Parent.Light3.Transparency = 1
|
||||
wait(2.45)
|
||||
|
||||
end
|
@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
|
||||
script.Parent.Light1.Transparency = 0.6
|
||||
script.Parent.Light2.Transparency = 0.6
|
||||
script.Parent.Light3.Transparency = 0.6
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
|
||||
script.Parent.Light2.Transparency = 1
|
||||
script.Parent.Light3.Transparency = 1
|
||||
wait(2.45)
|
||||
|
||||
end
|
@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
|
||||
script.Parent.Light1.Transparency = 0.6
|
||||
script.Parent.Light2.Transparency = 0
|
||||
script.Parent.Light3.Transparency = 0.6
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
|
||||
script.Parent.Light2.Transparency = 1
|
||||
script.Parent.Light3.Transparency = 1
|
||||
wait(2.45)
|
||||
|
||||
end
|
@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
|
||||
script.Parent.Light1.Transparency = 0.6
|
||||
script.Parent.Light2.Transparency = 0.6
|
||||
script.Parent.Light3.Transparency = 0.6
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
|
||||
script.Parent.Light2.Transparency = 1
|
||||
script.Parent.Light3.Transparency = 1
|
||||
wait(2.45)
|
||||
|
||||
end
|
@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
|
||||
script.Parent.Light1.Transparency = 0.6
|
||||
script.Parent.Light2.Transparency = 0
|
||||
script.Parent.Light3.Transparency = 0.6
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
|
||||
script.Parent.Light2.Transparency = 1
|
||||
script.Parent.Light3.Transparency = 1
|
||||
wait(2.45)
|
||||
|
||||
end
|
@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
|
||||
script.Parent.Light1.Transparency = 0.6
|
||||
script.Parent.Light2.Transparency = 0.6
|
||||
script.Parent.Light3.Transparency = 0.6
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
|
||||
script.Parent.Light2.Transparency = 1
|
||||
script.Parent.Light3.Transparency = 1
|
||||
wait(2.45)
|
||||
|
||||
end
|
@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
|
||||
script.Parent.Light1.Transparency = 0.6
|
||||
script.Parent.Light2.Transparency = 0
|
||||
script.Parent.Light3.Transparency = 0.6
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
|
||||
script.Parent.Light2.Transparency = 1
|
||||
script.Parent.Light3.Transparency = 1
|
||||
wait(2.45)
|
||||
|
||||
end
|
@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
|
||||
script.Parent.Light1.Transparency = 0.6
|
||||
script.Parent.Light2.Transparency = 0.6
|
||||
script.Parent.Light3.Transparency = 0.6
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
|
||||
script.Parent.Light2.Transparency = 1
|
||||
script.Parent.Light3.Transparency = 1
|
||||
wait(2.45)
|
||||
|
||||
end
|
@ -314,7 +314,6 @@ script.Parent.Light3.Light.Brightness = 2
|
||||
script.Parent.Light1.Transparency = 0.6
|
||||
script.Parent.Light2.Transparency = 0
|
||||
script.Parent.Light3.Transparency = 0.6
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -244,5 +244,4 @@ script.Parent.Light1.Transparency = 1
|
||||
script.Parent.Light2.Transparency = 1
|
||||
script.Parent.Light3.Transparency = 1
|
||||
wait(2.45)
|
||||
|
||||
end
|
@ -38,7 +38,6 @@ script.Parent.K.Transparency = 0
|
||||
script.Parent.L.Transparency = 0
|
||||
script.Parent.M.Transparency = 0
|
||||
script.Parent.N.Transparency = 0
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -237,5 +237,4 @@ script.Parent.N.Transparency = 0.3
|
||||
wait(0.075)
|
||||
script.Parent.N.Transparency = 0.4
|
||||
wait(0.075)
|
||||
|
||||
end
|
@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
|
||||
scan(obj)
|
||||
end
|
||||
end
|
||||
|
||||
scan(mod)
|
||||
for _, part in pairs(parts) do
|
||||
part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
|
||||
|
@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
|
||||
scan(obj)
|
||||
end
|
||||
end
|
||||
|
||||
scan(mod)
|
||||
for _, part in pairs(parts) do
|
||||
part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
|
||||
|
@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
|
||||
scan(obj)
|
||||
end
|
||||
end
|
||||
|
||||
scan(mod)
|
||||
for _, part in pairs(parts) do
|
||||
part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
|
||||
|
@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
|
||||
scan(obj)
|
||||
end
|
||||
end
|
||||
|
||||
scan(mod)
|
||||
for _, part in pairs(parts) do
|
||||
part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
|
||||
|
@ -10,6 +10,7 @@ function rotateMod(mod,center,rotation)
|
||||
scan(obj)
|
||||
end
|
||||
end
|
||||
|
||||
scan(mod)
|
||||
for _, part in pairs(parts) do
|
||||
part.CFrame = (center * rotation * (center:inverse() * part.CFrame))
|
||||
|
@ -128,5 +128,4 @@ wait(0.02)
|
||||
|
||||
script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 60, 0)
|
||||
wait(9)
|
||||
|
||||
end
|
@ -130,5 +130,4 @@ wait(0.02)
|
||||
|
||||
script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 60, 0)
|
||||
wait(9)
|
||||
|
||||
end
|
@ -130,5 +130,4 @@ wait(0.02)
|
||||
|
||||
script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 60, 0)
|
||||
wait(9)
|
||||
|
||||
end
|
@ -128,5 +128,4 @@ wait(0.02)
|
||||
|
||||
script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 60, 0)
|
||||
wait(2.4)
|
||||
|
||||
end
|
@ -128,5 +128,4 @@ wait(0.02)
|
||||
|
||||
script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 60, 0)
|
||||
wait(0.02)
|
||||
|
||||
end
|
@ -130,5 +130,4 @@ wait(0.02)
|
||||
|
||||
script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 60, 0)
|
||||
wait(0.02)
|
||||
|
||||
end
|
@ -130,5 +130,4 @@ wait(0.02)
|
||||
|
||||
script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 60, 0)
|
||||
wait(0.02)
|
||||
|
||||
end
|
@ -130,5 +130,4 @@ wait(0.02)
|
||||
|
||||
script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 60, 0)
|
||||
wait(0.02)
|
||||
|
||||
end
|
@ -254,5 +254,4 @@ wait(0.02)
|
||||
|
||||
script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 120, 0)
|
||||
wait(0.02)
|
||||
|
||||
end
|
@ -256,5 +256,4 @@ wait(0.02)
|
||||
|
||||
script.Parent.CFrame = script.Parent.CFrame * CFrame.new(0, 120, 0)
|
||||
wait(0.02)
|
||||
|
||||
end
|
Some files were not shown because too many files have changed in this diff Show More
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x
Reference in New Issue
Block a user