GT Infinity Ingot -> Avaritia Infinity Ingot
Add notice of how to force exit terminal, addresses https://github.com/tracer4b/nomi-ceu/issues/274.
Add notice of how to connect Building Gadgets to an inventory, in Inspector Gadget quest and Interface quest
Add quest for Auto-Chisel, in Matter Energy and The Beginning
**Main Change:**
Use a patch of DE. The repo is https://github.com/IntegerLimit/Draconic-Evolution.
You can now use GT blocks, and Draconic Evolution Blocks, in the Energy Storage Core, and DE Reactor!
There's also a destruct button on the energy core! It will appear instead of the build guide button, when the core is valid. It destroys instantly (unlike the builder)!
Note: if players de-activate and then reactivate their old core twice, the Draconic Evolution blocks will turn into their GT counterparts. Also, DE Awakened Draconium put into the reactor automatically transforms into GT Awakened Draconium.
Epic video of DESTRUCT CORE: https://discord.com/channels/927050775073534012/954620685848825886/1082496907378704384
**Other Changes:**
Adds project intelligence to get rid of errors
Updates QB in accordance with change
Updates README.md with a cool MC 1.12.2 logo, and information about the Bansoukou patches
Adds gt awakened draconium to DE awakened draconium oreDicts, allowing their use in fusion and various crafting recipes.
Commits:
* Small modlist update + project intelligence
* Bansoukou in https://github.com/IntegerLimit/Draconic-Evolution
* Update NM qb
* Update HM qb, fix errors in qbs, update scripts
* Update README.md
* fix error in scripts
* Hide Draconic Evolution ores
* Update patch from v3.0 to v 3.0.1
* Fix Awakened Draconium Fusion Recipes
* Add missing binary from patch
Fixes inconsistencies between recipes and quest descriptions of micro miners
Adds a quest in HM for Tier Eight and a Half Micro Miner
Several Updates to HM Nuclear QB chain
Rearrange Late Game Chapter
State fastest way to make Singularities (Aqueous Accumulator + Fluid Lasers) in AE2 Everywhere Quest
Update Automating Assembly Lines Quest, now recommends Extended Processing Pattern Terminal / Pattern Terminal instead of PAuto
Shift some quests' description layout slightly
Makes the title of the window different for NM and HM, to make it easier to tell the difference, if you have both on, and to help you tell if you have installed HM correctly.
Mention Wireless Booster card in Wireless Ae2 quest [NM&HM]
Allow radon quest to be unlocked by 'The End.....?' quest [HM]
Add Machine Naming Quest from NM [HM]
Make Exchanging Gadget an optional task [HM]
Update Quest Frames in 'Matter Energy' Chapter, similar to NM [HM]
* Revert "Revert "Merge branch 'processing-lines-p2' into main""
This reverts commit db7af29d9f79af9b989fb03e2e20814cfbd70a2b.
* More Changes [NM]
Adds framework of Polytetrafluoroethylene
Adds two ae2 quests, first, the extended processing pattern terminal, provided by dev
second, the pattern expansion card
Changed [Plastic Here] sheets to solidifying [Plastic Here].
* Add Icons for Polytetrafluoroethylene Chain
* Add tasks and prerequisites to PTFE chain
* Move PTFE chain and Phantom Booster quest
Phantom Booster quest now states how to use it.
* AE2 stuff
Fix up error in 'Setting up autocrafting' quest
Port new AE2 quests to HM
* Rearranging and fixes [NM]
Fixes#232
'Early Game Chapter' was rearranged
'HV Power Storage' quest renamed to
'Good HV Power Storage'
Mentioned Glowstone-Doped Silicon Boules in Nitrogen Quest
Rearrange text in 'Hot Titanium' quest.
* Fixes [NM & HM]
Fixes Issue #232 in HM
Rearrange Phantomface quest's description in NM & HM
Port Actually Additions quests to HM.
* Early Game Stuff [NM]
Rearranged 'The Beginning' Chapter.
Added tips on 'Aluminium' quest, 'Compacting Drawer' quest, and 'Obsidian' quest.
* Rock Breaker Quests
Adds two Rock Breaker related quests
One at HV, aimed at Obsidian
One at EV, for Black Granite Processing
'EV Machine Hull' quest was edited to mention Neodynium
Small Rewording of 'Hydrofluoric Acid' quest.
* Fixes [NM]
Fixes Naq proc quest not being 'Or'
Stuff with ethylene quest
Paper Rings mentioned in LV Pumps
Underlined -> Italic
Changes in Implosion Compressor
* Players start with terminal = false
* Remove unfinished Ethylene and PTFE Lines
* Update HM qb.
* Small Fixes [NM & HM]
* Quest Reformatting (NM & HM)
* Activated Certus Quartz -> Certus Quartz
* Remove Diamond Sword recipe change
* Fix DML learner recipe, and clean up scripts
also fixed non-commented lines
also, moved DML Learner stuff to dml.zs
* Remove DME recipes in HM
Also fix HM CT error
* Remove Voltage Control Units
Re-format some quests
Fix error in previous commit
Add questbookPowerUnit oredict
Redo GT Electric tools quest
Move GT Electric Tools quest to The Beginning, unlocking with LV Batteries instead of MV
Move Inspector Gadget quest to Genesis
Rename Inspector Gadget quest to Building Gadgets
* Mention how it isn't complete
* Edit mode off
* Finish Cobbleworks Line
Also slightly rephrased Quests design.
* Fix Steam Grinder quest in HM
Was requesting Bronze Hulls instead of Machine Hulls.
* Hide Half Ships in NM
* Change Readme to Nomicoins
* Mention processing lines tab in README.md
* Change DML to DME
* Re-organise cobbleworks chain
Also deleted random blank quest
* Re-organise Cobbleworks again
Also made the last quest of each chain (exception, cobbleworks) not be silent, so that you can know that the whole chain is complete.
* Add new tier two missions to qb
* NM Stuff
State clearly if a quests' task logic is 'OR'
Rename GT Tools quest to GregTech Electric Tools
Explain AE2 autocrafting
Emphasize Hatch and Bus Mechanics
Redo Naq Proc again
Explain main features of JEI Utils
* Update TODO list
* Small Changes [Both HM and NM]
Remove mention of DML in Fish Oil Quest [HM]
Improve Pulsating Polymer Clay Processing Line [NM]
Remove excess colour changes in new 'Setting Up Autocrafting' quest [NM]
* Some changes
Get ready to add PE and PVC chain
Fix qb in accordance with CEu 2.5.0
Fixed some prerequisites
* Seem to fix CT errors
Will check again later.
* Update Mods (GTCEu, GCYM, AE2)
* try to fix ct scripts agan
* Finally fix all ct errors
Tested on both NM and HM.
* 1.5
* Revert "1.5"
This reverts commit 978cea98acc230dda35ca60ecfd59fe1ef2419cf.
* HM Fixes
Fixes HM tools quests with GTCEu 2.5
Fixes LV electrolyser description being misinformative
* HM fixes
fixes HM tool quests with GTCEU 2.5 and other
* More HM Fixes
Fixes Genesis quest, and changes towards new early game progression
* Fix up Genesis quest, edit off
* Ready for release
Remove traces of Ethylene chain, will get it for next update
* Remove final traces of PE and PVC chain
* remove extra wood pulp recipe
* ethylene and diode quest + minor
Co-authored-by: tracer4b <61507029+tracer4b@users.noreply.github.com>
Remove mention of DML in Fish Oil Quest [HM]
Improve Pulsating Polymer Clay Processing Line [NM]
Remove excess colour changes in new 'Setting Up Autocrafting' quest [NM]
State clearly if a quests' task logic is 'OR'
Rename GT Tools quest to GregTech Electric Tools
Explain AE2 autocrafting
Emphasize Hatch and Bus Mechanics
Redo Naq Proc again
Explain main features of JEI Utils