46 lines
1.6 KiB
INI
46 lines
1.6 KiB
INI
|
# Configuration file
|
||
|
|
||
|
general {
|
||
|
# The amount of damage applied to the player when they land.
|
||
|
# Min: 0
|
||
|
# Max: 2147483647
|
||
|
I:damageOnFall=19
|
||
|
|
||
|
# List of additional dimension ids to be blacklisted from Forgiving Void. Options triggerInOverworld etc. take priority.
|
||
|
S:dimensionBlacklist <
|
||
|
>
|
||
|
|
||
|
# Set to true if you want the dimensionBlacklist to be treated as a whitelist instead. Options triggerInOverworld etc. still take priority.
|
||
|
B:dimensionBlacklistIsWhitelist=false
|
||
|
|
||
|
# Set to true if players are rubber-banding while falling through the void. If you're hosting a public server, you should only do this if you have proper anti-cheat installed.
|
||
|
B:disableVanillaAntiCheatWhileFalling=true
|
||
|
|
||
|
# The height from which the player will be falling after falling through the void.
|
||
|
# Min: 256
|
||
|
# Max: 4096
|
||
|
I:fallingHeight=300
|
||
|
|
||
|
# Prevent death on void fall (limits damage to leave at least 0.5 hearts)
|
||
|
B:preventDeath=false
|
||
|
|
||
|
# For Game Stages support, set this to the game stage that needs to be unlocked in order for Forgiving Void to be enabled.
|
||
|
S:requiredGameStage=
|
||
|
|
||
|
# The y level at which Forgiving Void should forgive the player and send them towards the sky.
|
||
|
# Min: -64
|
||
|
# Max: 0
|
||
|
I:triggerAtY=-32
|
||
|
|
||
|
# Set to false to make Forgiving Void not trigger in the end void (dimension 1).
|
||
|
B:triggerInEnd=true
|
||
|
|
||
|
# Set to false to make Forgiving Void not trigger in the nether void (dimension -1).
|
||
|
B:triggerInNether=true
|
||
|
|
||
|
# Set to false to make Forgiving Void not trigger in the overworld void (dimension 0).
|
||
|
B:triggerInOverworld=true
|
||
|
}
|
||
|
|
||
|
|