swivler= script.Parent function rotateMod(mod,center,rotation) local parts ={} local function scan(parent) for _,obj in pairs(parent:GetChildren()) do if (obj:IsA("BasePart")) then table.insert(parts,obj) end scan(obj) end end scan(mod) for _,part in pairs(parts) do part.CFrame = (center*rotation*(center:inverse()*part.CFrame)) end end function Left() script.Parent.Left.Use.MaxActivationDistance = 0 script.Parent.Left.Use.MaxActivationDistance = 0 if script.Parent.Swivelspot.Value == 1 then if script.Parent.Parent.ScreenA.Swivelspot.Value == 2 then else script.Parent.Base.Move:Play() script.Parent.Swivelspot.Value = 2 local mod = swivler local step = 1 for i = 0,13.5,step do rotateMod(mod,mod:GetModelCFrame(),CFrame.Angles(0,-0.075,0)) wait() end end else if script.Parent.Swivelspot.Value == 2 then if script.Parent.Parent.ScreenA.Swivelspot.Value == 3 then else script.Parent.Base.Move:Play() script.Parent.Swivelspot.Value = 3 local mod = swivler local step = 1 for i = 0,13.5,step do rotateMod(mod,mod:GetModelCFrame(),CFrame.Angles(0,-0.075,0)) wait() end end else if script.Parent.Swivelspot.Value == 3 then if script.Parent.Parent.ScreenA.Swivelspot.Value == 4 then else script.Parent.Base.Move:Play() script.Parent.Swivelspot.Value = 4 local mod = swivler local step = 1 for i = 0,13.5,step do rotateMod(mod,mod:GetModelCFrame(),CFrame.Angles(0,-0.075,0)) wait() end end else if script.Parent.Swivelspot.Value == 4 then if script.Parent.Parent.ScreenA.Swivelspot.Value == 5 then else script.Parent.Base.Move:Play() script.Parent.Swivelspot.Value = 5 local mod = swivler local step = 1 for i = 0,13.5,step do rotateMod(mod,mod:GetModelCFrame(),CFrame.Angles(0,-0.075,0)) wait() end end else if script.Parent.Swivelspot.Value == 5 then if script.Parent.Parent.ScreenA.Swivelspot.Value == 6 then else script.Parent.Base.Move:Play() script.Parent.Swivelspot.Value = 6 local mod = swivler local step = 1 for i = 0,13.5,step do rotateMod(mod,mod:GetModelCFrame(),CFrame.Angles(0,-0.075,0)) wait() end end else if script.Parent.Swivelspot.Value == 6 then if script.Parent.Parent.ScreenA.Swivelspot.Value == 1 then else script.Parent.Base.Move:Play() script.Parent.Swivelspot.Value = 1 local mod = swivler local step = 1 for i = 0,13.5,step do rotateMod(mod,mod:GetModelCFrame(),CFrame.Angles(0,-0.075,0)) wait() end end end end end end end end script.Parent.Left.Use.MaxActivationDistance = 10 script.Parent.Left.Use.MaxActivationDistance = 10 end script.Parent.Left.Use.MouseClick:connect(Left)