Fix GregTech Facades' Tooltip (#1039)
[BUG] [FIXUP] sha = "478ad65a95838a700231990b9f3f2f57d3d4f371" newBody = ''' [FEATURE] [DETAILS] details = [ "**Allows Clearing Of:**", "Buckets (Water, Lava, Forge)", "Minecraft Shulker Boxes", "GregTech Crates", "NuclearCraft Non-Active Coolers", "Drawers (Wooden, GregTech, Framed, Framed Compacted)", ["Upgrades are NOT Cleared!"], "Thermal Portable Tanks", "**Adds Tooltip Notifying Clearing Ability For:**", "GregTech Super/Quantum Chests/Tanks", "GregTech Drums", "EnderIO Portable Tanks", ] [DETAILS] ''' [FIXUP]
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@ -321,8 +321,7 @@ for (ItemStack prospector in [metaitem('prospector.lv'), metaitem('prospector.hv
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// Facades
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addTooltip(metaitem('cover.facade'), [
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translatable('nomiceu.tooltip.gregtech.facade.1'),
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translatable('nomiceu.tooltip.gregtech.facade.2'),
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translatable('nomiceu.tooltip.gregtech.facade')
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])
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/* Ender IO */
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@ -94,8 +94,7 @@ nomiceu.tooltip.gregtech.prospector.1=§6§lUsage:§r
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nomiceu.tooltip.gregtech.prospector.2=Grid squares = 1 chunk, up is north.
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nomiceu.tooltip.gregtech.prospector.3=Click an ore in the sidebar to isolate it.
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nomiceu.tooltip.gregtech.prospector.4=Use JEI to check the potential vein depth.
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nomiceu.tooltip.gregtech.facade.1=§3GTCEu facades can be made from most non-tile-entities.§r
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nomiceu.tooltip.gregtech.facade.2=§3They craft into different amounts based on the metal used!§r
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nomiceu.tooltip.gregtech.facade=§3GTCEu facades can be made from most non-tile-entities.§r
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# Ender IO
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nomiceu.tooltip.eio.fused_glass.make=Made with §6Tempered Glass§r and §7White Dye§r
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