^TTG-67 work development 10m ^TTG-67 state done Id have to guess when i scailed stuff backwards i inerted some branches normals, this caused rendering issues in source. Easy fix. To do this and force the orientation in one direction or the other, in Edit Mode select the entire mesh (A) and access the Mesh menu. Here select Normals » Recalculate Outside to flip faces /selections outwards, or Normals » Recalculate Inside to invert selections inwards – Mesh » Normals » Recalculate Outside/Inside. Nov 1, 2018 You can see what normals are facing the right way by enabling `Face Orentation` in viewport overlays.
Time Traveling Game
Cloning
- Install gitscm on your computer https://git-scm.com/
- Download HLA workshop tools.
- Install HLA
- Right click -> properties -> DLC
- Click tick box next to
Half-Life: Alyx - Workshop Tools
- Go into HLA's directory
- Right click -> git bash here
- Download the emailed public ssh keys to your computer. Put them in ~/.ssh or C:/Users/UESRNAME/.ssh/
- Run
eval `ssh-agent -s`
- Run
ssh-add ~/.ssh/git
- Enter the password emailed
- run
git clone ssh://git@66.69.103.65:17209/~/time-traveling-game.git
- Move contents of the folder
time-traveling-game
to the folderHalf-Life: Alyx
- Delete the folder
time-traveling-game
####Done
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