72 lines
3.6 KiB
Plaintext
Raw Normal View History

2021-01-12 22:40:55 -06:00
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
corehlvrhlvr_addons/time_traveling_gamematerials/defaultdefault_color_tga_47b1af3ddefault_normal_tga_7be61377test_matdefault_colordefault_normaldefault_roughvtexvmatvtex_ctgatxtvmat_cIsChildResourceSupportsBindlessFastPathenvironmentmappedCanBatchWithDynamicShaderConstantsTexCoordScaleByModelUTexCoordScaleByModelVg_bReflexSightsLayerActiveSupportsLightmappingPerVertexLightingAllowPerDrawCullingNeedsLightProbeNoZPrepassDoNotCastShadowsSupportsMappingDimensionsrenderbackfaces_BoundTextureSrgb0_BoundTextureSrgb1RepresentativeTextureWidthRepresentativeTextureHeightLightSim_DiffuseAlbedoTextureRepresentativeTexture_BoundTexture0_BoundTexture1VSInputSignature CompileTextureTexture Compiler VersionTexture Compiler Version Mip BoxTexture Compiler Version Image NormalizeNormalsTexture Compiler Version Image InverseTexture Compiler Version Mip HemiOctIsoRoughness_RG_BTexture Compiler Version Mip HemiOctAnisoRoughnessCompileMaterialMaterial Compiler Versionvpk:D:\Program Files (x86)\Steam\steamapps\common\Half-Life Alyx\game\hlvr\shaders_pc.vpk/vr_simple.vfxmaterials/default/default_color_tga_47b1af3d.vtexmaterials/default/default_normal_tga_7be61377.vtex<!-- kv3 encoding:text:version{e21c7f3c-8a33-41c5-9977-a76d3a32aa0d} format:generic:version{7412167c-06e9-4698-aff2-e63eb59037e7} -->
{
m_elems =
[
{
m_pName = "vBlendIndices"
m_pSemantic = "BlendIndices"
m_pD3DSemanticName = "BLENDINDICES"
m_nD3DSemanticIndex = 0
},
{
m_pName = "vBlendWeight"
m_pSemantic = "BlendWeight"
m_pD3DSemanticName = "BLENDWEIGHT"
m_nD3DSemanticIndex = 0
},
{
m_pName = "vPerVertexLighting"
m_pSemantic = "PerVertexLighting"
m_pD3DSemanticName = "COLOR"
m_nD3DSemanticIndex = 1
},
{
m_pName = "vNormalOs"
m_pSemantic = "OptionallyCompressedTangentFrame"
m_pD3DSemanticName = "NORMAL"
m_nD3DSemanticIndex = 0
},
{
m_pName = "vPositionOs"
m_pSemantic = "PosXyz"
m_pD3DSemanticName = "POSITION"
m_nD3DSemanticIndex = 0
},
{
m_pName = "nInstanceID"
m_pSemantic = "None"
m_pD3DSemanticName = "SV_InstanceID"
m_nD3DSemanticIndex = 0
},
{
m_pName = "vTangentUOs_flTangentVSign"
m_pSemantic = "TangentU_SignV"
m_pD3DSemanticName = "TANGENT"
m_nD3DSemanticIndex = 0
},
{
m_pName = "vTexCoord"
m_pSemantic = "LowPrecisionUv"
m_pD3DSemanticName = "TEXCOORD"
m_nD3DSemanticIndex = 0
},
{
m_pName = "vLightmapUV"
m_pSemantic = "LightmapUV"
m_pD3DSemanticName = "TEXCOORD"
m_nD3DSemanticIndex = 3
},
{
m_pName = "vTransformTextureUV"
m_pSemantic = "InstanceTransformUv"
m_pD3DSemanticName = "TEXCOORD"
m_nD3DSemanticIndex = 13
},
]
}<00><><00><><00><><EFBFBD><EFBFBD><00><07><><EFBFBD><EFBFBD><01>L[k<><6B><EFBFBD><01> <00><10>O<EFBFBD><4F><  <20>c<EFBFBD>8 (
<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <00><>j<EFBFBD><6A><EFBFBD>  <1D>O<EFBFBD><4F>4   <20><><1E> <20><> t $<24>=<3D> <00><>/.<2E><>O<EFBFBD><4F><01><00><>/ <20><>o <09>[<5B>O<EFBFBD><4F>_ <20>c<EFBFBD>8 <20><><1E> <20><> t $<24>=<3D><00><>/ <20><>o   <00><><00><><00><><00><>  <00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD> 
 


  <00>H<EFBFBD>