66 lines
2.6 KiB
INI
66 lines
2.6 KiB
INI
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# Configuration file
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attributes {
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# The maximum amount for the Armor attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
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S:maxArmor=65536.0
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# The maximum amount for the ArmorToughness attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
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S:maxArmorToughness=65536.0
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# The maximum amount for the AttackDamage attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
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S:maxAttackDamage=65536.0
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# The maximum amount for the AttackSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
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S:maxAttackSpeed=65536.0
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# The maximum amount for the FlyingSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
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S:maxFlyingSpeed=65536.0
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# The maximum amount for the FollowRange attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
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S:maxFollowRange=65536.0
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# The maximum amount for the KnockbackResistance attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
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S:maxKnockbackResistance=65536.0
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# The maximum amount for the Luck attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
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S:maxLuck=65536.0
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# The maximum amount for the MaxHealth attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
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S:maxMaxHealth=65536.0
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# The maximum amount for the MovementSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 65536.0]
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S:maxMovementSpeed=65536.0
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# The minimum amount for the Armor attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
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S:minArmor=0.0
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# The minimum amount for the ArmorToughness attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
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S:minArmorToughness=0.0
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# The minimum amount for the AttackDamage attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
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S:minAttackDamage=0.0
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# The minimum amount for the AttackSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
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S:minAttackSpeed=0.0
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# The minimum amount for the FlyingSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
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S:minFlyingSpeed=0.0
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# The minimum amount for the FollowRange attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
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S:minFollowRange=0.0
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# The minimum amount for the KnockbackResistance attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
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S:minKnockbackResistance=0.0
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# The minimum amount for the Luck attribute. [range: 1.4E-45 ~ 3.4028235E38, default: -1024.0]
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S:minLuck=-1024.0
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# The minimum amount for the MaxHealth attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 1.4E-45]
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S:minMaxHealth=1.4E-45
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# The minimum amount for the MovementSpeed attribute. [range: 1.4E-45 ~ 3.4028235E38, default: 0.0]
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S:minMovementSpeed=0.0
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}
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