officereso 608565bc80 Flipped inside out normals on tree_oak_large_0_1
^TTG-67 work development 10m
^TTG-67 state done

Id have to guess when i scailed stuff backwards i inerted some branches
normals, this caused rendering issues in source. Easy fix.
 To do this and force the orientation in one direction or the other, in Edit Mode select the entire mesh (A) and access the Mesh menu. Here select Normals » Recalculate Outside to flip faces /selections outwards, or Normals » Recalculate Inside to invert selections inwards – Mesh » Normals » Recalculate Outside/Inside. Nov 1, 2018
You can see what normals are facing the right way by enabling `Face Orentation`
in viewport overlays.
2021-03-28 16:13:38 -05:00
2021-01-29 23:06:22 -06:00
2021-01-30 14:34:08 -06:00

Time Traveling Game

Cloning

  1. Install gitscm on your computer https://git-scm.com/
  2. Download HLA workshop tools.
    1. Install HLA
    2. Right click -> properties -> DLC
    3. Click tick box next to Half-Life: Alyx - Workshop Tools
  3. Go into HLA's directory
  4. Right click -> git bash here
  5. Download the emailed public ssh keys to your computer. Put them in ~/.ssh or C:/Users/UESRNAME/.ssh/
  6. Run eval `ssh-agent -s`
  7. Run ssh-add ~/.ssh/git
    1. Enter the password emailed
  8. run git clone ssh://git@66.69.103.65:17209/~/time-traveling-game.git
  9. Move contents of the folder time-traveling-game to the folder Half-Life: Alyx
  10. Delete the folder time-traveling-game ####Done
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